maya Wrapping & Animating Grass around objects
In this tutorial we will add a brush from paint effect to Nurbs curve and then modify various attributes such as color, shadows to look attractive and animating growth of the grass over time. Step 1: Create a cylinder or open your premade model for this tutorial. Select Object and from the main menu, choose Modify > Make Live. This will make the object live so we can draw our curves easily on the surface.
Step 2: Choose Create > EP Curve Tool and start drawing on the object. Choose Modify > Make Not Live to bring the object back. Step 3: Choose Window > General Editors > Visor and from the various folder choose Plants folder and then choose brush of your choice. In this case I choose the “vineGreyBud.mel” brush.
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Issue 5 Aug - Sep 2007