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P

ROCKY FONG 2010~2016


Opportunity is open to those well prepared for it .


EDUCATION Highschool : Pui Ching Middle School , Macau China University : National Cheng Kung University, Tainan Taiwan Department of Industrial Design Master : Royal College of Art, London England Department of Service Design

PERSONAL INFORMATION Name : Fong Long Kei (Rocky Fong) Email: guiarocky@yahoo.com.hk longkei.fong@network.rca.ac.uk

DESIGN SKILL Service Design, Industrial Design

Language: Cantonese, Chinese, English, Japanese (basic)

Graphic Design, Animation

Phone: +886 07492 289605, +853 66456236

2D: Sketch, Photoshop, Illustrator, Indesign, AutoCad

Country of Citizenship: Macau, China UK Residence Permit (Unlimited to leave) Portuguese passport holder

3D: Solidwork, Keyshot, Cinema 4D, SketchUp Video and effect: Final Cut Pro, After effect, Cinema 4D, 3D MAX Web design: Dreamweaver, Flash (basic)


EXPERIENCE Freelancer Graphic and Video effect, Macau China Jan 2015 ~ June 2015 Graphic Designer Wroked for Conde Group, Macau China August 15 ~ December 25, 2014 London Design Festival 2013 Mind The Gap Exhibition, London September 15 ~ September 23, 2013 Video Effect For Ministry of Science and Technology, Tainan May 2013 "Mind The Gap" workshop with RCA (Royal College of Art), Tainan April 7 ~ April 12, 2013 Internship M-puls interior design, Macau China Summer July 2012 ~ Aug 2012 Page lay out design Worked for Pui Ching Volunteer Team Summer July 2012 Having participated in government's volunteer team for 8 years since 2005

INTEREST Photography Piano , music (Associated Board of the Royal Schools of Music "Grade 8") Sport Badminton, snooker, table tennis, basketball etc. Watching Movie, animation


SERVICE DESIGN

INDUSTRIAL

PRODUCT

BASIC

DESIGN

DESIGN

DESIGN

STAYING HEALTHY

SMOOTH

START!

BathMachine Combo-Sticks

What is YOUR COLOUR today?

It is the advanced course after basic design in sophomore.

Health Cadets Smooth Start

Take It Easy Diversified CAM

Royal College of Art term 1 project

Our main course in Junior. Learning persona & scieniro.

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Chalk - DART GAME Wood - FLYING FISH An entering domain of design, it is a basic training at first.

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GRATHIC

INTERIOR

2D & 3D

3D

DESIGN

DESIGN

ANIMATION

TECHNIQUE

APOSTLE速

Logo - Apostle

Intership in Macau

T-shirt design Grathic design in the resent four years including composing.

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Internship in summer holiday 2012, I learn a lot including autocad and sketchup.

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2D motion Graphic 3D - Safe Guard I learned AE by myself. It is because it is useful to my presentation skill.

F-15 eagle

Building up a lot of 3D models and rendering.

116 100 TABLE OF CONTENTS


SKETCH

WEBPAGE & FLASH

Website - Avengers learn basic programmes with flash and dreamweaver in order to doing some basic webpage.

Wood Chair Glass Swan It is the basic training in presentation technique.

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LONDON DESIGN FESTIVAL

CONTECT

KeyFrame - Tainan

Product Service System

I have participated in London Design Festival 2013. This is a programme for touriest with the culture of Tainan.

Learning how to use working model to do service design

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CONTECT

All Time My information of contecting

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Service Design


Service Design

Project alomost done in Royal College of Art course, To show my works in detail.

Idea 1

Idea 2

Service Design

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STAYING HEALTHY Learn how to stay healthy and help others around you do the same. To find out more, ask at the Practice’s reception.

BACKGROUND The multiculturally diverse and relatively poor borough of Tower Hamlets faces different challenges. Lack of knowledge and care about staying healthy leads to a high rate of diabetes and other lifestyle related difficulties. The health center is therefore looking for a new way of exchanging information with the community.

Blithehale Medical Centre

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Service Design

September 2014 ~ March 2015


We combinated all of the insights from our different research to make a big picture, e.g. stakerholder map, user journey map, interview etc. Eventually, we concluded them as our inital problem.

INITIAL PROBLEM

There is a lack of meaningful patient feedback in the blithehale medical centre. WIDER PROBLEM There is an increasing demand for healthcare as a result of a lack of knowledge in the community The practice has little means to deal with the root causes of the increase in people's demand September 2014 ~ March 2015

Service Design

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WIDER PROBLEM There is an increasing demand for healthcare as a result of a lack of knowledge in the community Break down into 4 parts

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Service Design

SOLUTION

People lack health knowledge

Transfers health knowledge to the community

The Practice already has limited resources

Needs only a small resource investment

The Resources cannot prevent demand

It offers preventative healthcare knowledge

Community connection isn’t strong enough

Kids are naturally connected

September 2014 ~ March 2015

By using teaching methods that spread healthcare knowledge into the community e.g. posters

There is an existing after school club already that requires little resources

By teaching them preventative healthcare knowledge, the demand on the practice is lessened

to friends and family and their interest in health links them to the surgery


Fe e

Fe e

db

db

ac

k

ac

k

Transforming Health message

Feedback

Feedback

Feedback

k ac Fe e

k

db

ac

k

ac

db

db

e Fe

e Fe

Health Cadets builds on the idea of the existing after school club. With the ultimate goal of keeping people healthier and reducing demand for care, it aims to be more strategic about what it teaches and how those learnings can be transferred back to the community. By teaching on local health issues with tools to make the learning outcomes of each lesson highly visible, the after school club can become an effective health promotion tool in the community

September 2014 ~ March 2015

Service Design

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TOOLBOX FOR CADETS Within the toolkit there is everything the practice needs to teach children: Posters for marketing, ID badges for kids, Achievement books and stickers, work folders, lesson plans and certificates.

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Service Design

September 2014 ~ March 2015


Own Webspace

Website

Curriculum

Handbook for setting up

Poster

ID Card + Lanyard

Modul Sticker

Website

PHYSICAL EVIDENCE

Receiving information

Doctor

Signing up, choosing curriculum

Merchandising Badges

Handbook for pre- ID Card + paring for the role Lanyard

Pass

ID Card + Lanyard

Folder

Learning Material

1. Modul Sticker

2.

New Pass

3.

Volunteers

Learning Material

Certificate

Graduation Ceremony

Receiving Toolkit

Receiving information

Signing up, choosing term and GP

Receiving information

Signing up, choosing term and GP

First Session

First meeting

Teaching

First year sessions

Volunteer ID Card + Lanyard

...

USER ACTION Kids

New ID Card + Lanyard

Exam

Graduation Ceremony Graduation Ceremony

Graduation Ceremony

Second Session

Exam

...

4th year Graduation Ceremony Graduation Ceremony

Teaching

LINE OF INTERACTION FRONTSTAGE

Providing target group specific information to kids, parents, volunteers and doctors

Providing target group specific information to kids, parents, volunteers and doctors

Highlighting benefits for all target groups

Producing the name stickers for the next health cades

LINE OF VISIBILITY BACKSTAGE

SERVICE BLUE PRINT Health Cadets uses children aged between 12 and 16 as a method of transferring knowledge of preventative healthcare into the community. This service blueprint shows how system works and the action of doctor, kids and volunteers in three years sesson.

September 2014 ~ March 2015

Service Design

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Stakeholder Map

Concept Poster

Round Robin - Idea generation

PROCESS After defining the oppourtunity, we generate our ideas via a large number of design methods and analyse each of them in detial.

Team Discussion - Dream State Brainstorm

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Service Design

September 2014 ~ March 2015


EXHIBITION AND PROTOTYPE

Exhibit at Royal College of Art Dawrin Building

September 2014 ~ March 2015

Service Design

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SMOOTH

START! The fastest way to get set-up in a new city

CHALLENGE Getting a house, setting up a bank account, finding a phone and wi-fi. It’s a huge headache when you come to a new city.

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Service Design

September 2014 ~ March 2015


STUDENT Bank Account

BANK

Information

UNIVERSITY Data

Data

Data

Data

INFORMATION FLOW We offer our services to universities that sign up with a one-off joining fee.

HOUSING

Address

MOBILE

Mobile Number

Their students are offered the opportunity to register with Smooth Start online when they receive confirmation of their place. If they choose to sign up, the university simply passes the student information to Smooth Start. Smooth Start gives this information directly to its partners: the accommodation company, the bank and the telephone provider, who set up temporary accommodation, a bank account, and a mobile phone for the student, depending on their needs. The service providers feed the students’ new bank account details, address and telephone number back to Smooth Start and welcome their new international customer to their service.

September 2014 ~ March 2015

Service Design

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VALUES

STUDENT By using Smooth Start, students, who have already established a relationship of trust with their university, will feel like their university is working together with them to give them the best possible experience of arriving in a new country.

$

UNIVERSITY By using Smooth Start, the universities will be able to provide a valuable and surprisingly easy experience for students, whilst reducing their workload at the beginning of the term.

$

PARTNER By partnering with Smooth Start, the banks, housing companies and phone network providers will have access to a sizeable and lucrative market share whilst also reducing their administrative burden in processing and checking documents. RBS High Street Ken branch gave us insight into the fact that banks don’t see the value in international students because they take a lot of staff time, have difficulties with communication and don’t always come prepared - a service like Smooth Start would reduce in-branch time and prepare the students better for their new start. Smooth Start can share these details back to the other service providers and the university. The university can now better keep their information up-to-date. By grouping all the university’s students together through Smooth Start, we’re also increasing our buying power, and getting the best deals for the students on these essential services.

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Service Design

September 2014 ~ March 2015


2D Motion Graphic This 2D motion graphic is made by me ( I am good at After-effect ), which aims to briefly introduce SMOOTH START and use animation as a tool to tell a story.

Youtube Link https://www.youtube.com/watch?v=R3gkHtqIUf0

September 2014 ~ March 2015

Service Design

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What is YOUR COLOUR today?

CHALLENGE This project with the Natural History Museum ask us to consider the way in which the museum develops and delivers its Late Night events and how these connect into audiences' experience. The topic of the lates in June 2016 will be "Colour and Vision".

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Service Design

September 2014 ~ March 2015

SOLUTION “What is your colour today?� is an activity that aims to use colour as a trigger for ice-breaker, also encouraging audiences sharing and learning about colour and vision.


Natrual History Museum Lates

KEY INSIGNTS Audiences

Take

>>>

“ In terms of their events, I want to meet people who are interested in the same kinds of things as I am. ”

Give

Give

>>>

Take

“ Go to the bar and meet people and scientist. Love that it’s just adults here. ”

EVENT INSIGHTS

INTERVIEW INSIGHTS

Interaction involves a give and take. In terms of all the paid events and free activities in Natural History Museum, audiences are always in the role of "Take" much more than "Give", they have little means to have a voice in Museum Lates.

The interview offered me to understand the opportunity of meeting other audiences and the thought of building connection with common factors.

September 2014 ~ March 2015

Service Design

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Give

Audiences Give

Audiences

Give

Audiences

Existence It shows the relationship of existing condition between audiences and Natural History Museum

Audiences Audiences

Sharing

Audiences

Feedback

Solution Audiences not only “give” to Museum, but also “give ” to other audiences. Audiences are willing to share their experience and thoughts in museum, which I learned from my research and other museums.

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Service Design

September 2014 ~ March 2015


"What is your colour today?"

JOURNEY START COLOUR & VISION

After security-check, you might see our information desk in the entrance. A noticeable slogan can be seen and colourful wristbands were given.

September 2014 ~ March 2015

Service Design

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What is your colour day? Please choose one to join us!

Encouraging audiences to think about the meaning of colour emotion and to be part of the Lates event that makes them contribute and discover something at the main hall as a natural starting point.

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Service Design

September 2014 ~ March 2015


What is YOUR COLOUR today?

"What is your colour today?"

Hintze Hall The main hall was divided into 6 colour areas. The colour of your wristband might imply you to walk through the same colour area. Not only providing common emotion and language of that area, but also attracting people immersing in the colourful atmosphere.

September 2014 ~ March 2015

Service Design

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What is YOUR COLOUR today?

Learning board (Colour & Emotion)

Drawing board

Feedback board

(Colour & Vision)

(Colour & Emotion)

Red Zone

Within red zone there are three parts audiences are able to share and learn in terms of Colour & Vision. Table for audiences sharing and drinking with chatting , three boards for people sharing with text. By providing different way of sharing, audiences will be naturally immerse in sharing atmosphere.

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Service Design

September 2014 ~ March 2015


Feedback board

Learning board

Drawing board

Contributing

Learning

Contributing & Learning

Give

Take

Take

Colour Emotion

Colour Emotion

A question was posted on the wall, an opportunity for audiences to think about colour emotion and to contribute their experience and thought through the text and drawing via speech-bubble shape post it. Audiences also can "Take" form other audiences' comment, it might be a trigger to chat with people who next to you.

After audiences “Give”, they will “Take” and learn what that colour(red) could mean. Natural History Museum would provide some key words of the meaning of the colour in terms of emotion and nature. Learning by thinking could reinforce those memories afterwards.

Give

Take

Colour & Vision A question was provided, more and more feedback were given. This part encourage audiences to draw that colour(red) stuff or organism appearing in their environment, connecting the colour and their vision. Other audiences are able to give a comment or a like to the drawing. It is kind of praise and "Give" and it encourages audiences to think about why those objects are red and to utilise the knowledge from the learning board.

September 2014 ~ March 2015

Service Design

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32

Industrial Design


Industrial Design

internal structure In Industrial Design, we need to more force on the researching, persona and scenairo. Based on this figures, we confirmed what is the requirement of our customers, then we do the idea sketch and improved our design constantly.

Industrial Design

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I NTRO‧ “Take It Easy” is a suitcase designed for wheelchair users. It solves the problems of inconvenient use and psychological pressure of wheelchair users with suitcases on the market, enabling wheelchair users to pack their luggage on their own, without assistances of other people.

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Industrial Design Industrial Design

September 2012 ~ June 2014~ September 2012

January 2013


USER

PRODUT

CONDITION

WHEELCHAIR USER

SUITCASE

5-7 DAYS TRIP

September 2012 ~ June 2014

Industrial Design

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PAST SCENARI

First of all, we want to understand how the wheelchair user operated the existing suitcase.

Target product: suitcase

HOME

AIRPORT

HOTEL

Put on the table

‧Put on the table with the handle(emtry suitcase, high table) ‧Need to rotate the suitcase to open it

Put on the floor

‧Lay down the suitcase, but hard to pull it (two hand) ‧Always get trouble in opening the zipper

Put on the table

‧Need helper, can’t do it by themselves ( 20 KG suitcase)

Pack the sutcase

‧Put many stuff in it ‧Can’t touch the inside of suitcase, it is too heavy ‧Can’t touch the bottom of suitcase, need to rotate the suitcase to operate

Put in / Take out stuff

‧Get trouble in opening the zipper (by themselves) ‧Can’t Rotate the suitcase (need to change the position)

Pack the sutcase

‧The foot can’t stretch because of the height ‧Because of the siutcase in front, the distance between hand and suitcase is too far to touch inside

Close the suitcase

‧It is too heavy for close the suitcase with one hand ‧Need to rotate the suitcase to open it

Close the suitcase

‧Can’t touch the cover of suticase (if have some angle, possible to close it )

Put on the floor

‧Need helper, can’t do it by themselves ( 20 KG suitcase)

Put on the floor

Then we find the opporitunity (design option) from the past scenario and analysis the figures.

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Industrial Design

September 2012 ~ June 2014


Mrs Lam told us what is the problem when she use existing suitcase.

INTERVIEW After our analyzing, We do a lot of interview with wheelchair users. From the interview, we noticed that wheelchair users met some problems with current suitcases while packing up their luggage. They couldn’t use the current suitcases without other people’s help, therefore they can barely travel by themselves.

FIELD EXPERIENCE We hate build castle in the air. Moreover, we even experienced an unusual travel on a wheelchair, then we find out that there are a lot of problem still need to be improved.

September 2012 ~ June 2014

Industrial Design

37


EXPERIENCE JOURNEY MAP In addition to the interveiw and field experience, we use Experience Journey Map as our tool to identify our main problem .

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Industrial Design

September 2012 ~ June 2014


PROBLEMs OF

For wheelchiair users

SUITCASE SWITCH

TAKE STUFF

1. Hard to find the zipper 2. No efficiency 3. Can't touch the cover of suitcase 4. Can't close the suitcase when it is full

Can't take stuff because of the height of the suticase

MOVING

1. Can't take stuff because of the height of the suticase 2. Can't take stuff from the corner of suitcase 3. Hard to take stuff form the standing suitcase

Even if bend the waist, still can't open by force

Even if put on the table, still hard to operate (one side only)

Can't touch the bottom of suitcase

Need to rotate the suitcase constantly to close the suitcase (zip up)

1. the suitcase was suddenly lay down 2. The occupied space is too large to put it beside the wheelchair

Hard to ONE HAND to zip up

Restriction of wheelchair, the foot would be gored by the table

September 2012 ~ June 2014

Industrial Design

39


CURRENT SUITCASE

CONCLUSION OF

PROBLEMs Generalize in two main dishes

" WEIGHT " A suitcase filled with luggage is too heavy for them to take down from the table. They need to asked for help. Moreover, if the suitcase filled wtih stuff, they certainly can not put on the table as well.

{

TWO MAIN DISHES focus on

T W O

ransform

hole

pportunity

" HEIGHT " Current suitcases should be lay flat while using. However, a wheelchair user can’t reach the suitcases for the limit of their hands. The suitcase should be placed on a small table by other people for them to pack up luggage.

WITHOUT ASSISTENCE OF PEOPLE 40

Industrial Design

September 2012 ~ June 2014


MORPHOLOGICAL CHARTS

SWITCH TAKE STUFF MOVING MORPHOLOGICAL CHARTS

MIND MAPPING

When we find out the main two problems, we decided to use some design method like Morphological Charts, Mind Mapping etc. After this processing, we caught out some idea and keep go on.

DESIGN METHOD

IDEA

EXCEL DESIGN MARKET RESEARCH

INSPIRATION MARKET RESEARCH

We do a lot of research of suitcase, compared with the material, price and the size. Then we make an excel file and make three forms to show what is the suitable material we choose. But in this step, it is just for reference because there are no suitcase for disable in the market right now.

September 2012 ~ June 2014

Industrial Design

41


SKETCH According to the two main problems, we have sketched a lot and discuessed to change the idea, we tried to solve the problems that makes the wheelchair users operated our suitcase as easy as the usualness. Finally, we have done the prototype based on the two main problems.

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Industrial Design

September 2012 ~ June 2014


Modern people like to enjoy lives through traveling, however, a normal activity like travel would be luxury to people using wheelchairs. They will meet barriers not only in the environment, but also their psychological conditions. They would feel bad when always asking other people for help since they don’t want to become a burden to them. From the basis of “ design for wheelchair traveling”, we searched for the touch point of design. We hope that through our design, wheelchair users can travel with carefree and satisfaction independently. Last but not the least, we’d like to expand our design to universal design. We hope our design can benefit not only the wheelchair users but also old people or people who move with difficulty. We believe that not only the environment, but also products should be accessible to everyone.

September 2012 ~ June 2014

Industrial Design

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3

MAIN FEATURES

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Industrial Design

September 2012 ~ June 2014


1

.

UPRIGHT LID DESIGN The innovative design of upright lid enables users to use the suitcase without moving it, solving the ergonomic problem of height and weight. Wheelchair users can easily use the suitcase by themselves with one hand beside the wheelchair.

This is the magnet for the reaching rope

The angle between the cover and the lower part is 120째, it is easy for them to one-hand-use.

AN G L E

120째 September 2012 ~ June 2014

Industrial Design

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2

Detacable Design for wheelchair user

.

DETAC H

ST RU CT UR E Special mechanism hidden in the internal combines the two parts into one suitcase for the convenience of moving and luggage checking.

DETACTABLE DESIGN

The switch design on the upper case can open the combination, but it can hardly move without applying a force for safety consideration and accident. Moreover, there is a touch-avoiding design for additional protection.

The whole design is a combination of two detachable cases. Users can pack up their luggage of commonly use on upper case for special condition without open the whole suitcase. The detachable design also benefits users with flexible size depending on their days of traveling.

Tie is the part of the protection of the mechanism.

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Industrial Design

September 2012 ~ June 2014


3

.

INNER

INNER BAGS PACKING The interior design of suitcase combines with inner bags, helping users distribute the weight of luggage and reach the object in the bottom. The design solves the height and weight limit problems of wheelchair users. The inner bags are designed with reaching rope connected to the lid of lower case, user can easily use with one hand.

There is a pocket on the inner bags that can storage reaching ropes.

IN NE R BA GS

Inner bags design is based on the using habits of our targeted user, female wheelchair users. Inner bags help users to distribute the luggage weight and assorting the luggage while packing.

REACHING ROPE

Reaching rope can be connected to the lid of lower cases, helping users to take out the inner bags. Color signs on the surface is aimed for assorting luggage. Reels on the reaching rope can storage the rope after use.

September 2012 ~ June 2014

Industrial Design

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NEW SCENARIO Take it easy

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Suitcase for Wheelchair users

STEP 1

STEP 2

STEP 3

{ BINDING BELT }

{ UNLOCK THE MECHANISM }

{ PACK UP THE UPPER CASE }

Easily open the binding belt outside the suitcase.

Unlock the combination of two cases with fool-proofing hidden lock.

Packing up the upper case on knees or on a table. The size is perfect for moving.

Industrial Design

September 2012 ~ June 2014


NEW SCENARIO Take it easy

STEP 4 { PACK UP THE LOWER CASE } Open the upright lid, and then take out the reaching rope and inner bags.

Suitcase for Wheelchair users

STEP 5

STEP 6

{ PACK UP INNER BAGS }

{ MOVING}

Pack up luggage with inner.Then connect the inner bags with reaching rope on the lower case.

Combine the upper and lower case and move the suitcase with a suitable height for wheelchair user. (They must used electronic wheelchair when they go travelling)

September 2012 ~ June 2014

Industrial Design

49


MO R E D E T A I L S

BUCKLE STRAP Buckle Strap is the design in the lower case for fixing the luggage. Wheelchair user can use this strap with only one hand.

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Industrial Design

September 2012 ~ June 2014

DROP-AVOIDING BAG Drop-avoiding bag is a design in the edge of lower case, preventing the object from falling into the bottom but hard to take. When the user can hardly bend down to take the falling object, they can pull the edge of the drop-avoiding bag that they can reach them.


WITHOUT ASSISTENCE OF PEOPLE Get free from our product

NOT ONLY

THEENVIRONMENT, BUT ALSO PRODUCTS SHOULD BE ACCESSIBLE TO

EVERYONE.

National Cheung Kung University Industrial Design

CONFIDENT CLASSIC

VIDEO ON YOUTUBE

Take It Easy Suitcase for wheelciar users

ELEGANT

https://www.youtube.com/watch?v=09XEPNfLE5I SCENAIRO + DROP-ADVODING BAG

September 2012 ~ June 2014

Industrial Design

51


INDUSTRIAL DESIGN

02

DIVERSIFIED CAM

Junior

CHOOSE OUR TOPIC In the market, there are few products which are considered to be used for single and plural users. When a product is used by over one user, how to communicate, how to trasfer the detailed message to next user. So, we have to discuess and find out an appropriate product this topic.

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Industrial IndustrialDesign Design

September 2013 September 2012 2012 ~ ~ January June 2014


C A M E R A Finally I choose digital camera

Helper

You

PRIMARY CONSIDERATION When you are alone, then you want to take a photo of yourself. You need help from others. If the helper is a beginner, it is hard to explain what you want. For instance, the angle of taking photo, proportion and the distance. General digital camera did not come up with good solution within this situation. So I decided to dig into this problem.

September 2012 ~ June 2014

Industrial Design

53


SEARCH & GENERALIZE ISSUES

PREFACE

First of all, I interview my target users and figure out the issues. It is because I am going to seek for the opportunities. before that, I need to generalize all of issues in different title in order to plan the next process.

PROBLEMS TO SINGLE-USER

PROBLEMS TO MULTI-USER (e.g. A hoped that B takes photo for A)

Not user-friendly to the beginner Can not find the button easily Do not know the signficcant of the button Possible to confuse to the front/back of the camera Do not know the multi-function button Always take a blurred photo due to unstablity with you hand Hard to distingish the difference after changing the value Hard to distingish various of jacks if not usually operate Can not watch theb preview screen when Autodyne Some function can not be used suddenly when batteries are low Too many different type of fucntions

B do not know how to take the camera A do not know how to describe the function to B: the angle of taking the photo, distance, proportion B do not know whether A satisfied the photo he took A do not know how to tell the perfect time of taking photo with B A do not know how to take the multi photo with different values B do not know A's instruction e.g.: A tell B to adjust the exposure but B can not find the button B press the unknown button, then do not knwo how to exit A probably do not know whether B have taken the photo or not e.g. far distance A do not know how to tell B take what photo A wants. e.g. many place

Print all the issues in a paper and cut it in a small pieces so as to generalize it. Lastly, give a title to different groups and print it out into a new paper.

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Industrial Design

September 2012 ~ June 2014


CLASSIFY ISSUES UNDER

8

TOPICS

Based on the issues, I classify issues under 8 topics, then invite my target users (7~8 friends) to help me. I explain my demand and brainstorming.

BRAIN STORMING 1. A do not know how to tell B what the photo style he wants 2. B do not know whether A satisfied the photo he took 3. User-friendly to the beginner 4. Camera can not be used easily by the mass difference of the body 5. User is not familiar with the function of the camera detailly 6. Problems with the bad interface design of the camera 7. Not enough hints when using the camera 8. others

If they have thought any idea, they would use sticky to paste on corresponding issue paper. According to those ideas, I try to look for the opportunities so that I can decide my "main course" and "side dishes".

September 2012 ~ June 2014

Industrial Design

55


CHAN

SEPARATING 56

CPE O

INT

SOLUTION

DIGITAL CAMERA

PREVIEW SCREEN

Main Trun

Industrial Design

September 2012 ~ June 2014

CAMERA LENS

From all of the issues, finally I decided my topic that is to separate the "Preview screen" and "Camera lens". It is because it is the most directly way to preview accuratly than communicate to the helper even if the helper is a beginner. if you can preview it, the photo would be what you want.


Based on the issue and situation, I set my target user as a student and write the persona. After that what I design need to suit my persona. It is a good training to restrict my design.

PERSONA Age: 18 Gender: female Profession: student Height: 170 cm Weight: 55 Nationity: Macau Residence: Macau, indepedent room Statue of physiology: good, no special sickness Interest: shopping, photography Choosing digital camera because it is light and easy to carry, she would not choose SLR camera done with complicated operating. Like to seek out and taste delicious food and like to take photos to share with her friends.

September 2012 ~ June 2014

Industrial Design

57


S

SCEN ARIO

Scenario 1 - (B help A take photo) Student - female 18 years old (we call A in this article) On saturday, A go out with B. They saw a beautiful sunset glow in the evening. A take out "diversified cam" and let B take photo for her. Firstly, A take a preview photo at a approximate angle she want, then the "cam" would record the coordinate (x,y,z axis). After that, A separate the camera lens to B and then A take the preview part. A observe through the preview screen that her position and angle whether she expects. B take camera lens slightly low, so the back screen of camera lens shows the position is a bit low than A's record and then the "pan up" indicative light would flash. When B take it higher, the back screen would show that "pan up" light disappear and the "centre original point" light would flash. It explained that B have been the correct position as A's record. Through the preview screen, A confirm whether there is any passer-by behind her and observe her position. So that A can take a photo according to her will.

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Industrial Design

September 2012 ~ June 2014

Scenario 2 - (autodyne) In order to enjoy the free evening, A go to coffee shop alone. Drink some milk tea and taste some delicious desserts. Today, A order a luxurious cake and going to take a photo but no one wanna help. So she want to "autodyne". She wants to prove that she have ever tasted this cake. A separate the "cam" and put the camera lens part in her left hand, preview screen in her right hand. (Typical autodyne) , A observe herself and the cake including in the photo through the preview screen. Confirm and press the button. So that it can be easier to antodyne.


DIVERSIFIED CAM Industrial Design

PERSPECTIVE

FRONT

BACK September 2012 ~ June 2014

Industrial Design

59


DESIGN GENERATION

Button Fleshlight Non-slip haddle

Rotation

Camera lens Haddle

INTRODUCTION In some situation, needing the other people to take a photo for you. It is not the first time that such things happen, but in fact, you can’t preview whether the angle, proportion and the distance are what you want.

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Industrial Design

September 2012 ~ June 2014

SOLUTION The way to solve problem is to separate the “preview screen” and “camera lens”. The advantage of this design is you can preview all the details by yourself accurately. Merely Requesting the helper oriented the camera lens to you.

CHOOSE COLOR In order to distinguish the "camera part" and "preview part". I use intimation of color, camera part is as drak red, preview part is as dark grey. The button is red becuase it is easier to distinguish and reduce the other button as much as possible. The goal is easier to the use when using the camera.

CAMERA


PREVIEW SCREEN

CAMERA LENS

Hoped to adopt touch screen, reduce the number of button because of reducing the confused cognition. Showing that simplify the operating interface.

The back of camera attachs small tripod. Because it is necessary when autodyning. It is hard to find a suitable-high table, so the elevation angle of camera lens can increase the flexible and usability.

You preview surrounding according to the preview screen

Preview screen

Camera lens

You

Helper takes the lens that oriented to you

Helper

TABLE Preview screen

Friend

Camera lens

Put the camera on the table and adjust the angle of elevation Helper takes the lens that oriented to you

You

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Industrial Design

61


M ODEL I used ABS as my primary material. As you can see, there is a "door" at the right part of the camera, it can be rotated and the purpose of it is to take out the camera lens and the battery.

DIGITAL CAMERA 62

Industrial Design

September 2012 ~ June 2014


PAN

SYSTEM

The way for user is to separate in two parts:

BEGINNER

ADVANCED

Helper is beginner, only demand the helper take the lens that orient to you but you need to adjust the details and your position. Overall, the photo may be appeared deviation.

Complex method is the "PAN SYSTEM" (upper picture). As you can see, when the circle is green that means your position is original point. Method: First, you take a photo under your expected angle, it is zeroing of XYZ axis of the camera. It means that your position is original point at present. When you give the camera to the helper, it probably appear deviation because of the height or wrong position.

Center

Pan left

Pan up

Why design a strip of red camera? It is because anticipated that helper use two heads to take the red camera so that increasing the stability. Furthermore, it is easier to control the orientation.

For instance, if the helper is shorter than you, so the position of camera will be lower than before. So the PAN SYSTEM would show "PAN UP" pattern in order to make the helper perceive that taking the camera a bit higher. When the camera come back to the original point, the SYSTEM will show "CENTER" pattern, you can notice that according to the scrren. After confirm it, it means you have dropped the deviation to the lowest.

ASSISTANCE September 2012 ~ June 2014

Industrial Design

63


03

INDUSTRIAL DESIGN HII-FI CHANGING

Junior

At the begining, we were told to take apart a exisitng product. It should include internal structure and multi-function.

DISMANTLEMENT EXISTING PRODUCT After I dicuessed with my partner for a long time, we have chosen "HIFI" as our reference product. So we bought a abandoned HIFI to dismantle in order to understand the structure of HIFI.

64

IndustrialDesign Design Industrial

September2012 2012~ ~June January September 20142013


PERSONA Age: 21 Gender: male Profession: student, architecture year 3 Height: 175 cm Weight: 66 Nationity: Macau Residence: TaiChung, indepedent room Statue of physiology: good, no special sickness, wearing glasses Interest: basketball, design related, team activity, photography, investigate science and technology Speciality: social interaction, photography Personality: humorous, friendly

SCENARIO According to the persona, expected that what your user will do when using your product in any situation.

IF .. THEN If you just want to charging then put the phone on charging board and turn on it If you want to listen music + use the phone then turn on the bluetooth and HiFi, take away the mobile phone If you out of battery when playing music then open the wireless charging If you having a call when playing music then stop the music or turn off the bluetooth .... .... .... .... .... ....

September 2012 ~ June 2014

Industrial Design

65


HIFI CHARGING CONCEPT OF DESIGN

FUNCTION

DESIGN

Remote control Bluetooth, WIFI Charging

Enjoy music Cool shape

+

Bluetooth

Wireless charging board

Bluetooth techonology make mobile phone as a remote control and not merely be used for single product. It can be accepted by many advices. for example: Iphone, Ipod.

Eliminated the need for inserting and pulling out the wire because it is easier to damage the plug. Furthermore, after combining the bluetooth function, wire can be abnegated.

bluetooth + Wireless Charging board

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Industrial Design

September 2012 ~ June 2014

Vinyl Player I take the shape of vinyl player as reference becuase my HIFI want to give people a vintage-trend feeling. Imitated the behavior of using vinyl player.It would make you feel more professional on the knowledge of music


Wireless Charging Remote Control

HiFi

CHARGING Play Music

Speaker

MODELING

Inside - bluetooth

CONCEPT This is a HiFi. For the purpose of design, I want to combine the bluetooth and the wire-charging board in the HIFI so that there are not trouble wires at your work place. Furthermore, I imitated the shape of vinyl player because it would make you feel more professional on the knowledge of music.

September 2012 ~ June 2014

Industrial Design

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IMPRESSION

in Junior, it is essential to deal with internal construction. Hard to improve the product from appearance. So it is quite a big challenge to me and it involved in part of technology. But in fact, I feel considerably happy because I have learnt how to cut in a problem, from dismantlement to interview. Concerned the demand of users and so on. Although this product is not perfect but it is definitely a good start for me in no doubt.

Using your phone to control the HIFI

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Industrial Design

September 2012 ~ June 2014


WIRELESS CHARGING

MUSIC SWITCH

Putting your products on the circle-wireless charging board. You can play the music form the mobile phone when it is charging.

This is the switch of the HIFI player. If you put the pole on the charging board, then the HIFI will be turn on.

FUNCTION

REMOTE CONTROL The remote control is a part of the HIFI, but you can still use your phone as a remote control. Separated it when you are charging your phone on the board.

September 2012 ~ June 2014

Industrial Design

69


We have participated in London Design Festival 2013, my group has built up a interactive programme which can detected the tourist's posture and capture it in our video.

Designers mix the style of picture book, watercolor brushes and other visual effects to create a digital scroll representing the urban image of Tainan.

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Industrial Design

September 2012 ~ June 2014


introduction The horizontal scroll captures the local culture, friendly and laid-back residents and the landscape of the ancient capital of Taiwan, Tainan. The viewer is an urban wanderer who can even jump from real world into the virtual urban daily life by the Kinect technology. S/he can follow her/himself and others to explore the illustrated city step by step. The background song, “Walk� by Tainan musician Ming-Yo Hsieh, particularly describes people walking through their daily life stories in Tainan.

September 2012 ~ June 2014

Industrial Design

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Industrial Design

September 2012 ~ June 2014


Walking in the Tainan’s high streets and back lanes, passing the pavilions, terraces, towers, through castles, temples and relicts, enjoying traditional snacks in night markets and corner stores, and meeting local friends, the work provides a world for viewer to experience the pretty and vivid culture and form cultural intimacy, and the sense of identity and belonging of Tainan. This work is sponsored by Taiwan’s Ministry of Culture for attending MTG exhibition.

September 2012 ~ June 2014

Industrial Design

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PRODUCT SERVICE SYSTEM MESSAGE BOARD

Product Life Cycle

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Industrial Design

September 2012 ~ June 2014


INTERVIEW - research question 1. What do people usually do when they are waiting for the train? 2. Why would people want to leave a message on message board? 3. What do people want to do in train station? 4. Generally, how long do you stay in Tainan Train Station?

What  do  you  feel  when  you  are   wai1ng?  

In  what  situa+on  you  will  be  more  willing  to   have  free  tea?  

10%

If I  know  what's   inside  

boring 40%  

waste of  2me  

33%

34% If  there  is  a  sign   saying  free  to   everyone  

40%

10%

nothing, it's   okay  

33%

I just  won't  have  it  

What  do  you  think  about  our  PSS?  

Do you  know  there  is  a  message  board  in   Tainan  Train  Sta6on?   0%  

14% Yes   No  

29%

It sounds  fun,  I  will   use  it   57%  

100%

WORKING MODEL

September 2012 ~ June 2014

Industrial Design

75


CULTURE PERSONA In order to understand what is the tea culture in Tainan. Mainly from the four points to go. Behavior Symbol Value Objects

PERSONA Of course, still need to do the persona for our product because it is important to understand what people will use our product. We need to tell a story to our customer.

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Industrial Design

September 2012 ~ June 2014


SERVICE BLUEPRINT MessageBoard

User needs / Requirement

Based on the research, we have done the message board service blueprint. Find out the BreakDown for the currently message board and redesign a new processing ( new service blueprint ).

1. They want to know messages that relate to themselves. 2. Some older people didn’t get used to touch screen. 3. They want a easy way to find the message board.

September 2012 ~ June 2014

Industrial Design

77


WORKING MODEL We pratcise how to do the service design by some tools, for instance, phhysical model, sequence model, artifact model etc.

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Industrial Design

September 2012 ~ June 2014


September 2012 ~ June 2014

Industrial Design

79


HOW TO WORK At the beginning, users would come into a touch screen. To solve the problems about how to store pins, pens and where to write, we give it a touch screen to record their stories. First you need to choose one kind of mood that your story owns. After typing your story, choose one kind of mood you would like to experience. Then you will see one cup falling down.The wheels will slide down the cups and make one stop in printing are.After the cup falling down to printing are, the machine starts to print the story which you choose to exchange on the paper cup. The cup would go down and be placed at the door. The last step is fulfilling the cup with the hot tea. Through the increasing temperature would story show up because of the heat discoloration ink. To increase fun, glass frame allow people to see inside how machine works.

Leaving your unique story about Tainan.

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Industrial Design

The story will be painted on paper cup.Then you’ll get the cup with somebody’s story.

September 2012 ~ June 2014

Enjoy the tea and the story.


INTERFACE THE PROCESSING

1.

4.

After you come into touch screen. First you need to choose one kind of mood that your story owns. There will be 7 icons - ‘happy’, ‘warm’, ‘sad’, ‘angry’, ‘missing’, ‘other’, and ‘I just want to see message’.

Then you can choose what kind of story you want to exchange. You can choose by location or by mood.

2.

5.

After you chose the category, second step is to choose the location where the story you want share happened.

After you chose the story, the system will automatically find a story that matches yours best, then print it out. The ink of machine is heat discoloration ink.

3.

6.

Then you can choose to draw or write down your message, or choose to type you message. Just slide right or left to change the mode. After you finish typing your story, just tap ‘Done!’ on the right top.

After the machine done printing, you will get a cup with hidden story. Until you fill it with hot tea, the hidden story will show up.

VIDEO https://www.youtube.com/watch?v=fbONwwXrVrs

September 2012 ~ June 2014

Industrial Design

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Product Design


Product Design

After finishing basic design, our main course is product design. In this part, the product we design must be "The shape is function" . We always pay close attention on how to design the shape useful and aesthetic.

Product Design

83


聯 • 筷 COMBO-STICKS IDEA THINKING I have already done the research and analysed the exsiting products. After that, according to the image map and SWOT, I draw many idea sketches to find the chance point.Our teacher would criticize my idea whether it works or not.

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Product Design

September 2011 ~ June 2012


01

PRODUCT DESIGN

Designed for elders

IDEA SKETCH Sketch various types of concept products for elders.

September 2011 ~ June 2012

Product Design

85


Using Prezi to present

Sense of sight

Sense of taste

1. Can not see what seasoning in cans 2. Distingish different type of cleaners 3. Can not adjust the light or dark environment rapidly 4. Regeneration, can not find glasses 5. Can not see the word of the button 6. Easy to hit the corner 7. It is dangerous to use knife 8.The color of environment or product can not complicated, may be make elderly feel illusion, easy to fall down

Sense of Auditory 1. May be can not hear the voice, e.g.boiling water 2. Forget to swtich off the tape

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Product Design

September 2011 ~ June 2012

1. Regeneration affect the sppetite 2. Leak the gas but do not notice 3. Scorch something but do not notice

Sense of touch 1. Decline the sensitivity with hot water 2. Hard to distingish whether the button is pressed

Sense of taste 1. Regeneration of the teeth affect the ability of chewing and sppetite 2. the weak teeth

Action 1. Hard to keep the kitchen clean by themselves 2. Hard to squatting 3. Can not take stuff in high position 4. Easy to fall down in wet floor 5. Wearing clothes, sit down or get up, it is hard to them 6. Hard to stoop 7. Memory become worse

Strength 1.Can not squeeze the toothpaste 2.Hard to turn on the tape 3.Easy to break the plates 4.Can not open the refrigerator 5.Can not move the large electrical machine, e.g.electric water pot


Kit

chen

Image map

SWOT Strengths:

Weaknesses:

Opportunities:

Threats:

Reduce waste Easy to clean Avoid complex operating

Power waste Expensive Operational difficulties

Adjustable Les ancillary products.

Automatic products

September 2011 ~ June 2012

Product Design

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FIRST CONCEPT In my theme, the important part is the way to combine the chopsticks.

In my first concept, I try to simulate the combination of puzzle in this design. But the construction is easier to be snapped. It is also dangeous to elders, so this method is not worked.

M DEL

Combo-sticks' model is not difficult. I used ABS as my main material.

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Product Design

September 2011 ~ June 2012


聯 • 筷

聯 • 筷

COMBO-STICKS

COMBO-STICKS

CONCEPT In this term, our topic is “Care aged”. Nowadays, we hope that elders could live a independent life and keep their self-esteem. I design this “Combo-Sticks”, the concept is very simple,that is combination with the chopsticks, not only easy to lose the single one, but also it is benefit for the elderly to find them when you are preparing the tableware.

This is a good way to combine because it is not easy to be snapped in this structure.

Cross-section :

這學期,我們組的題目是”為老人 而設計”,現今,我們希望長者有 能力自力更生,過獨立生活,而且 能保存自尊地堅強生活下去,所以 我們組都以此為前題下,進行一系 列之設計。

Cross-section :

In this term, our topic is “Care aged”. Nowadays, we hope that elderly could live a independent life and keep their self-esteem.

Separation

Separation 這個設計的概念十分簡單,各種不 在食用時之情況下,使筷子在以組 為單位,方便收拾與整合。把筷子 結合起來,不但不容易遺失單一隻 筷子,而且在清洗與準備餐具時, 亦有利於長者使用。

September 2011 ~ June 2012 Combination

So that I design this

Product Designthe concept is “Combo-Sticks”, very simple, combination with

89


Twis y s a

E VER.

ing

t-purify

Juicer

It is my first time to do the model with CNC because the shape of the juicer is difficult to hand made with PU.

1

FUNCTION Tis is the first idea -- separating the manual juicer into two parts, as you can see, you can turn around the upper part in order to make the four sticks sweep the flesh of fruit out of the lower part.

90

CNC

Product Design

September 2011 ~ June 2012

IMPROVE

FUNCTION

After doing the prototype, we discover that lower part is too shallow. You need to clean the juicer many times. Furthermore, it is not necessary to make holes on the cone.

Some function same as Version 1. We reinforce the depth of the lower part against the problem and then add a new tool to help to use.


02 Manual Juicer

PRODUCT DESIGN Appearance

Sohpomore

THEME

CHANCE POINT

It is a group project, 3 person in one group.Because of the theme, we search a lot of exsiting manual juicer, try to understand the construction of juicer and find out the problem that we want to solve.

Before we design the manual juicer, we do many experiments. Eventually, we discover that manual juicer is hard to clean the gap because flesh of fruit is easier to be clipped by the gap and adhere on the juicer.

VER.

2

FINAL VER.

IMPROVE

FUNCTION

Although we reinforce the depth of the lower part but it is not goodlooking. Overall, it is too large for user.

In final version, we improve the previous problem. We modified the bottom of the lower part from right angle to arc so that the lower part is not essential to design too deep. It is because the gap would not be squeezed by the flesh of the fruit.

September 2011 ~ June 2012

Product Design

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92

Graphic Design


Graphic Design

Something I have done in photoshop class, something I have worked for organization. However, The will is not to show what great skill I have, just share some ideas in here.Enjoy it.

Graphic Design

93


APOSTLE速

Concept Regard cruise as the title, the direction of design mainly combine the name (APOSTLE) and the implication of cruise. In the name, I use JESUS FISH as the repersentative of Christian, our cruise would be safe under the protection. Then, the tail of the fish represent the bow of the cruise (perspective), the logo with blue color and smooth curve show that it concerns about the nevigation.

94

Graphic Design

Jesus Fish This part represent the bow of the cruise ( perspective )

It is a sign of representative of Christian. In bible, there is a story - "Jesus Feeds the Five Thousand". Therefore, christian is likely to metaphor themselves as a fish which is safely and freely under the Jesus's take care.


Triple Folding DM

ONBOARD EXPERIENCE GIFT & SERVICES

APOSTLE 速

There's no better way to wish someone a great vacation than by having fantastic gifts sent right to their stateroom. Or treat yourself ! Welcome to click our website below to browse our great selection of onboard products and services.

PLANNING CRUISE

APOSTLE 速

SERVICE

CRUISE

How could such a large ship offer so much, yet feel so intimate and personal? Every vessel in our fleet is designed to give you plenty of room to yourself, with spacious decks, comfortably elegant public spaces and inviting balcony staterooms. Yet each also creates wonderful opportunities to socialize with a variety of sensational activities and entertainment to suit your mood.

ENJOY YOUR LIFE

POSSIBILITY

Cruise Ship Company Ltd

FRONT

Offers everything you could need for a relaxing, rejuvenating retreat, including a wide variety of freshly prepared cuisine .

BACK

LOGO and DM

Graphic Design

95


Design for my high school - Pui Ching Middle School, I design the T-shirt for the alumni association of high school in taiwan, my high school's main color is red and blue, so it is the major color I used. The idea is that I hope our students can work hard and achieve their goal in taiwan.

96

Graphic Design


This is the second one, the first one can not be produced becuase of the technology. this T-shirt has been produced 60 pieces of clothing.In this T-shirt, I was told to design a main logo on it due to the production.

Graphic Design

97


ONLINE MAGANiZE I did the online maganize for Pui Ching Middle School Volunteer Team. I did the composing and make use of some provided photos. The title is "Slave of internet". Until now, this maganize still be presented in that website. 澳門培正中學義工隊學生德育小組

http://issuu.com/pcvtt_2/docs/pcvtt_2

師生們

世代 尋找這 品 電子產 響力的 最具影 不可 缺

積極參

與活動

經過

一輪投

票後,

? 結果為

師生們

,工 具是 日 午 絡的 功能 3 月 23 要發 揮網 小組於 地方 向 因此本 園內 不同 少 的。 到了, 峰期 在校 世界 末日 間上 學高 留在 身 :「 如果 電子 產品 師生 們問 在白 板 把哪 一種 把答 案畫 應, 你會 選擇 者需 訪問 53 人回 邊?」被 共得 到 5 人和 活動 生 學 上, 是次 人、 小 學 生 37 中 括 包 人。 老師 11

尋找這世代最具影

響力的電子產品

13

Conclusion

超過一半的受訪者表 示會選擇智能電話留 在身邊。 電話的重要性甚至超 越了電腦,因為 智能電話的功能越來 越多,可算是一部行 動電腦,過去只 能用電腦上網、打機 、收發電郵,現在通 通透過電話可以

做到;

電話與網絡 (3G

服務 ) 結合發揮極大 的影響力; 而 Facebook、微 博、WwhatsAapp 等軟件廣受用者喜愛 。

12

電視

2% (1)

雪櫃

4% (2)

智能電話 14

57% (30)

電腦或平板電腦

26% (14)

電子玩具

6% (3)

MP4

4% (2)

相機

2% (1) 15

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Graphic Design

30

Pages


MAGANIZE Ver.2 This maganize is talking about the relationship between male and female . Until now, this maganize still be presented in that website.

MANNER

三十而盛?剩?

古語有云

:身體髮

膚受諸父

為甚麼我

母。

們要改變

自己的原

貌呢?

美呢?

到底現在

誰為美下

定義呢?

為甚麼我

們要損害

更何 況這 自己推進

種美 麗真

、承受不必

要的傷痛

的可 以維

不停整形

持一 輩子

呢?

嗎? 為何

的深淵當

要把

中?

瘦 = 美?

8

NEGATIVE

因為 一個 表示 不會 單單 ,大 部分 同學 與人 的相 在是 次訪 談中 為他 們認 為人 人下 判斷,因 。同 學在 人的 體形 對別 缺內 心交 流的 依賴 外表 而欠 們較 偏向 以整 識絕 不單 純只 ,他 響下 會主 流思 想影 樣重要! 瘦等 於美 的社 美與外在美同 調內在 ,他們強 體來看一個人 : 息如下 當中的重要訊

內在美

至今日 肥就是美,時 朝時代,女子 身上的 回想在中國唐 ,容不下我們 瘦為美的象徵 通被稱 我們的社會以 己的名字,通 的人會失去自 基本的 之間最 一點肉,肥胖 人與人 「肥仔」,連 會引致多種疾 作「肥妹」、 道肥胖 當然大家都知 為健康 尊重都欠奉。 所以亦有人因 影響, 康構成 磅的成 病,對個人健 重只有一百餘 一個體 但試問 能認同 原因而減肥。 的想法,你又 至一百磅以下 年女性說要減

BELAUTY

外在美

中佔有 不少女性心目 這個詞定必在 美,因 現今「減肥」 減肥為了追求 位,有人認為 肥」這 十分重要的地 地大家對「減 瘦的人,漸漸 心就充滿了罪 為大家都喜愛 吃一杯雪榚內 變。多 取量或 個字就聞者色 計算食物的攝 一整天就嚴格 都被慢 餘下的 惡感, 得的正常生活 了,連我們應 何東西 不吃任 慢改變了。

POSITIVE

瘦身文化

NAT U R A

整形 / 整

容文化

整形 / 整容 是近年火 醫學 整形 速興起的 社會潮流 主要 為燒 ,過去的 傷或 意外 回復原貌 毀容 的創 ,使其能 傷病 患者 過正常人 為了 自己 的生活。 能像 某某 今天不少 明星 的五 來容貌, 人 官或 臉型 可見現代 而改 變原 人對整形 大的轉變 / 整容的觀 。有人會 認為一些 念有著大 注射 bot 簡單的整 ox、割雙 形如在臉 眼皮等, 亦有人說 上 是一些見 人天生就 慣不怪的 追求美麗 形 / 整容 事; ,即使美 塑造的, 麗是透過 但得到別 值得的。 整 人口中的 一句讚賞 是

E

是次 大部 分受 訪者 較崇 尚自 便是 美, 然美,不 反而 他們 是像 某某 強調 個人 齊、 衣服 明星 的基 本護 乾淨 整理 理, 如頭 便可;亦 形 / 整容 髮整 有同 學接 來改 變外 受以 輕微 表, 但不 同學 從長 的整 能變 成第 遠的 兩性 二個 人。 關係 來看 外表 的改 部分 ,指 出刻 變是 不能 意為 別人 維持 持久 的外 表不 作出 的兩 性關 是用 來取 係, 因為 悅別 人的 應存在著 自己 ,人 與人 包容這兩 之間 的相 個字。 處理 當然 愛美 不是 罪, 當你 整形 更高 更直 後, 也許 的鼻,或 你會 得到 如鵝 蛋般 己的 樣子 一個 的漂 亮面 變得 不自 形, 但卻 然, 終日 走樣,最 使自 害怕 自己 後我 們應 的樣 子何 用問 自己 手於人而 時會 :為 何自 不是由自 己的 美麗 己決定呢 要假 ?

我們的同學認

我們的同 學接受整 形嗎? 還是更愛 自然美 ?

NEGATIV

http://issuu.com/pcvtt_2/docs/pcvtt-2

自己身體

T IC

我們不夠

COSME

是誰告訴

POSITIVE

自然美

受 訪者對「盛女愛作戰」倡議的交友理論、方法的看法

AT M O S

T HE RE

9

優勢;

中較有 會在人際交流

瘦可能

外表美、體態

人的人;

虛假、真誠待

性格率直、不

但同學更喜歡

12 位同學 一種鼓勵,但 外在美可能是 的定義 由此我們認為 的,而對內在美 義都是不一樣 真誠 待人 的人。 對外在美的定 格率 直、不 虛假、 還是好好修 則較 為一 致:性 造的美麗定義 人塑 求別 人格內涵呢? 同學們,你要追 、受人稱頌的 久不變 煉自己追求恆

嗎?

18

7

6

Pages Graphic Design

99


100

3D Technique


3D Technique

3D technique is a good way to show your concept prodcut truly. It is adventage for simulating the situation and helping to explain your idea.

3D Technique

101


Dragon

102

3D Technique

https://vimeo.com/97433331


F-15 Eagle

PRACTICE F-15

F-15 eagle model is made by solidwork. It is my sw homework and require to build a difficult model .It took me nearly 30 hours. After building, I use cinema 4D to render it because I can control all the details than using keyshot.it is the rendering in Cinema 4D, I also did the simple flying animation in order to practise. I use several lights and make the obvious shadow to show the contrast.

3D Technique

103


3D MODEL

I learned solidwork and keyshot by myself. So I found a lot of practices from internet. Since that, I always use solidwork as my testing tool after sketching.

104

3D Technique


DON"T WASTE YOUR TIME

3D Technique

105


106

Interior Design


Interior Design

In 7~8 months 2012, I enter a interior design company to do the fieldwork. I learned lots of techniques of interior design. I learned not only software in office, but also follow the director to the client's house to observe the environment. Furthermore, I am glad that I can broaden my visions in this summar holiday.

Interior Design

107


AUTOCAD Fortunately, the director is very nice, he taught me a lot and gave me a lot of time to practice. AutoCad is usually used in production and engineering, It is very lucky to have chance to learn this software because it can also help me a lot in the field of industrial design.

108

Interior Design


Different color represented in different layers Interior Design

109


SKETCH-UP

110

Interior Design


This software is esay to the beginner. it is a nice 3D software. According to this intership, now I can do the simple interior design based on the real unit. This picture designed for my uncle's new unit. My style is that trying to design a concise, clean space to the user. The main colors always are white, black, wood. I am glad to broaden my visions. Reconizing a lot of new materials that is different with industrial design. The director taught me a lot, give me majority of advices on design. So, it is a wonderful experience to me in this summar holiday.

Interior Design

111


112

Webpage & Flash


Webpage & Flash <style type="text/css"> .style1 { font-family: Arial, Helvetica, sans-serif; color: #0033FF; Concert about the technique of flash and dreamweaver, I only can do the simple stuff and type the basic programme ( or modify the existing programme), but I still try to build up some webpages and practising.

Webpage & Flash

113


Dreamweaver

114

Webpage & Flash

I used dreamweaver to do this webpage. The primary function is "Frame" . If you select the button in the upper frame, it just change the main frame. It is the basic structure I used.


FLASH

This project is done by flash in my high school. This flash book includes video and audio because the e-book showed some tricks to deal with problems in our daily life. I learned a lot of basic actionscripts on internet at that time.

Webpage & Flash

115


116

2D & 3D Animation


2D & 3D Animation

I used AfterEffect and Cinema 4D to do some video effect and 3D animation. I learned both of them by myself because it is benifit for doing my homework and I am very interested in 2D & 3D animation.

2D & 3D Animation

117


AFTER EFFECT & CINEMA 4D

2D Animation link: http://www.youtube.com/watch?v=1KfHpWzT0gs It is persented for Pui Ching volunteer team, it is my first time to integrate the 2D and 3D animation in one video.

0:43 118

2D & 3D Animation


3D Animation link: https://www.youtube.com/watch?v=xMRMttVzlhA Toy Design Project - RUN AND GUN, this idea was presented by an animation which I used 3D max to edit.

2:45 2D & 3D Animation

119


3D Animation link: http://www.youtube.com/watch?v=m7qZSUovPjU Practise for simple 3D animation with 3D models. I used mobile phone model as my practice target.

0:14 120

2D & 3D Animation


2D Motion Graphic link: https://www.youtube.com/watch?v=R3gkHtqIUf0 It is a Service Design project in Royal College of Art. 2D motion is a good way to present user journey and ideas.

1:55 2D & 3D Animation

121


122

Basic Design


Basic Design

As entering domain of design, we need to accept verious of design training. This part shows that what I have ever done in freshman. Mainly focus on aesthetic sense, acquainted material and patience.

Basic Design

123


01

DESIGN THEORY Concept Design

Multi-function design

Bracelet

In this project, we were told to design a product that should be a multi-function product. What I have design was a multi-function bracelet. as you can see the picture from the left side, it can be separated into two parts : elastic bracelet and USB.

124

Basic Design

September 2010 ~ June 2011


INTRODUCTION TO FUNCTION

Bracelet mode Using components to combine the bracelet if you do not want to bring the USB outside.

Elasticity

USB Nowadays, USB is portable. Regarding USB as a part of bracelet is benefit for user to bring it out.

Fit for different size wrists and it is convenient to wear.

Time / Screen / Light The surface of USB also is a screen. It shows time and inputted informations that you have set. furthermore, you can regards it as a flashlight when you stay in a dark place.

September 2010 ~ June 2011

Basic Design

125


02

BASIC DESIGN Experience material Theme : In this project, we need to carve four chalks to represent out chose theme---â&#x20AC;&#x153;Darts Gameâ&#x20AC;?

Carving chalk Freshman

Training & Advance

In my work, two of chalks was carved into the dart shape and the other two was carved into smoke shape. Imaging that two darts are thrown to the dartboard.

CHALK

Spiral continuous

Air Flow Patience Training 126

Basic Design

September 2010 ~ June 2011


Patience Training

Experience ‧‧ After finishing this project, I have learnt how to deal with a new material and adjust my mind.

Acquisition ‧‧ It is a good opportunity to train your patience and experience the material at all.

DART

Chalks are fragile. It needs patience to achieve the task since we always need to start over because the chalks were broken.

September 2010 ~ June 2011

Basic Design

127


Camphor Wood

FLYING FISH

Letter Opener

CONCEPT Because of the theme, I choose "flying fish" as my topic. Mix the tail of flying fish with the blade of letter opener. the purpose is to reinforce the aesthetic shape and make user can intuitive used

128 128

Basic Design Basic Design

September 20112011 ~ January September 2010 ~ June

2011


03

BASIC DESIGN Communicate with wood

Wood letter opener

Freshman

Theme : It is my first time to experience this material wood. Learning how to handle it and working on it. We were told to design a good-looking wood letter opener. The goal in this project is training our aesthetic feeling and we need to make a 3D shape.

除非另有指定: 否則尺寸是以毫米為單位 表面加工: 公差: 線性: 角度: 姓名 繪製者 檢查者 核准者

去除毛邊 與銳角

加工處理:

簽名

日期

不要縮放工程圖

修訂版

標題:

September 2010 ~ June 2011

Basic Design

129


BASIC DESIGN 3D Exploded Training

130

Basic Design

September 2010 ~ June 2011

04 3D Exploded Freshman


Meticulous Break Through Your Mind

Theme :

We need to find a un-used product including 20 up components. Separate the parts and change it into power form.

Concept : Finally, I choose "Play Station Controller" . Separated the main parts up and down, then the buttons spill over. In constructional part , using acrylic sticks to support all the elements because I want to show the suspended feel.

Re-Build

September 2010 ~ June 2011

Basic Design

131


132

Sketch


Sketch

Drawing skill is essential to industrial design. Learning threepoint perspective, how to draw a shadow correctly, how to use marker to express the product and so on. Require to sketch meticulously, we need to use different type of tools to assist our work. For instance, marker, color pencil, chalks, burin and tape.

Sketch

133


WOOD CHAIR

Restriction : 3 point perspective is the basic requirement. Then, we are learning how to draw shadow correctly following the position of the light. Moreover, we try to use marker to sketch wood texture.

Presentation techniques sketch Tools : 134

Sketch

Markers, color pencils, chalks, advertising paint


Restriction : 3 point perspective, shadow correctly, wood texture are also necessary. Furthermore, we need to sketch more complicated chair which is more difficult to do the shading.

Tools :

Markers, color pencils, chalks, advertising paint, burin, tape

Presentation techniques sketch

Sketch

135


Restriction : Commanded to use pastel paper and then chose a elecric equipment to sketch.

Tools :

136

Sketch

Markers, color pencils, chalks

VACUUM

Presentation techniques sketch


Restriction : Prastised metal texture, use grey scale marker as the main tool.

Tools : Markers, color pencils, chalks, advertising paint

CAMERA

Presentation techniques sketch

Sketch

137


Tools : Markers, color pencils, chalks, advertising paint

Restriction : In this sketch, we need to sketch many jewelries in a mobile phone because the goal is to draw shine of jewelries realistically.

Presentation techniques sketch

138

Sketch


Restriction : Prastising glass texture, so I choose the theme which is "swan".

Tools : Markers, color pencils, chalks, advertising paint, burin, tape

GLASS SWAN

Presentation techniques sketch Sketch

139


CONTECT Email: guiarocky@yahoo.com.hk guiarocky@gmail.com

140


Phone:

Macau: +853 66456236 Taiwan: +886 0912459663 Facebook: guiarocky@yahoo.com.hk

The Portfolio of Rocky Fong

Copyright @ 2013 by Rocky Fong. All Right Reserved

141


Phone:

Macau: +853 66456236 Taiwan: +886 0912459663 England: +886 07492 289605

Email:

longkei.fong@network.rca.ac.uk guiarocky@yahoo.com.hk guiarocky@gmail.com

Portfolio RCA Term 1  

Service Design and Industrial Design based Portfolio

Portfolio RCA Term 1  

Service Design and Industrial Design based Portfolio

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