Awakening - Esterlla Yang Capstone

Page 1

SPACE


AWAKENED

INTD 5001 | CAPSTONE | ESTRELLA YANG


SPACE



Contents

1

Question

2

Concept

3

Precedent

4

Method

5

Surface

6

Site and User



Question


How can space be

Question


How to define the word “awaken”? constantly awakened by surrounding context and user interaction?



Concept


Why is it meaningful for people to experience a space that

can be constantly awakened? Universally speaking, people

think of interior space as a static container, or a vehicle that

contains people’s lives but does not blend in. A space that is

constantly awakened means that it is ever changing, that it is

endowed with life and memory, and that new possibilities are constantly generated through interaction.

That is, people and space form a two-way interaction, of

which the feedback given by this space to the user is the

most important meaning. This anthropomorphic vision of space is also a future apporach of living environment.

Concept








Precedent


Pixelnotes By SIrkka Hammer


Precedent Analysis

The following precedents studies all focused on one

common feature, which is changing the form of a space or an object through the interaction between body and

surface/material/space. What is more important is that this kind of interaction is connected to the functionality of the space, which makes it meaningful.

Although Pixelnotes designed by Sirkka Hammer

is a product that exists in dependence of a wall, its

mutability subverts the traditional perception of walls. In this scenario, the Pixelnotes wall blends into people’s

work, and each use of the sticky note leaves an imprint in the space, that is, it completes an awakening to the

space. Similarly, Raise/Raze, designed by hou de sousa, is like a real-life version of Minecraft, allowing multiple

visitors to recompose the entire space simultaneously. This high level of interactivity brings infinite possibilities to an otherwise static space. Meanwhile, Wobble-Up

and Daydreamer are furniture references that focus more on interacting with human bodies and capturing

the impressions left by the bodies. The interesting point

is that they can transform their forms according to the needs of users, achieving multi-functional and flexible use.




Wobble-Up By Sam Linders


Daydreamer By Cheng-Tsung Feng


Reading Analysis One concept that has appeared in several articles is association, which is like an invisible thread that ties the user to the space at both ends. It’s not just the

individual things that people see in reality, in fact, they only occupy a very small percentage of people’s

minds, but more about their surroundings, and about people’s experiences and memories, which is what makes association so important.

The impression left by the interaction in the space

might be one of the factors to achieve the association. Whereas the change of senses, especially touch

and view, is undoubtedly an important condition to give birth to a space. In the article Sensorial Interior

Landscapes, Khan states that, “touching and the

possibility of touching are critical to establishing the connection with nature that biophilia promotes.”

The uniqueness, both in the form of the surface itself

and in the way the user interacts with it, should hold

true. Moreover, this uniqueness serves as one of the

important conditions to bring different associations to different users, even in the same space. Through

a series of experiments, it is also confirmed that the interaction between the user and the material/ surface/space arrives at a sentient environment which is awakened.

Literature Review


Articles Structure of Atmosphere by Baudrillard Houses of the future by Zeintra Sensorial Interior Landscapes by Laura Garofalo-Khan Shape Shifting by Mark Taylor From Ambient Environments to Sentient Spaces by Nataly Gattegno and Jason Kelly Johnson



Method





Surface



Is wallpaper a surface? For the beginning project of this semester, wallpaper is not just a decorative item that covers the wall, it can create space

and atmosphere, which that can integrate into the broader environment while existing independently.

3D Wallpaper


How to constantly awaken a space? A space consists of surfaces. Thus, a constantly changing space is inseparable from the changes in surfaces or materials, which has the same characteristics as in the previous analysis of Precedents.

The purpose of this section is to observe and document the process of transformation of different surfaces or materials

under the influence of human and external factors. In addition, understanding the imprint of the body and the material itself over time is one of the purposes of this exploration.

The Changing Surface


Soap + Rice Paper


Wax + Paper


Air Bag + Fabric


Fabric

Air Bag

The Body


The Hand Cotton

Rice Paper



The study of surfaces and materials is not constrained by

their type, while extracting only their form and properties. However, when applied to a space, functionality and implementation need to be taken into account. The next

section categorizes three ways of leaving impressions in

a space through user interaction , which are overlaying, transforming, and recomposing.

Furthermore, by practicing on the actual spatial scale through some of the other projects of the semester, the focus of this chapter is presented better.


The Space


Overlay From a bare space to a filled one, the imprints left therein become the

evidence of people’s interaction with the space. The following diagrams show how a space can be constantly awakened through overlay, and how the transformed space then changes the interaction of the occupants.


original

Overlay


Re-skin Surface Study I

Interaction leaves impression


The Space


Transform Another way of changing a space through interaction - by changing the form of an object while preserving the object in the space to constantly awaken the space.


Transform


Re-skin Surface Study II

Interaction leaves impression


The Space


Recompose The recomposition of the objects and furniture in a space represents the different activities performed by different users, which leaves different spatial imprints. This form of awakening a space reflects the potential versatility and interactivity of a space.


Recompose


Re-skin Surface Study III

Interaction leaves impression



Site + User


Why is leaving impression improtant? Since people are spending more and more time indoors, it

makes sense to create a changing indoor environment that

always offers different activities and experience. Even if people spend a lot of time in the same environment, they can still experience different imaginations.

For site, a medium sized office would be appropriate. A

office is a both public and private place, and is where people spend most of their day besides home. Especially for design firms, having a relaxing space that can constantly inspire its

employees is critical. Every time the interior space is awakened, it opens up new possibilities for the next one.

As the concept is not site specific, it can be applied to any kind of small to medium sized workplace with demand. The sites

selected for this research can be considered as a reference for potential sites.

The Experience




Site Location

Zhongshan Road CoWorking Space Designer: VARY DESIGN Location: Chongqing, China Area: 650 m² Year: 2018 Photographs: ARCHEXIST


References Articles Baudrillard, Jean. Structures of Atmosphere. Verso, 1996, pp. 37-42. Garofalo-Khan, Laura. Sensorial Interior Landscapes. pp. 153-61. Gattegno, Nataly, and Jason K. Johnson. From ambient environments to sentient space. pp. 162-68. Taylor, Mark. Shape Shifting. pp. 53-57. Zeinstra, Jurjen. Houses of the future. OASE, pp. 204-25.

Precedents “Hou de sousa’s raise/raze claims victory of dupont underground competition.” Designboom, edited by Nick Brink, 30 Mar. 2016. Accessed 8 Dec. 2021. “Materials-Focused Works by Sam Linders.” Design Milk, edited by Caroline Williamson, 26 Nov. 2015. Accessed 8 Dec. 2021. “Paralelo Zero Architecture Uniplaces Headquarters.” DIVISARE, 10 May 2016. Accessed 8 Dec. 2021. “Pixelnotes wallpaper.” Core77, 18 Dec. 2006, Accessed 8 Dec. 2021. ”The Daydreamer Sofa Was Inspired By Clouds.” Contemporist, 6 Dec. 2017. Accessed 8 Dec. 2021.



AWAKENED

INTD 5001 | CAPSTONE | ESTRELLA YANG


SPACE


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