Pablo Isaac Jaramillo Pazmino | Computational Design Portfolio [2019-2022]
Computational Design Projects 04
Model Explorations
42
Augmented Reality
106
Ecosystem + Environment
148
Space Architecture
Pablo Isaac Jaramillo Pazmino Quito, Ecuador +593(0)983566284 pablojaramillop@gmail.com
MODEL EXPLORATIONS
Location
Quito - Ecuador
Project Type
Product Design
Group
Pablo Jaramillo
Technique
Computational Design - 6
3D Printing
3D-Printed Lamp Design This exploration shows how 3D printing and architecture can be translated into product design. The following Section is under process and contemplates the design and production of two 3D printed lamps.
Computational Design - 7
Location Project Type Group Tutor
Computational Academic - 110Design - 18
London, United Kingdom Academic Project | 2019 Pablo Jaramillo, Jiaxiang Luo Igor Pantic, Alvaro Lopez
Acrylic Explorations This work presents various explorations with acrylic and PVC to form compositions that can mutate into architectural elements. The different compositions vary in shape, adapting to the limitations of the material. Finally, we chose acrylic rods to simulate the growth of anemone, obtaining different elements.
Computational Design- -111 19 Academic
Weaved PVC 1mm
PVC Strip 1mm
Twist on edge
Add bend to twist
Union of bend and twist
Computational Academic - 112 Design - 20
Bend edges
Connections at edges
Bend - twist component
Component union
Computational Design- -113 21 Academic
Empty Space
Point Population
Connecting Points
Geometry Addition
Connections Purged
Inter-Connections with Circle Geometry
Computational Academic - 114 Design - 22
Use of acrylic sticks
Acrylic sticks are extremely flexible
Form of sticks
Create holes around geometry
Connection with geometry
Geometry has different scales
Computational Design- -115 23 Academic
Base and sub-base
Sub-base removed
Addition of circles
Addition of sticks
Final circles on top
Final Result
Computational Academic - 116 Design - 24
Computational Design- -117 25 Academic
FINAL RESULT Final Process
Small circles support more pressure
Nesting appeareance Larger circles bend due to stick pressure
Bended Sticks
Computational Academic - 118 Design - 26
Flexible Geometry
Flexible joins
Circle holes as connectors
Computational Academic Design- -119 27
Single Interconnections Complexity Points on Base Connections
Academic - 120Design - 28 Computational
Single Interconnections
Single Interconnections + Sub Structure
Academic Computational Design--121 29
Rods already bended
Computational Academic - 122 Design - 30
S connectors as first support
Connection among bended sections
Computational Academic Design- -123 31
Location
London, United Kingdom
Project Type Group Tutor
Academic - 100Design - 32 Computational
Academic Project | 2019
Pablo Jaramillo, Anongnad Srisurayotin, Prapatson Lertluechachai Jakub Klaska, Martin Gsandtner
UNI Through form finding processes using components modeled in Maya, we developed the design of urban furniture and finally pavilions based on the abstraction of the sea urchin. Animal that protects its soft interior with thorns in its shell.
Academic Computational Design- -101 33
Array of components
Academic - 102Design - 34 Computational
Component aggregation process
Academic Computational Design- -103 35
Component From fFinding Process
Academic - 104Design - 36 Computational
Urban furniture
Academic Computational Design--105 37
First Pavilion - Pointed shape
Academic - 106Design - 38 Computational
Second Pavilion - Star like composition
Academic Computational Design--107 39
Final Pavilion, presents the main concept of the project
Academic - 108Design - 40 Computational
The pavilion could be constructed with 3D printing mixture of TPU and PLA plastics, creating an accurate texture
Academic Computational Design- -109 41
Academic - 126
AUGMENTED REALITY
the aggregation works through voxels and meshes within them. Through a point cloud, the voxels that are within a form created by the student, are selected and the aggregation is activated in real time
Academic - 127
Location Project Type B-Pro Workshop Tutors WebSite Studetn Results Video
Academic - 124 Design - 44 Computational
London, United Kingdom Introductory Workshop - Bartlett UCL | 2020 Bpro Workshop 11 Pablo Jaramillo Pazmino, Mario Serrano Puche https://pablo-jaramillo.webflow.io/workshop-bartlett https://vimeo.com/473678220
Augmeted Isolation This workshop explores digital tools as the means to make the most out of quarantine. The goal is to generate and visualize interventions within interior living spaces. Augmented-reality and 3D scanning technologies have become essential in the empowering of individuals to document, understand, and transform the spaces they inhabit. In the past years, these tools have become increasingly more accessible. A recent augmented-reality exhibition created by Sebastian Errazuriz, allows collectors to visualize artwork in their homes. Technologies such as Fologram allow for this kind of interaction to be accessible to anyone with a smartphone. On the other hand, architects have been using AR to explore how construction can be accessible to everyone. Throughout various of her projects, Soomeen Hahm proposes the aggregation of smaller conventional elements to create intricate geometric structures. Students will use 3D scanning and AR technologies to document their living spaces and then develop interventions within them through the aggregation of smaller components. They will develop a feedback loop between Grasshopper and Fologram in order to do so. A grasshopper script for the aggregation of components designed by students will respond to geometries that are drawn on the room through Fologram. The students can then visualize how the components are aggregated in the room, and change aggregation parameters in real-time. The resulting aggregations will then be cataloged and evaluated through structural simulations in Unity3D. Ultimately the exercise will test the design of smaller components by evaluating their capacity to be assembled into structures and respond to different interior conditions.
Academic Computational Design- 125 - 45
Computational Academic - 126 Design - 46
the aggregation works through voxels and meshes within them. Through a point cloud, the voxels that are within a form created by the student, are selected and the aggregation is activated in real time
Computational Academic Design- -127 47
The aggregation can be modified in real time by reshapping the initial shape. After this, the point cloud is updated and the script starts the new aggregation without loosing the previous composition.
Computational Academic - 128 Design - 48
The use of Augmented Reality and 3D Scannin of the room selected, allow the student to create a virtual environment inside their living spaces. This as a method to overcome isolation in an architectural way.
Computational Design - 49 Academic - 129
Selected Student Results
Combinatorial Assemblage_Ghanem Younes
Computational Academic - 130 Design - 50
Selected Student Results
Pipe Maze - Jiaqi Wang
Computational Design - 51 Academic - 131
Selected Student Results
Ostal_Panagiotis Kalaitzidis
Academic - 132Design - 52 Computational
Selected Student Results
Quarantine Life Intronspection - ZhengXian Zhang
Academic Computational Design--133 53
Location Project Type
Computational Design - 54
Hong Kong - China | Developed online Spain-Ecuador Academic Project - IAAC | 2021
Group
Pablo Jaramillo, Irene Martin Luque
Tutor
Rodrigo Aguirre & Hesham Shawqy
Self-Generated AR 3D-Printed Structures This research aims to analyse the implications of generating processes within nature and cells’ structure to mimic them inside additive structures in damaged buildings. Taking inspiration from self-healing process of bone repair, the main goal of the study is to translate this processes into computational algorithms, generating a system that can be implemented within any given geometry. An automated system that can, therefore, work within buildings with high-structural damage and limited, human access.
Computational Design - 55
Computational Design - 56
As part of a systemized workflow that would prevent human presence inside these buildings, damaged zones will be first identify by drones. These areas would be then analysed through Augmented Reality (AR)—also remotelyoperated for safety, to be later on connected through a mesh-welding automated process and 3D-printed in situ.
Computational Design - 57
Fissure repair after an artificial external injury in Common Bean (Phaseolus vulgaris). (A) Early phase of self-repair, parenchyma cells expand into the artificial injury. (B) Late phase of self-repair, the lesion is entirely sealed by a callus of newly formed thickened (often lignified) repair tissue.
Computational Design - 58
1
2
#1 LifeAct-expressing HT-1080 cells (green) in a Collagen Type I #2 Behaviour simulation with Culebra for Grasshopper Healing process Behavioural Parameters
Computational Design - 59
Computational Design - 60
Computational Design - 61
Initial Surface from space to be secure
Boundaries from existing geometry and supports selection
Vault Structure as provisionary structure for slab and shelter
Computational Design - 62
Computational Design - 63
Cloud of points from AR - zone selection
Connection from points as path for mesh addition
Final Mesh for Structure Implementation
Computational Design - 64
Computational Design - 65
Initial Surface from space to be secure
Boundaries from existing geometry and supports selection
Final Mesh from Form Finding
Computational Design - 66
Computational Design - 67
Location Project Type Level of Project
Academic - 6
London, United Kingdom Academic Project | 2020 Master Thesis Project, 2020 - Research Cluster 9
Group
Pablo Jaramillo, Ziqi Song, Xi He
Tutors
Igor Pantic, Alvaro Lopez
ReBent The purpose of our cluster research is to explore the role of Augmented Reality in modern architectural design and assembly. Design languages and generation algorithms are created based on the different material potentials demonstrated by material experiments, which also conforms to the materialism in architectural design. Based on the practice of the initial research, the reBENT comprehensive project further explores an interactive relationship between AR technology and the design process. The project chooses highly resilient and cheap PVC pipe as the base research material, and uses the active bending property as the medium for interaction with AR. It proposes a fast and affordable system for creating complex concrete structures, by weaving a series of bent PVC pipes and rebars, which are used as a formwork for spray-on Glass Reinforced Concrete (GRC). The project establishes architectural sliders, ranging from prototypes to architectural elements and habitable structures. In addition, an Augmented Reality app for Hololens is developed in order to guide the construction process and customisation. As a communication tool between customers and designers, the AR App can also become a medium for mature human-computer interaction experience, covering resource sharing and discussions in the early stage, project selection and optimization in the middle stage, and assembly guidance in the later stage.
Academic - 7
The Simulation shows the possibility of casting concrete onto the PVC Pipes. The following interaction show the digital result of this experiment
Material Simulated: PVC Tubes - 20mm PVC Resistance: Flexibility:
Computational Academic - 8 Design - 70
After the digitial exploration we tested the possibility of spraying concrete onto the PVC Pipes. We needed to spray them with glue first to add adherence. After the glue aggregation, the concrete could adhere to the PVC Pipes
Material Tested: PVC Pipes - 20mm PVC Round Conduit Heavy Gauge White Resistance: Flexibility:
Computational Design - -71 Academic 9
Support Design
PVC Pipe Structure
Structure Assembled
Spraying Concrete
Final Result
We connect both Rebars and PVC Pipes to create complex forms of column
Computational Academic - 10 Design - 72
ns, structurally capable to support loads without deforming its composition.
Computational Academic Design - 73 11
Component Design
Structure Assembled
Spraying Concrete
Final Result
From the perspective of architectural elements, we examine the possibility of step to form the components. We incor
Computational Academic - 12 Design - 74
f linear and loop geometry to form components. Concrete spraying is the last rporate Rebars as an additional material.
Computational Design - 13 75 Academic
Bending Active
The form finding process starts with the flexibility test of various types of PVC resistance and malleability. We constructed a sim
Computational Academic - 14 Design - 76
C Pipes. We selected “20mm PVC Round Conduit Heavy Gauge White” due its mple model based on bending active properties.
Computational Design - 77 Academic 15
Polygon Guide System
We designed an automated generative system based on polygons. We ad
Computational Academic - 16 Design - 78
Bending Active within Polygons
djusted the bending active constrains to follow the polygon aggregation
Computational Design - 79 Academic 17
Generative System Implementation
Polyhedron guides
Generate curves
First stage - frame
Add surface guides
Second stage - frame + surface
Third stage - surface
Computational Academic - 18 Design - 80
Computational Academic Design - 81 19
Academic - 20 Computational Design - 82
Academic - 21 Computational Design - 83
Structural System
20mm Conduit PVC Pipe - #7
TPU 3D printed Joint TPU 3D printed Joint
20mm Conduit PVC Pipe - #1 3mm Rebar - #18
3mm Rebar - #8
Six Layers of Concrete five Layers (minimum)
GRC Concrete
PVC Pipe-Rebar System Detail_01
GRC Concrete
PVC Pipe-Rebar System Detail_02
We designed a system that connects PVC Pipes with Rebars to be able to create not on spraying it. The system is made up of 3D printed flexible TPU plastic join
Computational Academic - 22 Design - 84
Structural System Implementation
Concrete joins the structura system
Concrete Spraying Simulation
nly a stable structure, but also a system capable of allowing concrete to adhere when nts that allow the metal rods to follow the bended shape of the pipes.
Computational Design -- 23 85 Academic
Augmented Reality implementation
AR Platform Interface - Polygon implementation as guides for PVC Pipe bending
Computational Academic - 24 Design - 86
Holographic Representation of model to be constructed
Computational Design--25 87 Academic
Material list and Model Preview
Computational Academic - 26 Design - 88
Save Progress Menu
Computational Design--27 89 Academic
Hololens Platform for model construction and assembly
Computational Academic - 30 Design - 90
Use of Fologram App for component fabrication
Computational Design - 31 91 Academic
Conceptual Visualisation of PVC pipe - Rebar assembly
Academic - 32 Design - 92 Computational
Concrete Visualisation
Academic 33 Computational Design -- 93
Computational Academic - 34 Design - 94
Computational Academic Design - 95 35
Pavilion Proposal In continuation of the pavilion construction, we developed more in detail the final proposal by aggregating extra components.
Roof
Third Layer - Walls
Chunk A
Sub Structure
Main Structure
Chunk B Ground
Computational Academic - 36 Design - 96
Chunk C
Computational Academic Design -- 97 37 Academic 37
Computational Academic - 38 Design - 98
Computational Design - 39 99 Academic
Glass House Glass House We proposed a possible inhabitable space, where the main structure supports are enclousure by glass. We proposed a possible inhabitable space, where the main structure supports slabsslabs and and are enclousure by glass. 1st Layer 1st Layer
First Chunk First Chunk
Second Chunk and Lifted Updown Second Chunk and Lifted Updown
2nd Layer 2nd Layer
3rd Layer 3rd Layer
Third Chunk Third Chunk
Chunks and Slabs Assembly Chunks and Slabs Assembly
Academic Computational Academic - 40 - 40 Design - 100
Assemble with Ground Plane Assemble with Ground Plane
Academic 41 Computational Design - -101
Final proposal - House We decided to cut the slabs to obtain a continuous building. The elements that guide the composition are the forms obtained through the active bending of the proposed structural system. We divided bu chucks of fabrication to later connect them into one composition.
Chunk E
Chunk F
Chunk E
Chunk D
Chunk C
Chunk C
Chunk D
Chunk B
Chunk A
Chunk A
Computational Academic - 42 Design - 102
Chunk F
Chunk B
Computational Academic Design - -103 43
Computational Academic - 44 Design - 104
Computational Academic Design - -105 45
ECOSYSTEM AND ENVIRONMENT
Location Project Type Group Tutor
Faculty Assistant
Computational Design - 108
Paris - France | Developed online Academic Project - IAAC | 2021 Pablo Jaramillo, Irene Martin Luque, Charbel Baliss Angelos Chronis
Aris Vartholomaios, Hager El-Sokaily
THE MODULAR PLAYGROUND The aim of the project is to design an environmentally conscious playground, in response to the climatic parameters of the site, park Georges Brassens in Paris. After studying the site climate, the project shape changed in accordance to the average temperature, humidity, and radiation. The modules were placed in the perimeter of the site, creating a central courtyard. In addition, the openings of the modules were scaled in relation to sun exposure. Each module has different uses depending on the opening’s sizes. Analysing the wind rose graphics, some modules were closed to create micro climates in cold seasons, blocking winter wind, also allowing controlled air flow in summer.
Computational Design - 109
GENERAL ENVIRONMENTAL ANALYSIS
light reflection in th of the courtyard a thermal comfort fo 2.1. GENERAL CLIMATE ANALYSIS AIR TEMPERATURE Anual - Ladybug Graph Paris, France
Page 6
Jan.,Dec. and beg-February will present the lowest temperatures, speacially during the night
Break point
Break point
Lower-temperature Months
xmple.com
Anual - Harm Graph Paris, France
Design Consecuences:
ASSIGNMENT 04
Diffuse radiation in the cold season might e improved be placing ‘glossy’ modules in the less radiated areas so as to gain light reflection in the less exposed areas of the courtyard and, therefore, improve thermal comfort for the children to play
L.P L.P Max. Temperature: 35 C Min. Temperature: 0 C
Average Temperature: 17.5 C
Charbel Baliss, Pablo Jaramillo and Irene Martín
High-temp.Peaks
© xmple.com
ASSIGNMENT 04
Low-temp.Peak
Direct Normal Radiation (Wh/m2)-Hourly Perpendicular solar radiation per unit area by a surface
© xmple.com
1. GENERAL CLIMATE ANALYSIS
Break point
Graph
Dry Peak
Page 7
As with temp., Jan., Dec. and begFebruary will present the max. humidity which contributes to the cold weather
The higher temp. moths coincide xmple.com with the dryer months
Break point Dry Peak
Dry Peak
Higher probability of precipitations
Dryer Seaason
Higher prob.of precipitations
Design Consecuences:
Conclusion:
mal Radiation
Max. Rel. Humidity: 100.00 Min. Rel. Humidity: 15.00
Average Rel. Humidity: 35.25
Charbel Baliss, Pablo Jaramillo and Irene Martín
Diffuse Horizontal Radiation
North
Charbel Baliss, Pablo Jaramillo and Irene Martín
ASSIGNMENT 04
Global Horizontal Radiation
Page 8
Anual - Shade Harm Graph Paris, France
Critical Peak Critical Peak
Critical Peak
From Dec. to Feb. the wind will be reaching its highest speed, +16.0 m/s, which associates with the lower temperature
2. SEASONAL CLIMATE ANALYSIS Charbel Baliss, Pablo Jaramillo and Irene Martín AVERAGE AIR TEMPERATURE
From April to September the wind speed will barely reach the 8,9 m/s
Critical Peak
Critical Peak Critical Peak
Lowest-speed Wind Months
Monthly - Bar and Peacks Charts Paris, France
xmple.com
ASSIGNMENT 04 © xmple.com
© xmple.com © xmple.com
Higher-Speed Wind Hours
Global Horizo
The radiation, as expected, hits its maximum in the middle of the graph which 2 represe (Wh/m2)-Hourly radiation per unit area by a surface )-Hourlyt decreases. The lastIndirect graphsolar presents the denser red as it is a combination(Wh/m of the previous Page 10 large amount of reflecting surfaces (glass, concrete...).
Drought Peaks The radiation, as expected, hits its maximum in the middle of the graph which2 represents the warmer weather. As the graph approaches the peripheries (c radiation per unit area by a surface )-Hourlytwo. Total solar radiation incident on a horizontal surface (Wh/m2)-Hourly decreases. The lastIndirect graphsolar presents the denser red as it is a combination(Wh/m of the previous Diffuse horizontal radiation is an important factor to take into consi large amount of reflecting surfaces (glass, concrete...).
1. GENERAL CLIMATE ANALYSIS WIND SPEED - Year
on:
Diffuse Horizontal Radiation
North
xmple.com
Perpendicular solar radiation per unit area by a surface
© xmple.com
More-humid Hours
Dryer Hours
Diffuse radiation in the cold season might e improved be placing ‘glossy’ modules in the less radiated areas so as to gain 04 light reflection in the less exposedASSIGNMENT areas of the ASSIGNMENT courtyard04and, therefore, improve thermal comfort for the children to play
Conclusion:
ng es cki - la r gam sed t fo xpo for s E com Les rmal the
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Anual - Shade Benefit/Harm Graph Paris, France
Diffuse Horizo (Wh/m2)-Hourly
ng es cki - la r gam sed t fo xpo for s E co m Les rmal the
Higher-temperature Months
© xmple.com
Higher-temperature Hours
Direct Normal Radiation (Wh/m2)-Hourly Perpendicular solar radiation per unit area by a surface
These are the periods that have been identified as ‘cold’ and ‘hot’ seasons and that have, therefore, been used for the analysis
1. GENERAL CLIMATE ANALYSIS SOLAR RADIATION
Lower-temperature Months
RELATIVE HUMIDITY - Year IMATE ANALYSIS ATION
urly
July is the highest-temperature month xmple.com with the longest period of high temp. during the day
ASSIGNMENT 04
ASSIGNMENT 04
July is the highest-temperature month with the longest period of high temp. during the day
ASSIGNMENT 04
Design Consecuences:
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Enclosed areas should be include as to move the ‘play area’ programe into an enclosed area of the playground during the coldest month
Average Air Temperature - Year (C)-Monthly
Average Air Te (C)-Day per mont
as expected, hits its maximum in the middle of the graph which represents the warmer weather. As the graph approaches the peripheries (colder weather moths) the solar radiation e last graph presents the denser red as it is a combination of the previous two. Diffuse horizontal radiation is an important factor to take into consideration in urban environments due to the of reflecting surfaces (glass, concrete...). Max. Wind Speed: 16 m/s Average Wind Speed: 8.0 m/s Page 12 2. SEASONAL CLIMATE ANALYSIS AVERAGE AIR TEMPERATURE
Min. Wind Speed: 1.8 m/s
1. GENERAL CLIMATE ANALYSIS SKY COVER - Year
rbel Baliss, Pablo Jaramillo and Irene Martín Anual - Cloud Cover Graph Paris, France
Max. Cover => Lower Temperature
Critical Peaks
Equaly.distributed cover
Critical Peaks
Design Consecuences:
Monthly - Bar and Peacks Charts Paris, France
Charbel Baliss, Pablo Jaramillo and Irene Martín
July is the highest-temperature month the longest period of high temp. during the day Max. Cover => Lower Temperature
Although from April to August the with sky appears to be a little clearer, sky cover is still very present in Paris
Clearer-sky Months
Critical Peaks Average Air Temperature - Year (C)-Monthly
ASSIGNMENT 04
Dry Bulb Monthly
(C)-Day per month
ASSIGNMENT 04
Charbel Baliss, Pablo Jaramillo and Irene Martín
© xmple.com © xmple.com © xmple.com © xmple.com © xmple.com © xmple.com © xmple.com © xmple.com © xmple.com xmple.com © xmple.com © xmple.com Dry© Bulb
© xmple.com ASSIGNMENT 04
© xmple.com
Conclusion:
Min. Cover => Higher Temperature
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As expected, the highest temperatures are present in the middle of the bar chart which relates to the summer months. The side of the bar chart, however, represents the lower temperatures. The results are similar on the other graph that represents the daily average air temperature. xmple.com
Charbel Baliss, Pablo Jaramillo and Irene Martín
July is the highest-temperature month with the longest period of high temp. during the day
xmple.com
Charbel Baliss, Pablo Jaramillo and Irene Martín
ASSIGNMENT 04
As expected, the highest temperatures are present in the middle of the bar chart which relates to the summer months. The side of th are similar on the other graph that represents the daily average air temperature.
Monthly
Average Cover: 4.5
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Average Air Temperature - Year Conclusion:
ASSIGNMENT 04
Max. Cover: 10.0 Min. Cover: 1.4
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Enclosed areas should be include as to move the ‘play area’ programe into an Page 9 enclosed area of the playground during the coldest month
Dry Bulb Monthly
SITE ENVIRONMENTAL ANALYSIS
3. PROPOSED PROGRAMME AND BUILDING Unit cells that conform a playground by agregation 1
2
> [1]
>
x
+ Iteration 1.1
1
Iteration 1.2 2
m
48.88338672654371, 2.3276574465914783
1.4
Old playground
Page 19
Open cells configured after sun exposure
ASSIGNMENT 04
ASSIGNMENT 04
We propose a re-design of the traditional playground. The new design will serve the surrounding schools by providing children and the public with both enclosed and open spaces to play and engage.
Charbel Baliss, Pablo Jaramillo and Irene Martín
Iteration 2.1 [1] Fun Palace Module by cedric Prize
Iteration 2.2
4. SITE CLIMATIC ANALYSIS SUNLIGHT HOURS - COLD PERIOD Project location
48.88338672654371, 2.3276574465914783
Paris, France as per December the 4th
4. SITE CLIMATIC ANALYSIS SUNLIGHT HOURS - HOT PERIOD Project location Conclusion:
Page 21
ASSIGNMENT 04 ASSIGNMENT 04
Page 22
48.88338672654371, 2.3276574465914783
As can be seen in the analysis, the west side of the slot will receive a greater amount of sun light during the cold-period days. For this reason, we propose that the cells in this side remain opend during these days. For the rest of the terrain, the amount of received light will be homogenous as the surrounding buildgs will cast a similar amount of shadow on it. Being Paris an homogenous city itself by regluation, this was expected.
Charbel Baliss, Pablo Jaramillo and Irene Martín
Paris, France as per July the 25th
ASSIGNMENT 04 ASSIGNMENT 04
Conclusion: Being that the surrounding builgings don’t have more than dive floors, the terrain appears to be very exposed to the climatic conditions in the hot period. For this reason, we propose that the cells are protected from the direct sun light in this period. The sun, as expected, will be higher in summer and for this reason, sun protection must be taken into consideration when designing the building’s aggregation so cells can protect other units from the direct light.
Charbel Baliss, Pablo Jaramillo and Irene Martín
INITIAL MODEL ENVIRONMENTAL ANALYSIS
5. BUILDING’S ITERATION ANALYSIS SOLAR RADIATION Fully-closed cells iterations that follow the urbanistic rules of the City of Paris in terms of max. volumes
Step_01
48.88338672654371, 2.3276574465914783
Page 25 Iteration that follows iteration number one while opening to the public cells according to the raditation they receive
Step_02
48.88338672654371, 2.3276574465914783
Optimization of the number of cells by lowering down the densification of its aggregation
Step_03
48.88338672654371, 2.3276574465914783
ASSIGNMENT 04 ASSIGNMENT 04
Conclusion: The different iteration will try to optimize the design in accordance to the climate conditions of the site and the programme. A semi-open programme is proposed so as the building can serve both for indoors and outdoors activities
Charbel Baliss, Pablo Jaramillo and Irene Martín
5. BUILDING’S ITERATION ANALYSIS SOLAR RADIATION Iteration_01
Page 26
Iteration_03
Conclusion: First Iteration: Fullyclosed cells iterations which ‘bounding box’ has been designed in accordance to Paris’ rules
Iteration_02
Second Iteration: Framed cells that respond to the climatic conditions while serving a semi-opened programme
Iteration_04
ASSIGNMENT 04 ASSIGNMENT 04
Thrid and forth iterations: Framed cells that respond to the climatic conditions while serving a semi-opened programme
5. BUILDING’S ITERATION ANALYSIS SUNLIGHT HOURS
Page 27
Charbel Baliss, Pablo Jaramillo and Irene Martín Iteration_01 - Max.
Iteration_03 - Max.
Iteration_02 - Max.
Iteration_04 - Max
PROPOSED ITERATION
Conclusion: ASSIGNMENT 04
ASSIGNMENT 04 Project generation Wasp has been and will be used in the future for assemply exploration
Charbel Baliss, Pablo Jaramillo and Irene Martín
We proposed the last iteration as a potential model to be followed in future explorations as it would provide the neighbourhood with new spaces while preserving the existing ‘piaza’. In this way, enclosed programmes would surround a central green space that will serve as a gathering point.
5. BUILDING’S 6. RE-THINKINGITERATION THE INNITIAL ANALYSIS DESIGN FIRST FROM THE TERRAIN TO THE PLAYGROUND
MODEL OPTIMISATION AFTER FIRST ANALYSIS Simple extrusion habitating the programme and creating an shaded, multifunctional, inner space
PROJECT GENERATION
Page 29
Variation of cubes dependins on their functions
FIRST ITERATION
Conclusion:
Project generation Octree has been and will be used in the future for assemply exploration.
The results from the previous site analisys, including winter wind’s main directions and strenght, summer wind’s main directions and strength (wind rose) and as well as the areas that are more affected by radiation and depravation of sunlight has been used as the basis for the following iteraions.
5. BUILDING’S 6. RE-THINKINGITERATION THE INNITIAL ANALYSIS DESIGN FROM THE TERRAIN TO THE PLAYGROUND Charbel Baliss, Pablo Jaramillo and Irene Martín
Openings to allow light and wind, that vary depending of the amout of solar radiation
Page 30
SUNLIGHT HOURS AND RADIATION ANALYSIS
[3] THIRD ITERATION: FILLED VOLUMES children
BREP based on the programme and terrain’s conditions. The resullts will serve as conditionals for the size of the wholes of the second iteration
Agregated structure’s wareframe based on previous results as each module needs to allow more or less light
[2] Second Iteration: Wire-frame Structure
Charbel Baliss, Pablo Jaramillo and Irene Martín
steps and furniture
ASSIGNMENT 04
#3 SECOND ANALYSIS
gathering
>
FIRST ANALYSIS
[1] First Iteration: Initial BREP
ASSIGNMENT 04
ASSIGNMENT 04
#2
#1
Filler spaces added to the wareframes to allow more light into the ones that contain enclosed programmes, while reducing solar and winter wind intrusion
ASSIGNMENT 04
Design Process: we proposed a design based on the difefrent analysis carried out with Ladybug, in which each whole and material are based on the previous analysis. We proposed to assign colours depending of their absorvance
Project generation
7. BUILDING’S ITERATION ANALYSIS SUNLIGHT HOURS Iteration_01
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Iteration_03 Last analysis done after carefuly selecting through the previous analysis result the spaces that should be filled in
Conclusion: First Iteration: Fullyclosed brep that includes a central space to be used for opend programmes Second Iteration: Framed cells that respond to the climatic conditions resulting from the first iteration
Iteration_02
Thrid iterations: Cells ASSIGNMENT 04exposed that are most
ASSIGNMENT 04
7. BUILDING’S ITERATION ANALYSIS Charbel Baliss, Pablo Jaramillo and Irene Martín SOLAR RADIATION Iteration_01
to sunlight will be filled in with a second mesh whose colour would respond to the amount of light that should be let into the module
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Iteration_03 Last analysis done after carefuly selecting through the previous analysis result the spaces that should be filled in
Conclusion: First Iteration: Fullyclosed brep that includes a central space to be used for opend programmes Second Iteration: Framed cells that respond to the climatic conditions resulting from the first iteration
Iteration_02
Thrid iterations: Cells ASSIGNMENT 04exposed that are most
ASSIGNMENT 04
Charbel Baliss, Pablo Jaramillo and Irene Martín
to sunlight will be filled in with a second mesh whose colour would respond to the amount of light that should be let into the module
SECOND - SUNLIGHT AND RADIATION ANALYSIS
DESIGN CHANGES - WIND FLOW CONSTRAINS
Openings generation
2-Wireframe the structure depending on exposure
1-Analyse the sun exposure on the 4 faces
The final design will reduce the excentricity in between the modules as these-as well as a larger presence of columns- was creating harmful wind flows
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#4 SUNLIGHT HOURS Openings generation Openings generation Opennings Generation Exposure Analysis AND RADIATION ANALYSIS
1-Analyse the sun exposure on the 4 faces
1
1-Analyse the sun exposure on the Open 4 faces cells configured after sun exposure
3-round the edges to Openings generationOpenings generation avoid injuries in the 1-Analyse the sun playground
1-Analyse the sun exposure on the 4 faces
exposure on the 4 faces
4-final structure
#2
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#3 SECOND ANALYSIS
2-Wireframe the structure depending on exposure
sun exposure 2-Wireframe the structure depending on exposure
+
FIRST ANALYSIS BREP based on the programme and terrain’s conditions. The resullts will serve as conditionals for the size of the wholes of the second iteration
[1] First Iteration: Initial BREP
2-Wireframe the 2-Wireframe the structure depending on structure depending on Wireframe the exposure exposure structure depending on
3-round the edges to avoid injuries in the playground
Iteration 3-round4.1 the edges to
3-round the edges to avoid injuries in the playground
3
avoid injuries in the playground
ASSIGNMENT 04
Round the edges to 3-round the edges to avoid injuries in the avoid injuries in the playground playground
Iteration 4.2 4-final structure
ASSIGNMENT 04 4 m
#1
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3.0
6. RE-THINKING THE SECOND DESIGN - RECAP REFINEMENT AFTER THE CLIMATIC ANALYSIS
Resulting structure - an amalgamation of spaces 4-final structure 4-final structure for the children
Agregated structure’s wareframe based on previous results as each module needs to allow more or less light
[2] Second Iteration: Wire-frame Structure
Charbel Baliss, Pablo Jaramillo and Irene Martín
Iteration 4.3
Iteration 4.4
7. WIND STREAMLINES AXE 1
Wind streamlines (axe 1) Windstreamlines Wind streamlines streamlines (axe1)1) (axe 1) Wind (axe Wind Height 10 Wind streamlines streamlines height 10
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Openings generation
streamlines Height 7 Wind Wind streamlines streamlines height height 10 7 WindWind streamlines height 10 Wind streamlines height 10
2-Wireframe the structure depending on exposure
1-Analyse the sun exposure on the 4 faces
Wind streamlines Height 5 Wind streamlines height Wind streamlines 73 Windstreamlines streamlines height Wind height 77height
3-round the edges to avoid injuries in the playground
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ASSIGNMENT 04
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The difefrence in between height modules will generate wind flows in the most radiated part to help the thermal senssation in these parts. This can be even more Conclusion Conclusion Conclusion Conclusion Conclusion The streamlines shows a flow in the middle Thestreamlines of streamlines theThe playground streamlines showswhich shows flowisininuseful athe flow middle ininsummer theofofmiddle theto playground keep of thenatural playground which ventilation which usefulthrough useful summer the into structure summer tokeep keepnatural natural toand keep the ventilation natural modules ventilation throughthe the through structure the structure andthe themodules modules and theoptimized modules by moving the voids in The shows aaflow the middle the playground which isisuseful inisinsummer ventilation through structure and 41 7. WIND STREAMLINES between them so asPage to control streamlines shows a flow in and the middle thestructure. playground which is useful in summer Openings generation and The the structure. andthe thestructure. structure. andofthe to keep 2-Wireframe the the windflow. AXE 2 natural ventilation through the structure and the modules and the structure.
Wind streamlines (axe 2) Wind streamlines (axe 2) Wind streamlines (axe Wind streamlines 10 2) Charbel Baliss, Pablo Jaramillo and Irene height Martín Wind Height Windstreamlines streamlines height 10 10
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1-Analyse the sun exposure on the 4 faces
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ASSIGNMENT 04
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Conclusion
urban design.
Charbel Baliss, Pablo Jaramillo and Irene Martín
WIND ANALYSIS AND THERMAL CONFORT
FINAL DESIGN - OPTIMISED
Location Project Type Group Tutor
Faculty Assistant
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Hong Kong - China | Developed online Academic Project - IAAC | 2021 Pablo Jaramillo, Irene Martin Luque, Joao Silva, Charbel Baliss, Alex Tong
Arthur Mamou-Mani
Krishna Bhat, Fuen Yuen
Sing Ging! An Ecosystemic Approach to Urban Rewilding Sing Ging! Project arises from the idea of bridging the gap between what was traditionally considered opposite realities: wildlife and urban life. The project proposes the rebuilding of available locations in the city centre through the lens of ecosystemic dynamics, in an effort to establish an enduring coexistence between the two. Being able to produce buildings that work as ecosystems, requires first a clear breakdown of the ‘biodiversity-of-desire’. The production of a catalogue of species with strong relationships in the wildlife serves as the foundation rules for a hosting structure to become a home for the species in the city. Because biological systems are, of course, of great complexity, the environmental requirements of the different species are translated into differential-treatment zones. Leaving for the last the introduction of visitors’ activities and conservation efforts into the proposal. The following design aims to serve as a proof-of-concept of a system that might eventually outgrow to new locations in town or even across the globe. To this end, Hong Kong is proposed as the pilot location, being one of the most extremely dense cities in the world. Located in the North Point area in Hong Kong—one of the most densely populated areas in turn—the abandoned State Theatre serves as the anchor for the first test.
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As a site analysis—and in order to obtain a specific environmental optimization of each zone—a voxelization is performed. Then, a reduction of the voxels by two steps: The first step, depending on the sunlight measurements and the second one depending on the neighbouring element to create clusters.
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These clusters become the main foundation for the design as within this composition we get the aggregations of the landscape and also the structure in between. Landscapes are therefore connected within these clusters, becoming part of a modular system that can be easily replicated regardless of its location.
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Hence, the proposed construction system is composed of a repetition of subsystems: a frame within a frame within a frame or a lattice, within a lattice, within a lattice that can be developed through the application of local techniques.
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The basic model is composed of three-meter, timber-frame voxel that can be easily combined as needed. Within this frame, a second bamboo grid serves as a hosting structure for the soil. The permeability of the system allows any given change in the landscapes over time.
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The combination of these voxels supports, at the same time, a collection of services,including water-collection panels, piping for the irrigation system and platforms for the visitors. This system takes inspiration from traditional Chinese’s constructions, being that the project is located in Hong Kong. However—and due to the nature of the proposed system—different techniques can be tested in different locations according to the local materials and knowledge
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A deformation analysis provides then key information—including the amount of water, soil and plants that each module hosts—to inform the previous processes at their different scales.
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With the materialization’s rules set, the ecosystemic rewilding begins. The species that inhabit the different biomes in Hong Kong are identified, grouped depending on their relationships and catalogued then into unit habitats that will eventually become landscapes of different densities.
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Focusing on the relationship between plants and birds as target species, a seed bank is created. The size and shape of the soil container that each one of the primary species (vegetation) require will be determined by the roots’ deepness, the diameter and the height of the species
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The proposed script generates a bounding box of the size of the desired aggregation and fills it with the most compatible. By the end of this process, three landscapes to be used inside of each cluster are created, varying from low, medium and high-density vegetation
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Each cluster is therefore different; Cluster A is more exposed to sunlight and away from streets, serving as the primary habitat for big-size trees and birds. Cluster B makes up for the intermediary section and presents less-dense vegetation. Cluster C is humid and dark, becoming the perfect habitat for rodents and fungi. Finally, Cluster D excesses a migratory-connection that also shelters the building from external pollution.
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An evolutionary multi-objective optimization is then run to obtain the optimal location of each landscape inside the different clusters. The solution obtained maximizes the utilization of the structure while minimizing its displacement by placing the heavier modules in the bottom.
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Filling the gaps between the clusters, the horizontal/vertical-communication towers come as the application result of a ‘shortest-walk’ criteria in between. Each of the resulting units is composed of the following elements: (i) a main structure, (ii) an outer skin that allows the tower to collect water, (iii) a collection of viewpoint platforms for the visitors to interact with the species, (iv) a fast-connection core
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SPACE ARCHITECTURE
Location Project Type Group Type Algorithm
Type Composition
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Mars Personal Explorations Pablo Jaramillo Exponential Growing + Anemone Prefabricated Automation
Structure Parasite The following exploration shows how spatial structures might get enhanced by nature uncontrolled parasitism in extreme conditions like Mars atmosphere and environment.
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Location Project Type Group Tutor
Faculty Assistant
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Low Earth Orbit | Developed online Academic Project - IAAC | 2022 Pablo Jaramillo, Irene Martin Luque, Jumana Hamdani
Xavier De Kestelier
Joanna Maria Lesna, Levent Ozruh
NEBULAE: ORBITAL SPACE HABITAT The following studio project presents the Sports and Recreation orbital space modules configuration which is part of an orbital space habitat proposal on the Lower Earth Orbit. The project is based on a platonic shape given by the infrastructure orbit group, to create a modular system to be aggregated as a complete sufficient habitat. The development of the project begins with the study of the forms of exercise, recreation, and sports that are currently practised inside the International Space Station (ISS). Then, alternative ways were studied to extend the use of the interior spaces. Consequently, human ergonomics about micro gravity was investigated to develop interior spaces suitable for the physics of the environment. Finally, the modules’ structural functioning, composition, and design were developed for their possible transport from the earth and later construction in space.
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PROPOSAL - NEW ISS
The project is part of the International Space Station Proposal in the Low Earth Orbit proposed by Master students at IAAC - MaCAD
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LOCATION
The project is located within the Low Earth Orbit better known as LEO
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LEO
LEO is an Earth-centred orbit. Any object makes at least 11.25 orbits per day, making it perfect for space habitat. Also its closeness to Earth make it easier to transport materials for construction.
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SPACE ERGONOMICS
It starts with the anthropometric design strategies, analysing the human posture in microgravity compared to the range of motion of the human body. Also, we determined the volume required per exercise activity to establish the appropriate module interior space.
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CONSTRAINTS
We determined that each person occupies around 0.65 to 1.00 m3 of space. This means the minimum space for 6 people is an average of 4.95 m3.
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SPATIAL CONFIGURATION
The internal circulation of the modules is directly related to the activity to be proposed. This is why a minimum circulation space was determined concerning the interior useful space. The activities are coupled with spatiality and freedom.
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SYSTEM
The initial module concept and external configuration of the modules are based on two types of engineering. First, the structural elements are tubes that can be assembled using the principle of Tensegrity. The outer and inner layer of the module is based on inflatables. Once inflated, the structural elements self-position to shape the module
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AGGREGATION
The first step was to develop an appropriate folding method for easy transportation. We decided to use an origami folding-like form. The volume and the inflation depend on the number of people using the module. All modules are capable of enlarging their shape once more people inhabit the orbital space station. The image below shows the growing module from 6 to 18 inhabitants.
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SCHEDULING
The system presents the connection between the research and the functionality of each of the modules, and a schedule of activities that can be performed inside them. Similarly to what NASA does for Astronauts, we determined certain activities about time and use. Introducing now, SLEEP – WORK – EAT – PARTY – REPEAT
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MODULES
Connector Transition Module
Day Module
Night Module
Isolation Module
Chosen Modules
Gaming + Sports
Reading + AR Visuals
Exercise
Casino
Meditation
Recreational activities are divided into 4 modules: sport + physical activity, fun activities, sociability, and mental health. To increase the quality of mental health for astronauts and visitors, each activity is divided into day and night activities. Where the user chooses how to feel. This is why each module presents a different opening, creating a catalogue of modules by activity. The socialization module or CASINO is a night module, mental health – MEDITATION, READING + AR and a hybrid -Isolation module, GAMING + SPORTS and EXERCISE are daytime modules. Finally, the middle module is assigned as a connector.
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INFLATABLE + EXTERIOR STRUCTURE
The modules are made up of two structures, one internal and the other external, that support and shape the two inflatable faces of the modules.
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INTERIOR STRUCTURE + SPACES
The internal chamber that is generated is a radiation isolate as it is the receptive chamber for humidity and fluids for recycling.
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READING + AR MODULE
The modules are made up of two structures, one internal and the other external, that support and shape the two inflatable faces of the modules.
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GAMING + SPORTS MODULE
The internal chamber that is generated is a radiation isolate as it is the receptive chamber for humidity and fluids for recycling.
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EXERCISE MODULE - INFLATABLES
Exterior - Hatching Section
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The Exercise Module has the necessary equipment to maintain the shape of the Astronauts The interior pattern mimics a dynamic and fluid environment. The interior configuration is mirrored, using both sides of the module.
Computational Design - 186
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The colour of the patterns divides the ground and sky perspective by introducing colours to the patterns.
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AB1 SPB208 AB1 SPB1
AB1 SPB193
A 2 eams A 2 eams Structural Frames Inner StructuralInner Frames AB2 SPA95
A 1 eams A 1 eams Outer Structural Frames Outer Structural Frames
1
bottom Axon bottom Axon 1
Computational Design - 189
INTERIOR CONFIGURATION
Interior circulation allows the astronaut to go fluidly through the module - The middle section is a free space with rails on the sides to easy displacement from one hatch to another.
Computational Design - 190
EXERCISE EQUIPMENT
The exercise equipment was designed based on the current machinery used in the ISS
Computational Design - 191
MEDITATION MODULE - INFLATABLES
Exterior - 360 View
Exterior - Inflatable Pattern
Interior - Linear Inflatable
Interior - Pattern transmit calmness
The Meditation Module presents a calm structure with soft meditation and yoga spaces suitable for micro-gravity. The interior pattern mimics a fluid and calm environment. The interior configuration is mirrored, using both sides of the module.
Computational Design - 192
2 B003
D B
B004
A
3
Site 9801 Top Level
A1
D2
9300
A2
D1
2
B004
8900
Floor level
B004
4600
B
D
4
B1
C2
Sports and Recreation Orbital Group AS5
Bottom Level
1 B003
400 Level 0 Plans Yoga Module 18th March 2022
Date
Irene, Pablo J., & Jumana
Drawn by
C
0
Module name
1 3
Checked by
Óscar Herrero & Andrés Antolín
B004 B005
1
002
Floor level 1 : 25
Scale
1 : 25
2022-03-23 23:31:04
B2
C1
A
2 A
A
CA
C
2
C
B003
2
Site 9801 Top Level 9300 Site
Section 2 1 : 50
A2 B003
Site
A
Site
2
C
B003
9801 Top Level
C
9300
9801 Top Level
Section 1 1 : 50
Site
9801 Top Level
9801 Top Level
9300 Site
9300
9801 Top Level
C
9300
B003
1
2 B003
9300
2 B003
Bottom Bottom 1 1 : 50 1 : 50 Bottom
4600
4600
Bottom Level
Bottom Level
Level 400 0
Level 400 0
3
Level 400 0 0
3 D B D B
Top 1 : 50
3
Top
Top
Site
Site 9801 Top Level
9300 Site
9300
D B
AB3
4700
4700
4700
4700
4700
1 : 50
Site
Site
9801 Top Level
9801 Top Level
9300 Site
9300
AB2 YGA2
AB2 YGA2
A 1 Oute
AB1 YGB177
AB1 YG
AB2 YG
AB2 Y
8900
8900
AB1 YGB179
Floor level
4600
4600
Floor level 4600
4200
4200
Bottom Level
Bottom Level
400 Level 0
400 Level 0
0
Bottom Level0
4 4
Sports and Recreation Sports and Recreation OrbitalAS5 Group AS5 Orbital Group Redundant Sports and Recreation Inner Inflata Orbital Group AS5
Module name
Bottom Level
400 Level 0 0
AB2 YGA2
9801 Top AB1Level YGB180
4200
400 Level 0 0 Bottom Level
2
B003
Floor level
4600
4200
Bottom Level
Right
AB3
A 2 e Inner S
AB2 YGA163
8900
8900
4700
8900 8900
Floor level
AB2 YGA164
4600
1 : 50
A 3f The H
9300
Floor level
Right 2 Right 1 : 50
Kevlar mate Outer Inflat
C D B 2
D B
AB2 YGA167
2
0
0
9300
4600
400 Level 0
0 Bottom Level
A
1 : 50
9801 Top Level
Floor level
400 Level 0
400 Level 0
1 : 50
D B 9801 Top Level
4600
Bottom Level Bottom Level
0
1 : 50
4200
1
Floor level
0 Bottom Level
Floor level
4600
4600
4200
1
Floor level
Floor level
4600 Floor level
Left 4 Left 1 : 50
400 Level 0 0
400 Level 0 0
1 : 50
Left
Date Module name Drawn by Date
3
Beam Typologies
Yoga Module Pablo J., and Jumana Drawn by Pablo J.,Irene, Irene, and Jumana 18th March 2022
A 1 eams Outer Struc
Óscar Herrero & Andrés Antolín CheckedHerrero by Óscar & Andrés Antolín Irene, Pablo J., and Jumana
Checked by
Óscar Herrero & Andrés Antolín
Scale
1 : 50
18th March 2022 18th March 2022
Date
Checked by Drawn by
Scale
1 : 50
Elevations Elevations A 2 eams Module name Elevations Yoga Module Inner Structu Yoga Module
004
Scale
004
004
1 : 50 1 : 50
2022-03-23 23:33:4923:33:49 2022-03-23
Floor level
1 : 50
Kevlar mate Outer Inflat assembled Computational DesignLayers - 193
1
Top Axon
STRUCTURE
Colour Pattern Simulates a fluid environment
Equipment inside is mirrored
Structure and Interior Equipment
Exterior Structure and Interior Inflatable
The colour of the patterns divides the ground and sky perspective by introducing colours to the patterns, representing a warm environment. It is based on the isolation module with bigger openings for space interaction.
Computational Design - 194
Kevlar material Outer Inflatable Surface Kevlar material Outer Inflatable Surface A 3 frame The Hatch AB3
A
A 3 frame The Hatch
AB3 A 2 eams Inner Structural A Frames 2 eams
C
AB2 YGA218 AB2 YGA220
2 B003
AB1 YGB177
A 3 frame The Hatch
Kevlar material Outer Inflatable Surface Kevlar material
Outer Inflatable Surface
Inner Structural Frames AB2 YGA218 AB2 YGA220
AB1 YGB180 AB1 YGB179
A 3 frame The Hatch
AB2 YGA225
AB1 YGB180
AB2 YGA225
A 1 eams Outer StructuralAFrames 1 eams Outer Structural Frames AB1 YGB41
AB1 YGB179 AB1 YGB177
AB1 YGB41
AB2 YGA253 AB2 YGA252
Layers assembled Layers assembled Redundant ladders Redundant ladders Inner Inflatable Surface Inner Inflatable Surface
AB2 YGA253 AB2 YGA252
Redundant ladders Redundant ladders Inner Inflatable Surface Inner Inflatable Surface A 2 eams 2 eams Inner Structural A Frames Inner Structural Frames A 1 eams A 1 eams Outer Structural Frames Outer Structural Frames
Interiors
Interiors
A 2 eams A Frames 2 eams Inner Structural Inner Structural Frames
A 1 eams A 1 eams Outer Structural Frames Outer Structural Frames Sports and Recreation Sports and Orbital GroupOrbital AS5 Gr
ogies Kevlar material Kevlar material Outer Inflatable Outer Surface Inflatable Surface
Elements Typologies Elements T Kevlar material Kevlar material Module name Outer Inflatable Surface Outer Inflatable Surface Date
Layers assembled Layers assembled
1
Top Axon
1
Top Axon
Drawn by
Bottom Axon Bottom Axon 2 2
Checked by
Yoga Module Module name Date
18th March 2022
Irene, Pablo J., & Jumana Ire Drawn by
Óscar Herrero & Andrés Antolín Óscar H Checked by
005 Scale
Scale
Computational Design - 195
0 1 : 50
INTERIOR CONFIGURATION
The furniture was designed based on usual yoga equipment. The holding structure is a Truchet tiles system suitable to hold different furniture for meditation. All spaces have straps to keep people rooted.
Computational Design - 196
INTERIOR FURNITURE
Computational Design - 197
ENTERTAINMENT MODULE - INFLATABLES
Exterior - 360 View
Exterior - Inflatable Pattern
Interior - Linear Inflatable
Interior - Pattern transmit calmness
The Meditation Module presents a calm structure with soft meditation and yoga spaces suitable for micro-gravity. The interior pattern mimics a fluid and calm environment. The interior configuration is mirrored, using both sides of the module.
Computational Design - 200
B2 D B
B2
D B Site Site 9801 Top Level
Site
9801 Top Level
Site
9300
9801 Top Level
9801 Top Level
9300
9300
Floor level
Floor level 4600
4600
Floor level
Floor level
4600
4600
Bottom Level 400 Level 0
Bottom Level 400 Level 0
Bottom Level
0
0
Bottom Level 400 Level 0
400 Level 0
0
0
C
2
Section 2 Section 2 1 2: 50 1 : 50
A C
C A
2
2
C003
C003
A
Site
Site
9801 Top Level
9801 Top Level
9300
9300
1
A
A
C
C
A2
1 : 50
C003
Sections Sections Module name
2 C003
C 2
Site
Site
9801 Top Level
9801 Top Level
9300
9300
C003
Site
Site
9801 Top Level
9801 Top Level
9300
9300
2 C003
Section 1 Section 1 11: 50
Sports and Recreati Sports and Recreation Orbital Group Orbital Group
Date
Date
Irene, Pablo J., & J Drawn by Irene, Pablo J., & Jumana
Checked by
Óscar Herrero & Andrés Checked by Óscar Herrero & Andrés Antolín
C003
Floor level
Floor level
Floor level
4600
4600
4600
4600
Floor level 4600
Bottom Level
Bottom Level
Bottom Level
Bottom Level
Level 400 0
Level 400 0
400 Level 0
400 Level 0
0
0
0
Bottom Bottom 1 1 : 50 1 1 : 50
0
3
Bottom Level Level 400 0 0
Bottom
3
1 : 50
D B
D B
Top 1 : 50
3
Top 1 : 50
Site
Site 9801 Top Level
9300
9300
1 : 50
0
A
1 : 50
D B
A 2 eams D B Inner Structural Frames
Site 9801 Top Level
AB2 CSA23
9300
D B C 2 C003
A 1 eams Site Site Outer Structural 9801 Frames 9801 Top Level
Top Level
9300 AB1 CSB198 Site
9300
9801 AB1 TopCSB70 Level 9300
AB2 CSA96 AB1 CSB71
4700
4700
4700
4700
Scale
400 Level 0
D B 9801 Top Level
C003
Bottom Level
Top
2
2
4600
4600
Floor level 4600 4200
4200
4200
4600
Floor level
Sports and Recreation Sports and Recreation Orbital Group Orbital Group
Sports and Recreation Orbital Group Elevations Elevations Module name Date
4200
Right Right 1 : 50 2 1 : 50
Right 1 : 50
Bottom Level
Bottom Level
400 Level 0
400 Level 0
0
0
0
Bottom Level
400 Level 0
400 Level 0
0
0
AB3
Bottom Level 400 Level 0
Module Drawnname by Bottom Level
4
4
Left 1 : 50
Left 4 1 : 50 A 3 frame The Hatch
Bottom Level
13th J., March 2022 Irene, Pablo &Irene, Jumana Pablo J., & Jumana Checked by Irene, Pablo J., and Jumana
Scale
3
Irene, Pablo J., and Jumana Irene, Pablo J., and Jumana Drawn by Casino Module
C004
C004
Irene, Pablo J., & Jumana Scale
1 : 50
C004
Left 1 : 50
Casino Module Casino Module
13th March 2022 13th March 2022
Drawn by
Scale
0
Date
Date Checked by
Checked by
400 Level 0
Module name
Elevations
1 : 50
Beam Typologies 1 : 50
Computational Design - 201 1
Top Axon
1 : 50
2022-03-18 22:51:43
8900
Floor level
Floor level
2022-03-18 22:51:43 2022-03-18 22:51:43
4600
8900
Floor level
4600
8900
Floor level
4200
8900
8900
8900
4700
4700
AB2 CSA91
4200
1
Floor level
4600
Casino Casino Module 13th Marc 13th March 2022
Drawn by
Scale
Floor level
Module name
2022-03-18 22:51:15
8900
8900
9300
STRUCTURE
Colour Pattern Simulates a fluid environment
Equipment inside is mirrored
Structure and Interior Equipment
Exterior Structure and Interior Inflatable
The colour of the patterns divides the ground and sky perspective by introducing colours to the patterns, representing a warm environment. It is based on the isolation module with bigger openings for space interaction.
Computational Design - 202
A 1 eams Outer Structural Frames A 1 eams AB1 CSB198 Outer Structural Frames AB1 CSB70
Kevlar material Outer Inflatable Surface
AB1 CSB44
Kevlar material Outer Inflatable Surface
AB1 CSB43 AB1 CSB44
AB1 CSB46
AB1 CSB43
AB1 CSB198
A 3 frame The Hatch
AB1 CSB46
AB1 CSB70
A 3 frame The Hatch
AB1 CSB71
AB2 CSA53
AB1 CSB71
AB2 CSA53
A 2 eams Inner Structural Frames
AB2 CSA52
AB2 CSA52
A 2 eams Inner Structural Frames
AB2 CSA50
AB2 CSA50
Redundant ladders Inflatable Surface RedundantInner ladders Inner Inflatable Surface
A 1
eams
A 1 eamsOuter Structural Frames Outer Structural Frames
Sports
Sports and Recreatio Orb Orbital Group
Kevlar material Kevlar material Eleme Outer Inflatable SurfaceElements Typologies Outer Inflatable Surface
1
Top Axon Top Axon 1
2
Bottom Axon Bottom Axon 2
Module name
Module name
Date
Date13th March
Casino Mo
Drawn by
Irene,Drawn PablobyJ., & Jum
Checked by
Irene, Pablo J., & Jum
Checked by
C005 Scale
Computational Design - 203
Scale
1
Computational Design - 204
Computational Design - 205
Computational Design - 208
Computational Design - 209
CD - 210