
21 minute read
Classes begin June
4.0 units Develop advanced techniques and practical workflows while exploring the world’s masters of the software. Learn path building, altering and fine‑tuning, type issues, text effects, creating fonts, linked text, color usage and application, gradient mesh, path patterns and brushes, 3D packaging comps, and prepress issues. Projects are built around print identities, visual effects, and other high‑level applications. Prerequisite(s): X 481.47 Illustrator I or equivalent experience. Not appropriate for beginners.
Reg# 388590 Fee: $789
No refund after 25 Sept. MOnline Sept. 21‑Dec. 7 No meeting Nov. 23. Students are required to have access to Adobe Illustrator CC. Agnieszka Purzycka, MA in journalism with Design Communication Arts certificate from UCLA Extension. Ms. Purzycka’s domestic and international clients include L’Erma di Bretschneider, AUC Press, Kara Cooney, and Patina Productions Inc.
DESMA X 481.99Z
InDesign
4.0 units This course provides an introduction to the functions and capabilities of Adobe InDesign. Students are guided in establishing a professional workflow to design documents for print and digital distribution. Learn how to manipulate type and image and create multi‑page documents through the use of styles, grids, and templates. Gain the skills and confidence to prepare your documents for print and communicate effectively with vendors. Combine these skills to design and profes‑ sionally print a short book, gaining real‑world experience translating ideas from screen to printed object. Prerequisite(s): Familiarity with Photoshop.
Reg# 388641 Fee: $789
No refund after 24 Sept. MOnline Sept. 20‑Dec. 6 No meeting Nov. 22. Students are required to have a copy of Adobe InDesign CC to complete the course. Agnieszka Purzycka, MA in journalism with Design Communication Arts certificate from UCLA Extension. Ms. Purzycka’s domestic and international clients include L’Erma di Bretschneider, AUC Press, Kara Cooney, and Patina Productions Inc.
DESMA X 481.22C
WordPress Theme Development: Deploy Professional Websites as a Front-End Developer
4.0 units WordPress is a popular tool for designers and developers alike that has grown from an open source blog application to a powerful and extendable publishing platform. The WordPress community has cre‑ ated hundreds of freely available themes that allow you to change the look and feel of a WordPress website with ease. Modifying existing themes and creating custom ones can be a daunting task for the uninitiated. In this project‑based course, students design and develop a dynamic website utilizing WordPress as a Content Management System (CMS). Concepts include WordPress fundamentals, creating custom themes, designing for multiple devices, website maintenance, and extending WordPress.
Reg# 388584 Fee: $789
No refund after 26 Sept.
A Remote 11 mtgs Monday, 6‑9pm, Sept. 19‑Dec. 5 Remote Classroom No meeting Nov. 21. Mitchell Gohman, MS in education; director of design, The Sandbox Canvas. NEW
DESMA X 481.62
Introduction to Web3—Digital Experiences, NFTs (Non-Fungible Tokens) & Smart Contracts
0.4 CEUs Web3 is a rapidly evolving space, not only in terms of technology, but also in definition. This class explores the current Web3 landscape and underlying technologies such as blockchains, smart contracts, and NFTs at a high level as well as the frontend technologies used to create interactive experiences such as React and web3.js. With a focus on Web3 as it pertains to art, marketing, and creative innovation, students study and critique real‑world use cases and digital experiences while also working on 3‑4 hands‑on projects of their own. Students are provided with project templates as building blocks, from which they can easily customize the designs and launch their own Web3 experi‑ ences on a free test network — No programming experience is neces‑ sary. Upon completing the course, students have a strong understanding of the Web3 landscape and technologies that are fundamental to future learning and development.
Reg# 388112 Fee: $789
No refund after 24 Sept. MOnline Sept. 20‑Dec. 7 No meeting Nov. 23. Michael J. Newman, for more than 12 years, he has developed and created original content, brand identities, interactive experiences, and creative solutions for such companies as AT&T, Sundance Channel, VH1, Nickelodeon, and IFC
DESMA X 481.99QT
Motion Graphics I
4.0 units Learn how to integrate digital artwork into After Effects. This course covers workflow strategies to ensure that artwork created in Photo‑ shop or Illustrator maintains its integrity. Instruction also explores common resolutions, complex motion paths and masks, color modes, bit depths, frame and pixel aspect ratios, graphic and video file for‑ mats, and frame rates commonly used in motion graphics. Prerequisite(s): Knowledge of Photoshop and Illustrator.
Reg# 388637 Fee: $789
No refund after 24 Sept. MOnline Sept. 20‑Dec. 6 No meeting Nov. 22. Joel Austin Higgins, editor specializing in the Adobe Creative Cloud Suite. Mr. Higgins has executed After Effects projects for clients like D.A.R.E. International, Mercedes‑Benz, and Hasbro and is a recurring editor for a myriad of YouTube creators and online enterprises. He is also a writer, actor, and filmmaker.
Reg# 388981 Fee: $789
No refund after 28 Sept. X In-Person 10 mtgs Sept. 21‑Dec. 7 UCLA Extension Gayley Center: 1145 Gayley Ave. No meeting Nov. 23. David Dodds, Los Angeles‑based motion graphics designer; his experience spans a decade in motion graphics, special effects, broad‑ cast design, character animation, and infographics. He has worked for studios such as Stardust, Mirada, Logan, and NFL Networks. Author of Hands-On Motion Graphics with Adobe After Effects CC: Develop Your Skills as a Visual Effects and Motion Graphics Artist.
DESMA X 481.99QU
Motion Graphics II
4.0 units Become a Motion Graphics artist in this advanced course. Build on the skills learned in X 481.99QT Motion Graphics I, such as integrating digital artwork into a moving composition, and learn new skills using After Effects. Also learn to integrate editing with Cinema 4D. Create portfolio‑worthy projects that enhance your skills and help you stand out in the marketplace. Prerequisite(s): DESMA X 481.99QT Motion Graphics I (formerly known as After Effects) or equivalent experience.
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Reg# 388639 Fee: $789
No refund after 26 Sept. MOnline Sept. 22‑Dec. 8 No meeting Nov. 24. David Dodds, Los Angeles‑based motion graphics designer; his experience spans a decade in motion graphics, special effects, broad‑ cast design, character animation, and infographics. He has worked for studios such as Stardust, Mirada, Logan, and NFL Networks. Author of Hands-On Motion Graphics with Adobe After Effects CC: Develop Your Skills as a Visual Effects and Motion Graphics Artist.
DESMA X 482.14 Mentorship
4.0 units Work one‑on‑one with an instructor who guides your development of a meaningful project geared toward a portfolio piece, design competition, freelance assignment, or other advanced goal. Students choose their own mentors, who are usually DCA or UX instructors. Together, the student and instructor arrange to meet at a museum, studio, cafe, or other site of design interest for six hours over the course of the quarter. Prerequisite(s): Students must be enrolled in the Design Communica‑ tion Arts (DCA), Advanced Design Communication Arts (ADCA), or User Experience Certificate. User Experience students must complete at least three courses prior to applying for a mentorship.
Reg# 388644 Fee: $719
DESMA X 479.7F
Internship
4.0 units Internships facilitate the transition from student to professional designer. Students must be registered in the Design Communication Arts (DCA), Advanced Design Communication Arts (ADCA), or User Experience (UX) certificate program and have earned a “C” or better in at least 50% of the certificate’s coursework. Students must work a minimum of 10 hours per week. Students are responsible for securing an internship position; the department assists with contract and award of units for hours worked.
Reg# 388621 Fee: $719
DESMA 850.19
Design a Brilliant Career and Find Your Professional Purpose
0.3 CEUs Design education leaders Scott Hutchinson and a special guest teach you how to take your design career goals from lackluster to brilliant. A small seminar created for those considering a meaningful career in Graphic Design and User Experience. This introduction to the profes‑ sion is designed to help students see possibilities and discover areas where they can have impact. Areas we explore include required skills, personal storytelling, portfolio development, and positioning, including bringing in your degree and previous work expertise. This workshop is especially useful for students with previous “unrelated” degrees, and/or who have recently enrolled in the Design Communication Arts or UX certificates. Also relevant for designers looking to advance, exploring a change in design specialty, or nearing graduation.
Reg# 388587 Fee: $0
A Remote 1 mtg Tuesday, 3‑4:30pm, Sept. 20 UCLA X Open Scott Hutchinson, MFA, UCLA School of Arts and Architecture; designer and photographer specializing in corporate identity, branding, and advertising.
DESMA 850.99
Playing With Time: Looking Backwards into the Future of Motion Graphics
0.15 CEUs The current art of motion graphics stands on the shoulders of the experimenters, inventors, tinkerers, hackers, and mad artists that trail blazed the field. Placing contemporary and commercial motion graph‑ ics within this larger experimental lineage hopes to inspire, provoke, and challenge what’s possible in the industry of tomorrow. This course provides a historical framework and vocabulary for students hoping to become movers and shakers in today’s motion graphics industry. By understanding the pivotal moments of video and motion graphics within its larger historical context, this class provides you with the foundational fluency to incorporate motion media into your own design practice. In this learn‑with‑your‑hands Zoom, every student will illustrate/rotoscope one frame from Muybridge’s Horse in Motion, which we will then combine to make a collective animation.
Reg# 388830 Fee: $0
A Remote 1 mtg Tuesday, 12‑1:30pm, Oct. 4 UCLA X Open Emma Berliner, MFA from CalArts in Graphic Design and a BFA from the Film & Television program at NYU Tisch; where she was awarded the Martin Scorsese Young Filmmaker’s Award and the Oliver Stone Screenwriting Grant for her thesis film. Ms. Berliner is a LA‑based designer and director who loves dogs and disco. Her past illustration and design clients include CalArts, Vogue, Nylon, Goop, Annapurna Pictures, and Paramount TV. Ms. Berliner publishes books under the banner mixedgreens and exhibits at Printed Matter’s Art Book Fair.
UX (User Experience) Design
DESMA X 481.99AF
User Experience I: Survey
4.0 units This course provides an introduction to the concepts, practices, and processes of user experience. Topics include observational research and insight generation, developing user personas and scenarios, information architecture, user interface design, prototyping, and usability testing and analysis. Students complete hands‑on assign‑ ments and leave the class with an understanding of user experience best practices and opportunities in the field and are prepared to take on more advanced studies.
Reg# 388524 Fee: $789
No refund after 24 Sept. MOnline Sept. 20‑Nov. 29 Hakon Engvig, BA in design with two advanced design certificates from UCLA Extension. A native‑born Norwegian, Engvig’s domestic and international clients include UCLA Medical Center, Macy Gray, Life‑ house, the Together Project (India), and OTE Historical Restoration Committee (Norway).
Reg# 388868 Fee: $789
No refund after 29 Sept.
A Remote 11 mtgs Thursday, 7‑10pm, Sept. 22‑Dec. 8 Remote Classroom Musangi Muthui, technologist, creative imagineer, and business strategist reimagining the future of customer experience through business transformation for digital agency clients and Fortune 500 enterprise IT
Reg# 388523 Fee: $789
No refund after 1 Oct. X In-Person 12 mtgs Saturday, 10am‑1pm, Sept. 24‑Dec. 10 UCLA Extension Gayley Center: 1145 Gayley Ave. Luke Miller, BA from University of Florida, MS in Information Science from UNC Chapel Hill. A User Experience director at National Geo‑ graphic, Mr. Miller comes with over 10 years of experience in both educating UX Designers (General Assembly, Parsons School of Design, American University, Corcoran School of the Arts and Design) and leading UX research and design at major media and technology companies (Wall Street Journal, Yahoo!). He holds a In 2015 General Assembly and Grand Central published Luke’s first book The Practitioner’s Guide to User Experience Design. 4.0 units Students with knowledge of the fundamentals of UX move on to itera‑ tion: rounds of work and experimentation to hone problem‑solving skills. Instruction covers MVP builds, pattern libraries, design at scale, voice and gesture, and end‑to‑end projects. The spectrum of interface design standards is addressed, including e‑commerce websites, service design, and physically based environments. Projects incorpo‑ rate a variety of screen resolutions and device types. The course prepares students to recognize user experience design problems and iterate solution proposals. Prerequisite(s): DESMA X 481.99AF User Experience I: Survey.
Reg# 388522 Fee: $789
No refund after 24 Sept. MOnline Sept. 20‑Nov. 29 D. Shawn Barraza, who is a seasoned UX/UI/Product designer with over 10 years of experience in technology. Specializing in mobile and enterprise design, Ms. Barraza currently focuses on building internal products at Flyhomes (an end‑to‑end real estate startup). Simultane‑ ously, she investigates how her work impacts and improves the home buying experience for customers. Previously with Heal–an in‑home, doctor on‑demand provider–Ms. Barraza’s work contributed to Heal being named App of the Day in the App Store. With an academic background rooted in the social sciences and arts, she is eager to share her knowledge and experiences as an educator at UCLA Exchange. Diana is also proudly Latinx and an LA native.
Reg# 388529 Fee: $789
No refund after 24 Sept. MOnline Sept. 20‑Nov. 29 Ben Stone, MA in Human‑Computer Interaction, Carnegie Mellon University, who is an impact‑driven product designer, specializing in the health technology industry. His experiences range from working on autonomous vehicles at Uber, to founding and leading the UX initia‑ tives for a non‑profit food donation platform, to designing human‑ centric technologies for a substance abuse recovery program. He currently works at Glooko, a digital diabetes management tool, where he leads their product design initiatives surrounding patient‑provider collaboration tools. Mr. Stone has a background in behavioral econom‑ ics and psychology.
DESMA X 489.5F
User Experience III: Applied
5.0 units In this course, students apply what they have learned to real‑world case studies and UX design challenges. Topics include research and obser‑ vational techniques, the art of information gathering, prototyping, scope definition, journey mapping, and empathy maps. Students complete team projects and 360 reviews and practice remote working tech‑ niques, collaboration, and balancing multiple projects. Projects will be presented in common outputs such as web and mobile, similar to what would be produced in a professional design firm. The goal is for stu‑ dents to perform as they would in a real‑world work environment. Prerequisite(s): DESMA X 481.99AF User Experience I and DESMA X 479.8K User Experience II, or equivalent experience.
Reg# 388831 Fee: $789
No refund after 24 Sept. MOnline Sept. 20‑Nov. 29 Instructor to be announced
DESMA X 499C
User Experience IV: Capstone
4.0 units Working from evidence‑based case studies, students apply the appropriate methods and tools of discovery, design, prototyping, test‑ ing, iterating, and presenting for real‑world application. The course simulates a real‑world work environment in which students are expected to take ownership of every step of the design process and work at a professional pace. Revisions and peer reviews are key ele‑ ments as students problem solve and present successful UX solutions. Projects developed in this course may be expanded and fine‑tuned for portfolio inclusion. Prerequisite(s): DESMA X481.99AF User Experience I, DESMA X479.8K User Experience II, and DESMA X489.5F User Experience III. rrr
Reg# 388527 Fee: $789
No refund after 24 Sept. MOnline Sept. 20‑Nov. 29 Iris Kern-Foster, MFA in Digital Art, PhD in Cultural Studies. Ms. Kern‑ Foster has worked with brands such as Nike, Adidas, MTV, Nickel‑ odeon, and Svarovksi, as well as NGOs like Greenpeace and CAUCE Mujeres.
DESMA X 481.12
XR Business and Project Management
4.0 units 3.3 CEUs XR design solutions require a dynamic project team and resources to plan, develop, and implement. In this course, students will navigate the complexities of creating purposeful end‑to‑end solutions with XR. Topics include use cases and market trends in XR, identifying the roles necessary to complete a project, best practices for crafting executable solutions, and choosing the right software tools for the job. Students will work to create a design for an XR solution using design thinking, and by the end of the course will present a project proposal including goal, resources, cost, and time.
Reg# 387796 Fee: $975
No refund after 13 Sept.
A Remote 11 mtgs Tuesday, 7‑10pm, Sept. 20‑Nov. 29 Remote Classroom Renee Choi, who has worked in the instructional design space for more than nine years and covered a variety of topics from pharma‑ ceutical manufacturing to retail. Over the last three years she focused on immersive learning methodology, design, development, and evalu‑ ation for enterprise companies at Strivr as the director, Enterprise Learning. Ms. Choi is passionate about leveraging technology to create engaging learner‑focused content that enables people to perform at their best.
DESMA X 485.99
Content Design for UX
4.0 units Many websites and apps offer similar experiences and features. Content design helps differentiate products by communicating stories and information that engage users and elevate meaningful digital experiences. From product descriptions to error messages, content design turns predictable interactions into memorable ones. In this course, students learn how to establish voice and personality when planning content for FAQs, chatbots, tutorials, search, designing for a funnel, working with a Content Management System (CMS), and more. Students focus on a content strategy made up of taxonomy, user journeys, metadata, UX writing, machine learning, and artificial intel‑ ligence. The class demonstrates proven content‑first methods for user engagement, including how to create a strategic pitch to stakeholders, increase and measure successful user outcomes, and design for evergreen digital experiences. Prerequisite(s): DESMA X 481.99AF User Experience I and DESMA X 479.8K User Experience II, or equivalent experience and consent of instructor.
Reg# 388526 Fee: $789
No refund after 26 Sept.
A Remote 11 mtgs Monday, 6‑9pm, Sept. 19‑Nov. 28 Remote Classroom This course was formerly titled Content Strategy for UX. Chuck Griffith, MA, Columbia University; user experience leader with 18 years’ experience; former head of digital experience at Salesforce and former senior director of strategy at Cisco; served as experience creative director at BBDO. Clients include Emirates Airlines, Allergan, Fox, Visa, Gillette, and Amazon.
4.0 units Creating delightful, meaningful, and easy‑to‑use digital experiences requires the ability to generate multiple ideas rapidly, iterate quickly, and test the results. This class teaches the core tools of the trade: Figma, Adobe XD, Invision, and platforms for user research and testing. Topics include essential UX software and their practical applications, development hand‑off, design team collaboration, etc. as well as more theory‑based topics, such as navigation and architecture, design patterns, and the latest design methodologies. Class projects include rapid low fidelity‑design and prototyping, multi‑platform design for websites, mobile and native apps, wearables and voice assistants, as well as conducting user research and testing. Prerequisite(s): DESMA X 481.99AF User Experience I: Survey or equiva‑ lent experience.
Reg# 388525 Fee: $789
No refund after 24 Sept. MOnline Sept. 20‑Nov. 29 Students must own a computer and have Sketch, Adobe CC, or similar design software. Mac preferred but not required. Lecture and course content is asynchronous; live sessions are for review and student questions. Attendance for live meetings is encouraged but not required. Andy Dang, Andy Dang is a customer‑focused product designer cur‑ rently at Advance Local where he works with numerous regional news brands including NJ.com, AL.com, Cleveland.com, Syracuse.com, Ore‑ gonLive, and MassLive.
DESMA X 479.7K
Unity I: 3D Game Design and Game Engines
4.0 units Jump in and create a 3D game experience using the world‑class game engine known as Unity. Students design environments of their creation, believable and/or fantastic other world realities. This class walks students through the powerhouse game engine Unity and covers the strategic skills necessary to create compelling world and game experiences, in a variety of applications. The class is designed to allow students to create a 3D experience by the end of class. In this intense but doable class, students rapidly build technical skills with the software, then build on this knowledge to create compelling and engaging experiences. Basic code literacy and 3D knowledge helpful but not required.
Reg# 388647 Fee: $789
No refund after 29 Sept.
A Remote 11 mtgs Thursday, 7‑10pm, Sept. 22‑Dec. 8 Remote Classroom No meeting Nov. 24. Darius Clarke, BA, University of California Irvine in Psychology; Unity Certified Instructor, freelance Virtual Reality experience developer and prior VR development instructor at UploadVR, and a community col‑ lege as well as web developer for a serious games conference.
X IN-PERSON, page 1. A REMOTE, page 1. m ONLINE, page 1. v HYBRID (IN-PERSON), page 1. a HYBRID (REMOTE), page 1. M WEB-ENHANCED COURSE, page 1. & TEXTBOOK REQUIRED C UC CREDIT
Art History, Studio Arts & Photography
Art History & Theory
For information on enrollment, location, and space availability call (800) 825-9971. For information on course content call (800) 206-1422 or email visualarts@uclaextension.edu.
ART HIS 853.42
Contemporary Los Angeles Art
3.0 CEUs This class explores locations that are not generally accessible to the public. In‑person visits focus on private collections, artist’s studios, and curator‑led gallery tours of current exhibitions. Insights into col‑ lecting, the business of art, and the importance of art in a designed environment (such as a home, retail, or hospitality location) are dis‑ cussed. Each meeting includes multiple locations and guest speakers from the art world. Tours, examination of work, and discussions are held in person.
Reg# 388580 Fee: $430
No refund after 23 Sept. X In-Person 6 mtgs Saturday, 11am‑4pm, Sept. 24;Oct. 8; Oct. 22; Nov. 5; Nov. 19; Dec. 3 By itinerary Brenda Williams, who is a local art advisor and independent art curator specializing in emerging contemporary artists
Art Studio Workshops
For information on enrollment, location, and space availability call (800) 825-9971. For information on course content/prerequisites call (310) 206-1422 or email visualarts@uclaextension.edu.
Enrollment limited in all courses; early enrollment advised. Students should have completed all prerequisites prior to enrollment.
ART X 5A
Basic Drawing I
2.0 units This is a beginning course in drawing designed to develop and expand one’s observational abilities and rendering skills. Students learn methods for sensitively describing objects in terms of line, shape, volume, cross‑contour, proportion, light logic, perspective, and com‑ positional space. Each class focuses on a particular formal concept and its function in drawing. Students begin with line drawings and conclude with fully modeled, tonal, volumetric, still‑life drawings. Also covered are fundamentals of pictorial space structure, aesthetics, content, and draftsmanship using still life and natural forms. Includes work with pencil, pen, and charcoal.
Reg# 388576 Fee: $725
No refund after 24 Sept. MOnline Sept. 20‑Nov. 22 Estimated supplies cost is $75. Stephanie Pryor, MFA, UCLA; artist who has exhibited extensively in solo and group shows in Los Angeles, New York, and Europe.
ART X 5B
Beginning Figure Drawing
2.0 units Encouraging the exploration of both contemporary and traditional approaches to the figure while improving the student’s drawing techniques, this course provides a strong foundation in figure struc‑ ture, anatomical landmarks, and proportion while expanding the vocabulary of line and tone. Students begin with contour and gesture drawing, then study the marking techniques of such artists as D++rer and Rembrandt. Light “logic” is studied in sustained charcoal drawings which explore cast and core shadows as well as reflected light. This course also covers composition, use of negative space, interaction of form and content, and the expressive potential of the human figure with its psychological and emotional implications. Instruction includes work with pencil, charcoal, pen, and ink. Prerequisite(s): X 5A Basic Drawing I or equivalent experience. rrr
Reg# 388874 Fee: $775
No refund after 13 Sept. X In-Person 10 mtgs Tuesday, 7‑10pm, Sept. 20‑Nov. 22 UCLA Extension Lindbrook Center: 10920 Lindbrook Dr. Estimated supplies cost $65. Bring a soft pencil and 18”x24” bond paper pad to the first meeting; additional materials to be discussed. Enrollment limited. Ravi Jackson, Ravi Jackson is a Los Angeles based artist. His work cuts across visual boundaries, merging collage, sculpture, and paint‑ ing. He received his BA from Oberlin College (2007), a BFA from Hunter College (2012), and an MFA from the University of California, Los Angeles (2013). His work was recently included in exhibitions at David Lewis Gallery, New York; Matthew Marks, Los Angeles and PAGE(NYC) at Petzel, New York. As a teacher, Jackson has taught painting at Otis College of art and Design, in Los Angeles, California, and Emily Carr University of Art and Design in Vancouver, British Columbia.
ART X 5D
Beginning Painting: Acrylics
2.0 units An introductory course in painting with acrylic: a fast‑drying, perma‑ nent, and clean water‑based medium that permits easy correction and change. The medium integrates easily with drawing and can be worked transparently or opaquely. Students develop skills in this medium by painting from still life, natural forms, and abstract explora‑ tion. Ideally suited to the beginner, students are encouraged to develop individual directions in style and expression. Prerequisite(s): ART X 5A Basic Drawing I or equivalent experience.
Reg# 388875 Fee: $725
No refund after 15 Sept. X In-Person 10 mtgs Thursday, 7‑10pm, Sept. 22‑Dec. 1 UCLA Extension Lindbrook Center: 10920 Lindbrook Dr. Estimated supplies cost is $75. Ravi Jackson, Ravi Jackson is a Los Angeles based artist. His work cuts across visual boundaries, merging collage, sculpture, and paint‑ ing. He received his BA from Oberlin College (2007), a BFA from Hunter College (2012), and an MFA from the University of California, Los Angeles (2013). His work was recently included in exhibitions at David Lewis Gallery, New York; Matthew Marks, Los Angeles and PAGE(NYC) at Petzel, New York. As a teacher, Jackson has taught painting at Otis College of art and Design, in Los Angeles, California, and Emily Carr University of Art and Design in Vancouver, British Columbia.
ART 821.11
Chinese Brush Painting Workshop
1.2 CEUs In Chinese art and culture, a flower is never merely a flower nor scenery merely a place; each has its legends, romantic stories, and symbolic spirituality. Explore the wonders of spontaneous‑style Chi‑ nese Brush Painting during this workshop with hands‑on, step‑by‑step instruction. Founded on classical brush painting skills, techniques, philosophy, and subject matter, by the end of this course participants will learn the proper use of Chinese Brush Painting materials, develop fundamental brush skills, and apply Chinese Brush Painting tech‑ niques to produce finished compositions. Students will create hands‑ on artwork along with the instructor in this studio course.
Reg# 388854 Fee: $354
No refund after 11 Oct Hybrid (Flexible) 1 mtg Wednesday, 9:30am‑12:30pm, Oct. 12 UCLA Extension Gayley Center: 1145 Gayley Ave. Estimated supplies cost is $125. Click here for materials list. Mayee Futterman, who specializes in Chinese Brush Painting. A large selection of her work is in the collection of California Hospital Medical Center and permanently exhibited at the Los Angeles Center for Women’s Health, as well private collections internationally. She studied under professor and master brush artist, Dr. Ning Yeh.