E V E LY N H O F M A N N archit ecture + design
TAB LE O F CO NT EN T S
A C A DEM IC WO R K
2
Lodge at Dreki
4
Museo Della Citta
8
A Hiker’s Observatory
14
System Stalker Lab
22
10 Wellesley
28
Basilica San Vitale
30
Athrú
32
Woodworking & Chair Design 34 F_RM Lab
36
P ROF ES S IO N AL WO R K
38
Sauerbruch Hutton
40
Syverson Monteyne
42
Kirkor Architects + Planners
44
BG Furniture
45
P E RS O NAL WO R K
46
Photography
48
Italian Urban Sketches
50
1
A C A D EM IC
LO D G E AT D R E K I Professor: Andrew Levitt Course: Design Studio Term: 4B Sustainability Definition Sustainability relates to the way in which the architecture address the contextual framework of the project in order to minimize the use of energy, maximize the performance and work harmoniously with the natural environment. Sustainability can be applied to all areas in the design of a building through moderation in the use of materials, mechanical systems, energy consumption and development of space. An architectural project integrates itself with ideas of sustainability from the beginning stages and be carried out comprehensively though the design development and envisioned construction and occupation. Project Description The Lodge at Dreki is located north of Vatnajรถkull National Park in Iceland. It is a place of rest and repose for hikers and tourists of the Icelandic landscape. The architecture focuses on creating views of the landscape and generating a shared space for guests to gather and enjoy. The social life of the lodge is communal and the design of the spaces promote a shared experience. The building is treated like a living element to be sustained and cared for by its occupants. The rituals of the travellers are folded into the architectural narrative. The form plays with ideas of shifting and sloping landscapes relating to the fragile beauty of the Icelandic environment. The spa activities are meant to be essential to physical and social health and are naturally folded into the fabric of the daily life of the lodge guests. The spa program not only becomes an essential part of sustaining the health and wellness of the inhabitants but also harmoniously contributes to the sustainability of the architecture. The Lodge at Dreki applies the concepts related to sustainability from the beginning stages of site orientation, programmatic arrangement, and form development. It attempts to passively harness light, heat and ventilation before the addition of mechanical systems to become as efficient as possible. The compact form minimizes the surface area exposed to exterior conditions. The windows are operable with sliding exterior shading to control airflow and light respectively. In addition to passive heating strategies the lodge is tied to a geothermal source that provides an unlimited supply of heat and hot water. The sloping green roof with photovoltaic cells offsets embodied energy and generates power. The landscaping elements surround the building and connecto to a filtration and brown water system. An Annual Energy Estimate Summary is provided that demonstrates the quantitative effects of the energy saving strategies implemented in the project. The Lodge at Dreki is a building that not only shelters, inspires and refreshes its occupants but also connects them to the power of their natural environment.
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Front Entrance View
Back Entrance View
Site Axonometric
5
B
South Elevation
A
C
D
E
F
1
1
Sauna
Sauna
2
2
Geothermal Pool
Change Room
Change Room
3
3 Spa Entrance
Spa Vestibule
Great Room Entrance
Storage
Reservoir
Reservoir
Treatment
4
4
Spa Lobby
5
Outdoor Dining
Porch
Treatment
Dining
Treatment
Indoor Pool
6
East Elevation
Pantry
5
6
West Elevation
Kitchen Great Room
Treatment
7
7 Office Lounge
Outer Vestibule
Trail Entrance
Inner Vestibule
Reception
8
8 Inner Vestibule
Washroom Storage
Washroom
Elevator
Storage Storage
9
Washroom
9
Outer Vestibule
Mechanical & Electrical
Shipping/Receiving
Laundry
Storage
Closed Office
Storage
Open Office
10
10 Main Entrance
South Elevation A
Ground Floor Plan
8
B
C
D
E
F
B
C
South Elevation
A
D
E
F
1
1
6 Person Accommodation
2
2
3
3 4 Person Accommodation
4 Person Accommodation
4
4 2 Person Accommodation Bedroom
Closet
Bedroom
Landing
5
5 2 Person Accommodation
Bath & Laundry
Living 6
6 1 Person Accommodation
West Elevation
Pantry
East Elevation Dining 7
Kitchen Storage
7
Storage
1 Person Accommodation
Library
Entry Hall
8
8
Bathroom
Spa Staff Accommodation
9
9 Outdoor Terrace Green House
10
10
South Elevation A
B
C
D
E
F
Second Floor Plan
9
Exterior Condition:
Photovotalic Panels:
Green Roof & Water Collection System:
Greenhouse:
The “L” Shaped form of the building shades and shelters the outoor spaces where human activity occurs. The Easterly wind is blocked fromt the outdoor pool and dining area. The main entrance is heated by the southern light creating a warm entry. The side entrance is sheltered from the wind on the west side of the building.
Panels automatically adjust to high sun angle in the summer and low sun angle in the winter so that they are at the optimum angle to capture the sun’s rays.
Water is drained down sloping roof, filtered and collected into insulated potable water storage tanks built into the building enclosure. It is heated by radient coils or cooled then pumped into the building through pipes in the floors and walls by a pressurized tank located in the mechanical room.
The Greenhouse help to store thermal energy and acts as a trombe wall between the exterior and interior. The space harness the southern sunlight to produce plant life, which is also fed by grey water and compost material the building produces.
The PV panels provide energy supply to lighting, mechanical systems and other electrcial plug loads within the building.
The height of the space produces as stack effect and excess heat is vented through operable openings in the glazed skin.
The green roof also acts as a natural shading device for the building by absorbing heat gain, insulating and protecting the roof membranes.
Summer 48o Mechanical Ventilation:
Windows: All windows on the facade are operable and give opportunities for cross ventilation.
Greenhouse
Vertical wood louvers slide up and down to provide customizable shading.
Great Room
Windows are also set back 150mm from face of the facade to contribute to shading.
geothermally heated “fire place”
Planting Bed with Drainage Channel
wc (beyond) Reception and Interior Vestibule
Exterior Vestibule
Mechanical Ventilation units act in addtion to the radiant heating system to filter and condition the a quality as well as provide additonal heating and cooling of spaces as needed. Air exchanger pumps a mix of indoor and outdoor air into the building that is conditioned to the correct temperature by radiant coils connected to the geothermal system. Air is pumped through walls and floor slabs into rooms at different rates dempending on program requirements. Polluted air from spaces such as washrooms is directed vented to the exterior. Air exchange unit is located in the mechanical room with vents connecting outside.
Outdoor Pool Grey Water Settling Tank
Geothermal Heat:
Interior Condition:
Thermal Mass:
Ground source heat pump collects hot geothermal water into an outdoor pool. Coils run underneath and main, insulated, line filled with thermally conductive fluid runs into building and distributes radiant heat to individual rooms.
The sloped condition of the roof creates variation in the heights of spaces which allows for maximum air flow and creates opportunites for air convection with varing placements in heights of natural and mechanical ventilation.
Direct sunlight that passes through glazing on south facade heats up thermally massive concrete topping on second floor and concrete slab on first floor. The masses store heat energy during the day and release it slowly at night. Works alongside radiant flooring system.
Integrated Building Systems Longitudinal Section
Building Cross Section
6
Black Water Composter
Equinox 24o
Winter 0o
pv panels indigenous plants in prevegetated live-roof coconut husk modules filled with engineered soil (150mm) filter fabric reservoir drainage layer moisture retention layer aeration layer extruded polystyrene (2x50mm) drainage layer root barrier protection course structural decking (15mm) 2” x 12” wood I-joists closed cell spray foam (100mm) gypsum board (15mm) latex paint/finish material
wood block support
metal flashing 300mm of gravel
plywood sheathing (13mm) 2” x 6” stud (50 x 200mm) plywood sheathing (13mm) drainage plane extruded polystyrene (2x50mm) three layers of overlapping wood nailing strips air space (20mm) wood siding (25mm)
pv panels indigenous plants in prevegetated live-roof coconut husk modules filled with engineered soil (150mm) filter fabric reservoir drainage layer moisture retention layer aeration layer extruded polystyrene (2x50mm) drainage layer root barrier protection course structural decking (15mm) 2” x 12” wood I-joists closed cell spray foam (100mm) gypsum board (15mm) latex paint/finish material
latex paint/finish material gypsum board (15mm) 2” x 8” LSL Stud (50 x 200mm) closed-cell spray foam (50mm) plywood sheathing (13mm) drainage plane extruded polystyrene (2x50mm) air space (20mm) wood siding (25mm)
duct and conduit space
finish material reflective paper plywood sheathing (13mm) gypsum board (15mm) 2” x 6” LSL Stud (50 x 150mm) closed-cell spray foam (50mm) plywood sheathing (13mm) vapour barrier extruded polystyrene (2x50mm) air space (20mm) wood siding (25mm)
concrete topping (50mm) radiant tubing plywood decking 2” x 12” wood I-joists closed-cell spray foam (100mm) plywood ceiling (13mm) foil finish material
three alternating layers of nailing strips treatment room
triple-glazed, argon-filled, low-e coated, operable window with insulated metal frame, interior roll-down shade, fly-screen, and exterior vertical louvres
finish material reflective paper plywood sheathing (13mm) gypsum board (15mm) 2” x 6” LSL Stud (50 x 150mm) closed-cell spray foam (50mm) plywood sheathing (13mm) vapour barrier extruded polystyrene (2x50mm) air space (20mm) wood siding (25mm)
cast in place concrete slab with radiant tubes and steel reinforcing vapour barrier (200mm) extruded polystyrene insulation (50mm) locally sourced granular backfill to bedrock level (300mm)
rainwater collecting planting beds with 150mm concrete border, 150mm weeping tile and locally sourced granular fill
insect screen flashing protective cover
cast in place concrete slab with radiant tubes and steel reinforcing drainage plane (200mm) extruded polystyrene insulation (100mm) locally sourced granular backfill to bedrock level (300mm)
rainwater collecting planting beds with 150mm concrete border, 150mm weeping tile and locally sourced granular fill
Detail Sections
Accommodation/Spa Wall Section
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MU S EO D EL L A C I T TA Professor: Lorenzo Pignatti Course: Design Studio Term: 4A “Consult the genius of the place in all; That tells the waters or to rise, or fall; Or helps th’ ambitious hill the heav’ns to scale, Or scoops in circling theatres the vale; Calls in the country, catches opening glades, Joins willing woods, and varies shades from shades, Now breaks, or now directs, th’ intending lines; Paints as you plant, and, as you work, designs.” - Alexander Pope
“Fundamentals consists of three interlocking exhibitions – Absorbing Modernity 1914-2014, Elements of Architecture and Monditalia – that together illuminate the past, present and future of our discipline. After several architecture Biennales dedicated to the celebration of the contemporary, Fundamentals will look at histories, attempt to reconstruct how architecture finds itself in its current situation, and speculate on its future.”
“Through illusion, painting can embody all kinds of acts and environments; sculpture populates space with gesture and with movement; architecture is the construction of an environment of volumes of space made in a structural way.” - Vincent Scully
- Rem Koolhaas on the 2014 Venice Biennale
The testaccio site contains significant urban artifacts of the Pyramid of Castius, Porta San Paolo, the Aurelian Wall, the Mattatoio former slaughter house and the Testaccio Hill. The urban re-design of the site attempts to establish a stronger link between these elements through architectural and urbanistic solutions. The form of the museum and its public spaces refer to the existing site conditions, in particular the rectalinear form of the Mattatoio. The central “quad” acts as the main public space for cultural and institutional buildings on the site. The museum and the public spaces wrap the existing fabric in an “L” shape, keeping the height at the same datum. A series of reflecting and inflecting spaces show and hide the internal program and buildings beyond creating zones of indeterminancy, light vs dark. Front View
Museo della Citta is a public institution with the goal of uncovering and understanding the fundamental elements that constitute the city of Rome. These are the unrelenting artifacts contained within the evolving urban fabric; surviving amoungst its layers of history, patterns, depths and complexities. They can be concrete or abstract, tangible or ephemeral, spiritual or secular. The idea is that they are the lasting elements that have definined the genius loci, the spriti of the place. The museum celebrates this spirit and strives to contribute to a dialog about the future transformations of the city.
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The layers of the museum reveal the historical context much like an excavation, uncovering the depths of intricacy of the building and reflecting upon the complexity of the palimpsest of Rome as a city. The museum acts as a monad with it’s stark exterior and intricate layers and connections of spaces within.The zone between the new and existing buildings acts as a semi-private garden space that relates to the content of the exhibit spaces. In addition to main permenant gallery spaces, special exhibiton space is provided for temporary artistic + architectural projects revisioning the next evolution of the city of Rome. Answering the questions about the future of the city and Rome’s role in the greater context of the world.
Front Elevation
Side Elevation
Wall
Existing Urban Fabric Infastructure
Environmental Fabric
New Proposal
Site Programme
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Cross Section A
Cross Section B
Cross Section C
up
Site Axonometric
10
Side View
Ground Floor Plan
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Nature + Landscape explores the role of nature in the development of the city. A display of native species in a garden. - Flora + fauna - Tiber River - Hills of Rome - Geography + geology - Artificial landscapes - Man’s contol over nature - Manicured landscapes - Manipulation of water through aquaeducts - Earthly elements - Materials: Tuff, brick, concrete, marble, metal, glass, composite - Pliny’s Natural History - Ideal city/garden city references
Imago Hominis explores the depiction of humanity, life, culture, condition of human experience within the city. Evolving definition of beauty and ideal life of a culture throughout the ages. - Paintings + Sculpture - Female + Male Form - Political leaders - Classical figures - Evolution of representation - Film/Media - Photography - Fashion
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History + Mythology explores duality in the life of the city between the know progression of history to it’s mythology and where the two overlap. The events, stories and myths that have lasted throughout time and have defined the spirit of the city. The exibition displays a collection of imagery depicting the founding and evolution of Rome from these two perspectives. - Stories of the foundation of Rome - Representations of classical myths and history - Romulus and Remus - Political events - The Church and The State
Forma Urbis + Architecture explores the elemental vernacular of Italian Urban architecture, the fundamental elements, and the evolution of space and form within the city. A feature exhibition of drawings of the city by artists and architects such as Aldo Rossi, Le Corbusier, Louis Kahn, a display of evolving elements similar to the biennale exhibit by Rem Koolhaas (spoli of columns, marbles, etc), a collection of imagery of urban artifacts thoughout time in Rome including layering of maps over time. - Elements of the city - Evolving plan of Rome - Fragments of the Marble Plan of Rome - Drawings from the 1978 Venice Biennale - Drawings by Nolli, Palladio, Piranesi, Rossi, Corbusier, Kahn, Venturi on Rome - Work from the Academies in Rome - Platonic forms - Evolving Urban Artifacts of the City
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A H I K ER ’ S O B S E R VATO RY Professor: Maya Prysbylsky Course: Design Studio Term: 3B Design Partner: Janice Woo
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For the first time in history, more than half of the global human population lives in urban environments. Given this, more and more people are seeking ways in which to reconnect with nature. Architecture can play a role in this reconnection. By building refuges, such as farms, cottages and cabins architecture can aid in our ability to ‘get back to basics’ and connect with the natural surroundings we are seeking out.
The project is an exploration of design development operating within a computational framework to generate effect end response to specific site conditions.
The framework of this project lies in the accommodation of long-distance hikers along the Bruce Trail network spanning from the northern tip of the Bruce Peninsula to Niagara. Trails are maintained by multiple organizations, providing checkpoints and primitive shelters to hikers. Hikers carry all their own food, water, clothing, cooking utensils and anything else they may need to survive in the outdoors.
The main feature unique to this shelter is it’s ability to track three constellations, Ursa Minor, Cassiopeia and Ursa Major, which rotate around Polaris (the north star) in a cyclical fashion each night starting from a slightly shifted position. Their movement is predictable as it is based on the motion of the earth spinning on an axis as it moves around the sun.
The shelters that exist along the trail usually consist of the bare minimum - a floor, three walls and a roof - providing hikers with a holistic place to contemplate nature and recharge in anticipation of the next day. The site of The Hiker’s Observatory is situated at Rattlesnake Point on 15m x 15m cliff edge. However, the context that is most important to the project is it’s orientation facing north, latitude of 43.467o and the physical laws that govern the rotation of the earth around the sun, at the heart of our galaxy, in a sea of infinite other galaxies, which make up our unknowable universe.
Each shelter pod is uniquely designed to observe this phenomenon and to be calibrated to view the movement of a single constellation from start to finish on a specific night. This calendar of sorts takes the form of an oculus that can be opened, closed and rotated like an aperture of a camera.
The three shelter pods are designed to proved a hiker with an emersive experience in star gazing. Each pod is calibrated to track the movement of a constellation over a night on a specific calendar date.
We studied the night’s sky and used our findings to compose a computational simulation to aid in the process of design.
The position of the hiker as they gaze towards the night’s sky is important as their range of view and distance from the opening determines it’s size and effectively the design of the pod. These measurements were found using python script code to simulate the night’s sky, a person’s range of view and the sizes of the oculi.
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C O N S T E L L ATION POS ITIO N S THROUGH T H E NI G H T The earth rotates 360o around its axis each day, or 150o each hour. Accordingly, the constellatons rotate 15o each hour for a total of 120o per 8-hour star-gazing night. JANUARY 21
FEBRUARY 21
MARCH 21
APRIL 21
MAY 21
JUNE 21
JULY 21
AUGUST 21
SEPTEMBER 21
OCTOBER 21
NOVEMBER 21
DECEMBER 21
JULY 21
AUGUST 21
SEPTEMBER 21
OCTOBER 21
NOVEMBER 21
DECEMBER 21
9PM
4AM
RA N G E O F M OTIO N TH R O U G H THE N IG H T Due to the orbit of the earth around the sun, the constellations appear to rotate slightly more than 360o, resulting in a gradual shift of position at any given hour each day. JANUARY 21
FEBRUARY 21
MARCH 21
APRIL 21
MAY 21
JUNE 21
9P
4AM
M
R A N G E O F M OTION ACROS S TH E MO NT H
P R O J E C T I NG 2 D TO 3D
The position of each constellation at any given hour is rotated 0.986o (360o/365 days) from the position at that same hour the day before. The cycle starts again after one year.
Star-gazing guides show where to look in the night sky to find each constellation. In order to properly calibrate the pods to track a certain constellation, we must project the 2D image onto a 3D sphere.
9P M
01 023 0 4 0 5 0 6 0 7 0 8 0 9 0 1 1 2 1 3 1 4 1 5 1 6 1 7 1
PO S
N NS IO IT
1 1 8 0 9 2 1 2 0 2 1 2 2 2 3 2 4 2 5 2 6 2 7 28 39 310
N
01 02 03 04 05 06 07 08 09 11 12 13 14 15 16 17 18 19 01 20 21 22 23 24 25 26 27 28 29 30 31
N
4A
IONS OSIT MP
N
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CONSTELLATION POSITIONS TH ROUGH THE NIGHT To project the stars onto the dome correctly, the points must be projected radially (not vertically) outward. This will be the guide for calibrating the pods’ oculi. import rhinoscriptsyntax as rs import math as m #Empty lists for each constellation---------------ursaMinor = [] ursaMajor = [] cassiopeia = []
Constellations are traced over found sky maps for June 21. This will be the reference date.
#Constellations compiled into list----------------constellations = [ursaMinor,ursaMajor,cassiopeia] #Constellation names -----------------------------constellationNames = ["Ursa Minor","Ursa Major","Cassiopeia"] #Layers Min = ["Min_Stars","Min_Sightlines","Min_Rings"] Maj = ["Maj_Stars","Maj_Sightlines","Maj_Rings"] C = ["C_Stars","C_Sightlines","C_Rings"] layers = [Min,Maj,C] anglePerDay = 360/365 anglePerHour = 15 + 3/73 hoursPerNight = 8 latitude = 43.46731 #Days in a year pSumDays = [0,31,59,90,120,151,181,212,243,273,304,334] june21 = 172
AXONOMETRIC
Taking a given radius, a line with a point at the end is drawn from the origin (0,0,0) to the edge of the circle (0,radius,0).
#Define origin origin = rs.GetPoint("Origin:") #Draw constellations in the sky for i in range(0,len(constellations)): constellations[i] = rs.GetObjects("Select stars in " + constellationNames[i] + ":",1) for i in range(0,len(constellations)): for j in range(0,len(constellations[i])): #Create a base line and point at length of radius edgePt = rs.AddPoint([0,7500,0]) radiusLine = rs.AddLine(origin,edgePt)
RADIUS
#Find angle to rotate radius line such that it aligns with star angle1 = rs.Angle(origin,edgePt) angle2 = rs.Angle(origin, constellations[i][j]) zAngle = angle2[0] - angle1[0] #Rotate radius line and edge point at angle just found rotLinePt = rs.RotateObjects([radiusLine,edgePt],origin,zAngle,None,True) #Project star vertically zDist = rs.Distance(constellations[i][j],edgePt) zStar = rs.CopyObject(constellations[i][j],[0,0,zDist])
The radius line and edge point are rotated to align with the start to be projected.
#Create a rotation axis perpendicular to rotated radius line rotAxis = rs.RotateObjects(rotLinePt[1],origin,90,None,True) rotAxisEnd = rs.PointCoordinates(rotAxis) rotAxisVect = rs.VectorCreate(origin,rotAxisEnd) #Create guide line for second rotation guideLine = rs.AddLine(origin,zStar) #Find angle to rotate about rotation axis angle3 = rs.Angle2(guideLine,rotLinePt[0])
STAR TO BE PROJECTED
#Rotate radius line and edge point to create final radially-projected star finalLinePt = rs.RotateObjects(rotLinePt,origin,angle3[0],rotAxisVect,True) #Move lines and points to correct layer rs.ObjectLayer(finalLinePt[0],layers[i][0]) rs.ObjectLayer(finalLinePt[1],layers[i][1])
The distance between the star and the edge point is found and the star is moved upward along the z-axis by that distance (star’s distance away from the origin is inversely proportional to projection height).
d
d
The radius line and the edge point are rotated to align with the point projected in the previous step. The new edge pointis at the final projected position.
The same is done for all stars in the constellation.
#Dump all unnecessary guidelines rs.ObjectLayer([edgePt,radiusLine,rotLinePt[0],rotLinePt[1],zStar,guideLine,rotAxis],"DUMP") #Define Polaris as axis of rotation polaris = rs.AddPoint([0,20000,0]) polarisLine = rs.AddLine(origin,polaris) rotPolLine = rs.RotateObjects([polaris,polarisLine],origin,latitude,[1,0,0]) polarisVect = rs.VectorCreate(origin,rotPolLine[0]) #Get date month = rs.GetInteger("What month are we visiting the shelter?",None,1,12) day = rs.GetInteger("What day of month are we visiting the shelter?") #Find start position of constellation for that date dayOfYear = pSumDays[month-1] + day daysRotation = june21 - dayOfYear startPosition = daysRotation*anglePerDay maxStarDist = [] minStarDist = [] for i in range(0,len(constellations)): starDists = [] for j in range(0,len(constellations[i])): starDists.append(rs.Distance(constellations[i][j],origin)) maxStarDist.append(max(starDists)) minStarDist.append(min(starDists)) toRotate = [] for i in range(0,len(layers)): #Rotate the constellation toRotate.append(rs.ObjectsByLayer(layers[i][0])) toRotate.append(rs.ObjectsByLayer(layers[i][1])) toRotate = sum(toRotate, []) constellationsTonight = [] for j in range(0,hoursPerNight): constellationsTonight.append(rs.RotateObjects(toRotate,origin,startPosition+anglePerHour*j,polarisVect,True)) constellationsTonight = sum(constellationsTonight,[]) toRotate = [] visionRad = [] oculusCentres = [] for i in range(0,len(constellations)): maxStar = rs.GetObject("Which star in " + constellationNames[i] + "is farthest away from Polaris?") minStar = rs.GetObject("Which star in " + constellationNames[i] + "is closest to Polaris?") maxMinStars = [maxStar,minStar] for j in range(0,len(maxMinStars)): #Create a base line and point at length of radius edgePt = rs.AddPoint([0,7500,0]) radiusLine = rs.AddLine(origin,edgePt) #Find angle to rotate radius line such that it aligns with star angle1 = rs.Angle(origin,edgePt) angle2 = rs.Angle(origin,maxMinStars[j]) zAngle = angle2[0] - angle1[0] #Rotate radius line and edge point at angle just found rotLinePt = rs.RotateObjects([radiusLine,edgePt],origin,zAngle,None,True) #Project star vertically zDist = rs.Distance(maxMinStars[j],edgePt) zStar = rs.CopyObject(maxMinStars[j],[0,0,zDist])
POLARIS
POLARIS OUTER RADIUS
INNER RADIUS
The user is asked to input a day of the year. The script calculates the difference in days between the reference date (coded into the script and the given date, providing the appropriate angle at which to rotate the constellation around polaris. Eight positions are shown, correspoindign to the eight hours between 9PM and 4AM. The user is asked to input the distance between the oculus and the view. This will govern the inner and outer radii of the oculus (distance from viewer is directly proportiaonal to radius of oculus). The radii are drawn with the centre aligned to polaris, providing the geometry on which to base the oculus design.
#Create a rotation axis perpendicular to rotated radius line rotAxis = rs.RotateObjects(rotLinePt[1],origin,90,None,True) rotAxisEnd = rs.PointCoordinates(rotAxis) rotAxisVect = rs.VectorCreate(origin,rotAxisEnd) #Create guide line for second rotation guideLine = rs.AddLine(origin,zStar) #Find angle to rotate about rotation axis angle3 = rs.Angle2(guideLine,rotLinePt[0]) #Rotate radius line and edge point to create final radially-projected star finalLinePt = rs.RotateObjects(rotLinePt,origin,angle3[0],rotAxisVect,True) #Move lines and points to correct layer rs.ObjectLayer(finalLinePt[0],layers[i][0]) rs.ObjectLayer(finalLinePt[1],layers[i][1]) #Dump all unnecessary guidelines rs.ObjectLayer([edgePt,radiusLine,rotLinePt[0],rotLinePt[1],zStar,guideLine,rotAxis],"DUMP") visionRad.append(rs.Distance(finalLinePt[1],(rs.LineClosestPoint(rotPolLine[1],finalLinePt[1])))) oculusCentres.append(rs.AddPoint(rs.LineClosestPoint(rotPolLine[1],finalLinePt[1]))) #Find inner and outer bounding circles oculusRadii = [] oculusDist = rs.GetReal("What is the distance between viewer and oculus in millimeters?") for i in range(0,2*len(constellations)): visionHeight = m.sqrt(m.pow(7500,2)-m.pow(visionRad[i],2)) oculusRadii.append(visionRad[i]*oculusDist/visionHeight) #print ("max" if (i % 2 == 0) else "min") + " for " + constellationNames[int(m.floor(i/2))] + " is " + str(oculusRad) print oculusRadii oculusRing = [] for i in range(0,len(oculusCentres)): oculusRing.append(rs.RotateObject((rs.AddCircle(oculusCentres[i], 1.1*oculusRadii[i] if (i % 2 == 0) else 0.9*oculusRadii[i])),oculusCentres[i],-latitude,[1,0,0])) rs.ObjectLayer((oculusRing[0],oculusRing[1]),layers[0][2]) rs.ObjectLayer((oculusRing[2],oculusRing[3]),layers[1][2]) rs.ObjectLayer((oculusRing[4],oculusRing[5]),layers[2][2]) def degToRad(radians): return radians*m.pi/180 oculusPlane = rs.AddPoint(0,oculusDist,0) rs.RotateObject(oculusPlane,origin,latitude,[1,0,0]) for i in range(0,len(oculusRing)): ringMove = rs.VectorCreate(oculusPlane,oculusCentres[i]) rs.MoveObject(oculusRing[i],ringMove)
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Front Elevation
18
Site Section
19
Site Plan
20
Pod Occuli (Top to Bottom) Cassiopeia, Ursa Major, Ursa Minor
Visualizations
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S YS T EM S TA L K E R L A B Professor: Maya Prysbylsky Course: Design Studio Term: 3B
Image of Compiled Frames Phase 1 of System Stalker Lab Studio. An analysis of a physical phenomenon through parsing and filtering to create a working data set as well as numerically expressible rules capable of generating a rich but structured array of behaviours. Using logic observed (identified within the created rules) a sequential transformation of code is developed. My partner and I chose to “stalk� a drop of ink diffusing in a glass of water. We simplified a raster photograph into a vector composed of 6 colour densities. Our analysis was based on the densities and their relationship to the overall system. We interpreted the structure of the system in a code-driven design. Aquired Data / Ink Drop / 15 Frames / 5s Duration
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Surface Area Bounding Boxes
Density Bounding Boxes
Density Centroids
Age Progression of Nodes
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FRAME 01FRAME 01
FRAME 02FRAME 02
FRAME 03FRAME 03
FRAME 04FRAME 04
FRAME 05FRAME 05
FRAME 06FRAME 06 FRAME 07FRAME 07 FRAME 08FRAME 08 FRAME 09FRAME 09 FRAME 10FRAME 10 FRAME 11FRAME 11 FRAME 12FRAME 12 FRAME 13FRAME 13 FRAME 14FRAME 14 FRAME 15FRAME 15
Analysis of density in proportional to age + density-centroid relationships
24
100
Step 1. Please draw one or more curves - Can be any length, any curvature, alng any plane (if any)
ORIGIN
Step 2. At what rate should the diamonds drop along the curve? - Some number between 0.7 and 1.0 How large should the original diamond be? - Enter distance from origin to each vertex, any real number (eg 100) - Each vertex represents a density of colour
Step 3. Move vertices to correct distance from origin relative to distance between origin and high - eg ratio of SL:L:ML:M:MH:H = 0:7.27:7.4:9.97:22.41:30.39 so if distance from Step 2 is 100, 100/30.39 = 3.29 so each distance is scaled up by 329%
Step 4. Subsequent diamond vertices moved towards or away from origin a random distance within a range determined based on data
Step 5. Each diamond rotated some random angle around the axis
Code interpretation of data using Python Script and Rhino 5
25
1 0 WE LL ESL E Y Professor: Philip Beesley Course: Design Studio Term: 2B
Render
26
The 10 Wellesley Tower proposes a mixed-use housing, retail and performing arts centre with a public park located in the urban fabric of downtown Toronto. The residential units take on a modified “scissor-step� formation. This creates opportunity for light to pass through the narrow tower as well as pocket garden/patio spaces to be shared by every two floors. The podium contains a performing arts centre along with the required service and retail spaces. A central atrium creates a cross section through the building, visually connecting Wellesley to the park at the rear of the building. A rooftop water feature flows through the rear atrium space and connects to the landscape of the park.
Bachelor
1 Bedroom
2 Bedroom
3 Bedroom
Live Work
Axonometric Section
27
Typical Condo Unit Plan
CHANGE ROOM
WEIGHT ROOM
CYCLE YOGA DANCE
HOT TUB
POOL
CHANGE ROOM
MECHANICAL
Amenity/Roof Plan MULTIPURPOSE
MULTIPURPOSE
MEETING
MEETING
STORAGE
STORAGE
LOBBY 1
LOBBY 2
OFFICE
OFFICE
OFFICE
OFFICE
OFFICE
SMALL REHEARSAL ROoM
WORKSHOP
WARDROBE
LARGE REHEARSAL ROoM FLYTOWER
Cross Section
WORKSHOP
Level 4 Plan OFFICE
OFFICE
OFFICE
OFFICE
STORAGE
STORAGE
4 PERSON DRESSING ROOM
4 PERSON DRESSING ROOM
4 PERSON DRESSING ROOM
12 PERSON DRESSING ROOM
12 PERSON DRESSING ROOM
FLYTOWER
Level 3 Plan CONFERENCE
CONFERENCE
STORAGE
STORAGE OFFICE
OFFICE
COMPUTER /STORAGE
COMPUTER /STORAGE
PRODUCTION OFFICE
PRODUCTION OFFICE
SMALL REHEARSAL ROoM
WORKSHOP
GREEN ROOM
PERFORMERS LOUNGE
LARGE REHEARSAL ROoM FLYTOWER WORKSHOP
Level 2 Plan
28
Longitudinal Section
BOX OFFICE RETAIL
RETAIL
RETAIL
RETAIL BAR CONCESSION
BAR STORAGE STORAGE
STORAGE
STORAGE
LOADING
RETAIL
RETAIL
RETAIL
RETAIL
STORAGE
STORAGE
STORAGE
STORAGE
COAT ROOM
DIMMER ROOM CONTROL ROOM
STORAGE
PROGRAM STORAGE
GIFT SHOP
LOADING
LOADING
AUDITORIUM
THEATRE STORAGE
STORAGE
LIVE WORK GALLERY
WC KITCHEN WC
WC
STAGE SERVICE
WC
BAR
RESTAURANT
Site Plan + Ground Level
29
BA S I L I C A SA N V I TA L E Professor: Tammy Gaber Course: Iconography Term: 2A
Open Model
30
Using Peter Tonkin's description of “The Other” and Michel Foucault's description of “Heterotopia,” the role of the mosaics and iconography at San Vitale can be described as the physical connection between utopia and reality that makes palpable the dominant ideas and forces of both religious beliefs and social values. In such a way the mosaics act as the “heterotopic” mirror that reflects The Other by juxtaposing the two realms in one instance. Evidence of this can be seen by looking at examples in the mosaics of the apse and presbytery of the church. As part of the 2A Iconography course we studied early Christian cultural history. We were required to model and research a church, synagogue or mosque and relate a certain aspect of the architecture to “The Other”. Our group chose the Basilica San Vitale located in Ravenna, Italy. Materials included cardstock, plaster, paint and wood. Group Members: Evelyn Hofmann, Tamara Paolatto, Keturah Breckon, Kristin Allison, Anjie Liu, Monica Lalas
Closed Model
31
AT H R Ú : R OU N D TA B L E Professor: Tracey Winton Course: Iconography Term: 2B
32
Every summer, the second year class at the University of Waterloo School of Architecture write, direct, produce and perform a play based on material covered in their Cultural History course. Taking R. Murray Schafer's writings on the “Theatre of Confluence� as a point of departure for non-contemporary theatre, our production team created an out of the ordinary theatre experience. This year's performance took place at Taylor Lake, where both the audience and the performers are engaged with nature. The Round Table was designed as a multi-purpose prop to function as the round table of King Arthur's court, as well as, the shields for the knights and king. As they come together in a round, they physically and symbolically unite their brotherhood. Group Members: Evelyn Hofmann, Katherine Holbrook-Smith, Bryce Clayton, Louis-Pierre Belec
33
WO O DWO R K I N G Professor: Heinz Koller + Dan Jessel Course: Woodworking Term: 3A
Coffee table with hand chiseled dovetail joinery
34
CHAIR DE SIGN Professor: Elizabeth English + Heinz Koller + Dan Jessel Course: Structural Design/Build Workshop Term: 3B Design Partner: Andrew Cole
Upright Configuration
Lounge Configuration
35
THE CUBE F_RM Lab ACADIA Adaptive Architecture Conference Fall 2013
36
L IGHT F ORE ST F_RM Lab Unsilent Night Cambridge Winter 2016
37
PR O FES S IO NA L
S YV E R S O N M O N T E Y N E A R C H I T E C T URE Winnipeg, Manitoba 4-Month Internship Spring 2013
Morberg Residence
40
Morberg Residence
NEW WOOD WINDOWS ON FRONT ELEVATION (TYP.) CHARCOAL/ BROWN
135 Marion Facade Renovation
NEW ROOF FLASHING (CHARCOAL /BROWN)
NEW HARD/BOARD FASCIA (WHITE)
PAINT EXIST. WOOD SIDING (TYP.)
NEW HOUSE NUMBERS
NEW FLASHING
NEW WOOD WINDOWS ON FRONT ELEVATION (TYP.) CHARCOAL/ BROWN
NEW WALL NEW ROOF FLASHING MOUNTED LIGHT FIXTURES (CHARCOAL /BROWN) (TYP.)
PAINT EXIST. WOOD SIDING (TYP.)
420
NEW HARD/BOARD FASCIA (WHITE)
NEW FLASHING
NEW HOUSE
NEW FLASHING
NEW WALL MOUNTED LIGHT FIXTURES (TYP.)
NEW POWDER COATED STEEL RAILING
420
01 EAST ELEVATION 3/16" = 1'-0"
NEW POWDER COATED STEEL RAILING
01 EAST ELEVATION
NUMBERS NEW CONCRETE STAIR & LANDING
NEW CONCRETE STAIR & LANDING
NEW FLASHING
EXISTING BRICK TO BE REMOVED & REPLACED W NEW CEMENT BOARD PAINT FINISH (TYP.) EXPOSED EXTERIOR FASTENERS
EXISTING BRICK TO BE REMOVED & REPLACED W NEW CEMENT BOARD PAINT FINISH (TYP.) EXPOSED EXTERIOR FASTENERS
03 CONTEXT IMAGE
03 CONTEXT IMAGE
3/16" = 1'-0"
UP
Callis Residence Facade Renovation
UP
02 ENTRANCE PLAN 3/16" = 1'-0"
420 Boreham
201
420 Boreham
201
CALLIS RESIDEN ph - 204.947.3155 www.sm-arc.com
02 ENTRANCE PLAN 3/16" = 1'-0"
CALLIS RESIDEN 41 ph - 204.947.3155 www.sm-arc.com
S A U E R B R U C H H U T TO N Berlin, Germany 4-Month Internship Fall 2012
Cité de la Réalité Virtuelle Centre Competition Laval, France
42
Renders done by outside office
43
NON-INSTITUTIONAL OPTION MASTER PLAN
KING CORPORATE CENTRE
K I R KO R A R C H I T E C T S Toronto, Ontario 4-Month Internship Winter 2011
KING RD.
Group A
Group B
9,250 sq.ft.
Building E 7,880 sq.ft.
Building H
Building G
Building F
7,880 sq.ft.
5,985 sq.ft.
Building I
13,800 sq.ft.
26,465 sq.ft.
9,250 sq.ft.
Group A
Group B
15,500 sq.ft.
15,500 sq.ft.
Group E
20,500 sq.ft.
Building D
Group A
8,300 sq.ft.
7,880 sq.ft.
P E R S P E C T I V3EDS P E R S P E C T I V E S
Group A
Building B
8,300 sq.ft.
Group B
Group B
8,300 sq.ft.
8,300 sq.ft.
Building A
5,985 sq.ft.
Group F
5,985 sq.ft.
22,260 sq.ft.
5,985 sq.ft.
Building C
I N G C O RKPIO NR GACTO E RCPEONRTARTEE C E N T R E
Group D
Group D
8,300 sq.ft.
8,300 sq.ft.
Public Trail
Group C
Group C
8,300 sq.ft.
8,300 sq.ft.
Building J
Group E
40,040 sq.ft.
Old Methodist Cemetery
20,500 sq.ft.
Group C
Group D
JANE S TREET
7,880 sq.ft.
13,800 sq.ft.
5,985 sq.ft.
15,500 sq.ft.
15,500 sq.ft.
Building K
Building L
Building M
Group D
Loading Area
Group C
9,250 sq.ft.
9,250 sq.ft.
PARK Gro up F
22,2
Building A 46,740 sq.ft.
Building B
Building C
46,740 sq.ft.
Building D
46,740 sq.ft.
46,740 sq.ft.
Building E 29,175 sq.ft.
Building F 23,720 sq.ft.
Building G 23,720 sq.ft.
60 sq .ft.
Building H 46,740 sq.ft.
POND ``B``
2
F t. up q.f ro 0 s G 2,26
POND ``A`` PARK 18m
PARK 3 Meter High Landscaped Berm
Site Plan OFFICE
KIN C OCITY RPORATE MIXED USE | GKING CORPORATION OF THE TOWNSHIP OF KING
CENTRE 20 Martin Ross Avenue, Toronto, Ontario M3J 2K8 T 416.665.6060 F 416.665.1234
PROJECT NO. 12001 March 7, 2012
kirkorarchitects.com
GROUP D TYPICAL CONCEPT
Site Overviews
INSTITUTIONAL INSTITUTIONAL
GROUP D TYPICAL CONCEPT
0
100
200
300M
SITE LEGEND
NON-INSTITUTIONAL NON-INSTITUTIONAL
XED USE | KING MIXED CITY USE | KING CITY RPORATION OF THE CORPORATION TOWNSHIP OF OF THE KING TOWNSHIP OF KING
OJECT NO. 12001 rch 7, 2012
20 Martin Ross Avenue, Toronto, Ontario M3J 2K8 20 Martin Ross Avenue, Toronto, Ontario M3J 2K8 T 416.665.6060 F 416.665.1234 T 416.665.6060 F 416.665.1234
PROJECT NO. 12001 March 7, 2012
MIXED USE
kirkorarchitects.com
|
KING CITY
CORPORATION OF THE TOWNSHIP OF KING Conceptual Elevation PROJECT NO. 12001 March 7, 2012
44
20 Martin Ross Avenue, Toronto, Ontario M3J 2K8 T 416.665.6060 F 416.665.1234
kirkorarchitects.com
kirkorarchitects.com
BG FURNITURE Atelier
Walkerton, Ontario Winter 2015
ATELIER IN THE LIVING ROOM
BG Furniture
ATELIER
Living Room
Atelier
Living Room Concept Render
4
ATELIER IN THE BEDROOM
Handcrafting your dreams since 1927
Bedroom
Bedroom Concept Render
6
Product Brochure
Helsinki Nesting Cocktail Tables in Walnut 14” & 17”
Klaebu 94” Entertainment Unit in Walnut
45
P ER S O NA L
P H OTO G R A P H Y
Champs-Élysées at Night
Desert Mist
48
Balloon Pyramid over the Nile
Reflections on the Spree
49
I TA LI A N U R BA N S K E T C H I N G Professor: Tracey Winton Course: Italian Urban History Term: 4A
50
Teatro di Marcello
Teatro di Marcello
Urbino
Sabbioneta
Parma
Mantova
Siena
Pienza
51
EVELYN HOFMANN Email: LinkedIn: Issuu:
evelyn.hofmann@gmail.com linkedin.com/in/evelynhofmann issuu.com/evelynhofmann