GOAL: Sneak into the building without getting torched.
INTRODUCTION CONTROLS
Batman lands on a thin wire stretched precariously across the searing room. Jump and glide to the northern ledge, then slide underneath an outcropping. After a couple of hurdles, Batman arrives in front of the water valve control. Switch to the Batclaw and target the large ring on the control mechanism. Launch the Batclaw and pull the ring until the door swings open to cool down the room. Next, follow these steps
GAMPLAY WALKTHROUGH CATWOMAN WALKTHROUGH SIDE MISSIONS CHALLENGE MODE RIDDLER’S SECRETS INTERVIEW
Glide down to the north ledge.
1.
Drop to the ledge below.
2. Go to the other end of that ledge and hang down from it. 3. Shimmy to the side, climb back up, and get atop the damaged railing. 4. Walk to the end of the railing and turn to the right. 5. Jump from that location to another set of rails. 6. Proceed forward and switch to the Explosive Gel gadget. 7.
Use Detective Mode to spot a damaged section in the floor.
8. Spray the Explosive Gel onto the weakened area and detonate it!
EXPLOSIVE GEL & THE BATCLAW Explosive Gel, a tool that Batman has been using for quite some time, works well against damaged floors and walls. These vulnerable sections always appear in Detective Mode, so they’re easy to spot from a distance. During a fight, Batman can use the gel in a quickfire mode. This knocks enemies around, causing them to take damage and lose any weapons or defensive items in
The Batclaw opens vents and duct covers that are otherwise inaccessible. It’s also a combative gadget that pulls items away from attackers, or pulls the attacker himself!
TRACKING THE SIGNAL
their possession.
77 ©2011 DK/BradyGAMES®, a division of Penguin Group (USA) Inc. All Rights Reserved.
From the Library of Paul Perry