

Console and Handheld Gaming Software Market
Console and Handheld Gaming Software Market
Scope: Industry Analysis, Market Size, Growth,
Trends Till 2031
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Console and Handheld Gaming Software Market Size and Growth
The console and handheld gaming software market is experiencing significant growth, driven by increased consumer engagement and technological advancements. In 2023, the market size is valued at approximately $50 billion, with projections indicating continued expansion due to evolving gaming experiences and a rising global gamer demographic. Competitive dynamics are intensifying. Request Sample Report

Companies Covered (Covid 19 Impact Covered)
◍ Sony Interactive Entertainment LLC (USA)
◍ Activision Blizzard, Inc (USA)
◍ Electronic Arts, Inc (USA)
◍ Nintendo Co. Ltd (Japan)
◍ Microsoft Corporation (USA)
◍ Ubi Soft Entertainment S.A (France)
◍ Crystal Dynamics, Inc (USA)
◍ Giant Sparrow (USA)
◍ Kojima Productions Co., Ltd (Japan)
◍ Next Level Games Inc (Canada)
◍ Playground Games (UK)
◍ Respawn Entertainment, LLC (USA)
◍ Infinite Fall (USA)
◍ Bethesda Game Studios (USA)
◍ Guerrilla B.V (The Netherlands)
◍ Mercury Steam Entertainment (Spain)
The Console and Handheld Gaming Software Market features major players like Sony, Microsoft, and Nintendo, driving innovation with exclusive titles and partnerships. Companies such as Activision Blizzard and Electronic Arts enhance market growth through diverse genres and franchises. Notable revenues include:
- Sony: $9.3 billion (2021)
- Nintendo: $16 billion (2021)
- Activision Blizzard: $8.4 billion (2021)

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