Page 1


General Information -6about the project -8workshop Bang & Lee -10SEO Hyojung -26SONG Hojun -36-

playground in island 2014

Photography program -44Water Villages -47Lok Kawi Wildlife Park -51Presentation -57Local Excursion Mt. Kinabalu -58Field Day -64Screening -68Participants information -80-


playground in island 2014

Date 2014.12.4(Thur.)-7(Sun) Venue KYS media center, Sangri-la Resort etc.

playground in island 2014

Project director Nathalie Boseul SHIN Coordinator Marlinda Ghanie, HUH Daechan Artists Bang&Lee, SEO Hyojung, NOH Suntag, WON Seoungwon, SONG Hojun International project & promotion team SEO Juno, Junwoochi Coordinator HUH Daechan Organizer Total Museum Co-organizer Kolej Yayasan Sabah (KYS)

5


playground in island 2014

<Playground in island>started in 2010, Kota Kinabalu, Malaysia as pilot project. <Playground in island> is the 1st project to

introduce high-edge contemporary art and media art to Kota

Kinablu. Total Museum and Kolej Yayasan Sabah has organized

media art showcase, animation & experimental film screening, various workshops and artist presentations. <Playground in island 2014> is the last edition of pilot project; we organize

the round table for pre- paring of <playground in island> as

the international festival, looking for the local partnership and

program details. This yearâ&#x20AC;&#x2122; <Playground in island> is composed of media art workshops, photographersâ&#x20AC;&#x2122; outdoor project

(collabora- tion with local artists), s animation screening, siteinspection with director of magazine, project space.

7


playground in island 2014

08:00-09:00

12.04 (thur)

12.05 (Fri)

B/F

B/F meeting

12.06 (Sat)

12.07 (Sun) B/F meeting

09:00-10:00 10:00-11:00

Internal meeting With Korean & KYS team

11:00-12:00

12:00-13:00

Lunch@ Tanjungaru beach

Workshop with SEO @ KYS

Mt. Kinabalu

Internal Workshop in Island With Korean & KYS team

13:00-14:00 14:00-15:00 15:00-16:00 16:00-17:00 17:00-18:00 18:00-19:00 19:00-20:00

9

Workshop with SEO @ KYS

Workshop with Hojun @ KYS Photographers meeting @ Tanjung Aru Beach (Suntag, Seoungwon)

Workshop with Bang & Lee @ KYS

Worshop with Hojun @ KYS

Workshop with Bang & Lee @ KYS

Workshop with Bang & Lee @ KYS

City tour & Wrap up meeting


My Private Sunshine - Lighting Control Syste

Bang & Lee

About the artist Bang & Lee are Jayoung Bang and Yunjun Lee whose combines art, design and research. Their Bang & Lee are Jayoung Bang and Yunjun Lee, whose work combines art, design, and research. Often concerned with the theme of absurdity and irony, their installations involved assemblage, interactive light sculptures, tangible ceramic instruments, stage technology toward an immersive media, computer- generated montage, or video mosaics, and incorporate various historical references, fictions, and emerging notions of social media. Some of their latest projects engage in a variable screenplay, not only with interactive media in a theater or stage, but also within the virtual world, using hypertext to develop networking based events with emphasis on the particular interpretation of collaboration and

friendship. Their works have been shown at museums and festivals including Center for Art and Media Karlsruhe (Germany), The International Biennial of Contemporary Art of Seville (Spain), Watershed in Bristol (UK), Nam June Paik Art Center in Yongin (Korea), Insa Art Space, Seoul Media Biennale – Media City Seoul, Daegu Photo Biennale, Arko Art Center, Seoul Museum of Art, Art Center Nabi, Alternative Space LOOP, Total Museum of Contemporary Art in Seoul (Korea). http://twoonionrings.tumblr.com/

11

overview The workshop is based on the control of light. The illumination of architecture and interiors or the production of films and plays is possible. Light can be linked with other media such as sound, video and other mechanics, and used or designed as an independent artistic medium as a creative material. In this small and short-term workshop, the artist collective Bang & Lee will introduce some of their recent works related to the complex lighting installation and talk about their artistic use of light. In addition, they will illustrate the basics of digital lighting control, which is a technical programming approach associated with the aesthetic effect of different light sources.

-

Materials & Medium used : • Computers – OS X, Ubuntu installed • LED modules for a test, attachable stripe type • LED lamp product with connector, connecting cable, LED driver, dimming interface, booster, connector for booster, power cord, and etc. • DMX USB PRO • Soldering machines • Electrical tool kits e.g. Bosch and etc.


1st day

Introduction and lecture

1st day

Part 1. Brief introduction of the artist collective Bang & Lee

Introduction and lecture Part 2. Lecture on the art projects related to the light installation, stage design and performance

Bang & Lee spoke about the basics of new media installation in focus on their light installation, stage design, and settings for multi-media installation along with live performance.

Bang & Lee introduced to the participating students and gave a brief lecture about their activities and projects.

12

The collective presented images and videos related to their recent projects, which can be appeared as in the inter- section of new media and contemporary art.

13


1st day

Preparation for the workshop and learning the basics of lighting control

1st day

Part 1. Preparation for the workshop and following introduction on the device, tech, materials and medium

Preparation for the workshop and learning the basics of lighting control Part 2. Learning the basics of LED control and team up for the workshop

Bang & Lee introduced the basics of the lighting control system.

Bang & Lee explained to the participating students about the devices used for light installation, stage, sound and light control. It helped the students to understand how the technology could be adapted and applied for the light- ing control.

Participating students have an overview of LED control.

14

15


1st day

16

Preparation for the workshop and learning the basics of lighting control

1st day

Preparation for the workshop and learning the basics of lighting control

Part 2. Learning the basics of LED control and team up for the workshop

Part 2. Learning the basics of LED control and team up for the workshop

Participating students teamed up for a collaborative practice using a LED module.

Divided by three groups, each team started their own practice and learning how to solder and connect the mod- ule.

17


1st day

Preparation for the workshop and learning the basics of lighting control

1st day

Part 2. Learning the basics of LED control and team up for the workshop

HOMEWORK Develop an idea and bring sketches, drawings and diagrams.

Bang & Lee showed their drawing books as an example.

Each group tried to test a LED stripe and turned the light on.

18

19


2nd day

Presentation on the idea of each group

2nd day

Part 1. Presentation on each groupâ&#x20AC;&#x2122;s idea and share their own thought on light sculpture

Presentation on the idea of each group Part 2. Practice and work in process

http://playground2014.tumblr.com Opened a micro-blog, a Tumblr account to upload and share their drawings and idea development.

Each group tried to test a LED stripe and turned the light on.

20

21


2nd day

Making and showing off the final work

2nd day

Team 1. Umbrella light Team 1 has brought an umbrella and attached LED stripes on. Team 2. My sunglasses Team 2 has brought classical sunglasses and attached LED stripes on. Team 3. Turtle toy light Team 3 has brought a turtle shaped toy and attached LED stripes on.

Each LED attached object, which is connected each other and controlled by a computer. Run by a certain script prepared by Bang & Lee, the light is responsive and receives the data value. It can be interactive, interconnected and reacted by the music, sound and noise in real-time.

22

23

Making and showing off the final work


2nd day

Making and showing off the final work

2nd day

Making and showing off the final work

Final showcase, the participating students presented their own light project using the stage light provided by KYS.

24

25


Media Table for Batik Story

Hyojung SEO

About the artist Hyojung SEO, through interactive performance works which are an expansion of installation, is in search for various channels of communication between media and human, and seeks the possibility of media as the sixth sense that goes beyond our five senses. Her concerns are methods and processes of sensing through media, regarding those that are near and close, yet unperceived by us, such as small molecules which fill the space, memories that are left in space and object, and traces of motions. As she make everyday objects unfamiliar by combing them with the video and sound, audience can get the chance to see the ordinary life with a new view of perception. They understand and appreciate the unfamiliar situation based on their familiar reality. To make the object and space unfamiliar, she uses the media technologies like digital image recognition with camera, sound analysis with microphone and change detection with sensors. With adding virtual world to objects that exist in reality, she draws the audience into the work and change the way to face reality. She lays importance on the sharing of process, just as the nature of interactive works is to include the ‘experience’ itself as part of the whole. Thus, she creates opportunities to present her works in line with various workshops. Recent her work ‘museum of memories by object’

27

which borrow the format of museum was exhibited in Buenos- Aires(Argentina) and KitaKyushu(Japan) with different version. Local people who participated in the workshop collected and produced the contents of museum, and she changed the abandoned space in the community into museum. Audience could have the opportunity to see the ordinary place and object from a new perspective out of reality. By leading audience to participate in the process of making the work, she lays emphasis on the communion with audience. And audience intervenes with the work rather than appreciate passively. Besides her non-commissioned work, Hyojung Seo also makes interactive installations for major brand like Nike, Shu Uemura, SHISEIDO, Perriet Jouet, Peugueot and so on; she works at the Samsung Art and Design Institute. She also collaborates with many

choreographers and musicians for media performance. Hyojung Seo lives and works in Seoul. seo.hyo@gmail.com http://untitled5.com

overview 바틱은 왁스가 묻은 부분은 염색이 되지 않는 점을 이용해 제작하는 말레이시아의 섬유예술이다. 왁스를 천에 묻히는 방법에 는 직접 그리거나 틀을 만들어 도장을 찍는 등 다양한 방법이 있다. 말레이시아인들은 꽃과 잎을 이용해 아름다운 문양을 디자인한다. 다양한 문양에는 말레이시아의 전통이나 자연의 이야기가 숨겨져 있다. 워크샵 참가자들은


Media Table for Batik Story

1st day

visit batik factory

함께 바틱 공방을 방문 하여 제작 방법과 바틱 문양에 대한 이야기를 조사한다. 조사한 내용을 바탕으로 바틱의 문양 속에 숨겨진 이야기와 제작 방법 을 애니메이션으로 만들고, 실제 천이나 프린트 된 패턴에 RFID 태그를 장착하여 테이블에 놓으면 그 문양에 해당하는 영상이 프로젝션되도록 함께 미디어 테이블을 제작해 보는 워크샵이다.

-

Materials & Medium used : • Hardware : PC(Mac), beam projector, printer, speaker, RFID reader, RFID module, RFID card • Software : Adobe Photoshop, Adobe Premiere, MAX

First, they started melting Batik Wax in a wax pot and stretched the fabric on the table. After applying wax with tools, they drew leaves and flowers. We could see two different ways to draw batik design.

use Tjanting tools to create detail and fine line designs

28

29


1st day

visit batik factory

1st day

After finishing line drawing with batik wax, they carefully applied dye and paint with a brush allowing the color to fill in the area of resist.

use intricate metal stamps made of copper called Tjaps or Caps

how to make Tjaps

30

visit batik factory

31


1st day

group talk

1st day

animation with photoshop

use intricate metal stamps made of copper called Tjaps or Caps

After finishing line drawing with batik wax, they carefully applied dye and paint with a brush allowing the color to fill in the area of resist.

use Tjanting tools to create detail and fine line designs

32

33


2nd day

2nd day

a. add sound to movie Using Adobe Premiere, students added sound to movie they made.

Thought

1 At this time, students focused on making animation about how to make a batik design. It would be great to have more time to put their creativity on connecting pattern and stories.

b. programming with MAX MAX is a visual programming language for media. Using MAX, we could develop a program to figure out the identity of batik on the table and show the movie according to the ID of batik.

2 We expected we could get some sample materials from batik factory, but we couldn’t. If we could make small exhibition room with real material as we proposed, students could see more possibilities.

c. match movie and RFID card To make machine identify batik pattern, we used RFID card and reader. After printing the pattern of each batik, students put labels on RFID card. At this time, we used card which works in the 125kHz RF range. We can get data in 64-bit data stream [Header+ID+Data+Parity].

3 In class, I saw students teach and learn from each other. I’m looking forward to seeing that students keep teaching and learning after this workshop. Also, I left one of my RFID reader in school for students. I’d love to see that they keep developing and producing the data for their own batik story table until next year.

RFID card and reader

34

35


The Sound of KK About the artist Hojun Song is a cutting-edge, techobsessed Korean artist breaking boundaries with his passion for telling stories through technology. From building open-source satellites to constructing The Strongest Weapon in the World, the visionary leans on his engineering background to project mediations on society via his tactile installations. It’s clear that Song hopes to instill a sense of empowerment in the world, through the DIY nature and uplifting undertones in each of his works.

Preparation Rather than using a laptop to learn sound recording and editing skills, the workshop focuses on expanding the view of daily sounds. So the artist brought some recording gears and a computer and the participants used their cell phones as recording gears.

songhojun@gmail.com http://hhjjj.com/

Song Hojun

overview This is a sound design workshop. There are many ways we can create sound. Especially these days, we create sound using digital signal processing, i.e. using computers. In the workshop, rather than creating sounds directly from the computer, attendees captured sounds from daily objects, esp. objects that are related to KK. Various recording techniques were presented and interesting manipulating techniques like sample-based granular synthesis and convolution reverb filtering were also introduced. In the end, a simple dance loop sample was created using participants’ recorded samples.

37

Artist’s Gear 2 AKG C1000 condenser mic matched pair 1 Rode ntg2 shotgun condenser mic 1 Tascam DR-100MKII portable audio recorder 1 Apogee duet 1 Laptop Participants’ Gear 1 Cell phone Imagination KYS’s Gear 1 Yamaha Active Monitor Speaker 2 TRS to XLR cables 1 screen projector 1 wireless dynamic mic


1st day

2nd day

Listening samples and stories Total of 15 participants brought 107 recorded samples.

Soundscape Participants learned the sound from daily objects could become a part of music the notion of soundscape by watching trailers of Interstellar movie and watching materials created by sound designer Diego Stocco. Microphones Different types of microphones and their applications are presented. Mainly, dynamic mic, condenser mic, electret mic, and contact mics are explained along with their directional characteristics. Participants were able to tell the differences of the recorded sound samples after hearing them one by one. Recording Recording sound from a computer using audio interface (Apogee duet) and using portable recorder (Tascam DR-100MKII)

Homework As participants were acquainted with simple recording techniques, they need to have chances record samples with their imaginations. Participants were required to record 2 samples: a simple sound & a unique sound. The examples were shown as below: Simple: Record existing sound • fruit eating sound: • soup eating sound: • body sound • toilet sound / flushing ..... • shower sound • snoring sound • farting Unique: Imagine and setup your own prop. to record sound • Chair rubbing • Aluminium hitting • door • bed • button • rubbing shoes

were shown. And lastly, recording sound from a cell phone was introduced. Only one guideline for the recording was shown: Do not get over-peak when recording a sound from any device. To show the guideline, the sound of bending chair back at the theater was recorded with portable recorder and cell phone.

Participants described how they recorded their samples while the sample was being played. But they had hard time describing the method because it was improvised the way they never done before. And they did not shoot the video, so all the participants had to imagine what the sound was like when the sample was being played.

The list of recorded samples from the participants were attached as Appendix 1.

38

39


2nd day

Creating a beat from recorded samples

2nd day

Thought

To further expand the notion of soundescape, recorded samples were modified by audio filters and arranged in a timeline to create a loop of a beat.

1 The workshop was simple yet was able to learn from each other: sharing recording techniques and presenting possibilities of using daily sounds VS. how students perceive sound in KK and what are students’ daily objects in KK. 2 Easy to follow yet infinite possibilities: it’s all about what and how to record creative sound with participants’ imagination. 3 No video, just audio: since all the recordings do not have videos, it was hard to describe how the sound was recorded. But while describing recording method, all the other participants were able to imagine how the sound was recorded. So even for the future, no video recording will be necessary (other than archiving purpose maybe?) 4 2 hours per day, 2 days time was not enough: need more time to go through all the recorded samples from the participants’ homework. 5 More recording than editing: it’s more important to expand the view of sound recording than creating a music.

Free app called Audacity was used to manipulate the samples and to create a beat. Background hiss noise removal technique was explained as this technique is a must-do when recording a sample from outdoor using relatively cheap recorder - the cell phone. Then, samples from participants were laid out to create a beat using kick-like samples, snare-like samples, some melodic rubber band samples, and etc.

40

41


Appendix 1: List of Sound of KK Recorded Samples

Appendix 1: List of Sound of KK Recorded Samples

42

43


NOH Suntag & WON Seoungwon

About the artist NOH Suntag Born in 1971 in Seoul, South Korea, Noh is one of the most advanced and prominent photographers in South Korea. Working in both North and South Korea, his photography projects centers primarily on so- cial and political issues in contemporary Korean society such as the division of the Korean Peninsula. His projects are usually developed on an ongoing basis or over the course of several years such as his no- table series the StrAnge Ball (2004-2007) about the military presence of the US armed force in a small village in South Korea. Shoot in both black and white and color, Noh is known for his unique and uncon- ventional photography aesthetic which combines the documentary and the fictional. WON Seoungwon Hundreds of photographed images taken by artist herself transform into a fantastical image through her elaborate working with computer. The imaginary space with a story renders the contemporary individual’s life of yesterday, today, and tomorrow, and extends to the community life where that individual belongs to. In her work composed with the artist’s distinctive views based on a realistic logic and the

45

unfamiliarity by delicate imagination, the profound and heavy subject of human is revealed as a wit and visual amusement, as well as evoking an analogue feeling. Her work from an existing incident in reality delivers subtle emotions. And the image containing a story begins to infinitely expand onward like a three dimensional picture book which keeps unfolding new time and space page after page.

출처 : 아라리오


1st day

first meeting

2nd day

Lok Kawi Wildlife Park

숙소 - 동물원 동선

46

47


2nd day

48

Lok Kawi Wildlife Park

2nd day

49

Lok Kawi Wildlife Park


2nd day

Lok Kawi Wildlife Park

2nd day

Water Villages

숙소 - water village 동선

50

51


2nd day

52

Water Villages

2nd day

53

Water Villages


2nd day

54

Water Villages

2nd day

55

Water Villages


2nd day

56

Water Villages

3rd day

57

Presentation


Mt. Kinabalu

Mt. Kinabalu & Field Day

59


Mt. Kinabalu

60

Mt. Kinabalu

61


Mt. Kinabalu

62

Mt. Kinabalu

63


Field Day

64

Field Day

65


Field Day

66

Field Day

67


animation screening 2014.12.16

69


당신이 버린 개에 관한 이야기 / A Story about a Dog You Abandoned

작가(감독) : 이종혁, 김혜정 Lee Jong-hyuk, Kim Hye-jung 제작년도 : 2012/05 형식(기법) : Paper, Drawing, 2D Computer, Cut-Outs 러닝타임 : 0:05:30 파일포맷 : HD / 1:1.77(16:9)

자동차 한대가 외진 길에 강아지 한마리를 버리고 사라진다. 한 가족이 그 강아지를 버렸지만, 외로운 강아지는 그들이 돌아오기를 기다린다. A car drives away after dumping a dog on a country road. Though the family has abandoned him, the lonely dog keeps waiting for their return.

너 때문에 / Because of You

2012, digi-beta, color, 10’53”, 4:3(letter-box), stereo, 종이위에 그림/2D, 한국어대사, 키워드 : 어린이/가족 스탭 성혜진 SUNG Hye-jin 계원디자인예술대학교 애니메이션과 졸업 연출/스토리/촬영/캐릭터 디자인 : 성혜진 SUNG Hye-jin 제작 : 계원디자인예술대학교 Kaywon School of Art & Design 편집/애니메이션 : 성혜진/유 정 SUNG Hye-jin/YU Jung 작곡 : 오윤석 OH Yun-suk 믹싱 : 김영민/남택우 KIM Young-min/NAM Teak-woo 베를린한국영화제 단편상영회 (2013, 독일) 주러시아한국문화원 한국단편영화제 (2013, 러시아) 제15회 퓨처필름페스티벌 (2013, 이탈리아) 제8회 인디애니페스트 새벽비행상 (2012)

70

71

시우는 오빠인 진우가 좋다. 진우는 귀찮게 어딜 가도 달라붙는 동 생 시우가 귀찮기만 하다. 그러던 중 놀이터에서 놀던 진우는 얼떨 결에 시우를 500원에 팔게 되고, 막상 시우를 팔고 나니 후련할 것 같던 마음은 심란하기만 한데. Si-woo likes her brother, Jin-woo, but Jin-woo feels annoyed with her sister clings tight to him everywhere. Meanwhile, Jin-woo sells his sister for the very cheap price to his friend accidentally. He thinks it would fee much better than before, but it confused him more and more.


아침 식탁 / The Breakfast Table

2011, digi-beta, color, 7’55”, 컷아웃애니메이션, stereo, 720*480, 대사없음, 키워드 : 드라마 스탭 : 김채현 KIM Chae-hyun 계원디자인예술대학 애니메이션과 졸업 연출/스토리/촬영/캐릭터디자인/애니메이션 : 김채현 KIM Chae-hyun 제작 : 계원디자인예술대학 Kaywon School of Art and Design 편집 : 김채현/민혜진 KIM Chae-hyun/MIN Hye-jin 작곡/믹싱 : 오윤석 OH Yoon-seok

아이의 밥과 출근 준비에 아침 시간이 분주한 엄마. 잠이 덜 깬 아이는 식탁 앞에 앉아 꾸벅꾸벅 졸며 달콤한 꿈을 꾼다. 아이가 졸며 꿈꾸는 사이, 엄마는 출근을 하고 혼자 남은 아이는 외로이 밥을 먹는다. A mother is busy making her son’s breakfast and preparing to go to work in the morning. The child who doesn’t fully wake up is sitting on a chair nodding and having a sweet dream. The son is left alone when his mother goes out to work, and he lonely eats the breakfast.

도시

작가(감독) : 김영근, 김예영 Kim Young-geun, Kim Ye-young 제작년도 : 2010/12 형식(기법) : 2D Computer, 3D Computer 러닝타임 : 0:06:28 파일포맷 : HD / 1:1.77(16:9)

제27회 이란국제아동청소년영화제 (2013, 이란) 호주한국문화원 특별상영회 (2013, 호주) 제28회 로스앤젤리스아시안퍼시픽영화제 (2012, 미국) 제8회 트리키여성애니메이션영화제 (2012, 오스트리아) 플럭서스 2011 인터넷영화제 경쟁부문 (2011, 브라질) 제13회 부천국제학생애니메이션페스티벌 (2011) 제7회 인디애니페스트 학생경쟁부문 (2011) 제10회 미장센단편영화제 (2011) 제5회 국제대학생평화영화제 개막작 (2010)

72

73

사람들은 서로와 함께 도시를 구성하고 있다. 서울은 사람들로 가득하다. 사람들 사이의 벽과 구조물이 없는 도시를 상상해보면서 그 껍질로부터 자유로워지자. People get together to constitute a city. Seoul is a city full of people. Let’s imagine the city free from walls and frames between people. and relieved of its shell.


먼지아이

작가(감독) : 정유미 JUNG Yu-mi 제작년도 : 2009 형식(기법) : 2D Computer, Drawing 러닝타임 : 0:10:00 파일포맷 : Digibeta / 1:1.77(16:9)

74

추운 겨울날, 유진은 늦은 오후까지 그녀의 침대에 누워있다가 그녀 옆에서 먼지아이를 발견한다. 그녀는 먼지아이를 치워버리기로 결심한다. 그녀의 집 구석 구석을 청소할 때마다, 그녀는 먼지아이를 찾아내고 계속 그들을 치워버린다. In a cold winter, Yujin lying on her bed until late afternoon finds a little dust kid on her bed. Now she decides to clean up her house. While cleaning up every corner of her house, she finds more dust kids and gets rid of them.

사과를 먹기위한 방법

작가(감독) : 오수형 Erick Oh 제작년도 : 2011/09 형식(기법) : Drawing, 2D Computer 러닝타임 : 0:01:30 파일포맷 : HD / 1:1.66

75

여기 매우 먹음직스러운 사과가 있다. 당신은 이것을 어떻게 먹을텐가? Here is a very delicious looking red apple. How would you eat it?


쟈니 익스프레스

작가(감독) : 우경민 Woo Kyungmin 제작년도 : 2014/05 형식(기법) : 3D Computer 러닝타임 : 0:05:20 파일포맷 : HD / 1:1.77

76

우주 택배기사 쟈니는 우편물을 배달하기 위해 우주를 여행한다. 그의 우주선은 우편물을 배달하기 위해 매우 작은 행성에 도착한다. 그 우편물은 배율이 좋은 돋보기를 통해서야 간신히 확인이 될 정도로 작았다. 쟈니는 수령인을 찾기 위해 행성 곳곳 을 돌아다닌다. 하지만 그는 어디에서도 당사자를 찾을 수 없다. 쟈니가 알아차리지 못했던 사실은, 이 행성의 거주민들이 거의 볼 수 없을 정도로 정말 무지무지 엄청나게 작다는 것이었다. 쟈니는 수령인을 찾기 위해 행성을 어슬렁거리며 돌아다니면서 보라색 외계인 거주민들의 도시를 파괴하고 있다는 것을 알지 못한다. Johnny, a space delivery courier is traveling though space to deliver a package. His ship soon arrives on a very small planet where he needs to deliver the package. The package is so small, he has to look through a magnifying glass to see it. Johnny walks around the planet, looking for the recipient. However, he can’t find anyone or anything anywhere. What Johnny dosen’t realize is that this advanced alien civilization is actually super teeny tiny, nearly invisable because they are so small. Johnny is moseying around the planent looking for the recipiet not knowing he is destroying these teeny tiny purple aliens cities.

도깨비와 만두

작가(감독) : 정지환 Jung Ji-hwan 제작년도 : 2011/05 형식(기법) : 3D Computer 러닝타임 : 0:04:50 파일포맷 : HD / 1:1.77

77

옛날옛적에 아주 못생기고 거친 괴물이 살고 있었다. 그 괴물은 못생겼기 때문에 모두가 싫어했다. 어느날, 그 괴물은 먹을 것을 찾으러 작은 시골마을에 들렀고 그 곳에서 작은 소녀를 만났다. 그 괴물은 그 소녀를 먹으려했지만 어떤 사건이 발생했고, 그것이 그 괴물의 마음을 바꾸었다. Once upon a time, there was a ugly and violent monster. Because he was ugly, everybody disliked him. One day, the monster came to the small town to get some food and found a small girl. The monster tried to eat her, but something happened to him and changed him.


스노우 래빗 / The Snow Rabbit

작가(감독) : 이루비, 이현진 Lee Lu-bi, Lee Hyeon-jin 제작년도 : 2011/05 형식(기법) : 3D Computer 러닝타임 : 0:04:50 파일포맷 : HD / 1:1.77

78

하얀 겨울, 산속 외딴 집에 꼬마가 외로이 놀고 있다. 이를 몰래 지켜보는 흰 토끼는 꼬마에게 다가가 장난을 친다. 둘은 친구가 되어 놀지만 작은 양말 하나 때문에 싸우고 만다. 화가난 토끼는 꼬마의 눈사람을 부수고 숲으로 들어간다. 다음날, 꼬마의 집 창문 밖에는 새 눈사람이 만들어져 있었다.

tiny planet

감독 유성재 Yu Seong-jae 2013 4:09 3D

79

지구와 친구 별들은 일상적인 생활을 하는데, 그 모든 일들엔 우주적인 사건들이 얽혀있다. The earth and his planet friends are in ordinary life and every monent in their life involves universal events.


playground in island 2014 Project director Nathalie Boseul SHIN Coordinator Marlinda Ghanie. HUH Daechan Participants Artists Bang&Lee, SEO Hyojung, NOH Suntag, WON Seoungwon, SONG Hojun International project & promotion team SEO Juno, Junwoochi Coordinator HUH Daechan

INTERACTIVE MEDIA WORKSHOP ARTIST : SEO Hyojung Nik Kamal (Coordinator) Muhd. Johary@Joey (Coordinator) Haleza Kimin (Coordinator) Asmin Bin Yaco Huzaidie Bin Tian Mohd Afiq Afify Norafinah Binti Kasmo Anisah Adilina Siti Khairun Natasa

MEDIA ART WORKSHOP TITLE : MY PRIVATE SUNSHINE ARTIST : BANG & LEE Melvin Basintal (Coordinator) Nooraini Binti Abdullah (Coordinator) Fazira Binti Ramlee Nur Fazidah Binti Saidul Jovita Londa Verah Liguan Mad Rahmat Yusri Bin Theng Mohd Zariq Deeland Sanjay Sharul Alwie Leonardo Sailai Terrance Dominic

MEDIA ART WORKSHOP TITLE : THE SOUND OF KK ARTIST : SONG Hojun Roslia Dumis (Coordinator) Rosevia Francis (Coordinator) Kartika Julian (Coordinator) Carolyn Poulus Jianul Nurul Ezza Attira Caroline Edwin Valentine Bin Asong Zulkarnain Bin Abdul Ghani Ahmad Tajuddin Rahul Bin Abdul Hamal Gabriel Laidy Sahkilawati Binti Sabeh Nur Ismah Binti Laibin Afiq Adli Hisham Tariq Khaleef Hazman Mohammad Tauffiq Mohammad Mikhail Muhammad Safiyan Syakirah Binti Shafiee Shafiqah Jonigo Ayanie Binti Enam

PHOTOGRAPHY WORKSHOP ARTIST : NOH Suntag, WON Seungwon Ag. Ku. Nizam (Coordinator) Norhafize (Coordinator) Nurul Syuhada (Coordinator) Martin Ahiman Aizat Anwar Siti Sariyah Binti Ismail Mansur Daud Freddie Anthony Jacob Francis Chok Rustam B. Razali Nur Syahirah Bt A. Zailani


playground in island 2014  

3-7 December, 2014 Kota Kinabalu, Malaysia