FRAMEWORK
2nd Propositon: Digital Practice
By conceptualising a larger field of digital practice as approachable by means of generative
techniques and the mechanism of reflexivity, the proposed framework for design constitutes a
surface for experimentation across varying tendencies characterising a contemporary digital architecture
This proposal is not to be understood as an attempt to unify the field of a digital archi-
tecture, but an indication of the framework as a possible experimental and exploratory
practice within, and contributing to, a larger field of practices. It is the result of presuming that contemporary digital practices relate to a turbulent condition in which different
emphases of a digitally produced architecture mix, conflict and evolve together. In this process I observe generative aspects to flow across other current focuses. Here, explora-
tions of material concerns are seen to perceive material behaviour and characteristics as an agency assisting in coupling architecture to its environment; complex informational
modelling result in design spaces characterised by non-linear interdisciplinary systems of internal exchange; and cultural intensities are interfaced reflexively with the application of novel technologies.
From here, the practice of the framework is proposed to be applicable as an operational tool, which allows us to interface with a wider range of contemporary concerns, making
these internal to it. Thus, relative to the framework, generative practice combines with the material, informational and cultural, making the concept of reflexivity the overall operational mechanism by which to observe their corresponding technologies. 3rd Proposition: Design Approach
In order to produce compatibility between the writing of generative computational processes
and design practice, the digital design space should be understood as a complex system of learn-
ing and observing, where notions of planning and representation are substituted by reflexivity and performance
The design approach suggested by the framework designates a notion of the design
space as a non-linear system of learning and observing, where design solutions are arrived at by way of a decentred agency existing between its constituents – including the designer. With this approach to design, a process of planning – and the ideals of an
absolute representational knowledge and complete control – gives way to a reflexive
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