Global Augmented Reality (AR) Glasses in B2C market cagr 7.9%

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Augmented Reality (AR) Glasses in B2C

Market

Augmented Reality (AR) Glasses in B2C Market

Scope: Industry Analysis, Market Size, Growth, Trends Till 2031

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Augmented Reality (AR) Glasses in B2C Market Size and Growth

Augmented Reality (AR) Glasses in the B2C market are experiencing significant growth due to their ability to enhance consumer experiences. The market is projected to reach a size of $16.8 billion by 2025, driven by increasing demand for AR glasses in gaming, entertainment, retail, and healthcare sectors. Key players include Microsoft, Google, and Sony.

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Companies Covered

(Covid 19 Impact Covered)

◍ Google

◍ Microsoft

◍ Daqri

◍ Magic Leap

◍ Vuzix

◍ RealWear

◍ Nreal

◍ Rokid

◍ Kopin

◍ Shadow Creator

◍ Espon

◍ ThirdEye

Google, Microsoft, Magic Leap, Vuzix, and other companies in the AR glasses B2C market offer innovative products that enhance user experience in various industries such as gaming, education, and entertainment. They drive growth by investing in R&D, partnerships, and marketing to increase market penetration. Sales revenue: Google - $166.5 billion, Microsoft - $125.8 billion, Vuzix - $55.1 million.

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Market Segmentation

By Application

Online

Offline

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By Product

Monocular AR Glasses

Binocular AR Glasses

Market Growth

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$ X Billion USD

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