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Hayden Sigal Portfolio

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HAYDEN SIGAL GAME DESIGNER CONTACT ME AT 1929 Beloit Ave, Ap 104 Los Angeles, CA 90025

Sigalhayden@gmail.com

OBJECTIVE

My goal is to find a job where I can fully utilize my passion for design with a group of driven and diverse teammates. I love my work and I want to find a place where I can continue to grow and learn and where I can share my knowledge with my coworkers. I excel in design and I excel in a team and I want a find a place where I can combine the two.

@HaydenSigal

WORK EXPERIENCE

Senior Gameplay Designer, Production Coordinator SKILLS SUMMARY

Unity Development C# Java Python Project Planning

Kung Fu Factory | Mar 2015 - July 2020 Developed 5 games from Concept to launch Worked closely with company leadership and publishing executives to ensure a consistent quality project Leadership role in design team on multiple projects Organized meetings and play-test sessions. Organized QA for every patch and update. Designed Characters, Expeditions, PVP tournaments, bosses and gacha events. Managed Live ops design team for multiple projects

Agile Organization AR Development (Vuforia and AR Kit)

GAMES LAUNCHED Card King Dragon Wars Editors Choice on Apple Store

Card Wars: Kingdoms Editors Choice on Apple Store

WWE Champions Editors Choice on Apple Store

Pacific Rim: Breach Wars LEGO Hidden Side Editor's choice on Apple Store

Product Support Manager Datex Data | Aug 2014 - Jan 2015 Handled QA for all projects and clients from beginning to launch Interfaced with clients directly for customer feedback Acted as a go-between for the engineering team and CEO EDUCATIONAL HISTORY

University of Colorado at Boulder Bachelors in Literature | Graduated 2015 Emphasis on Medieval Literature Also focused on postmodern and unconventional forms of storytelling

University of Southern California Interactive Entertainment | August 2020- Dec 2020

REFERENCES Available Upon Request

One Semester Limited Enrollment polished technical skills, focusing on Unity Development and C# Produced 8 week-long prototype projects and 4 larger scale games over the course of the semester


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Hayden Sigal Portfolio by Hayden Sigal - Issuu