Diploma Thesis Project:
In this dissertation we rely on the literary work of Italo Calvino, ‘Invisible Cities’, attempting an interpretation of his world from our perspective, through a video game. Our goal is both to portray this world and to roam and interact within it.
The empire of Calvino's cities is transferred into a human organism that is mapped out. Its constituent bodies form the urban centers. Their anatomies create their design, the arteries become rivers and seas, the veins turn into roads, the cells into buildings. The design of our own empire's cities is followed by our willingness to introduce this wanderer into them, so that he can explore and experience them, as well as interact with their environment.
In the game we have created, the organism that hosts the invisible cities gets sick of a virus that infects them, eliminating its buildings. A nanobot [ELECTRA] is inserted into the diseased body in order to destroy the virus and save the body.