WEAVE April 2022 | Ethics in Design, Business and Technology.

Page 70

Thought Leadership

Ethics and inclusivity in the gaming sector

Poornima Seetahraman

Director Design, Zynga. Poornima has been part of the gaming industry for 16+ years. She is currently a Director of Design at Zynga. She has worked on franchises like BioShock Mobile, How to Train your Dragons, Neopets, and FarmVille 2: Country Escape to name a few. She is a Women in Games Ambassador at WIGJ and the founder of Women in Games India (WIGIN), multiaward winner and a Hall of Fame Inductee at the Global WIG Awards 2020, making her the first Indian game developer to receive such an honour. You can know more about her at http://drowlife.com/

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My journey started at the age of sixteen when my friends introduced me to games like Age of Empires II and Warcraft III. From there my interest kept growing. During my college days, I created campaigns for these games, and shared them with my friends to get feedback for improvement, not knowing that this was game design! After graduating as an engineer, I was recommended as a game design programmer and had a month to come up with a Game Design Document (GDD). Back in 2006, there were few


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AND THEN THERE WERE NONE | Saee Joshi

1min
page 86

Down To The Rabbit Hole | Janlyn Joyce

3min
pages 84-85

ZARA : A Devnagri Type Experiment | Ishan Nakate

1min
page 83

The art within art| Saugandhika Kale

1min
page 82

The Value of Sensitivity in Design Thinking | Sarthak Shambhatnavar

4min
pages 78-81

"We care. Don't we?" | Pragna Tulshian

1min
page 75

OG Unites | Ayursha Nimse

1min
page 74

Ethics and inclusivity in the gaming sector| Poornima Seetahraman

5min
pages 70-73

Enjoying the Contraints | Saikat Biswas

6min
pages 66-69

Photo Stories| Anantvijay

1min
pages 64-65

Photo Stories| Sriram Ajith

1min
pages 60-63

Weaving Design as Anushka Tendolkar.

6min
pages 56-59

Navigating the World of Toys | Suhasini Paul

5min
pages 52-55

36 Days of Type | Yug Chaudhary

1min
pages 50-51

Let’s Talk Branding | Manil Dodani

7min
pages 46-49

The Devanagari Maze | Anush Nandakarni

1min
page 45

Responsible Design is Easy When Users Are Your North Star | Arin Bhowmick

5min
pages 42-44

Cubicles | Akarsh Nimkar

1min
page 39

United by Rivalry | Anish Mulik and Arikta Vernekar

1min
page 38

A case study of Ethical issues at SHEIN| Deepshika Sengupta

4min
pages 35-37

Empowering Godan Art through Emojis| Jagriti Kale

1min
pages 32-33

Personal Project | Neha Natu

1min
pages 30-31

Warehouses - To Wardrobes in a Stitch | Madhumitha Gupta

5min
pages 26-29

Ethics in Design | Supriya Kulkarni

5min
pages 22-25

Forging ahead in the Design Industry | Janaki Kumar

6min
pages 18-21

Principles and Practices of Ethical Design | Sukanta Kundu

6min
pages 10-13

Breaking Biases | Arundhati Kumar

7min
pages 14-17
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WEAVE April 2022 | Ethics in Design, Business and Technology. by The Weave Magazine - Issuu