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OH_Mathematics for game creators 2026_inhoudstafel

Page 1

Contents

Contents

4

Preface

3

Mathematical Conventions

9

Chapter 1 The Unit Circle

11

1.1

Purpose

11

1.2

The Unit Circle

11

1.3

Cartesian Axis System

13

1.4

Angles

14

1.5

Angles – Icosahedron

16

1.6

The Unit Circle

17

1.7

Unit Circle Quadrants

18

1.8

Radians

19

1.9

Projection

21

1.10 The Cosine Function

22

1.11 The Sine Function

23

1.12 Geometric Interpretation of the Tangent

24

1.13 Tangent – Derivation

25

1.14 Conversions

27

1.15 Conversion from degrees to radians

28

1.16 Conversion from radians to degrees

29

1.17 Conversions as interpolation

30

Chapter 2 Trigonometry

35

2.1

Trigonometry

35

2.2

Sum of Angles

36

2.3

Pythagoras

38


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OH_Mathematics for game creators 2026_inhoudstafel by VAN IN - Issuu