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04V8 ReciproCITY Finalist

Humans rely on each other for survival; social interactions have become a necessity for society to survive. The causes of loneliness are many and each person lives and experiences them differently. Even though loneliness has a personal component, external factors could contribute to isolation. Considering the problem under these terms, our proposal relies on two aspects: using technology as a tool to promote social interaction in the city, and turning the need for interaction into interest by motivating people with a benefit. ReciproCITY aims to create a system where virtual and physical spaces work together to change the city’s dynamics. Relying on data collected through the App, politicians, urban planners, service providers and any other player on the city’s dynamics could change and adapt to the users’ social, economic and emotional needs, therefore changing the role cities and technology play on our emotional wellness.

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