Eye For Games magazine 2014.1

Page 6

interview

DAVID ROSEN INTERVIEW

Video game development has been a part of David Rosenʼs identity since childhood. Today he is an independent game developer working on “Overgrowth,” a 3D actionadventure game that is a spiritual successor to his previous effort “Lugaru.” We spoke with David to learn more about “Overgrowth.”

What does a typical day look like for you?

Outside of video games, what are your passions and hobbies?

David Rosen: My days are pretty simple:

I have hobbies in phases that last for a year

Overgrowth all day. Then I walk home,

or martial arts. Most recently I've been

I get up, walk to the office, and work on relax for a while, and then go to bed.

I've been trying to keep a more regular schedule recently so that I have a clear

distinction between work and non-work,

which is important for staying sane as a self-employed indie developer.

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or so, like cooking, nature documentaries,

interested in board games, because they provide a fun social experience, and have such a variety of design ideas.


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