Creative Europe - monitoring report 2020

Page 84

CREATIVE EUROPE

Under the Cross-sectoral Strand, Creative Europe supports several activities, in particular: ››

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The Creative Europe Desks, which provide assistance to potential applicants and are well placed to foster cross-sectoral collaboration;

a budget of EUR 3.2 million, 115 applications. Only the eight 8 best could be selected, representing consortia of 47 organisations. Figure 18. The priorities of the Bridging… calls

Studies and data analysis, in cooperation with the European Audiovisual Observatory and under the European Agenda for Culture;

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Communication activities to increase awareness and raise the visibility of Creative Europe;

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Policy cooperation and innovation by empowering players to work across sectors;

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Cross-sectoral projects with participants from audiovisual combined with other cultural sectors such as publishing, music or museums.

The activities around the first four have remained stable, but the support to cross-sectoral projects has developed in the last few years with immediate effect for the new programme.

EVOLUTION OF BRIDGING CULTURE AND AUDIOVISUAL THROUGH DIGITAL The cultural and creative sectors face common challenges, such as the arrival of global platforms, fragmentation along national lines, the weakening of traditional business models and new ways of producing and distributing content. Therefore there is an opportunity to reinforce the collaboration between the content and tech industries, to anticipate new forms of cultural expression and business models. Against this background, the Commission proposed launching a Creative Innovation Lab post-2020. The Lab will create space for experimenting and taking risks, for prototyping solutions which could then be scaled up. To be effective it should focus on where European added value is highest, through a cross-border dimension which will help structure emerging markets. In order to prepare for the Creative Innovation Lab, pilot calls for proposals were launched entitled Bridging Culture and Audiovisual through Digital. The scope of the 2019-2020 calls was deliberately very broad – they aimed to assess the nature and the extent of the needs of the targeted markets. The lessons learned from these pilot projects will be used to shape the future Creative Innovation Lab. The level of interest in the calls exceeded expectations – the 2019 edition, with a budget of only EUR 1.75 million attracted 63 applications, and the 2020 edition, with 82

SCALABILITY Capacity for further expansion into other sectors and or countries

DIGITAL Include audiovisual and new digital technology aspect

INNOVATION

PARTNERSHIP

The topics of the projects selected covered such interdisciplinary issues as: distribution and monetisation of content; virtual and digital tools for live experiences; data analytics for audience development; 3D modelling and heritage promotion. These first two calls highlighted a need for more focused support to best accompany the adaptation to the new requirements driven by the digital revolution. Based on these experiences, the 2021 call will put special emphasis on: ››

The solidity of the business approach;

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Environmentally respectful activities;

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Using creativity as a way to tackle relevant societal topics;

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Respecting gender balance, diversity and inclusivity.

The projects will be encouraged to focus on the topics of: ››

Rights management and monetisation (including transparency and fair remuneration);

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Data collection and analysis;

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Greening the value chains (including actions that contribute to the New European Bauhaus);

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Using creativity to tackle societal issues (such as disinformation, fake news etc.)


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Figure 18. The priorities of the Bridging… calls

5min
pages 84-88

Figure 16. Mapping of how Culture projects contribute to sustainable development

10min
pages 73-79

Map 2: Distribution of cultural organisations taking part in cooperation projects from 2014 to 2020

1min
page 68

Figure 12. Length of forced closure of cinemas in 2020 across Member States, including regions [days

7min
pages 63-67

Table 4: Culture-supported awards

8min
pages 46-50

4.2 HIGH QUALITY, INNOVATIVE CONTENT

6min
pages 53-55

3.2 HIGH QUALITY, INTERNATIONALLY RECOGNISED CONTENT

1min
page 44

3.1 REACHING WIDER AUDIENCES

2min
page 43

Figure 10: Examples of split of a Television Programming grant between partners from different countries

1min
pages 41-42

1.5 TESTING NEW APPROACHES

8min
pages 30-34

Figure 2. Decrease in gross value added, 2020 with respect to the same period in 2019

5min
pages 20-21

Figure 3. Gender balance in MEDIA grants 2020

2min
page 24

Map 1: Countries participating in Creative Europe 2020

8min
pages 13-18

1.1 RESPONDING TO COVID-19

1min
page 19

1.2 PREPARING THE NEW CREATIVE EUROPE PROGRAMME

2min
page 22

THE CULTURAL & CREATIVE ECOSYSTEM

2min
page 11

1.3 HORIZONTAL PRIORITIES

2min
page 23
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