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REVEILLE: E-SPORTS

AO Days: eSport Tournaments

by Shariefa Jhan S. Jadji

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When the pandemic took everyone by surprise, the eSports and game-streaming industry reaped the benefits. Throughout the Academic Organization (AO) days of the Ateneo de Zamboanga University students, eSport tournaments were on the roll such as Call of Duty, a 2003 first-person shooter video game developed by Infinity Ward and published by Activision; Mobile Legends, a multiplayer online battle arena (MOBA) game designed for mobile phones and; DOTA 2, a multiplayer video game (MOBA) online combat arena, in which two teams of five people are fighting to jointly kill and destroy a huge building protected by the opposing team called the "Ancient" while defending and protecting their own. On November 2, Nursing Academic Organization’s The Hyperlinked: Connect NAO was held, an event where the nursing students can enjoy and build a stronger bond by interacting virtually. One of the highlights of the event was the Call of Duty Battle Tournament, where 7 teams participated in the said tournament. In the championship game, Team War Angels bagged first place garnering 43 kills. Team NM came in second with 28 kills, followed by team VF gaining 26 kills. Management Academic Organization held their battle of the MAOgical Forest for DOTA 2 on November 27, 2020. Among the 6 teams who competed, only 2 teams were left to fight for the championship. House 1- Wizards snatched the victory against House 4- Enchantress in the championship game. The Accountancy Academic Organization- Junior Philippine Institute of Accountants held their MAO-JPIA Days from November 25-27, 2020. Call of Duty (COD) Tournament was one of the eSport games of the event. Four Houses competed in the COD Tournament as House 4 stole the crown in the championship game. House 3 grabbed the second spot, House 2 as the 2nd runner up, and House 1 ended up as the 3rd runner up. With this pandemic, eSports is continuously thriving. Even on this virtual set-up, students can enjoy sports in the company of their homes during the lockdown and interact with other people even through online sports.