ABSTRACT
Architecture of tomorrow shall be interacted and dialogued with natural environment. When the epidermis of the building will no longer just the shell of the coated space and solidification of art, but as the body of life-like variable to response to the external environment, time and different behaviors that needs adjustment changes. A new relationship that gathered with interfaces is formed. Injecting more imaginations and practice into the future constructions. Hence, construction results in endless possibilities. By sensing mechanism, from capturing the human form as interesting perception of the installation art of the interactive response to focus on the human element in the space between the inside and outside of the building, such as: light, air, temperature, sunlight and other parameter data. They are all beyond the fixed concept of the building structure. Hence, buildings are able to breathe with changes and have the natural ability to regulate self-corresponding intelligent buildings. By data analysis of opening of causes and changes, images of buildings possess of depth connotation. Design of reading contextual in library, this is how human behavior combined with the space situational interaction with the outside. Design of entities induction interaction wall, is in an attempt to small interactive device to attempt the implementation of construction and technology prototype. This is not only taken the step of the practice, but also integrated between the different areas. Based on the different time use of combination of the living space and working studio. By the flexibility of space use (up and down the slide space box, turn replaced by the wall version) Maximize the use of space in a small space. Variable use of thinking performs on the real and imaginary space of the city. Turning space of the City Museum is trying to create a different vision and spatial experiences. Interaction, it will be the new trend of architectural design in the future, that incorporate the latest technology from architectural design to the possibilities of further expand. KEY WORDďźš INTERACTION, OPENING
藉著對 的探討,嘗試尋找出建築中「開口」 新的可能性,並瞭解在當下的都市環境中,建築如何利用 其呈現內外之抗衡關係,進而創造都市建築的新類型。
:如樂器、紙張、衣服等人造工藝品。 :如人體、動植物等有機組織。 :如汽車、相機等機械。 :如洞穴、黑洞等自然現象。
The weather-sunlight
F=16
F=8
F=5.4
F=4
SAMESHUTTER
Opening
HIGH PITCH
r r
r
LOW PITCH
r
r
TIME
VELOCITY : V1>V2>V3>V4>V5 WIDTH: W1<W2<W3<W4<W5
section /plan
depth
W1 V1 0.1m
W2 V2
10m
W3 V3
100m
W4 V4
W5 V5
section
1000m
time
abovewater in water
Horisontal plane
plan
section
plan
section
: 本階段的重點是如何利用材質及大尺度模型來轉化前階段所閱讀到的開口形式及概念。 而這些開口如何 來自於都市 外在環境 、建築內在環境 風 光 水 氣流 、 結構 構造關係以及人體模矩等不同尺度及抗衡力量的關係。 除分別對應外,這一系列的開口是否能形成一個 的系統? 無論在美學上及功能上,形成一種新的內 外介面關係?
Interview wit h Gravity
anish kapoor sea anemone
water / sea anemone / The water level is high
form /anish kapoor /stretch
model
opening/ bigger
water / sea anemone / The water level is low
form /anish kapoor /shrink
model
opening/ smaller
the wall system about water
Interview wit h Gravity
Bicycle Rim
VISUAL
opening /VISUAL ILLUSION /gradual change
the sign system
press down / Bicycle Rim / turn aroun
Interview wit h Light
Lock & k ey
Bress instrument s
light & wind
Interview wit h Flo w space A
Ferriswheel
space B
space C
space D
Volcano space A
Turn around / Ferris wheel /wind comming
space B
space C
opening Volcano /force&materials
space D
different materials
INTERACTIVE
Phase 1: data 3D transform
Phase 2: input data and output the system Dialogue between architectural elements and the environment
the operations of the system is based on the differences of sunshine movement when in the morning , daytime and the night of the day
Phase 3: Implemented team work
o
i
Sp ar k In t er ac t i v e w al l
Pr o t o t y p e
Un i t
a wall ? we will prefer it much more like a screen in a scene. Every stand in fronof itwill be a director or an actor. You play your own play. you decide whatâ&#x20AC;&#x2122;s next step. Move forward to see whatâ&#x20AC;&#x2122;s behind the screen. fulfill the curiosity. Or just have some distance. be an indifferent audience.
In front of the screen. wave your hands. see what the wall will respond you. The character will also changed by the different position of the screen. Is this a wall or a creature? They will somehow connected togther in the moment when the wall responded.
St r u c t u r e
Tec h n o l o g y
input
senser
program
Kinect +Processing+Arduino + inno Basic
output