June2007

Page 32

3ds max

Sticky Fluids In this tutorial we will create a sticky fluids effect using glu3d and later explain the same thing with pflow. This is not a step by step tutorial, little knowledge about the glu3d fluid system is necessary but we try to explain as much as we can. So, let’s start by importing a 3ds model in max. Step 1: Go into the Create > Glu3d pouring system > glu3d. After pressing the glu3d button - floor, glu3d particles and glu3d icon will be created in the viewport.

Step 2: Now select the glu3d particles and rotate, move as per the requirement and change the paramaters as shown in the below image. The main parameter in this is Thickness parameter. This is a kind of viscosity parameter for the liquid. It makes particles keep together. It gives a certain resistance to flow to the liquid. Higher the value less particles will spread out. And we are creating a fluid something like honey, so must be thick.

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Issue 4 June 2007


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June2007 by Hiba Dweib - Issuu