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LET'S GET PRACTICAL
from Portfolio of Teng
Abscence Of The Walls
An Exhibition and Intreaction Art Installation Design in A Traditional Courtyard
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Exhibition and Installation Design Location: Baitasi, Beijing, China
An academic individual work Design date: August-September, 2019
This is an exhibition design project of 2019 Beijing Design Week.
The project is located in a traditional courtyard house. The content of the exhibition highlights the historical value and current contradiction of the ancient blocks, hoping to solve the contradiction by integrating symbiotic measures and break down barriers to reshape the vitality.
As the curator, I wonder if it is possible to combine the value of the exhibition with the form of the exhibition in a certain way. walls are common material for an exhibition, but meanwhile walls can bring barriers. What if there are no walls? What if we can break down barriers as the exhibition theme trying to convey?
According to the exhibition content and venue requirements, the exhibition is divided into four parts


Traditional exhibition spaces often separate different exhibition spaces by building walls.


Traditional exhibition spaces usually connect different exhibition spaces through doors to form an orderly exhibition path.
In combination with the exhibition content of ancient city symbiosis, I hope that my exhibition space can hint at the connotation of the exhibition in three-dimensional space, so that visitors can better understand the exhibition content, This interesting space is hoped that people are not limited to the same exhibition path. As a result, I replaced the wall and door with a complete fold line.
The Eyedrop Tool
An Integrated Border Design Based on Site Historical Gaps and Sea Level Rise Crisis
Installation Device Design

An work project associate with Xuan Luan Design date: April-June, 2020
Color is a visual effect on light produced by the eyes, brain and our life experience.
Human perception of color is not only determined by the physical properties of light, but also contains many factors such as psychology. For example, human perception of color is often affected by surrounding colors. Because of different color vision, different creatures see different worlds of appearance.
So how does the machine see the color and recognize it?
This project was inspired by the common "Eyedrop Tool" in softwares such Photoshop. After many experiments, the Eyedrop Tool in the physical world was born.
inspire_color pen
Color Pen
How
&
inspire_color pen
Response To Light
Color Pen
HOW DO WE MAKE THE EYEDROP TOOL?
STEP 1: Install Screen Components
STEP 2: Install Buttons & Sensors
The human eye receives reflected light
inspire_color pen
inspire_color pen
Darkroom light extraction/ object surface reflection
The sun shines on an object, and the object reflects light Human Machine
inspire_color pen
RGB sensor receives reflected light and transmits data
The brain center receives data and processes it judge the color
inspire_color pen
inspire_color pen
inspire_color pen
inspire_color pen
ESP32 processing data Bluetooth/Wi-Fi return to PC
inspire_color pen
inspire_color pen
The pc drawing interface displays the reading results
The device screen shows
Color Pen
HOW DO WE MAKE THE EYEDROP TOOL?
STEP 3: Upload Code & Test
STEP 4: Assemble The Shell
HOW TO USE THE EYEDROP TOOL?
Yeah To Z
An Interaction Space & Stage Design For 3rd Anniversary of NYLON China Magazine

Interaction Space & Stage Design
Location: Modern Art Museum, Shanghai, China
An work project associated with Haolun Zhang Design date: March-September, 2020
This is an Interaction space and stage design for NYLON 3rd anniversary. The main audience of the anniversary is young people aged 20-30. So I defined the theme of this event as a tribute and carnival to the Millennials and the culture of Generation Z.
Through the form of performance stage + immersive exhibition + interactive games, I hope to create a young, interesting and rich experience for the audience.
The performance stage is composed of exhibition spaces and live performances. For immersive exhibition I created four photograph spaces for NYLON through creative forms. In the interactive game part, I created seven interactive scenes as an escapethemed game using a combination of NPC and mechanical interactive devices.
The event attracted a total of 3000+ public viewing the exhibition and participating in games in ten days.
The visual design is composed of two opposite scissor hands, which are gestures expressing "yeah" as well as the letter "Z".
I hope the visual design can concisely expresses the theme of tribute to the Gen Z culture.









The Impossible Encounter
An Interaction Space & Stage Design Based on Chinese Tea Culture and Renaissance Art
Interaction Space & Stage Design

Location: Today Art Museum, Beijing, China
An work project associated with Haolun Zhang
Design date: September-October, 2020
This is an exhibition based on Chinese tea culture and Renaissance art. The initiator of the exhibition hopes to bring Western Renaissance art to people through this exhibition as well as express its relationship with Chinese tea culture. These two seemingly unrelated are presented through several dramatic interactive spaces such as Into The Painting, The Tea Garden Maze, Doors of The World & Hometown, and Out Of The Painting.
In this exhibition space, the boundary between time and space is dispelled, and Chinese tea culture and Western top painting art meet here across time, space, country and field. The viewer can feel the artistic collision of the top western famous paintings with the Chinese tea culture, and then rethink the relationship between them.