TYLER BRIDGEMAN
ARCHITECTURE PORTFOLIO
01
TYLER
BRIDGEMAN
UNIVERSITY OF ILLINOIS AT U R B A N A - C H A M P A I G N BUFFALO GROVE, ILLINOIS 60089 BRIDGEMAN_50@YAHOO.COM 2
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ICAGO CONCERT HALL
B
LEGEND:
1. Airlock 2. Public Elevator 18. 27. 3. Lobby 4. Bar 5. Concessions 6. Ticket Office 7. Security Desk 8. Performance Hall 23. 9. Large Rehearsal Room 10. Small Rehearsal Rooms 11. VIP Rooms 22. 12. Green Room 13. Mass Dressing Room 14. Directors Office 24. 15. Assistant Directors Office 16. Staff Offices 17. Conference Room 18. Visitors Room PERSPECTIVE RENDERS 19. Service Elevator 20. Bathrooms 25. 21. Storage 22. Mechanical room 23. Trash/Handling Room 24. Work Room 26 25. Staff Room 26. Locker Room 27. Janitors Room Amphitheatre A tool library primarily focused on sculptures28.and pottery. A place where you can develop a new hobby, borrow tools, and interact 29. Loading Dock Basement Level FLoor Plan
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2.
19.
29.
A
A
SENIOR YEAR - FALL OF 2023
6.
1.
B’
1st Level FLoor Plan
'1
ALBANY PARK TOOL LIBRARY '1
Green St.
'1
18 03
SECOND FLOOR PLAN SCALE: 1” = 40’
A
LOBBY
ELEVATOR/ STAIRS
'1
GROUND FLOOR
Seating Diagram
B 0
10
20
30
40
CHICAGO CONCERT HALL A’
AUDIENCE
JUNIOR YEAR - FALL OF 2022
PERFORMANCE HALL
PERFORMERS AREA
SECOND FLOOR
THIRD FLOOR PLAN SCALE: 1” = 40’
NTRANCE AREA
BOOTH
JUNIOR YEAR - SPRING OF 2023
'1
'1
Interior & Exterior Renderings
4.
20.
xt Flaneur Analysis
Jackson St.
3.
21.
with the communities with a diverse population through sculpting and pottery.
'1
7.
21.
ALBANY PARK TOOL LIBRARY
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19.
20.
28.
SENIOR LIVING VILLAGE
Scale:
C
C’
Heaviness or lightness models and/or iteration models LIGHT IN FRONT HAS DECREASED
FIRST FLOOR INITIAL DAYLIGHT DF: 9%
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SECOND FLOOR INITIAL DAYLIGHT DF: 6%
THRID FLOOR INITIAL DAYLIGHT DF: 5%
FOURTH FLOOR INITIAL DAYLIGHT DF: 8%
DAYLIGHT ANALYSIS & DESIGN
FRONT ELEVAT
Iteration 1 Model
BOOKSHOP GALLERY
JUNIOR YEAR - FALL OF 2022
PHYSICAL MODEL
Heaviness or lightness models and/or iteration models
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NEW COMMERCIAL BUILDING
Iteration 2 Model SOPHOMORE YEAR - SPRING OF 2022
PHOTO REALISTIC RENDERINGS INTERIOR RENDERINGS
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Heaviness or lightness models and/or iteration models A SPACE FOR ... STUDYING SOPHOMORE YEAR - FALL OF 2021
Final Iteration 3 Model
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SCALE: 1” = 40’ * * *
20
40
80
MATERIAL: TIMBER LOAD BEARING WALL THICKNESS FOR SPAN < 20’ = 4” LOAD BEARING WALL THICKNESS FOR SPAN BETWEEN 20’ AND 60’ = 6”
DIGITAL 3D MODEL
05
0
SENIOR
LIVING
VILLAGE
SENIOR YEAR . ARCHITECTURAL DESIGN AND PERFORMANCE 16 WEEKS . AUTODESK REVIT . COVE.TOOL . ENSCAPE . SKETCH UP
This project was a design competition that tasked us with designing senior
housing
reconnects stemming
that
them from
combats
with
their
having
a
isolation
among
communities. central
core
I
senior designed
of
citizens
and
a
concept
program
spaces
surrounded by rings of resident rooms. The central core consists of communal spaces where residents can interact among each other. Resident rooms are separated into 3 levels of care: level 1 is memory care, level 2 is assisted living, and level 3 is independent living in order to provide care that some senior citizens need. Throughout the building are spaces that divide the core and the rings, which residents can use to engage with each other and build a community w hile reducing social isolation .
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SENIOR LIVING VILLAGE: BEYOND ISOLATION IN ORDER TO COMBAT ISOLATION AMONG SENIOR CITIZENS, I DESIGNED A CONCEPT STEMMING FROM HAVING A CENTRAL CORE OF PROGRAM SPACES SURROUNDED BY RINGS OF RESIDENT ROOMS. THE CENTER CORE CONSISTS OF COMMUNAL SPACES WHERE RESIDENTS CAN INTERACT AMONG EACH OTHER. RESIDENT ARE VILLAGE: SEPARATED INTO 3 LEVELS OF CARE: LEVEL ONE IS MEMORY CARE, LEVEL 2 IS SENIORROOMS LIVING BEYOND ISOLATION ASSISTED LIVING, AND LEVEL 3 IS INDEPENDENT LIVING. THROUGHOUT THE BUILDING ARE SPACES THAT DIVIDE THE CORE AND THE RINGS, AND ARE MORE SPACES RESIDENTS CAN CONNECT WITH EACH OTHER ISENIOR N ORDER COMBAT ISOLATION SENIOR CITIZENS, I DESIGNED A CONCEPT STEMMING FROM LIVING VILLAGE: BEYOND ISOLATION AND BUILDTO A COMMUNITY WHILE AMONG REDUCING SOCIAL ISOLATION. HAVING A CENTRAL CORE OF PROGRAM SPACES SURROUNDED BY RINGS OF RESIDENT ROOMS. THE CENTER CORE CONSISTS OF COMMUNAL SPACES WHERE RESIDENTS CAN INTERACT AMONG EACH OTHER. IN ORDER TO COMBAT SENIOROF CITIZENS, I DESIGNED CONCEPT STEMMING RESIDENT ROOMS ARE ISOLATION SEPARATEDAMONG INTO 3 LEVELS CARE: LEVEL ONE IS AMEMORY CARE, LEVEL 2FROM IS HAVING A LIVING, CENTRAL CORE OF 3 PROGRAM SPACES SURROUNDED BY RINGS OFBUILDING RESIDENTARE ROOMS. THETHAT ASSISTED AND LEVEL IS INDEPENDENT LIVING. THROUGHOUT THE SPACES CENTERTHE CORE CONSISTS OFRINGS, COMMUNAL SPACES RESIDENTS CAN INTERACT AMONG EACHOTHER OTHER. DIVIDE CORE AND THE AND ARE MOREWHERE SPACES RESIDENTS CAN CONNECT WITH EACH RESIDENT ARE SEPARATED INTO 3 LEVELS OF CARE: LEVEL ONE IS MEMORY CARE, LEVEL 2 IS AND BUILDROOMS A COMMUNITY WHILE REDUCING SOCIAL ISOLATION. ASSISTED LIVING, AND LEVEL 3 IS INDEPENDENT LIVING. THROUGHOUT THE BUILDING ARE SPACES THAT DIVIDE THE CORE AND THE RINGS, AND ARE MORE SPACES RESIDENTS CAN CONNECT WITH EACH OTHER AND BUILD A COMMUNITY WHILE REDUCING SOCIAL ISOLATION.
ENERGY ANALYSIS
CONCEPT DIAGRAMS
ENERGY ANALYSIS
CONCEPT DIAGRAMS
ENERGY ANALYSIS
CONCEPT DIAGRAMS 83
N FEDERAL DR 83
N FEDERAL DR N FEDERAL DR
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A
A’ 83
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A’ 83
A’
A
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W BRADLEY AVE 83 83
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SITE PLAN SCALE: 1” = 300’
FIRST FLOOR PLAN SCALE: 1” = 40’ W BRADLEY AVE
83 83
0
10
20
30
40 83
W BRADLEY AVE
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SITE PLAN SCALE: 1” = 300’
FIRST FLOOR PLAN SCALE: 1” = 40’
0
10
20
30
40
SITE PLAN SCALE: 1” = 300’
FIRST FLOOR PLAN SCALE: 1” = 40’
0
10
20
30
40
PERSPECTIVE RENDERS
'1
'1
'1 '1
'1 '1
SECOND FLOOR PLAN SCALE: 1” = 40’
0
10
20
30
40
'1
THIRD FLOOR PLAN SCALE: 1” = 40’
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LINE DRAWING PERSPECTIVES
4.
4.
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3.
4. 3.
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9.
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1.
1.
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1.
1. MEMORY CARE ROOMS 2. ASSISTED LIVING ROOMS 3. INDEPENDENT LIVING ROOMS 4. LOUNGES 5. LOBBY 6. HEALTHCARE 7. 4 SEASONS LOUNGE 8. ACTIVITY/VISITORS AREA 9. DINING 10. LIBRARY 11. STAFF ROOM 12. GYM 13. POOL
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6.
1.
4.
12.
5. FIRST FLOOR
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3.
2.
2.
PROGRAM DIAGRAMS
4.
2.
2.
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3.
SECOND FLOOR
THIRD FLOOR
LEGEND
ROOF INSULATION 1
ROOF
0
/
LOAD BEARING WALL
.
-
EXT. WOOD PANEL ,
WOOD FLOORING
AIR GAP
INSULATION
+
TIMBER STUD
*
WOOD FRAMING
)
TRIPLE GLAZED WINDOW
(
GYPSUM WALL BOARD VAPOR BARRIER
'
&
CONCRETE FOUNDATION
%
$
WALL DETAIL SECTION
LEVEL ONE STRUCTURE PLAN SCALE: 1” = 40’ * * *
0
20
40
80
SCALE: 1” = 4’ - 6”
0
2’ 3”
4’ 6”
MATERIAL: TIMBER LOAD BEARING WALL THICKNESS FOR SPAN < 20’ = 4” LOAD BEARING WALL THICKNESS FOR SPAN BETWEEN 20’ AND 60’ = 6”
DIGITAL 3D MODEL
STRUCTURE AXON DIAGRAM
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LEVEL 3 35’ LEVEL 2 24’ LEVEL 1 13’ GROUND LEVEL 0’
EAST ELEVATION SCALE: 1”=20’
0
20
40
80
ROOF LEVEL 35’ LEVEL 3 24’ LEVEL 2 13’ LEVEL 1 0’
SOUTH ELEVATION SCALE: 1”=20’
0
20
40
80
LEVEL 3 24’ LEVEL 2 13’
LEVEL 1 0’
SECTION A-A’ SCALE: 1”=20’
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0
20
40
80
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ALBANY PARK TOOL LIBRARY JUNIOR YEAR . DESIGN AND HUMAN EXPERIENCE 12 WEEKS . AUTODESK REVIT . ADOBE ILLUSTRATOR . ENSCAPE
This project focused heavily on the neighborhoods and how we can incorporate the nearby transportation, environment, demographic, cultural, and culinary patterns of the site within our design. Having a ‘thrid place’ where one can go connect with others and build a community is key. This is especially important since our site is located in albany park, a very diverse and prospective neighborhood in chicago. This tool library primarily focuses on scultpures and pottery, and is a place where people can develope new hobbies, borrow tools, and interect with the community through art making. In this project, i reimagine the typical tool library, and turn it into a museum where you can take classes to learn how to sculpt so you can add your own artwork into the museum. While having the ability to take other
peoples art from the gallery, thus turning the experience into a ‘library’.
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A tool library primarily focused on sculptures and pottery. A place where you can develop a new hobby, borrow tools, and interact with the communities with a diverse population through sculpting and pottery.
B
A
B B B
GROUND FLOOR
SECOND FLOOR
GROUND FLOOR GROUND FLOOR
SECOND FLOOR SECOND FLOOR
B’
A’ A’ A’
A A A
ALBANY PARK TOOL LIBRARY B’
A tool library primarily focused on sculptures and pottery. A place where you can develop a new hobby, borrow tools, and interact B’ B’ with the communities with a diverse population through sculpting and pottery.
GROUND FLOOR
SECOND FLOOR
B
A’
A
B’
GROUND FLOOR
B
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A
A’
SECOND FLOOR
GROUND FLOOR
SECOND FLOOR
B
A’
SECOND FLOOR A
A’
B’
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CHICAGO
CONCERT
HALL
JUNIOR YEAR . DESIGN 9 WEEKS . AUTODESK REVIT . ENSCAPE .
AND URBANISM ADOBE ILLUSTRATOR
The
a
goal
of
this
project
was
to
design
music
performance
hall in the west loop of chicago that creates a venue for both performancers and patrons. Part of this project was to introduce urban sustainability and develope urban analysis through our design process. I focused on the concept of the flaneur, which is a french word for a person who idles around and wanders about the urban society. I took this concept into my designs with the use of circulation and accessibility throughout the building, most noticably by utilizing the corner lot and creating a diagonal crosswalk to invite the flaneur. The exterior takes inspiration from the rhythm and proportions often expressed through music. All of which demosnstrates the art forms and creativity from architecture and music.
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Basement Level FLoor Plan
Green S
CHICAGO CONCERT HALL
29. Loading Dock
Scale:
Urban Context Flaneur Analysis LEGEND:
Urban Context Flaneur Analysis
1. Airlock 2. Public Elevator 3. Lobby 4. Bar 5. Concessions 6. Ticket Office 7. Security Desk 8. Performance Hall 9. Large Rehearsal Room Site Plan 10. Small Rehearsal Rooms 11. VIP Rooms 12. Green Room 13. Mass Dressing Room Jackson St. 14. Directors Office 15. Assistant Directors Office 16. Staff Offices 17. Conference Room EXT./ENTRANCE 18. VisitorsAREA Room 19. Service Elevator 20. Bathrooms Storage ELEVATOR/ TICKET21. BOOTH LOBBY 22. Mechanical room STAIRS 23. Trash/Handling Room 24. Work Room 25. Staff Room 26. Locker Room 27. Janitors Room CONCESSIONS SECURITY 28. AmphitheatreBATHROOM 29. Loading Dock
Green St.
Green St.
Jackson St.
18.
27.
19.
23. Seating Diagram 22. 24. AUDIENCE
25.
PERFORMANCE HALL 26 PERFORMERS AREA
I
REHEARSAL Basement LevelRMS FLoor Plan
Scale: STORAGE
OFFICES
Urban Context Flaneur Analysis
Site Plan
Seating Diagram
Site Plan
GREEN RM
Seating Diagram STAFF RM
DRESSING RM
AUDIENCE AUDIENCE
EXT./ENTRANCE AREA
EXT./ENTRANCE AREA
TICKET BOOTH
LOBBY
ELEVATOR/ STAIRS
Jackson St. CONCESSIONS
BATHROOM
PERFORMANCE HALL
PERFORMERS AREA
TICKET BOOTH
LOBBY
ELEVATOR/ STAIRS
Interior & Exterior Renderings BATHROOM
PERFORMERS AREA
Green St.
STORAGE
STAFF RM
GREEN RM
REHEARSAL RMS
DRESSING RM
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Seating Diagram
STORAGE
OFFICES
STAFF RM
LOADING/ SERVICE AREA
Site Plan Spatial Diagrams
I
SECURITY
REHEARSAL RMS
OFFICES
PERFORMANCE HALL
Spatial Diagrams CONCESSIONS
SECURITY
LOADING/ SERVICE AREA
GREEN RM
DRESSING RM
LOADING/ SERVICE AREA
Parti Diagrams
Spatial Diagrams
S S
B 2.
C
C 19.
20.
29.
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3.
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21. 20.
B’
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A’
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20.
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29.
A’ 3.
5.
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20.
C’
C’
2nd Level FLoor Plan
3rd Level FLoor Plan
2nd Level FLoor Plan
3rd Level FLoor Plan
g Diagram Seating Diagram
19. AUDIENCE
ORMANCE HALL PERFORMANCE HALL PERFORMERS AREA PERFORMERS AREA
REHEARSAL RMS
19.
14.
14.
17.
17.
15.
9.
Interior & Exterior InteriorRenderings & Exterior Renderings
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12.
13.
12.
13.
11.
11.
20.
REHEARSAL RMS
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19.
19.
16.
10.
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21.
GREEN RM
nr Plan DRESSING RM
10.
9.
21. GREEN RM
15.
AUDIENCE
4th Level 4th Level FLoorFLoor Plan Plan DRESSING RM
LOADING/ SERVICE LOADING/ SERVICE AREA AREA
MODEL AT 1/16 SCALE
Section A-A’Section A-A’ Scale: Scale:
Section B-B’Section B-B’
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MODEL
ALL
B
LEGEND:
1. Airlock 2. Public Elevator 3. Lobby 4. Bar 5. Concessions 6. Ticket Office 7. Security Desk 8. Performance Hall 9. Large Rehearsal Room 10. Small Rehearsal Rooms 11. VIP Rooms 12. Green Room 13. Mass Dressing Room 14. Directors Office 15. Assistant Directors Office 16. Staff Offices 17. Conference Room 18. Visitors Room 19. Service Elevator 20. Bathrooms 21. Storage 22. Mechanical room 23. Trash/Handling Room 24. Work Room 25. Staff Room 26. Locker Room 27. Janitors Room 28. Amphitheatre 29. Loading Dock
18.
27.
C
2.
19.
5.
19.
20.
28.
2.
29.
23.
A
A’
22. 6.
1.
24.
7.
3.
8.
4.
21.
20. 20.
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C’
B’
Basement Level FLoor Plan LEGEND:
1st Level FLoor Plan
2nd Level FLoor Plan B
Scale:
1. Airlock 2. Public Elevator 3. Lobby 4. Bar 5. Concessions 6. Ticket Office 7. Security Desk 8. Performance Hall 9. Large Rehearsal Room 10. Small Rehearsal Rooms 11. VIP Rooms 12. Green Room 13. Mass Dressing Room 14. Directors Office 15. Assistant Directors Office 16. Staff Offices 17. Conference Room 18. Visitors Room 19. Service Elevator 20. Bathrooms 21. Storage 22. Mechanical room 23. Trash/Handling Room 24. Work Room 25. Staff Room 26. Locker Room 27. Janitors Room 28. Amphitheatre 29. Loading Dock
18.
27.
C
2.
19.
5.
19.
20.
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29.
23.
A
A’
22. 24.
6.
1.
7.
3.
4.
21. 25.
21. 20.
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B’
Basement Level FLoor Plan
C’
1st Level FLoor Plan
2nd Level FLoor Plan
Scale:
Interior & Exterior Renderings
ting Diagram
AUDIENCE
ERFORMANCE HALL
Interior & Exterior Renderings
REHEARSAL RMS
GREEN RM
Section A-A’ Scale: DRESSING RM
21
LOADING/ SERVICE AREA
11.
21. 25.
ERT HALL
PERFORMERS AREA
19.
Section B-B’
Section C-C’
2.
2.
5.
19.
8.
19.
14.
10.
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20. 20. 16.
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3rd Level FLoor Plan
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4th Level FLoor Plan
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3rd Level FLoor Plan
2nd Level FLoor Plan
4th Level FLoor Plan
MODEL AT 1/16 SCALE
SECTIONAL MODEL AT 1/8 SCALE
MODEL AT 1/16 SCALE
West Elevation
SECTIONAL MODEL AT 1/8 SCALE
North Elevation
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BOOKSHOP JUNIOR 4
YEAR WEEK S
.
GALLERY .
DESIGN AND A UTODE SK
URBANISM RE V IT
The purpose of this project is to gain an understanding of spatial relationships in an urban context through space, light, and movement. This was done through the analysis of 3 short stories about people navigating urban spaces and focuses on human activity through different points of view. The site for this project was an infill lot in downtown champaign with the intended use of a bookshop gallery.
Looking at
the individual identities of those in the short stories allowed us to propose a variety of visual concepts that embrace order, arrangement,
proportion, balance, and propriety for us to use in our designs. My concept for this project was to use the narrow lot to weave vertical cirulation and create spaces that encompass multiple programs. Through
multiple stories, stairs, and utilizing the tall wall space, i integrated
the spatial aspects of urbanism to create a sociable community.
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FIRST FLOOR PLAN
SECOND FLOOR PLAN
THIRD FLOOR PLAN
ROOF PLAN
B
A FIRST FIRSTFLOOR FLOORPLAN PLAN
SECOND SECONDFLOOR FLOORPLAN PLAN
FIRST FLOOR THIRD THIRDFLOOR PLAN FLOORPLAN PLAN
BB
AA
UP
UP
UP UP
SECOND ROOF ROOFFLOOR PLAN PLAN PLAN B
A
THIRD FLOOR PLAN
ENTRANCE LOBBY
DN DN
ENTRANCE ENTRANCELOBBY LOBBY
READING/BOOKCASES
ENTRANCE LOBBY
READING/BOOKCASES READING/BOOKCASES
RETAIL
READING/BOOKCASES
DN
UP
UP UP
ROOF PLAN
DN
UP
RETAIL RETAIL
RETAIL
MEDIA
MEDIA MEDIA
COFFEE SHOP
COFFEE COFFEESHOP SHOP
MEDIA COFFEE SHOP
MECHANICAL MECHANICALROOM ROOM
MECHANICAL ROOM
MECHANICAL ROOM
WORK WORKROOM ROOM
WORK ROOM
WORK ROOM
BATHROOM BATHROOM
BATHROOM
CONNECTION CONNECTION
BATHROOM CONNECTION
CONNECTION
LITTLE LITTLECONNECTION CONNECTION
LITTLE CONNECTION
LITTLE CONNECTION
DN DN
DN
DN DD
D’ D’
D
D
D’
D’
UP UP
UP reading/books reading/books retail retail
reading/books retail
entrance entrance
entrance
UP
SPATIAL SPATIALDIAGRAMS DIAGRAMS UP UP
reading/books retail entrance
UP
DN DN
DN
SPATIAL DIAGRAMS
UP
DN
CC
C’ C’
C
C’
UP UP
UP
C
C’ UP
A’A’
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B’B’
FLOOR FLOOR& &SITE SITEPLANS PLANS@ @SCALE: SCALE:
A’
B’
FLOOR & SITE PLANS @ SCALE:
SITE SITEPLAN PLAN
SITE PLAN
SPATIAL DIAGRAMS
NORTH ELEVATION
SOUTH ELEVATION
SECTION D-D’
SECTION C-C’
SECTION A-A’
SECTION B-B’ SECTIONS & ELEVATIONS @ SCALE:
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MODEL IMAGES
MODEL IMAGES
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INTERIOR RENDERINGS INTERIOR RENDERINGS INTERIOR RENDERINGS INTERIOR RENDERINGS
MODEL IMAGES
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NEW COMMERCIAL BUILDING SOPHOMORE YEAR . REPRESENTATION 12 WEEK S . AU TODE SK RE V IT . RHINOC E ROS 3 D . AD O B E ILLU S T R AT OR . E NSC A PE . L A DY BUG TOOL S
This project had us design a commercial retail building for a site located in downtown chicago. The goal of this project was to develope our understanding of the representation of ideas, values, and meaning in the built environment by focusing on three topic areas: analysis, technical communication, and modeling. My concept for this project consisted of having 3 masses on the front facade and a staggered roof line to represent the chicago skyline. These staggered levels, different heights, and push/pull effect of the masses conveys a skyline appearance to the building. The representation of the skyline comes from the site analysis, with our site being located on 918 w randolph st in downtown chicago, to which you can see the actual skyline in the distance.
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NEW COMMERCIAL COMMERCIAL BUILDING, BUILDING, LOCATION: 918 918 W W RANDOLPH RANDOLPH ST, ST, CHICAGO, CHICAGO, IL IL 60607 60607 NEW LOCATION: CONCEPT DIAGRAMS SITE LOCATION
DOWNTOWN CHICAGO (SKYLINE)
SKYLINE
MASSES ONREASON THEFRONT FRONT FACADE AND ROOFWILL WILL REPRESENT THECHICAGO CHICAGO SKYLINE. MASSES ON THE FACADE AND REPRESENT THE ONE MAIN I DECIDED TO GOROOF WITH MY “SKYLINE” CONCEPT IS DUE SKYLINE. TO THE SITE’S CLOSE STAGGEREDLEVELS, LEVELS, DIFFERENTHEIGHTS, HEIGHTS,AND ANDTHE THEPUSH/PULL PUSH/PULL OFMASSES MASSESOF WILL CONVEY STAGGERED DIFFERENT OF WILL CONVEY AA PROXIMITY WITH DOWNTOWN CHICAGO, AND THE VISUAL APPEARANCE THE CHICAGO SKYLINE APPEARANCE TOTHE THEBUILDING. BUILDING. THEFRONT FRONTFACADE FACADE ANDROOF ROOF WILL REPRESENT THE CHICAGO SKYLINE, WHICH CAN BE SEENIN INTHE THEDISTANCE DISTANCEFROM FROMTHE THESITE. SITE. SKYLINE APPEARANCE TO NNTHE AND WILL REPRESENT THE CHICAGO SKYLINE, WHICH CAN BE SEEN SKYLINE IN THE DISTANCE FROM THE SITE, AS YOU CAN SEE THROUGH THIS SITE ANALYSIS
NEW COMMERCIAL BUILDING, LOCATION: 918 W RANDOLPH ST, CHICAGO, IL 60607
CONCEPT STATEMENT CONCEPT STATEMENT SITE ANALYSIS
ED LEVELS,DIFFERENT DIFFERENTHEIGHTS, HEIGHTS,AND ANDTHE THEPUSH/PULL PUSH/PULLOF OFMASSES MASSESWILL WILLCONVEY CONVEYAASKYLINE SKYLINEAPPEARANCE APPEARANCETO TOTHE THEBUILDING. BUILDING. D LEVELS,
NEW COMMERCIAL BUILDING, LOCATION: 918 W RANDOLPH ST, CHICAGO, IL 60607
SKYLINE SKYLINE
CONCEPTDIAGRAMS DIAGRAMS CONCEPT
MASSES ON THE FRONT FACADE AND ROOF WILL REPRESENT THE CHICAGO SKYLINE. STAGGERED LEVELS, DIFFERENT HEIGHTS, AND THE PUSH/PULL OF MASSES WILL CONVEY A SKYLINE APPEARANCE TO THE BUILDING. N THE FRONT FACADE AND ROOF WILL REPRESENT THE CHICAGO SKYLINE, WHICH CAN BE SEEN IN THE DISTANCE FROM THE SITE.
CONCEPT STATEMENT
ED LEVELS, DIFFERENT HEIGHTS, AND THE PUSH/PULL OF MASSES WILL CONVEY A SKYLINE APPEARANCE TO THE BUILDING.
MASSES ON THE FRONT FACADE AND ROOF WILL REPRESENT THE CHICAGO SKYLINE. STAGGERED LEVELS, DIFFERENT HEIGHTS, AND THE PUSH/PULL OF MASSES WILL CONVEY A LOCATION SITESITE LOCATION
DOWNTOWN CHICAGO DOWNTOWN CHICAGO (SKYLINE) (SKYLINE)
SKYLINE APPEARANCE TO THE BUILDING. THE FRONT FACADE AND ROOF WILL REPRESENT THE CHICAGO SKYLINE, WHICH CAN BE SEEN IN THE DISTANCE FROM THE SITE. LEVELS, DIFFERENT HEIGHTS, AND THE PUSH/PULL OF MASSES WILL CONVEY A SKYLINE APPEARANCE TO THE BUILDING.
CONCEPT STATEMENT ONEMAIN MAINREASON REASONI DECIDED I DECIDEDTO TOGO GOWITH WITHMY MY“SKYLINE” “SKYLINE”CONCEPT CONCEPTISISDUE DUETO TOTHE THESITE’S SITE’SCLOSE CLOSE ONE PROXIMITYWITH WITHDOWNTOWN DOWNTOWNCHICAGO, CHICAGO,AND ANDTHE THEVISUAL VISUALAPPEARANCE APPEARANCEOF OFTHE THECHICAGO CHICAGO PROXIMITY SKYLINEININTHE THEDISTANCE DISTANCEFROM FROMTHE THESITE, SITE,AS ASYOU YOUCAN CANSEE SEETHROUGH THROUGHTHIS THISSITE SITEANALYSIS ANALYSIS SKYLINE
SITEANALYSIS ANALYSIS SITE
SITE LOCATION
DOWNTOWN CHICAGO (SKYLINE)
CONCEPT DIAGRAMS CONCEPT DIAGRAMS
ONE MAIN REASON I DECIDED TO GO WITH MY “SKYLINE” CONCEPT IS DUE TO THE SITE’S CLOSE PROXIMITY WITH DOWNTOWN CHICAGO, AND THE VISUAL APPEARANCE OF THE CHICAGO SKYLINE IN THE DISTANCE FROM THE SITE, AS YOU CAN SEE THROUGH THIS SITE ANALYSIS
SITE ANALYSIS SITE LOCATION
DOWNTOWN CHICAGO (SKYLINE)
SITE PLAN STRUCTURAL GRID PLAN AND DIAGRAMS ONE MAIN REASON I DECIDED TO GO WITH MY “SKYLINE” CONCEPT IS DUE TO THE SITE’S CLOSE
LEGEND:
PROXIMITY WITH DOWNTOWN CHICAGO, AND THE VISUAL APPEARANCE OF THE CHICAGO SKYLINE IN THE DISTANCE FROM THE SITE, AS YOU CAN SEE THROUGH THIS SITE ANALYSIS
SITE ANALYSIS
1: ENTRY LOBBY
5 4
4
2: RESTAURANT KITCHEN 3: RESTAURANT SEATING 4: BATHROOMS
4
4
5: SERVICE SPACE
8 3
SITEPLAN PLAN SITE
9
7
9: CONFERENCE ROOM
5
8
44
5 GROUND LEVEL SECOND LEVEL 33 3 3 FLOOR PLAN PLAN STRUCTURAL GRID PLAN AND DIAGRAMSFLOOR
31
5 11 4
ENTRYLOBBY LOBBY 1:1:ENTRY
SERVICESPACE SPACE 5:5:SERVICE STORAGE 6:6:STORAGE
55
22
4
LEGEND: LEGEND:
RESTAURANT 2:2:RESTAURANT KITCHEN KITCHEN RESTAURANT 3:3:RESTAURANT SEATING SEATING BATHROOMS 4:4:BATHROOMS
44
44
STRUCTURAL GRID PLAN AND DIAGRAMS
2
8: OFFICE SPACE
9
55 44
EXTERIOR AND INTERIOR LINEPLAN DRAWINGS SITE
7: WAITING AREA
8
3
STRUCTURALGRID GRIDPLAN PLANAND ANDDIAGRAMS DIAGRAMS STRUCTURAL 1
SITE PLAN
6: STORAGE
5
2
88
88
THIRD LEVEL FLOOR PLAN 99
4
FOURTH LEVEL FLOOR PLAN99 4
4 77
88
5
55
7:WAITING WAITINGAREA AREA 7:LEGEND: 1: ENTRY LOBBY OFFICESPACE SPACE 8:8:OFFICE 2: RESTAURANT CONFERENCE 9:9:CONFERENCE KITCHEN ROOM 3:ROOM RESTAURANT LEGEND: SEATING 4: BATHROOMS 1: ENTRY LOBBY 5: SERVICE SPACE 2: RESTAURANT KITCHEN 6: STORAGE 3: RESTAURANT 7: WAITING AREA SEATING
NE. ONVEY A
SEEN IN THE DISTANCE FROM THE SITE. APPEARANCE TO THE BUILDING.
L BUILDING, LOCATION: 918 W RANDOLPH ST, CHICAGO, IL 60607 CONCEPT DIAGRAMS
INE. CONVEY A
SEENCLOSE IN THE DISTANCE FROM THE SITE. EESITE’S ECHICAGO APPEARANCE TO THE BUILDING.
NALYSIS
STRUCTURAL GRID PLAN AND DIAGRAMS CONCEPT DIAGRAMS
LEGEND:
1: ENTRY LOBBY
5 4
4
2: RESTAURANT KITCHEN 3: RESTAURANT SEATING 4: BATHROOMS
4
4
5: SERVICE SPACE
HE SITE’S CLOSE E CHICAGO ANALYSIS
6: STORAGE
5
2
8 3
7: WAITING AREA
8
3
9
7
8
8: OFFICE SPACE 9: CONFERENCE ROOM
9
5
1
STRUCTURAL GRID PLAN AND DIAGRAMS GROUND LEVEL
5
LEGEND:
1: ENTRY LOBBY
SECOND LEVEL
THIRD LEVEL
FOURTH LEVEL
2: RESTAURANT KITCHEN
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SITE PLAN 4
3
STRU
4
2
8
ANNOTATION: (APPLIES FOR ALL FLOORS)
3
1
3
NOT ENOUGH LIGHT TOWARDS THE BACK
7 1
TOO MUCH LIGHT IN FRONT FIRST FLOOR INITIAL DAYLIGHT DF: 14%
SECOND FLOOR INITIAL DAYLIGHT DF: 9%
THRID FLOOR INITIAL DAYLIGHT DF: 8%
FOURTH FLOOR INITIAL DAYLIGHT DF: 16%
NOT ENOUGH LIGHT TOWARDS THE BACK
ADD SHADERS IN FRONT OF WINDOWS TO BLOCK POTENTIAL SUNLIGHT
ANNOTATION: (APPLIES FOR ALL FLOORS) ANNOTATION: (APPLIES FOR ALL FLOORS)
EXTERIOR AND INTERIOR LINE DRAWINGS EXTERIOR AND INTERIOR
ANNOTATION: (APPLIES FOR ALL FLOORS)
NOT ENOUGH LIGHT TOWARDS NOT ENOUGH THE BACK LIGHT TOWARDS THE BACK
LINE DRAWINGS
GROUND LEVEL GROUND LEVELFLOOR PLAN FLOOR PLAN
SECOND LEVEL FLOOR PLAN
SE FL THIRD LEVE
FLOOR PLAN
ANNOTATION: (APPLIES FOR ALLMUCH FLOORS) TOO
TOO MUCH LIGHT IN FRONT
DESIGN PROPOSAL
NITIAL DAYLIGHT
FIRST FLOOR INITIAL DAYLIGHT DF: 14% THRID FLOORINITIAL INITIALDAYLIGHT DAYLIGHT FIRST FLOOR DF: DF: 8% 14%
SECOND FLOOR INITIAL DAYLIGHT DF: 9% FOURTH SECOND FLOOR FLOOR INITIAL INITIAL DAYLIGHT DAYLIGHT DF: DF: 16% 9%
FIRST FLOOR INITIAL DAYLIGHT DF: 14%
FIRST FLOOR INITIAL DAYLIGHT DF: 14%
FRONT OF OCK GHT
DESIGN PROPOSAL DESIGN PROPOSAL
FRONT OF
ADERS IN FRONT OF WS CKTO BLOCK AL SUNLIGHT
GHT
DESIGN PROPOSAL
DF: 9% FIRST FLOOR INITIAL DAYLIGHT DF: 14% THRID FLOORINITIAL INITIALDAYLIGHT DAYLIGHT FIRST FLOOR DF: DF: 8% 14%
FOURTH FLOOR INITIAL DAYLIGHT DF: 16% DF: 16%
TOO MUCH LIGHT IN FRONT
SECTION AA’
DF: 8% LIGHT IN FRONT NOT ENOUGH LIGHT TOWARDS ANNOTATION: (APPLIES FOR ALL FLOORS) THE BACK ANNOTATION:
(APPLIES FOR ALL FLOORS) ANNOTATION: NOT ENOUGH(APPLIES FOR ALL FLOORS) LIGHT TOWARDS NOT ENOUGH THE BACK LIGHT TOWARDS NOT ENOUGH THE BACK LIGHT TOWARDS THE BACK
TOO MUCH LIGHT IN FRONT TOO MUCH
DESIGN PROPOSAL
FIRST FLOOR INITIAL INITIAL DAYLIGHT DAYLIGHT SECOND FLOOR INITIAL DAYLIGHT THRID FLOOR INITIAL DAYLIGHT FOURTH FLOOR INITIAL DAYLIGHT FOURTH FLOOR LIGHT IN FRONT SECOND THRID FLOOR INITIAL DAYLIGHT FOURTH FLOOR INITIAL DAYLIGHT TOO MUCH DF:16% 14% DF: 9% DF: 8% DF: 16% TOO MUCH DF: 6%FLOOR INITIAL DAYLIGHTLIGHT IN FRONT FOURTH FLOOR INITIAL DF:DAYLIGHT 5% DF: 8% THRID
FIRST FLOOR INITIAL DAYLIGHT SECOND FLOOR INITIAL DAYLIGHT THRID FLOOR INITIAL DAYLIGHT LIGHT IN FRONT DF: DF: SECOND FLOOR INITIAL DAYLIGHT THRID FLOOR INITIAL DAYLIGHT FOURTH FLOOR INITIAL DAYLIGHTDF: 8% DF: 8% 14% DF: 16% 9% ANNOTATION: DF: 9% DF: 8% DF: 16% FOURTH (APPLIES FOR ALL FLOORS) SECOND FLOOR FLOOR INITIAL INITIAL DAYLIGHT DAYLIGHT THRID FLOOR INITIAL DAYLIGHT FOURTH FLOOR INITIAL DAYLIGHT DF: DF: 16% 9% DF: 8% DF: 16%
ANNOTATION: (APPLIES FOR ALL FLOORS)
ADD SHADERS IN FRONT OF WINDOWS TO BLOCKADD SHADERS IN FRONT OF WINDOWS TO BLOCK POTENTIAL SUNLIGHT ADD SHADERS IN FRONT OF POTENTIAL SUNLIGHT WINDOWS TO BLOCK POTENTIAL SUNLIGHT DESIGN PROPOSAL DESIGN PROPOSAL
DESIGN PROPOSAL
SECTION AA’
TOO MUCH LIGHT IN FRONT
DERS IN FRONT OF S TO BLOCK AL SUNLIGHT
FIRST FLOOR INITIAL DAYLIGHT DF: 9% THRID FLOOR INITIAL DAYLIGHT FIRST FLOOR INITIAL DAYLIGHT DF:9% 5% DF:
ADD SHADERS IN FRONT OF WINDOWS TO BLOCK POTENTIAL SUNLIGHT
SECOND FLOOR INITIAL DAYLIGHT DF: 6% FOURTH FLOOR INITIAL DAYLIGHT SECOND FLOOR INITIAL DAYLIGHT DF:DF: 6%8%
DESIGN PROPOSAL
LIGHT IN FRONT HAS DECREASED
LIGHT IN FRONT HAS DECREASED
TOO MUCH LIGHT IN FRONT TOO MUCH LIGHT IN FRONT
LIGHT IN FRONT HAS DECREASED
LIGHT IN FRONT HAS DECREASED LIGHT IN FRONT HAS DECREASED
FOURTH FLOOR INITIAL DAYLIGHT DF: 8%
THRID FLOOR INITIAL DAYLIGHT DF: 5%
FOURTH FLOOR INITIAL DAYLIGHT DF: 8%
THRID FLOOR INITIAL DAYLIGHT DF: 5%
FOURTH FLOOR INITIAL DAYLIGHT DF: 8%
LIGHT IN FRONT LIGHT IN FRONT HAS DECREASED HAS DECREASED LIGHT IN FRONT HAS DECREASED
FIRST FLOOR INITIAL DAYLIGHT SECOND FLOOR INITIAL DAYLIGHT THRID FLOOR INITIAL DAYLIGHT DF: 9% DF: 6% DF: 5% FIRST FLOOR INITIAL DAYLIGHT SECOND FLOOR INITIAL DAYLIGHT THRID FLOOR INITIAL DAYLIGHT FOURTH FLOOR INITIAL DAYLIGHT FIRST FLOOR INITIAL DAYLIGHT SECOND FLOOR INITIALDF: DAYLIGHT THRID FLOOR INITIAL DAYLIGHT FOURTH FLOOR INITIAL DAYLIGHT DF: 9% 6% DF: 5% DF:DAYLIGHT 8% FIRST FLOOR INITIAL DAYLIGHT SECOND FLOOR INITIAL THRID FLOOR INITIAL DAYLIGHT 9% DF: 6% DF:9% 5% D FLOOR INITIALDF: DAYLIGHT THRID FLOOR INITIAL DAYLIGHT FOURTH FLOOR INITIAL DAYLIGHT DF: DF:DF: 6%8% DF: 5% FIRST FLOOR INITIAL DAYLIGHT SECOND FLOOR INITIAL DAYLIGHT THRID FLOOR INITIAL DAYLIGHT FOURTH FLOOR INITIAL DAYLIGHT DF: 5% DF: 8% DF: 9% DF: 6% DF: 5% DF: 8%
NOT ENOUGH LIGHT TOWARDS NOT ENOUGH THE BACK LIGHT TOWARDS THE BACK
FOURTH FLOOR INITIAL DAYLIGHT DF: 16%
TOO MUCH LIGHT IN FRONTLIGHT IN FRONT HAS DECREASED
LIGHT IN FRONT HAS DECREASED
ANNOTATION: (APPLIES FOR ALL FLOORS) ANNOTATION: (APPLIES FOR ALL FLOORS)
SECTION AA’
NOT ENOUGH LIGHT TOWARDS THE BACK
ADD SHADERS IN FRONT OF WINDOWS TO BLOCK NOT ENOUGH ADD SHADERS IN FRONT OF POTENTIAL SUNLIGHT LIGHT TOWARDS WINDOWS TO BLOCK THE BACK POTENTIAL SUNLIGHT
FIRST FLOOR INITIAL DAYLIGHT THRIDFLOOR FLOORINITIAL INITIALDAYLIGHT DAYLIGHT FOURTH DESIGN PROPOSAL SECOND FLOOR INITIAL DAYLIGHT FIRST SECOND FLOOR INITIAL DAYLIGHT THRID FLOOR INITIAL DAYLIGHT DF: 14% DF: 9% DF: 9% 8% DF: 16% 6% DF: 5% D FLOOR INITIAL DAYLIGHT THRIDFLOOR FLOORINITIAL INITIALDAYLIGHT DAYLIGHT FOURTH FIRST SECOND FLOOR INITIAL DAYLIGHT THRID FLOOR INITIAL DAYLIGHT FOURTH FLOOR INITIAL DAYLIGHT 8% DF: 16% DF: 9% 6% DF: 5% DF: 8%
NITIAL DAYLIGHT
FOURTH FLOOR INITIAL DAYLIGHT DF: 16%
FOURTH FLOOR INITIAL DAYLIGHT DF: 16%
TOO MUCH LIGHT IN FRONT
LIGHT IN FRONT TOO MUCH
NOT ENOUGH LIGHT IN FRONT LIGHT TOWARDS THE BACK
NOT ENOUGH FOURTH FLOOR INITIAL DAYLIGHT LIGHT TOWARDS
TOO MUCH THRID FLOOR INITIAL DAYLIGHT
SECOND FLOOR INITIAL DAYLIGHT DF: 9%
ADD SHADERS IN FRONT OF WINDOWS TO BLOCK NOT ENOUGHPOTENTIAL SUNLIGHT LIGHT TOWARDS THE BACK
ADD SHADERS IN FRONT OF WINDOWS TO BLOCK POTENTIAL SUNLIGHT
ANNOTATION: (APPLIES FOR ALL FLOORS)
THE BACK ANNOTATION: (APPLIES FOR ALL FLOORS)
ADD SHADERS IN FRONT OF THRID FLOOR INITIAL DAYLIGHT WINDOWS TO BLOCK 8% ADD SHADERS INDF:FRONT OF POTENTIAL SUNLIGHT WINDOWS TO BLOCK ANNOTATION: (APPLIES FOR ALL FLOORS) POTENTIAL SUNLIGHT
THRIDFLOOR FLOORINITIAL INITIALDAYLIGHT DAYLIGHT FIRST 8% DESIGN PROPOSAL SECOND FLOOR INITIAL DAYLIGHT DF: 9% FIRST FLOOR INITIAL DAYLIGHT DF: 14%
THRID FLOOR INITIAL DAYLIGHT DF: 8%
SECOND FLOOR INITIAL DAYLIGHT DF: 9%
NITIAL DAYLIGHT
ND FLOOR INITIAL DAYLIGHT %
THRID FLOOR INITIAL DAYLIGHT DF: 8%
LIGHT IN FRONT HAS DECREASED LIGHT IN FRONT HAS DECREASED FOURTH FLOOR INITIAL DAYLIGHT DF: 8% FOURTH FLOOR INITIAL DAYLIGHT DF: 8%
LIGHT IN FRONT HAS DECREASED
ITIAL DAYLIGHT
THRID FLOOR INITIAL DAYLIGHT DF: 5%
FOURTH FLOOR INITIAL DAYLIGHT LIGHT IN FRONT DF: 8% HAS DECREASED
DAYLIGHT ANALYSIS & DESIGN
FLOOR INITIAL DAYLIGHT SECOND FLOOR INITIAL DAYLIGHT THRID FLOOR INITIAL DAYLIGHT D FLOOR INITIALFIRST DAYLIGHT THRID FLOOR INITIAL DAYLIGHT FOURTH FLOOR INITIAL DAYLIGHT DF: 9% DF: 6% DF: 5% DF: 5% DF: 8%
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FOURTH FLOOR INITIAL DAYLIGHT DF: 8%
LIGHT IN FRONT HAS DECREASED
DAYLIGHT ANALYSIS DAYLIGHT & DESIGN ANALYSIS FRONT ELEVATION & DESIGN
FRONT ELEVATION FRONT ELEVATION
EXTERIOR AND INTERIOR LINE DRAWINGS
GRO FLOO
(APPLIES FOR ALL FLOORS)
L DAYLIGHT N FRONT OF LOCK NT OF LIGHT N FRONT OF LOCK NLIGHT
FIRST FLOOR INITIAL DAYLIGHT DF: 9% THRID FLOOR INITIAL DAYLIGHT FIRST FLOOR INITIAL DAYLIGHT DF:9% 5% DF:
SECOND FLOOR INITIAL DAYLIGHT DF: 6% FOURTH FLOOR INITIAL DAYLIGHT SECOND FLOOR INITIAL DAYLIGHT ADD SHADERS 8%IN FRONT OF DF:DF: 6% WINDOWS TO BLOCK ADD SHADERS IN FRONT OF POTENTIAL SUNLIGHT WINDOWS TO BLOCK POTENTIAL SUNLIGHT
DESIGN PROPOSAL
R INITIAL DAYLIGHT
R INITIAL DAYLIGHT
L DAYLIGHT
FIRST FLOOR INITIAL DAYLIGHT DF: 9% PROPOSAL DESIGN THRID FLOOR INITIAL DAYLIGHT FIRST FLOOR INITIAL DAYLIGHT DF:9% 5% DF: THRID FLOOR INITIALDAYLIGHT DAYLIGHT FIRST FLOOR INITIAL FIRST FLOOR INITIAL DAYLIGHT 8% DF:DF: 9%9%
THRID FLOOR INITIAL DAYLIGHT FIRST FLOOR INITIAL DAYLIGHT DF:9% 5% DF:
SECOND FLOOR INITIAL DAYLIGHT DF: 6% FOURTH FLOOR INITIAL DAYLIGHT SECOND FLOOR INITIAL DAYLIGHT 8%FLOOR INITIAL DAYLIGHT DF:DF: 6% FOURTH SECOND FLOOR INITIAL DAYLIGHT SECOND DF: 16% 6% DF: 6%
FOURTH FLOOR INITIAL DAYLIGHT SECOND FLOOR INITIAL DAYLIGHT DF:DF: 6%8%
THRID FLOOR INITIAL DAYLIGHT DF: 5% NOT ENOUGH THRID FLOOR INITIAL DAYLIGHT LIGHT TOWARDS DF: 5% THE BACK
FOURTH FLOOR INITIAL DAYLIGHT DF: 8%
SECTION AA’
FOURTH FLOOR INITIAL DAYLIGHT DF: 8%
LIGHT IN FRONT HAS DECREASED TOO MUCH LIGHT IN FRONT
THRID FLOOR INITIAL DAYLIGHT LIGHT IN FRONT HAS DECREASED DF: 5%
FOURTH FLOOR INITIAL DAYLIGHT DF: 8%
THRID FLOOR INITIAL DAYLIGHT DF: 5%FLOOR THRID FLOOR INITIAL DAYLIGHT THRID INITIAL DAYLIGHT DF: 5% DF: 5%
FOURTH FLOOR INITIAL DAYLIGHT DF: 8% FLOOR INITIAL FOURTH FLOOR INITIAL DAYLIGHT FOURTH DAYLIGHT DF: 8% DF: 8%
THRID FLOOR INITIAL DAYLIGHT DF: 5% LIGHT IN FRONT
FOURTH FLOOR INITIAL DAYLIGHT DF: 8%
LIGHT IN FRONT HAS DECREASED LIGHT IN FRONT HAS DECREASED LIGHT IN FRONT HAS DECREASED
LIGHT IN FRONT HAS DECREASED LIGHT IN FRONT HAS DECREASED
HAS DECREASED
NDAYLIGHT FRONT OF LOCK LIGHT
THRID FLOOR INITIAL DAYLIGHT DF: 5%
FOURTH FLOOR INITIAL DAYLIGHT DF: 8%
DAYLIGHT ANALYSIS & DESIGN
LIGHT IN FRONT HAS DECREASED LIGHT IN FRONT HAS DECREASED
INITIAL DAYLIGHT
R INITIAL DAYLIGHT
DAYLIGHT
THRID FLOOR INITIAL DAYLIGHT FIRST FLOOR INITIAL DAYLIGHT DF: 5% DF: 9% THRID FLOOR INITIAL DAYLIGHT FIRST FLOOR INITIAL DAYLIGHT DF:9% 5% DF:
FOURTH FLOOR INITIAL DAYLIGHT SECOND DF: 8% FLOOR INITIAL DAYLIGHT DF: 6% FOURTH FLOOR INITIAL DAYLIGHT SECOND FLOOR INITIAL DAYLIGHT DF:DF: 6%8%
LIGHT IN FRONT
THRID FLOOR INITIAL DAYLIGHT HAS DECREASED DF: 5%
DAYLIGHT ANALYSIS & DESIGN THRID FLOOR INITIAL DAYLIGHT DF: 5%
THRID FLOOR INITIAL DAYLIGHT DF: 5%
FOURTH FLOOR INITIAL DAYLIGHT DF: 8%
DAYLIGHT ANALYSIS & DESIGN
FRONT ELEVATION LIGHT IN FRONT HAS DECREASED LIGHT IN FRONT HAS DECREASED
FOURTH FLOOR INITIAL DAYLIGHT DF: 8%
FRONT ELEVATION FOURTH FLOOR INITIAL DAYLIGHT DF: 8%
FRONT ELEVATION
LIGHT IN FRONT HAS DECREASED
INITIAL DAYLIGHT
THRID FLOOR INITIAL DAYLIGHT DF: 5%
FOURTH FLOOR INITIAL DAYLIGHT DF: 8%
DAYLIGHT ANALYSIS & DESIGN
FRONT ELEVATION
PHYSICAL MODEL PHYSICAL MODEL
PHYSICAL MODEL PHYSICAL MODEL
PHOTO REALISTIC RENDERINGS
PHOTO REALISTIC RENDERINGS
PHOTO REALISTIC RENDERINGS PHOTO REALISTIC RENDERINGS
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A SPACE FOR ... STUDYING SOPHOMORE YEAR . STRATEGIES OF ARCHITECTURAL DESIGN 10 WEEK S . A DOBE IL L USTRA TOR
This project had us design a space for ___, meaning it was up to us to decide what we were to design and program the space for. While i was thinking of what to design my space for, i had to keep in mind the site specificity, human scale, and the built environemnt. Throughout the design process, we developed a few models that played with the material explorations of ‘heaviness’ and ‘lightness’. With our site being located in the local area of Champaign, i decided to design a space for studying. Using heaviness models, i designed a form where local students can come and study for their academics that implements composition into the site.
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Heaviness Heaviness or lightness or lightness models models and/or and/or iteration iteration models models
Heaviness or lightness A Space models and/or for iteration STUDYING Heaviness Heaviness or lightness or lightness models
Heaviness Heaviness Model Model
models models and/or and/or iteration iteration models models
My idea for my building is a place for study, given the site’s close proximity to the University of Illinois at Urbana Champaign. There are tons of students in the area, and I believe that having a dedicated space to study will impact the community greatly. The concept of my building captures the many different ways students can use a space to study, for example, having plenty of desks to sit, read, and do work, while having multiple open spaces to practice presentations. Since this is a place for only study, there are no distractions Volume/Form and Hierarchy/Circulation and Hierarchy/Circulation Diagrams Diagrams Axon Model Photo Volume/Form within the building to disrupt the studious environment in the building, as each space has it’s own dedicated use. A strength of the area is where the site is located. Being that it is in downtown Champaign, so it’s nearby campus without having to deal with the rowdy noise of actually being on campus, but still a walkable distance. Many opportunities arise from having a place to study, the obvious is getting good grades, but also it can provide social interactions with the community in having study groups for students and having a specific place to go.
Iteration Iteration 1 Model 1 Model Initial and Process Sketches
Heaviness Model
Heaviness or lightness models and/or iteration Heaviness Heaviness or lightness or lightness models models models and/or and/or iteration iteration models models
Iteration 1 Model
Volume/Form and Hierarchy/Circulation Diagrams
A Space for STUDYING
Iteration Iteration 2 Model 2 Model
Heaviness or lightness Heaviness or lightness modelsHeaviness and/or iteration Heaviness or lightness or lightness models and/or iteration models models models models and/or and/or iteration iteration
My idea for my building is a place for study, given the site’s close proximity to the University of Illinois at Urbana Champaign. There are tons of students in the area, and I believe that having a dedicated space to study will impact the community greatly. The concept of my building captures the many different ways students can use a space to study, for example, having plenty of desks to sit, read, and do work, while having multiple open spaces to practice presentations. Since this is a place for only study, there are no distractions within the building to disrupt the studious environment in the building, as each space has it’s own dedicated use. A strength of the area is where the site is located. Being that it is in downtown Champaign, so it’s nearby campus without having to deal with the rowdy noise of actually being on campus, but still a walkable distance. Many opportunities arise from having a place to study, the obvious is getting good grades, but also it can provide social interactions with the community in having study groups for students and having a specific place to go.
models models Iteration 2 Model
Heaviness Model Final Iteration Final Iteration 3 Model 3 Model
Heaviness or lightness models and/or iteration models
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Iteration 1 Model
Section @ 1/16” Section = 1’ @ 1/16” = 1’
Heaviness or lightness models and/or iteration models Initial and Process Sketches
Axon=Model Photo Section @ 1/16” 1’
Final Iteration 3 Model Diagrams Volume/Form and Hierarchy/Circulation
Initial and Process Sketches
Axon Model Photo
Heaviness or lightness models and/or iteration models Heaviness Model
Interior Model Photo
Interior Model Photo
Interior Model Photo
Heaviness or lightness models and/or iteration Model photo models Model photo
(axon, exterior, or interior) (axon, exterior, or interior)
Iteration 1 Model Interior Model Photo
Volume/Form and Hierarchy/Circulation Diagrams
Model photo Heaviness or lightness (axon, exterior, or interior) models and/or iteration models Exterior Model Photo
Exterior Model Photo
20’ x 20’ Main Floor Plan @ 1/16” = 1’ 20’ x 20’ Main Floor Plan @ 1/16” = 1’
Model photo (axon, exterior, or interior) Iteration 2 Model
Exterior Model Photo
20’ x 20’ Main Floor Plan @ 1/16” = 1’
Heaviness or lightness models and/or iteration models
Exterior Model Photo Final Iteration 3 Model
20’ x 20’ Main FloorSection Plan @@ 1/16” = 1’ 1/16” = 1’
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TYLER BRIDGEMAN
ARCHITECTURE PORTFOLIO