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runrunlab!

Page 1

RUN RUN LAB

FINAL PROJECT

ONVARA L.

PD3201 PRODUCT DESIGN III

6211613 BOARD GAME


PREFACE This product is Product Design for Living in the New Normal Life During Covid-19 Pandemic. Because of the Covid-19 Pandemic, nowadays many people work and live at home; however, they still go out shopping at the supermarkets or buy food at the fresh markets. Some of them adapted themselves to shop and order food online. On the other hand, many cases have to go out to work,buy street food and use public transportation. Other people stay at home and try to make new activities for relaxing. As we have been living in this crisis for almost two years, we anticipated continuing to live with it in the next ten years. Thus, there are many new products that we can invent so that we can live more enjoyable, peaceful, convenient, and graceful.


runrun lab final project

Table of Content Concept design........................................................01 Research...................................................................06 Mood board & collage.............................................10 Process of design.....................................................14 Technical drawing...................................................17 Prototype..................................................................25 User scenarios..........................................................29 Cost etimate.............................................................35


01 CONCEPT DESIGN


CONCEPT DESIGN Because of the Covid-19 pandemic, nowadays many school changes to teaching online, it’s made student suffer to study online because when student study online their teacher just explain lesson and give them a homework’s. Consequently, it not has any activity or games to make children have fun this will make students get bored and hard to focus on study. Teaching materials is very important in this situation, so I design the board game to be the teaching materials for student 8-10 years. It will be the teaching science materials, in the box will have a board, card, characters of games and rules of game to make children feel enjoy, fun and attracted children to play and learning in the content of the game. It will have a rule that make children excited about hinder another team and the risk-taking, this will make children to enjoy to remember the content of science in the game without stresses.

SITUATION : STUDY ONLINE 1. Who is the target group? : The target group is children at primary school (age around 8-10 years old) 2. What is problem? : The problem is study online make them bored because not have any activity when study. 3. Where dose the problem present itself? : The problem present itself on children home. 4. When dose the problems occur? : The problems occur when their study online. 5. Why does it matter? : In the situation of the epidemic of Covid-19 , It make students must study online so this will make children bored because study online didn’t do any activity or have something that make student interest in learning.


02 RESEARCH


RESEARCH Research from my sister My sister is 9 years old. She is in elementary school. She suffer to study online because when she study online her teacher just explain lesson and give her a homework’s. Consequently, it not have any activity or games to make children have fun this will make students get bored and hard to focus on study.

ERGONOMIC ERGONOMIC (HANDS OF CHILDREN AGE 8-10 YEARS OLD) Child development


MATERIAL

Rigid Box For Package Box

Hard Board matt coating For Card and Board

Soft Board matt coating For Brochure

Plastic For Character


FINAL PROJECT

EXISTING PRODUCT ANALYSIS CHART

RUN RUN LAB


03 COLLAGE MOOD BOARD


FINAL PROJECT

RUN RUN LAB

CONCEPTUAL COLLAGE With three keywords Science Learning Fun


MOOD BOARD


TYPE FACE & LOGO


04 PROCESS OF DESIGN


1

Character design

DESIGN SKTECHES & DESIGN DEVELOPMENT


Board and package design

DESIGN SKTECHES & DESIGN DEVELOPMENT

2


05 TECHNICAL DRAWING


TOP

35

34.5

5

5

5

5

34.5

RUNRUN LAB

Onvara L.

PD3201 Product design III

BOTTOM

35

35

6211613

UNIT : CM

1 1

35


เนื้อหาเกม : (ในฐานะนักวิทยาศาสตร) คุณกำลังทำการวิจัย แตดันมีเจาหนูทดลองตัว ปวน หลุดออกมาและขโมยตัวอยางงานวิจัยของคุณไป คุณตองวิ่งไลจับมันใหได! (ในฐานะเจาหนูทดลอง) คุณโดนจับมาเปนหนูทดลองในแลปวิทยาศาสตร แตคุณโชคดีที่หลุดออกมาได คุณตองวิ่งหนีเขาไปในรูหนู โดยหามใหนักวิทยาศาสตร จับตัวได !

AGE 8+ 2-4

3045 mins

scan with your transparency app : to see how to play

AGE 8+

2-4

RUNRUN LAB ART WORK

Onvara L.

PD3201 Product design III

3045 mins

“ ONLY ONE TEAM CAN SURVIVE.”

Game content: (As a scientist) You are doing research. But pushing a youngster to test himself Freak out and steal your research samples. You have to run and catch it! (As a lab rat) You are captured as a lab rat in a science lab. But you're lucky to get out. You must run into the rat hole. by forbidding scientists Can be caught!

Miss Onvara, L

6211613

2 1


Onvara L.

PD3201 Product design III

RUNRUN LAB

8

6211613

UNIT : CM

10

23 1 1


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Onvara L.

PD3201 Product design III 6211613

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4 1


9

Onvara L.

PD3201 Product design III

RUNRUN LAB

13

6211613

5 1


Onvara L.

PD3201 Product design III

ART WORK

RUNRUN LAB

6211613

69 Piece : Question card

6 1


12

RUNRUN LAB

Onvara L.

PD3201 Product design III

15 8.5

6211613

UNIT : CM

7 1


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RUNRUN LAB ART WORK

Onvara L.

6211613

6 piece : Cheese card

PD3201 Product design III

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8 1


BOARD

60

60

UNIT : CM

8.5

10

4.5

1.5

Onvara L.

PD3201 Product design III

RUNRUN LAB

CHARACTERS

BROCHURE

30

6211613

3

20.5

9 1


Box lid

Card place

Brochure

Card

Ribbon

Box bottom

Scientist

Rat

Dice

2

3

4

5

6

7

8

9

Name

1

No.

4

Plastic

Soft clay

Soft clay

Rigid box

Satin ribbon

Hard board Matt coating

For play the board game

Character of the game

Character of the game

Package

For pull the card place out

For play the board game

For player read

Soft Board

Package

Function For keep the card

2

Hard board

Rigid box

Material

3

1

8

7

Onvara L.

PD3201 Product design III

RUNRUN LAB

9

6

5

6211613


06 3D MODELING


PACKAGING

3D modeling render with Rhino


DETAILS IN THE BOARDGAME

3D modeling render with AI


THE BOARD OF BOARDGAME

3D modeling render with AI


07 PROTOTYPE


PROTOTYPE


PROTOTYPE


PROTOTYPE


PROTOTYPE


USER SCENARIOS


COST ESTIMATE

Summary = 1,300 baht For shop 1,300 + Marketing (10%) + Management (10%) + (Profit 20%) + Dealer (15%) + Wholesaler (15%) + Retailer (15%) = 2,405 + Tax (7%) = 2,573 baht ≈ 2,580 baht For online 1,300 + Marketing (10%) + Management (10%) + (Profit 20%) + Dealer (15%) + Online commission (5%) = 2,080 + Tax (7%) = 2,225.6 baht ≈ 2,226 baht


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