Session 7 Whisper Moments
Woosh! Instructions: • Ask the group to stand in a circle. • The aim of the game is to pass the ‘woosh!’ around the circle. • The ‘woosh!’ can be intercepted or changed by any of the following moves.
Move
Expla natio n
Actio n
Woosh!
The woosh! moves a round the circle fro m o ne player to the next
Players turn to face the perso n o n their rig ht a nd raise their ha nds as they say ‘woosh!’
Splat!
This moves the woosh! in the other d irectio n of the circle
As the player turns a nd says ‘woosh!’, the other player ca n turn to them, raising their ha nds a nd cla ps whi le say ing ‘splat!’
Za p!
Two players switch places in the circle
After the woosh! has been passed to a nother player, they ca n raise their ha nds a nd point to a nother player whi le say ing ‘za p!’. Once they have been za pped they switch places by jum ping across the circle a nd say ing ‘b-doing, b-doing, b-doing…’
Ding-do ng!
Skips the next perso n
Once the woosh! has been passed to them, a player raises their ha nd a nd, pretend ing the next player’s head is a doo r bel l, gently presses o n their head as if it were a doo r bel l whi le say ing ‘Ding-do ng!’
Ta-da!
Everyo ne moves places
W hen the woosh! has been passed to them, the player places both ha nds out into the centre of the circle a nd motio ns as if they were o pening curtains whi le say ing ‘ta-da!’. Everyo ne switches places. The woosh! is then sta rted again by the leader
Mo bi l ise: Sessio n 7: - W hisper Mo ments
worksheet
7.1
Dia ry It is exciting to l isten to God each day as you pray! Write o r d raw in the spaces to reco rd what you hea r God say to you over the next week.
Mo nday
Tuesday
Wed nesday
Thursday
Friday
Saturday
Mo bi l ise: Sessio n 7: - W hisper Mo ments
worksheet
7.2