Sira v2 (plot chart)

Page 1

SIRA - Plot Chart Ver 2.1

Script PRG

Merged Plot Points PROLOGUE

The story is framed via a sermon as an allegory of struggle between Bringers S-00 of God's message and Dark Agents of false hope, establishing a duality, while a red Sun burns as a sign of the setting and impending doom. TRAIN STATION ACT I

101

101

On-board a train, the Hunter kneels beside a dying Kinsman. A scanner reveals he has an expected X minutes before death. The Kinsman shoves a red cloth in the Hunter's hand and motions 'go.' The train begins to stop. Leaving his gun with his comrade, the Hunter moves from the first blackedout car to the next, looking intently at the large container he passes. He steps outside, and clenches the red shroud violently. He sets a timer on his arm.

102

The Hunter moves forward and sees a droid with a red cloth bandaging one of its limbs.

102

While walking towards the droid, the Hunter crosses the path of sunlight and gets burned, which triggers a sermon.

Messiah describes the sun as a red giant and 7-headed Red Dragon and S-01 remarks on the effects it has had on our loved ones, emphasizing the importance of staying in shade. The Hunter finds an old audio log and 103 archives it. A young woman makes a Q-tube video L-01 declaring her plans to surprise her girlfriend with a proposal, citing a supernova as what inspired her. HEXAGON - PART A " 104

Reaching an open area with a view of the city, more of the sermon is triggered.

Messiah describes the emptied the cities and the billions of people who S-02 scattered and died, also reinforcing the necessity of shade. 105

L-02

106

" 107

The Hunter finds an old audio log and archives it. A scientist leaves a voicemail for his colleague, discussing rocks from a recent meteor shower, and their link to the supernova and heat wave. The Hunter sees a small square array of charging droids sitting in the sun at a slight distance. When he comes near, they disperse. HOSPITAL The Hunter finds an old audio log and archives it.

The other scientist leaves a voicemail for the first, mentioning the approval L-03 of their proposal, the immediate formation of special global teams, and enthusiasm in working together.

108

The Hunter passes a nursery, in which a nurse droid rocks an empty crib, and then abruptly stops dead.

Beat

Sub Plot A: Prophet's Sermon

1

1

Primary Plot: Hunter Versus Runner PROLOGUE

Sub Plot B: Audio Logs

The story is framed via a sermon as an allegory of struggle between Bringers of God's message and Dark Agents of false hope, establishing a duality, while a red Sun burns as a sign of the setting and impending doom.

Notes

Cutscene

TRAIN STATION

1

On-board a train, the Hunter kneels beside a dying Kinsman. A scanner reveals he has an expected X minutes before death. The Kinsman shoves a red cloth in the Hunter's hand and motions 'go.' The train begins to stop.

1

Cutscene

Leaving his gun with his comrade, the Hunter moves from the first blackedout car to the next, looking intently at the large container he passes. He steps outside, and clenches the red shroud violently. He sets a timer on his arm.

1

Cutscene

1

The Hunter moves forward and sees a droid with a red cloth bandaging one of its limbs.

Start of playable

1

While walking towards the droid, the Hunter crosses the path of sunlight and gets burned, which triggers a sermon.

Play

1

Messiah describes the sun as a red giant and 7-headed Red Dragon and remarks on the effects it has had on our loved ones, emphasizing the importance of staying in shade.

Very brief Cutscene

The Hunter finds an old audio log and archives it.

1

A young woman makes a Q-tube video declaring her plans to surprise her girlfriend with a proposal, citing a supernova as what inspired her.

1

Reaching an open area with a view of the city, more of the sermon is triggered.

1

1

1 1

Play

The Hunter finds an old audio log and archives it.

Play

A scientist leaves a voicemail for his colleague, discussing rocks from a recent meteor shower, and their link to the supernova and heat wave. The Hunter sees a small square array of charging droids sitting in the sun at a slight distance. When he comes near, they disperse.

Play

The other scientist leaves a voicemail for the first, mentioning the approval of their proposal, the immediate formation of special global teams, and enthusiasm in working together. The Hunter passes a nursery, in which a nurse droid rocks an empty crib, and then abruptly stops dead.

Page 1

Play

Ambient Event

HOSPITAL The Hunter finds an old audio log and archives it.

1

1

Play

Messiah describes the emptied the cities and the billions of people who scattered and died, also reinforcing the necessity of shade.

1

1

Play

HEXAGON - PART A

1

1

Play

Play

Ambient Event


SIRA - Plot Chart Ver 2.1

109

The Hunter finds the Runner treating a child-like robot like his own son. When he gets up, the two meet eye-toeye. The Runner freezes, then runs away for his life.

The Hunter finds the Runner treating a child-like robot like his own son. When he gets up, the two meet eye-toeye. The Runner freezes, then runs away for his life.

1

As soon as the Runner begins running

ACT II away, thereby starting a full-on chase, 201

As soon as the Runner begins running away, thereby starting a full-on chase, the Hunter's memory of Messiah's sermon is triggered again.

1

the Hunter's memory of Messiah's sermon is triggered again.

Messiah moves on from the Sun's S-03 threat and details more the dangers of false prophets, the temptation of false promises, and disguises.

202

202

As the Runner continues to elude capture, the droids in his wake that are marked with red cloths impede and endanger the Hunter's path. The Hunter finds an old audio log and archives it.

The older scientist discusses with a reporter the success of phase 1 as L-04 shown by the rapid completion of the solar fields and reservoirs, and the progress made in phase 2. HEXAGON - PART B "

203

S-04

The Hunter sees the Runner navigate the shadows, and the sight of the dangerous open environment triggers more of the sermon. Messiah turns the apocalyptic imagery into a call to action to one last battle for the salvation of mankind.

204

The Hunter sees several of the charge droids, seen earlier soaking up sunlight, resupplying enemy bots with fuel.

205

The Hunter finds an old audio log and archives it.

A young man having a Save The World party records the countdown to the L-05 last Diamond's completion, noting the 7 new stars in the sky. TRAIN STATION " 206

Just as the Hunter enters the Train Station again, more of the sermon is heard.

Messiah galvanizes the spirits of his S-05 followers, using repetitious phrases to imbue strength. 207

The Hunter finds a new audio log that appears to have been placed by the Runner.

1

Play

The Hunter finds an old audio log and archives it.

Play

The older scientist discusses with a reporter the success of phase 1 as shown by the rapid completion of the solar fields and reservoirs, and the progress made in phase 2.

1

Play

HEXAGON - PART B

1

The Hunter sees the Runner navigate the shadows, and the sight of the dangerous open environment triggers more of the sermon.

1

Play

Messiah turns the apocalyptic imagery into a call to action to one last battle for the salvation of mankind.

Play

1

The Hunter sees several of the charge droids, seen earlier soaking up sunlight, resupplying enemy bots with fuel.

Ambient Event

1

The Hunter finds an old audio log and archives it.

Play

A young man having a Save The World party records the countdown to the last Diamond's completion, noting the 7 new stars in the sky.

1

TRAIN STATION Just as the Hunter enters the Train Station again, more of the sermon is heard.

1 1

1

The recording triggers a short sermon piece.

1

1

209

The Hunter finds a part of the Hunter's suit laying discarded on the ground, triggering the sermon.

1

S-07

Messiah invokes an image of a Serpent shedding its skin.

1

210

The Hunter corners the Runner on the platform, as a repair bot is blocking the other exit.

1

Play

Play

Messiah galvanizes the spirits of his followers, using repetitious phrases to imbue strength.

Play

The Hunter finds a new audio log that appears to have been placed by the Runner.

1

1

Messiah names his audience his 99 Apostles, the Sword of God, and S-06 remarks on their war against lies and deception.

Play

As the Runner continues to elude capture, the droids in his wake that are marked with red cloths impede and endanger the Hunter's path.

1

The Runner states his name, apologizes for stealing from the cult, L-06 and ultimately pleas to just be left alone. 208

Cutscene

Messiah moves on from the Sun's threat and details more the dangers of false prophets, the temptation of false promises, and disguises.

1

1

Cutscene

Play

The Runner states his name, apologizes for stealing from the cult, and ultimately pleas to just be left alone. The recording triggers a short sermon piece. Messiah names his audience his 99 Apostles, the Sword of God, and remarks on their war against lies and deception.

Play

Play

Play

The Hunter finds a part of the Hunter's suit laying discarded on the ground, triggering the sermon. Messiah invokes an image of a Serpent shedding its skin.

Play

Play

The Hunter corners the Runner on the platform, as a repair bot is blocking the other exit.

Page 2

End of playable


SIRA - Plot Chart Ver 2.1

211

The Hunter charges at the Runner. They collide, and an audio log drops and gets knocked away. The Runner begs for mercy; the Hunter knocks him out. Meanwhile, a short sermon piece.

Throughout the encounter, Messiah encourages his followers to be strong, S-08 as if urging the Hunter on as he subdues the Runner.

212

212

The Hunter puts the unconscious Runner into the box on the train. With time left, he eagerly returns to the Kinsman, but finds he's already dead. The Hunter sits down next to his comrade as the train starts up. He turns off the timer on his arm, and unmasks himself for the first time. As the Hunter is doing these things, right up through the moment when the train starts up, a sermon is heard.

Messiah underscores the loss of free will by embodying divine will, and S-09 begins to hint at the Cult's supposed message. EPILOGUE EPG The story is framed in closing via sermon, finally revealing God's message and the Cult's true goal of S-10 mass suicide and extinction, while painting an implausible image of victory.

301

A cutscene reveals the same train platform later at night. The audio log is seen on the floor, with the word "HOPE" scrawled onto it.

The Hunter charges at the Runner. They collide, and an audio log drops and gets knocked away. The Runner begs for mercy; the Hunter knocks him out. Meanwhile, a short sermon piece.

1

1

Throughout the encounter, Messiah encourages his followers to be strong, as if urging the Hunter on as he subdues the Runner.

As the Hunter is doing these things, right up through the moment when the train starts up, a sermon is heard.

1

1

Cutscene

The Hunter puts the unconscious Runner into the box on the train. With time left, he eagerly returns to the Kinsman, but finds he's already dead. The Hunter sits down next to his comrade as the train starts up. He turns off the timer on his arm, and unmasks himself for the first time.

1

Messiah underscores the loss of free will by embodying divine will, and begins to hint at the Cult's supposed message.

1

Cutscene

Cutscene

Cutscene

EPILOGUE

1

1

Cutscene

The story is framed in closing via sermon, finally revealing God's message and the Cult's true goal of mass suicide and extinction, while painting an implausible image of victory.

Cutscene

A cutscene reveals the same train platform later at night. The audio log is seen on the floor, with the word "HOPE" scrawled onto it.

Page 3

Cutscene


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