YARA ZGHEIB PORTFOLIO
WHAT’S
UP? THERE’S A LOT COOKING... 1. ABOUT ME 2. GAME DESIGN 3. 3D GENERATIVE DESIGN 4. ILLUSTRATIONS 5. ARCHITECTURE 1
COMING
(and welcome to my portfolio, I hope you enjoy your stay!)
> 4th year architecture student at the American University of Beirut, minoring in art history (graduating 2026)
> Freelance illustrator, game designer, and virtual environment designer
> Adept at a myriad of softwares: 3D modelling softwares, illustration softwares, game engines, rendering engines, and adobe suite
> Full of ideas, excited to create, and ready to learn
> Fantasy writing and worldbuilding hobbyist
> Obsessed with the color purple (if you couldn’t tell)
Yara Zgheib | (+961) 79 128 379 | ypz00@mail.aub.edu
LinkedIn: https://www.linkedin.com/in/yarazgheib181b42293/
I’M YARA
MEET YOU!
NICE TO
2
GAME DESIGN
KRITA, UNREAL ENGINE, OPENFRAMEWORKS
C++, RHINO, ILLUSTRATOR
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1. HELL-O CARNIVAL
Level, asset, and character design, illustration, and animation - Krita
Ash is stuck in Hell-O Carnival, the day repeating over and over. Can she find her way out of the loop?
2. PLANT IMPLANTS
Level and material design, modelling, and rendering - Unreal Engine, Rhino, & Krita
Its post-apocalyptic Beirut, and a botanist must reach the greenhouses in Raouche while collecting and implanting seeds to restore oxygen
3. CROWD WORK
Visual design and illustraiton & game mechanics design - Krita
You’re a comedian, and you’ve finally hit the big stage! Can you tailor your jokes to your audience, or will your jokes miss the mark?
4. MELLOW MAKES S’MORES
Character and asset design and illustration & programming - Illustrator & OpenFrameworks C++
Mellow wants to become the perfect s’more! Help him collect biscuits by jumping in front of a camera
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Level, asset, and character design, illustration, and animation - Krita Ash is stuck in Hell-O
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Carnival, the day repeating over and over. Can she find her way out of the loop?
HELL-O CARNIVAL
HELL-O CARNIVAL 6
HELL-O CARNIVAL 7
HELL-O CARNIVAL 8
PLANT IMPLANTS
Level and material design, modelling, and rendering - Unreal Engine, Rhino, & Krita Its post-apocalyptic Beirut, and a botanist must reach the greenhouses in Raouche while collecting and implanting seeds to restore oxygen
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PLANT IMPLANTS 10
PLANT IMPLANTS 11
CROWD WORK
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Visual design and illustraiton & game mechanics design - Krita
You’re a comedian, and you’ve finally hit the big stage! Can you tailor your jokes to your audience, or will your jokes miss the mark?
CROWD WORK 13
CROWD WORK 14
MELLOW MAKES S’MORES
15 Character and asset design and illustration & programming - Illustrator & OpenFrameworks C++ Mellow wants to become the perfect s’more! Help him collect biscuits by jumping in front of a camera
MELLOW MAKES S’MORES 16
3D GENERATIVE DESIGN
BLENDER, RHINO, GRASSHOPPER, PHOTOSHOP
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1. OF PURITY AND CORRUPTION
Design, rendering, and art direction of parametric parasites emerging from a human body- Blender
Is purity inherently good or corruption inherently evil? Can’t the chaos of corruption be beautiful, and the red of blood striking?
2. BEACON
Design, rendering, and post-production of parametric facades - Rhino, Grasshopper & Photoshop
A facade that brings in light in a dance of colors and radii, recreating the outside as an internal mosaic
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OF PURITY AND CORRUPTION
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Is purity inherently good or corruption inherently evil? Can’t the chaos of corruption be beautiful,
the red of blood striking?
Design, rendering, and art direction of parametric parasites emerging from a human body- Blender
and
OF PURITY AND CORRUPTION 20
Design, rendering, and post-production of parametric facades - Rhino, Grasshopper & Photoshop
A facade that brings in light in a dance of colors and radii, recreating the outside as an internal mosaic
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BEACON
BEACON 22
ILLUSTRATIONS
KRITA, PHOTOSHOP, IBISPAINTX
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1. CORRUPTED TRUTHWATCHER 2. TO BE YOUNG 3. SURVIVOR OF HATHSIN 4. WITH GREAT POWER 5. THE GIRL WHO LOOKED UP 6. WINDRUNNER 7. THE ARCHIVIST 8. FIREBOY AND WATERGIRL 9. TWO KINDS OF MAGIC 24
CORRUPTED TRUTHWATCHER 25
SURVIVOR OF HATHSIN TO BE YOUNG 26
WITH GREAT POWER
GIRL WHO LOOKED UP
WINDRUNNER
THE
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TWO KINDS OF MAGIC THE ARCHIVIST
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FIREBOY AND WATERGIRL
ARCHITECTURE
RHINO, AUTOCAD, GRASSHOPPER, ILLUSTRATOR, PHOTOSHOP, ENSCAPE
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1. FOLD FILLET INHABIT
Design, detailing, rendering, and representation- All Softwares
A hub for sustainable construction and co-living within Fanar’s industrial sector, born of unit aggregaiton and local materials
2. ANATOMY OF AN AGRICULTURAL PARADIGM
Design, mapping, detailing, rendering, and representation- All Softwares
A research and education center for the remote villages of Qaraoun that reimagines irrigation networks as a series of arteries, veins, and capillaries
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FOLD FILLET INHABIT
31 Design, detailing, rendering, and representation- All Softwares A hub for sustainable construction and co-living within Fanar’s industrial sector, born of unit aggregaiton and local materials
FOLD FILLET INHABIT 32
ANATOMY OF AN AGRICULTURAL PARADIGM
Design, mapping, detailing, rendering, and representation- All Softwares
A research and education center for the remote villages of Qaraoun that reimagines irrigation networks as a series of arteries, veins, and capillaries
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ANATOMY OF AN AGRICULTURAL PARADIGM 34
LinkedIn: https://www.linkedin.com/in/yarazgheib181b42293/
LIKE WHAT YOU SEE?
Yara Zgheib | (+961) 79 128 379 | ypz00@mail.aub.edu