Sustainable Materialism

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- Reflection on item usage and availability is key to prompt users to share out more of their items when not in use. Sharing network - Community focus and local logistics is promoting sustainable sharing and creating a positive behaviour change in the surrounding communities; - More experience augmented and sharing transaction create the ability to request and “win” items to borrow. Experience impressions - Free service that prompts users to take advantage of a unique addition to items - their experiences. In addition, the value of the concept can be viewed in connection with these design direction themes: D. Focus on short term gratification from highly materialistic objects leads to potentially higher dislike, in time. The ability to reflect on items, and the experiences attached to the same item by other members in the service, enables the user to judge their connection to the object and its meaning. This may make them realise their materialism attached to the item, and hence examine the gratification actually achieved by owning that item. B. Detach the memory/experience from the object to elicit the importance of such elements instead of its form Augmenting experiences is hoped to create a detachment from the actual form of the item and focus more on the experience itself that the item helped facilitate. A. Elicit more of the experience association to an object that is shared as a form of transaction, while making the act of sharing impressionable. Again, augmenting experiences will provide a new approach to viewing item attachment and thus sharing. The experiences added to the item may create a new form of impressions or “showing off” and help facilitate a new form of experience status of owned items instead of pure item status in society.

SUSTAINABLE MATERIALISM!

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