interview
DAVID ROSEN INTERVIEW
Video game development has been a part of David Rosenʼs identity since childhood. Today he is an independent game developer working on “Overgrowth,” a 3D actionadventure game that is a spiritual successor to his previous effort “Lugaru.” We spoke with David to learn more about “Overgrowth.”
What does a typical day look like for you?
Outside of video games, what are your passions and hobbies?
David Rosen: My days are pretty simple:
I have hobbies in phases that last for a year
Overgrowth all day. Then I walk home,
or martial arts. Most recently I've been
I get up, walk to the office, and work on relax for a while, and then go to bed.
I've been trying to keep a more regular schedule recently so that I have a clear
distinction between work and non-work,
which is important for staying sane as a self-employed indie developer.
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or so, like cooking, nature documentaries,
interested in board games, because they provide a fun social experience, and have such a variety of design ideas.