Botgirl's Second Life Diary: 3/8/08 - 11/17/10

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have been most beneficial:

• I stopped fighting the fact that there will never be enough time in a day to realize every creative vision. When I fail to consciously accept this truth there is a part of me that must be dragged kicking and screaming away from any creative work. This is still something I wrestle with. Fighting reality is the main cause of any unhappiness I experience. It's a relief to pause from the battle. • I gave up pseudonymity when its wings became an anchor. This was an important lesson for me about the need for courage in a creative vocation. Although evolution can gently lead us through a series of small adaptations, there are times when it demands that we leap through the ring of fire into a new and unseen state of being. Those who do not heed this call are doomed to become self-plagiarizing caricatures of themselves. • I realized that I can soothe my creative hunger by snacking on Tweets. There is a unique joy in the art of fashioning and sharing pithy gems via social networks. No matter how busy the day, I can almost always find five minutes to go to the creative well and come up with a thimbleful of refreshment. • I finally grokked that small is beautiful. Although I have a number of grand works on the back-burner, I've learned to love taking a small concept and giving it enough life to make it worthy of sharing. Offering food for thought can be just as valuable a providing a fully fleshed-out work. • I learned that adversarial engagement is a no-win game. After a few unfortunate skirmishes earlier this year, I finally figured out that it is best to reserve debate for those who seem to be more committed to discerning the emerging truth than defending their fixed ideology. Life is good. My one New Year's resolution is to continue to consciously follow my muse wherever it leads. Otherwise, why bother with a virtual life? Posted by Botgirl Questi at 08:15AM (-08:00)

A Simple Plan to Solve The Second Life Retention Problem Saturday, January 02, 2010 "Build it and they will come" seems to be true in relation to Second Life. The problem is that 90% of people who register don't stay. They leave within the first three months. It seems obvious to me that the one primary reason for the astronomic departure rate is that most people don't find something worth doing. Right now, finding something interesting enough to make it Botgirl's Second Life Diary

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