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Resume Book 2026

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RÉSUMÉ BOOK | 2026

COMPUTER SCIENCE

Jonathan Brickwedde

Jack Bursi

Abigail Gerson

Trevor Hicks

Michael Odom

Moises Olea

Jean Ramos

Caleb Thompson

Nick Van Orden

RÉSUMÉ BOOK | 2026

JONATHAN F. BRICKWEDDE

C O N T A C T S

251-979-0056

jfbrickwedde@gmail com

556 E 300 S, SALT LAKE CITY, 84102, Utah S K I L L S

C# MySql

GitHub

Trello

Html

Python

Java

Firebase

React L I N K S

LinkedIn:

https://www.linkedin.com/i n/jonathan-brickwedde-3

GitHub: https://github com/J-Brick

A B O U T M E

Highly motivated and eager to Contribute and improve my Abilities. Recent Computer Science graduate (BsCs 2025) with proven skills in C#, Python, Java, React, HTML, MySQL, Firebase, GitHub & Trello. Seeking a challenging QA/Software Developer role to leverage my abilities and contribute innovative testing solutions

I N D U S T R Y E X P E R I E N C E

Software Engineer Intern, Frameworks Eyeware, Salt Lake City

Mar 2025 - May 2025

• Quickly Familiarized and began Implementing features in the code

• Developed features using Python for a website for the company

QA Tester Intern, Ambient, Draper

Sep 2024 - Dec 2024

• Utilized a company-branded Unify hub to test Zwave home devices. • Utilized Zwave to operate products such as locks, thermostats, and light switches • Used VS Code to run tests utilizing the Unify hub and Zwave products

Quality Assurance Engineer | Software Programmer Intern, Nice, Sandy Mar 2024 - May 2024

• Increased unit test coverage for a codebase of 10,000+ lines, improving software reliability and maintainability.

• Wrote and executed unit tests for 300 lines of C# code, identifying and resolving potential issues early in the development cycle

• Utilized Visual Studio 2022 and GitHub for efficient v

a team environment.

Lead Developer, Lactum Codex, Salt Lake City Mar 2024 - May 2024 Neumont Senior Capstone Project

• Developed WebApp to allow members of the Warhammer

to information/lore about factions

• Develop

Warhammer subject.

E D U C A T I O N

Bachelor of Science in Computer Science, Neumont College of Computer Science, Salt Lake City 2025

ABOUT ME

Computer Scientist with a passion for Software Engineering Machine Learning & New Technologies

JACK BURSI

COMPUTER SCIENTIST | FULL STACK

DEVELOPER | QA TESTER | QUALITY

ASSURANCE ENGINEER

INDUSTRY EXPERIENCE

MOTOROLA SOLUTIONS

Salt Lake City, UT Sep 2024 - Mar 2025

THE WORLD OF TCG

Salt Lake City UT Oct 2023 - Present

GITHUB | GIT

STUDIO

VISUAL STUDIO

NODE JS SQL SERVER

APIS

MACHINE LEARNING

ADVANCED MD

Salt Lake City, UT Jun 2024 - Aug 2024

Software Engineer

Lake Charles LA

601-672-7057

jackbursi@gmail com

EDUCATION

NEUMONT COLLEGE OF COMPUTER SCIENCE

Salt Lake City, UT 2025

Redesigning the foundation of mission-critical communications command center software and video security & access control managed & support services that allow first-responders to efficiently manage their servers and push critical software updates

• Tasked with increasing functionality and enhancing compatibility with the use of rewritten tests & specialized testing frameworks, by updating unit test frameworks from PowerMock to Mockito, and JUnit 4 to JUnit 5

• Enhanced user experience by providing user access to real-time data

Technologies: C++, Mockito, JUnit, IntelliJ, Java, Visual Studio Code Visual Studio 2017 Visual Studio 2022 Bitbucket

Software Developer

• Worked on Front-end and Back-end development Card Management, and Styling

• Implemented a smooth user interface that allows users to interact with a list of cards and build their Magic: The Gathering decks

Ensured a responsive design, providing an optimal experience across a range of devices from desktops to mobile

Technologies: HTML, CSS, JavaScript, Visual Studio, Node js, Express

Software Quality Assurance Engineer

• Developed and executed automated API tests to validate backend functionality ensuring proper handling of HTTP responses including 404 205 and 500 errors

Collaborated with development teams to identify and resolve API inconsistencies by writing comprehensive test cases that improved system reliability and error handling

Strengthened API testing coverage by designing edge case scenarios, verifying expected behaviors, and contributing to continuous integration processes for enhanced software quality

Technologies: C++, Java, Visual Studio Code, Visual Studio 2016 Visual Studio 2021 IntelliJ AWS

Bachelor

Abigail Gerson

TECHNICAL SKILLS

AGersonNEU | abigail-gerson | louanegerson@gmail.com | (386) 402-5004

Proficient : Rest APIs, Go, Vue, Java, Springboot, Flutter, Dart, ASP.NET, C#, Github, MongoDB, SQL, Node.js, Javascript, JIRA/ Trello/ ClickUp

Intermediate: GCP, WPF, React, Python, Flask, Angular, Next.js, Typescript, Docker, Microservices

Beginner: Azure, AWS, Arduino, C++, PostgreSQL, InfluxDB, AWS, OutSystems, PHP

AWARDS

Capstone Invitational Industry Partner Award

Neumont College of Computer Science

● An award given by a panel of 50% industry judges and 50% alumni for the capstone project they consider to be the best of all the degrees offered at Neumont.

● Representing the Computer Science degree with my application, CarWise; a mobile app that helps users diagnose and fix their car.

EDUCATION

Neumont College of Computer Science

Salt Lake City, UT Bachelor of Science in Computer Science AUG 2024

INDUSTRY EXPERIENCE

Software Developer, Traeger Grills

Salt Lake City, UT

Part-Time Internship Position JAN 2024 - MAY 2024

● Created a new UI for our IoT portal while using the back end of the previous site. Utilized by other engineers at the company to test and track products and users.

● This IoT portal is used to track the over 20 million grills that were made in 2020 by the company and is used to help test the connections between the products and the users.

Technologies Used: React, Next.js, Typescript, Javascript, Vercel, GitLab, Angular

Junior Software Developer, Vega: Events and Activities

Salt Lake City, UT

Full-Time Remote Position JUN 2024 - OCT 2025

● Developed and maintained a multi-platform event and ticketing system used by schools and communities across Utah County.

● Collaborated in a fast-paced startup environment, contributing across the full stack and rapidly learning new technologies to deliver features quickly.

Technologies Used: Flutter, Dart, Go, GCP, Firebase, Vue, Node.js, ClickUp, Github, Github Actions, React, Postman, Shorebird

ABOUT ME

I am a dynamic software engineer with a robust foundation in game development, complemented by hands-on experience in Quality Assurance. Proficient in C++ and Unreal Engine, I excel in problemsolving and enhancing game-play mechanics My collaborative approach with diverse teams has consistently improved player experiences and optimized game features, reflecting my commitment to delivering polished products I am eager to contribute my innovative solutions and technical expertise to a forwardthinking team, shaping the future of gaming through impactful programming and design

SKILLS

COLLABORATION

STRONG WORK ETHIC

GAMEPLAY MECHANICS

GAME DESIGN

UNREAL ENGINE

PROBLEM-SOLVING

C++/C#

LINKS

LinkedIn Profile:

https://www linkedin com/in/trevo r-hicks2025/

GitHub:

https://github.com/phoenixgoldz

LANGUAGE

ENGLISH

TREVOR HICKS

SOFTWARE ENGINEER

Clinton, United States, Clearfield, 84015, United States

3854506524

htgyever30@hotmail com

WORK EXPERIENCE

REALMBREAK GAMES

Salt Lake City Jan 2025 - Present

INTERNATIONAL GAME DEVELOPERS ASSOCIATION (IGDA)

Salt Lake City Oct 2024 - Present

IGDA - ENTERPRISE PARTNER, INTERNATIONAL GAME DEVELOPERS ASSOCIATION (IGDA)

Salt Lake City Oct 2024 - Present

Game Quality Assurance

• Contributed to the development of 'Fallen Worlds' through comprehensive Quality Assurance (QA) testing, bug identification, and rigorous playtesting

• Ensured a seamless player experience by accurately reporting game bugs and issues.

• Delivered actionable feedback on game balance, mechanics, and overall gameplay to optimize player engagement

• Acquired in-depth knowledge of the game development lifecycle while collaborating with programmers and designers to refine gameplay features.

IGDA - Enterprise Partner Intern

• Managed the development process using C++, Unreal Engine, and ASPNET Core MVC to create an interactive platform for Indie game developers and Gamers across Utah State

• Additionally, coordinated with local chapters and contributed to initiatives aimed at supporting game developers, enhancing skills in project management and collaborative development

Web Designer

• My role involved working on the 'Games Made in Utah' website project, which highlights indie game developers in the region.

• Managed the development process using C++, Unreal Engine, and ASPNET Core MVC to create an interactive platform for Indie game developers and Gamers across Utah State

• Additionally, I coordinated with local chapters and contributed to initiatives aimed at supporting game developers, enhancing my skills in project management and collaborative development

EDUCATION

2020

Salt Lake City 2025

MICHAEL ODOM

FULLSTACK SOFTWARE DEVELOPER | SOFTWARE ENGINEER

WORK EXPERIENCE

Jan 2025 - Mar 2025

Utah

843-614-0187

odomrmichael@gmail.com

• Deliver comprehensive technical support with Linux to address hardware, software, and networking issues for both local and remote employees.

• Earned praise from EP Sponsor for my contributions to the company

• Leveraged tools and technologies like Slack, Linux, and macOS.

Sep 2024 - Dec 2024

• Designed and Developed a time clock web app that is used to track how much time employees take to complete tasks while on the clock.

• Earned commendation from EP Sponsor for my contributions to the company

• Leveraged a tech stack including DBeaver, PostgreSQL, IntelliJ, Java, Bitbucket, and Jira to efficiently manage database operations, code development, and project tracking.

Jun 2024 - Aug 2024

• Implemented ETL jobs for the Employee table, optimized data extraction, transformation, and loading processes to ensure high data integrity and performance in the database.

• Contributed to the team with strong work ethic and professionalism increasing shareholders expectations commitment.

• Leveraged a tech stack including DBeaver, IntelliJ, Java, Bitbucket, and Jira to efficiently manage database operations, code development, and project tracking.

EDUCATION

2025

• Awarded Student of The Quarter, Spring 2024

• Qualificaions: Perseverance, Outstanding Capstone Execution & Model Student Recognition

MOISES OLEA

QA AUTOMATION ENGINEER | SOFTWARE DEVELOPER ENGINEER | QUALITY ASSURANCE

C O N TAC T S

562-367-1064

moises olea12@gmail com

Los Anglese, CA (open to relocation)

A B O U T M E

As a recent college graduate with hands-on experience in QA automation from my internships I am eager to pursue a career in software testing and quality assurance I have developed skills in designing and executing automated test scripts, debugging software, and ensuring high-quality releases With a strong foundation in programming and a keen eye for detail I'm ready to contribute to improving software performance and reliability

LinkedIn Connect with me on

WO R K E X P E R I E N C E

QA Automation Intern, Motorola Solutions, Salt Lake City, UT

Mar 2024 - May 2024

• Created and ran automated test cases locally through Visual Studio Code (VSC) and ensure documentation is completed for each test case without errors

• Analyzed the results of the failed test cases Investigated the root cause, then debugged using VSC

• Reflected on the review process, identifed and recommended test cases changes, and strived for continuous improvement of Motorola's security software

• Resulted in increased productivity for our first-response users

QA Engineer Intern Level Homes Draper UT

Oct 2023 - Mar 2024

• Worked through the quality assurance process on smart home technology/hardware

• Manually tested the loT smart lock devices, to ensure they are connected to the hardware, through the mobile application for increased security measures

• Wrote tests cases for the mobile applications in Test Rail

• Technologies used: Visual Studio, C#, TestRail, GitHub, Jira

Software Developer, Forjães SC, Salt Lake City, UT

Mar 2023 - Jun 2023

• Built a mobile application for a professional soccer team in Portugal using Visual Studio, NET MAUI, and C# with Xamarin

• The application provided images of the stadium, history of the team, a current team roster, upcoming games, current league position, and links to buy team merchandise

• Increased user engagement and knowledge of the Forjaes SC team

S K I L L S

E D U C AT I O N

Bachelor of Science in Computer Science Neumont College 2024

Graduated August 2024 Salt Lake City, UT

E X T R A -

C U R R I C U L A R

AC T I V I T I E S

FIFA Soccer Club, President

Oct 2021 - Present

Long Beach Public Library, Volunteer

Jul 2014 - Jul 2019

JEAN RAMOS

SOFTWARE ENGINEER

ABOUT ME

Austin, Texas, United States 787-628-4489

jeanmanuel466@gmail com

Software Developer with hands-on experience during three internships, while completing an accelerated Bachelor's of Science degree I have agile software development experience and execution in scalable applications

Adept in C#, object-oriented programming, and Git source control with a solid foundation in Windows environments and hardware Proven ability to collaborate in dynamic teams, innovate through prototyping, and enhance continuous delivery pipelines to streamline processes LinkedIn GitHub Connect with me on & to learn more

EDUCATION

NEUMONT UNIVERSITY

Salt Lake City 2025

WORK EXPERIENCE

Bachelor of Science, Computer Science

FULLBAY QA Engineer

Salt Lake City Jun 2025 - Sep 2025

• Collaborated with the QA team to craft and implement comprehensive test cases, reinforcing feature reliability and supporting agile sprint cycles

• Utilized Jira and GitHub for effective management and tracking of QA assignments and defect documentation

• Assisted senior QA engineers in executing complex test scenarios, contributing to on-time sprint achievements

• Facilitated interdepartmental communication by clearly conveying test outcomes to developers and project managers, promoting continuous improvement

FRAMEWORKS Lead Software Developer

Salt Lake City Mar 2025 - Jun 2025

• Directed enhancements to POS/ERP systems through detailed requirements elicitation, workflow analysis, and strategic solution deployment in line with agile practices

• Analyzed business processes to identify inefficiencies and recommended optimizations that supported continuous delivery initiatives

• Coordinated cross-functional collaboration by developing mockups, drafting technical documentation, and orchestrating rollout strategies to align development teams with stakeholder needs

IAMAI PROJECT Scrum Master & Software Engineer

Salt Lake City Jan 2025 - Mar 2025

• Led a cross-functional team to develop an innovative opensource AI platform with local device operation, reducing cloud dependency

• Engineered a conversational AI interface using React, enabling real-time interaction through text, voice, and visuals

• Orchestrated Agile ceremonies, including sprint planning and retrospectives, to ensure timely sprint completions and foster a culture of iterative improvement

SMAD Software Engineer

Salt Lake City Sep 2024 - Dec 2024

• Engineered a Full-Stack Social Media Analytics Dashboard by integrating real-time APIs from platforms such as Instagram, YouTube, and Reddit for actionable insights

• Implemented a React-based front-end focused on live data visualization, supporting agile iterations and strategic decisionmaking

• Advocated accessible UX design by incorporating comprehensive stakeholder feedback to enhance product usability

CALEB THOMPSON

S O F T WA R E E N G I N E E R

UX/UI

JavaScript

HTML | CSS

Typescript

React js

Python

Effective Communication

Web Development

Trello

Miro

Jira

Mobile App Development

Git | GitHub

Nationwide (Ready for Relocation)

931-675-4144

calebrt0356@gmail com

• Built, deployed, and maintained IAMAI's Unity AI extension Identified, documented, and addressed bugs and missing features to improve development cycles

• Diagnosed and resolved AI-related issues to enhance performance and reliability

• Developed gameplay mechanics and features in Unity and C# for Ransack Maniacs™

• Managed task coordination and team workflows using Miro

• Contributed to front-end and back-end systems to enhance user experience and product quality

• Developed an admin portal to streamline internal processes, using Next js, React TypeScript and HTML/CSS

• Built full-stack features; managed code with GitLab, tracked tasks with Jira, and developed in Visual Studio Code

• Enhanced product tracking system improving resource visibility and operational efficiency

E D U C AT I O N

NicholasVanOrden

nicholas vanorden83@gmail com | 801-931-7242 | Location: Eureka, MT | Remote preferred www linkedin com/in/nicholas-vanorden

SUMMARY

Senior Software Engineer and former Software Development Manager with 15+ years of experience building enterprise-scale healthcare technology systems. Known for steady leadership through two acquisitions (Medicity → Aetna → Health Catalyst), deep EMR integration expertise, and hands-on delivery of clinical data platforms used by providers nationwide. Trusted to design, stabilize, and scale complex systems that other teams avoid. Looking to continue solving infrastructure-heavy challenges in healthcare or adjacent regulated environments.

TECHNICALSKILLS

Languages: C#, Java, JavaScript, TypeScript, SQL

Frameworks: .NET, ASP.NET, MVC, Node.js, Vue, React

Tools&DevOps: Git, Jira, Azure CI/CD Pipelines, PowerShell, Visual Studio, VS Code, AWS

Protocols&Standards: FHIR, HL7, REST, SAML 2.0, Web APIs

EXPERIENCE

SeniorSoftwareEngineer,HealthCatalyst

Jan 2021 - Aug 2025

Lead development of a clinical data interoperability platform serving over 12K healthcare organizations with 250K+ unique users across the nation.

Enhance and maintain SAML 2.0 Single Sign-On, adding admin self-service feature, improving security and reducing login-related support requests by over 50%.

Collaborate with cross-functional teams to integrate multiple EMRs into a unified platform.

SoftwareDevelopmentManager,HealthCatalyst

Jul 2018 - Jan 2021

Managed two full-stack .NET teams totaling 15 engineers delivering healthcare applications on schedule and within scope.

Conducted regular 1:1s and performance reviews, providing an environment for team members to succeed, improving team engagement and retention.

Partnered with Product Management to align roadmaps with client priorities and deliver successful releases.

Improved deployment efficiency through streamlined release planning and automation.

SeniorSoftwareDeveloper,Aetna/Medicity

Aug 2012 - Jul 2018

Enhanced primary clinical data web application, pulling data from external REST APIs, secured by OAuth, used by providers for informed patient care decisions.

Designed and implemented a Referrals module to streamline patient referral processes.

SoftwareDeveloper,Medicity

Sept 2008 - Aug 2012

Developed and maintained message processing engines for inbound clinical HL7 data across hospital systems.

Developed a custom monitoring and alerting application, for inbound HL7 data, improving reliability and service uptime by ~20%.

Implemented patient matching/merging algorithms to ensure accurate records across disparate systems.

EDUCATION

NeumontUniversity

Bachelor of Science in Computer Science (Cum Laude)

Graduated Sept 2008

RÉSUMÉ BOOK | 2026

SOFTWRE & GAME DEVELOPMENT

Zane Ammerman

Makenzie Buchenroth

Jacob Church

Maxmilion Flaugher

Kian Frodente

David Gri th

Elijah Kelting

Seth Kimberlin

Jacob Leonardo

Aidan Mark-Davidson

Dakota Partney

Aiden Patrick

Marcus Reyes

Caden Sinclair

RÉSUMÉ BOOK | 2026

Jayden Smith

Bennie Thompson

Kyle Wadas Dylan Yarbrough

ZANE AMMERMAN

C O N TAC T S

281-254-2334

zane ammerman@gmailc om Salt Lake City, Utah

A B O U T M E

A dynamic and innovative Backend Software Engineer and Video Editor, I bring a fresh perspective to the table, honed through my experience at AdvancedMD My technical expertise spans a range of programming languages including C#, C++, Python, and Java, complemented by my design flair in Unity and Unreal Engine Honored to earn a Bachelor of Science in Software and Game Development, alongisde exceptional music composition abilities and a proven talent in creativity

Connect with me to learn more: | |

LinkedIn GitHub Itchio

I N D U S T RY E X P E R I E N C E

Video Editor, AdvancedMD, South Jordan, UT Jun 2025 - Present

Updated six tutorial videos using Camtasia to ensure alignment with the latest software user interface

Captioned thirteen tutorial videos on Vimeo to enhance accessibility for hearing-impaired clients

Maintained consistent communication with the learning solutions team, contributing to highly efficient project productivity

Quality Assurance Engineer, Realmbreak Games, Salt Lake City, UT Apr 2025 - Jun 2025

• Conducted comprehensive playtesting for the video game 'Fallen Worlds' to identify and document gameplay issues

• Collaborated effectively in 43 bug-fixing sessions, enhancing game quality and user experience

Worked closely with the development team to prioritize bug fixes and verify the implementation of solutions

Contributed to the overall quality assurance process, ensuring game stability and performance prior to release

Software Engineer and Graphic Designer, iamai, Salt Lake City, UT Jan 2025 - Mar 2025

Developed a Unity plugin to streamline product integration processes, enhancing developer experience and workflow efficiency

Contributed to the design and development of an AI-powered chatbot, resulting in improved user engagement and interaction

• Created two distinct logos contributing to the Iamai brand's visual identity, reinforcing brand recognition and appeal

E D U C AT I O N

Bachelor of Science in Software and Game Development, Neumont College of Computer Science, Salt Lake City, UT

2025

• Achieved 36 GPA in Software & Game Development studies

Mastered skillful software projects and innovative game creation

Excelled in comprehensive computer science expertise

• Recognized for outstanding academic performance

High School Diploma, Cinco Ranch High School, Katy, TX

2022

Achieved 35 GPA, highlighting consistent academic excellence

Graduated with distinction, demonstrating top-tier achievements

Completed a comprehensive 5-year orchestral music program

937-565-9009

kenziebuchenroth professi onal@gmail com

LINKS

LinkedIn:

https://www linkedin com/in/make nzie-buchenroth/

Portfolio:

https://makenzie-buchenroth-portf olio vercel app

GitHub:

https://github com/MakenzieBuche nroth-Neumont

SKILLS

Adobe Software Suite

Microsoft Suite C#

Level Design C++

JavaScript React js

GitHub

LANGUAGES

English

Swedish

Makenzie Buchenroth

G A M E D E V E L O P E R

WORK EXPERIENCE

Software Developer Intern

RootWords.io / Jul 2025 - Present

- Designed and implemented gamification features to improve user engagement

- Optimized website responsiveness for seamless mobile and desktop compatibility - Deployed new game features via Vercel, improving accessibility and performance Tech: Wix, Vercel, Visual Studio, React js

User Interface Design Intern

Utah Arts Alliance / Jan 2025 - Mar 2025

Created intuitive UI for four interactive minigames on a touchscreen kiosk Ensured responsive layouts and smooth navigation for on-site user engagement Tech: Unity, C#, Visual Studio Code

PROJECTS

Game Developer, Obsession

Sep 2024 - Dec 2024

- Developed a 3D stealth game with AI-driven enemy behavior, NPC detection, and custom pathfinding - Created original assets in Photoshop for cohesive visual design

Tech: Unity3D, C#, AI, Adobe Photoshop

Gameplay Programmer, Packing

Feb 2024

- Engineered core puzzle mechanics for a fast-paced pixel-art game during a 48-hour game jam

Tech: Unity2D, C#

Level Designer, Desert Dash

Apr 2024

- Designed and implemented a multiplayer desert level where players evade a tornado using the Alteruna SDK Tech: Unity3D, C#, Alteruna SDK

EDUCATION

Bachelor of Science in Game and Software Development

Neumont College of Computer Science / Salt Lake City / 2025

▪ Awarded the Achievement Scholarship

▪ Dean's List, Spring Quarter 2024

Jacob Church

Software Engineer | Gameplay Programer | Backend Software Developer jacob work church@gmail com | 402-202-3734 | Ready To Relocate LinkedIn | GitHub

About me

Passionate and results-driven software engineer specializing in C# and C++, with experience in gameplay programming, backend systems, and full-stack development Adept at both solo and collaborative projects, with a track record of delivering engaging, polished, and technically sound solutions Achieved a dual B S in Software and Game Development at Neumont College of Computer Science, maintaining a 4.0 GPA and graduated Summa Cum Laude in September 2025

Skills

Technical Skills

● Proficient: C# | C++ | Unity | Unreal

● Intermediate: AI | Net | App

Development | Java | Github | Python

● Actively Learning: TypeScript | Unity XR | Javascript | Bitbucket

Education

Durable Skills

● Resilient Work Ethic | Dependability

● Problem Solving | Adaptability | Effective Time Management | Critical Thinking

● Active Listening | Conflict Resolution | High Emotional Intelligence | Empathy

Neumont College of Computer Science, Bachelor of Science in Software Engineering and Game Development

● Graduated with honors, Summa Cum Laude, Sept 2025

Experience

Software Developer – Salt Lake City Weekly (Internship)

Salt Lake City, UT | Jul 2025 – Sept 2025

● Redesigned and modernized the UI for the Stella mobile app

● Integrated shopping functionality with merchant redemption systems

● Performed bug fixes to improve performance and reliability

Software & Game Developer – DragonFiAR (Internship)

Remote | Mar 2025 – Jun 2025

● Built core gameplay systems for a VR title using Unity XR Toolkit

● Designed intuitive player interaction mechanics to improve immersion

● Delivered a polished, engaging experience supported by positive user feedback

Game Developer – Neumont Game Studios (Internship)

Salt Lake City, UT | Jan 2025 – Mar 2025

● Developed AI behavior using Unreal Engine’s Behavior Trees & EQS

● Created responsive NPC bots to assist and challenge players

● Enhanced gameplay depth through balanced AI interactions

MAXMILION FLAUGHER

Game Developer | Software Engineer

Maxmilionflaugher@gmail.com | 1-513-592-7574 | Github | LinkedIn

INDUSTRY EXPERIENCE

Intern Team Lead, Fullbay

Enterprise Project | April – Sept 2025

• Creating Regression testing for the Fullbay Software. Additionally, as a Team Lead, I am tasked with leading a team of 6 student interns in learning the software, test writing, and communicating with higher ups on problems we encounter.

• Technologies: Playwright, Java, Harness Pipelines, Github, Jira, Zephyr

Game Programmer, Dreamscapes

Enterprise Project | Jan – March 2025

• Designed and Tested an Interactive Gameplay Experience in the Dreamscapes art exhibit with a focus on accessibility for all ages.

• Technologies: Unity

Software Game Developer, Jeffery’s Adventure

Neumont Senior Capstone Project | Oct – Dec 2024

• A unique take on the Action Platformer Genre where you chart a path through an Evil factory. Upgrade your weapons through a branching tree of choices based on the path you take through the Factory.

• Technologies: Godot, GDscript, GLSL

EDUCATION

Bachelor of Software & Game Development

Neumont College of Computer Science | Sep 2022 – Present

• Relevant Courses: Game programming and production | Game Physics | Game Engines | Algorithms & Data Structures | Computer Graphics | Artificial Intelligence | C++ Programming

PROJECTS

Game Developer, Ball Balancer, Boss Rush Game Jam 2025

• A game about defeating evil balls by balancing them on your finger

• Technologies: Godot, GDscript

Game Developer, Ball Kicker

• The game is about buying balls to kick at enemies who then die and give you money to buy more balls. I created enemy AI, ball bouncing physics, and mechanics relating to ball usage and evolution.

• Technologies: Game Maker Studio 2

TECHNICAL SKILLS

Proficient: C# Programming | Debugging | Prototyping | Github

Intermediate: Unity Game Engine | C++ Programming | Game Design | User Experience Design | Godot Game Engine

Actively Learning: Project Planning | Level Design | Java | Playwright | Pipelines | Automation Testing

AWARDS

• Summer Game Jam 2023, 1st place

• Spring Game Jam 2024, 1st place

• Winter Game Jam 2023, 2nd place

• Going Indie Jam 2024, 3rd place

• National C# competition 2020, 80+ Participants, 13th place

• Boss Rush Game Jam 2025, 132nd place Overall, 14th for Theme Usage, 56th for Fun

KIAN FRODENTE

E D U C AT I O N

B

COLLEGE OF

2 0 2 5

• Expected to graduate with honors, Magna Cum Laude

• Relevant Courses: Algorithms & Data Structures, Calculus, C++ Programming, Mathematics for Computer Science, Principals of Software Engineering, Scripting and Automation

S K I L L S

A B O U T M E

kianfrodente@gmail com

I am graduating with my Bachelor's of Science September 5, 2025, and excited about bringing my expertise to the market I've competed three internships, that have given me hands-on expereince at Adobe, Advanced MD, and NG Studios

Connect wiht me on LinkedIn, Itch & GitHub to learn more

I N D U S T RY E

P E R I E N C E

• Diagnose and resolve failures in a large suite of automated tests, significantly reducing false positives and increasing team confidence in CI/CD pipelines

• Technologies used: C#, Amazon Workspaces, Swagger, Git

• Developed a web application to streamline the process for creation and management of Workfront instances

• Engineered the foundation of routing, databases, and authentication

• Technologies used: JavaScript, NodeJS, PostgreSQL, Okta, Fastify, Docker, Kubernetes

• Created in depth movement and vehicle system for easy changes and endless possibilities

• Developed and Launched Lex Talionis A to Steam

• Technologies used: Unity, C#, GitHub, FL Studio, Trello

• Designed and built a 2D Metroidvania Bullet-hell with an environment built to run a large semi-realistic ecosystem

• Includes movement and weapon systems to allow the user to play how they want

• Technologies used: Unreal Engine, C++, GitHub, Aseprite, Tiled, FL Studio

1st place in Neumont 2024 Winter Game Jam

3rd place in Neumont 2024 Spring Game Jam

3rd place in Going Indie 2024 Game Jam

DAVID GRIFFITH

Game Designer & Developer

SKILLS

Unity

C#

Unreal Engine

Visual Studio

Algorithms & Data Structures

NET

ASPNET

Java

Kanban

Trello

Scrum

CSS

JavaScript

HTML

C++

Kotlin

Python

SQL

LINQ

GitHub

Compose Multiplatform

Windows Forms

WPF

Detail Oriented

Knowledge Driven

712-209-9762

dmgriffith2004@gmail com

ABOUT ME

Connect with me on | | to learn more

LinkedIn Itch io GitHub

WORK EXPERIENCE

Firefly Events

MOBILE DEVELOPMENT INTERN

JUN 2025 - SEP 2025

• Built a universal event-driven snackbar system for global error handling

• Created a CI/CD pipeline using Github Actions

Neumont Game Studios

FULL STACK INTERN | GAME DEVELOPER

MAR 2025 - JUN 2025

• Created an algorithm to generate over 1000 unique levels

• Built an inventory system allowing for infinite item types and quantities

Motorola Solutions

SOFTWARE ENGINEER | QA INTERN

JAN 2025 - MAR 2025

• Enhanced existing code by refactoring to remove over 200 compiler warnings and messages

• Added additional unit tests covering over 2000 lines of code

Perlex TD SEP 2024 - DEC 2024

GAME DESIGNER & DEVELOPER | CAPSTONE

• Utilized Perlin Noise maps to create randomly generated maps with a natural appearance and over 500 nonillion unique maps

• Customized the A* algorithm to allow for 4 additional factors beyond distance to goal

EDUCATION

Neumont College of Computer Science 2025

BACHELOR OF SCIENCE, SOFTWARE ENGINEERING & GAME DEVELOPMENT

• Expected to graduate as Valedictorian with honors, Suma Cum Laude, September 2025

Iowa Lakes Community College 2022 COMPUTER PROGRAMMING (AAS)

• Graduated Cum Laude prior to high school graduation

Iowa Lakes Community College 2022 GAME DESIGN & DEVELOPMENT (AAS)

• Graduated Cum Laude prior to high school graduation

ELIJAH KELTING

CONTACTS

elijahakbusiness@gma il com

509-312-2516

SKILLS

Game Design

Game physics and mechanics

3D Math

Debugging/QA

Agile/Scrum

Trello

C Android Development

EDUCATION

B A C H E L O R O F

S C I E N C E

S O F T W A R E & G A M E

D E V E L O P M E N T

Neumont College Of Computer Science

2025

GPA: 3 42

LINKS

LinkedIn https://wwwlinkedin com/in/ elijah-kelting/

GitHub

https://github com/Elispse

Portfolio

https://elijahkeltingportfolio-e lijah-keltings-projectsvercel a pp/

ABOUT ME

Driven gameplay engineer with a solid foundation in Unity C++ and C#, experienced in developing core gameplay systems, UI features and AI for engaging player experiences Skilled in writing clean efficient and well-documented code with proven ability to collaborate in agile cross-disciplinary teams to deliver polished mobile and PC game features Adept at debugging optimizing performance and solving technical challenges under tight deadlines Brings a balance of creativity and technical expertise with a passion for building fun accessible and memorable gameplay experiences

WORK EXPERIENCE

Q A E N G I N E E R - I N T E R N

RealmBreak Games Remote

JUN - 2025 SEP - 2025

• Expertly identified, documented, and reported software defects to development teams expediting resolutions

Performed meticulous manual testing on new features to guarantee compliance with user specifications and usability benchmarks

Crafted and implemented detailed test plans and cases ensuring robust validation of software applications

MAR - 2025 JUN - 2025

Adobe, Lehi

Developed and implemented user and admin features including instance creation and deletion with confirmation advanced filtering pagination and per-user limits ensuring secure access through Okta authentication

Enhanced operational efficiency by automating Workfront instance management enabling employees to self-serve without administrative intervention thereby reducing wait times and improving productivity

• Actively participated in an Agile development team, contributing to sprint planning conducting thorough code reviews and managing version control with Git to maintain code integrity

Source For Training Remote

DEC - 2024 FEB - 2025

Spearheaded the development of an AI-powered service designed to enhance advertising and admissions processes for client colleges

Integrated AI technology via API to create a customizable email generation system for college clients

Led the construction of an administrative portal utilizing online website tools and React for streamlined client management

Established a robust foundation for intern developers to further develop and evolve into a fully operational product S O L E D E V E L O P E R - I N T E R N

Rivets Rampage, Neumont Capstone Project

SEP - 2024 DEC - 2024

Designed and developed a roguelike experience in Unity 2D creating car-part–themed enemies and bosses that reinforced the game s core theme and challenged players with varied combat encounters

Led the full design cycle of a 10-week solo project from concept to final presentation crafting progression systems tuning difficulty and refining mechanics to deliver an engaging polished player experience

EXTRA-CURRICULAR ACTIVITIES

C A P T A I N O F E - S P O R T S T E A M

Neumont College Of Computer Science

Led and managed a competitive e-sports team of 12 people coordinating strategies training schedules and performance analysis to enhance team synergy and performance Utilized analytical and strategic thinking to develop in-game strategies and improve team outcomes under pressure Recieved an award for Player of the year voted on by team members amongst 12 people Highlighting my commitment teamwork and skill

SETH KIMBERLIN

Connect with me on | and check out my to learn more about me

• Leading a team of four developers to build a VR game built in Unity featuring a 2D platformer component, utilizing the XR Toolkit for immersive experiences

• Primary point of contact between the team and our European internship sponsor (based in Wales), ensuring smooth communication & alignment with project scope milestones & deliverables

Used Scrum to keep the team aligned and on track, with sprints and standups helping us stay agile across time zones and manage the VR/2D game ' s scope

• Developing an AI-powered student concierge agent to enhance academic and campus life support

• Leveraging Docker RAG LLMs embeddings vector storage and Python with Cursor IDE

• Designed scalable architecture for efficient AI query handling

• Tutored 25+ students per quarter across technical courses, including AI, Physics, Programming, and more, resulting in improved coding practices, debugging, and problem-solving skills across Neumont's student body

• Ongoing refinement of tutoring strategies, in collaboration with academic leadership & faculty

• Classes Tutored: • Modern Operating Systems • Networking • C++ Programming Application Development Computer Graphics Introduction to Game Engines Artificial Intelligence Game Physics Topics in Game Development Introductory Physics

I O N

Adaptability

Responsibility

• Expected to graduate with Honors, Summa Cum Laude, GPA:

Jacob Leonardo

Game Developer | Software Engineer

EXPERIENCE

Get Started, Lead Game Developer

Utah Governor’s Office of Economic Opportunity | Salt Lake City, UT

JUNE - SEPTEMBER 2025

● Developed a tile-based startup simulation game in Unity, for the Startup State Initiative.

● Designed engaging gameplay systems and ensured smooth WebGL deployment for public use.

Hop n’ Hook, Lead Game Developer

NG Studio | Salt Lake City, UT

MARCH - JUNE 2025

● Directed a 5-member team to design, build, and ship a polished, fully playable title

● Engineered multiple interactive systems in Unity using C#, integrating gameplay, UI, and physics elements

CC Reporting, Software Engineer Intern

Motorola Solutions | West Valley, UT

JANUARY - MARCH 2025

● Navigated a large enterprise codebase to enhance API functionality and perform project maintenance.

● Optimized backend services with C# and NET, and maintained SQL database integrations to support application performance

Zom-B-Gone, Sole Game Developer

Neumont Senior Capstone Project

OCTOBER - DECEMBER 2024

● Built a fast-paced action game over 10 weeks, featuring procedural level generation, advanced save/load systems, and optimized AI

● Developed in Unity’s 2D engine with C#, delivering a high-quality prototype selected for the Capstone Invitational as the top project in its program.

EDUCATION

Bachelor’s in Software and Game Development (BSGD)

Neumont College of Computer Science | Salt Lake City, UT

SEPTEMBER 2022 - SEPTEMBER 2025 | GPA: 398, Dean's List

310-753-6100

leonardojacob257@gmail com

GitHub | Itch | LinkedIn

TECHNICAL SKILLS

C# | NET | Java | C++ | Python | GDScript | SQL

Unity | Unreal Engine | Godot | Game Maker

Microsoft Visual Studio VS Code | IntelliJ

Android Studio

Krita | Blender | Aseprite

Trello | Jira | Azure Devops | Slack | Teams | Github

Core Competencies

Teamwork & Leadership: Delegation, Project Management, Taking Initiative, Decision Making, Communication

Game Design: Finding the Fun, Player Empathy, Creativity, Problem Solving

Marketing:

Media Creation, Social Media Management, Video & Photo

Editing

AWARDS

Going Indie 2024 Game Jam Judge’s 1st Place

Neumont 2024 Hackathon 1st Place in Entertainment & Games Category

Neumont 2023 Summer Jam 1st Place

Neumont 2024 Winter Jam 1st Place

Neumont 2024 Spring Jam 3rd Place

Neumont 2025 Summer Jam 1st Place

AIDAN DAVIDSON

Technical Skills

aidanmarkdavidson24@gmail.com

LinkedIn | GitHub 801-505-3796

Proficient: C#, Unreal Engine, Unity, Game Maker, Android Studio, IntelliJ, Visual Studios, GitHub

Intermediate: C++, HTML, CSS, Java, Maya, Blender

Knowledge of: Verse

Industry Experience

BACK-END DEVELOPER, Alpine Data Solutions

Salt Lake City, Utah

Neumont Collaborative Project October 2024 – Present

What I did: Ten-week internship when I was tasked with making a password manager that could also encrypt then and have group and admin functionality

How I did it (and with what technologies): I coded it in IntelliJ in java and connected to databases and used git command line

The Result and/or Impact: A semi complete password manager system with working encryption.

Technologies Used: Java, IntelliJ, Git, SQL, Databases, Jira

SOFTWARE DEVELOPER, Nice CXone

Salt Lake City, Utah

Neumont Collaborative Project March 2024 – June 2024

What I did: Participated in a ten-week internship through the Neumont Enterprise program, where I created test automation for manual tests.

How I did it (and with what technologies): Learned and applied Jenkins, Docker, and .NET in a team of two, collaborating with other teams.

The Result and/or Impact: Successfully automated manual tests, streamlining the testing process and improving efficiency.

Technologies Used: SQL, REST, Shell Scripting, Dev Ops, Microsoft Azure, REST API, NodeJS, React, Python, UI/UX

GAME DEVELOPER, Target Takedown

Salt Lake City, Utah

Neumont Senior Capstone Project October - December 2023

What I did: Developed a VR shooting range game as a capstone project at Neumont over the course of ten weeks.

How I did it (and with what technologies): Used Unity with C# and the Meta XR Integration to connect and develop the game for the Oculus Quest.

The Result and/or Impact: Successfully created a functional and customizable VR shooting range game, demonstrating personal growth and technical skills, and taking pride in the final product.

Technologies Used: Oculus Quest 2, Unity, Meta XR Integration, C#

Education

BACHELOR OF SCIENCE IN SOFTWARE AND GAME DEVELOPMENT September 2021 – December 2024

Neumont College of Computer Science - Salt Lake City, UT

Awards: President’s List - Fall 2021, Spring 2022

GPA: 3.66

DAKOTA PARTNEY

SOFTWARE ENGINEER & GAME DEVELOPER

C O N TAC T S

217-730-2782

partneydakota@gmail com

403 Anna St St Louis 62012

United States

A B O U T M E

Motivated Software Engineer and Game Developer with hands-on experience in quality assurance, gameplay optimization, and full-cycle game design Proficient in Java, C#, C++, Python, and Godot, with additional expertise in Unity, Unreal Engine, and asset creation Proven ability to lead development teams, optimize infrastructure, and deliver engaging player experiences Earned a Bachelor of Software & Game Development, cum laude, from Neumont College of Computer Science Dedicated to continuous learning and applying innovative solutions to complex technical challenges

WO R K E X P E R I E N C E

QUALITY ASSURANCE ENGINEER, FULLBAY, Salt Lake City

Jul 2025 - Sep 2025

• Created regression tests for Fullbay software and website

• Optimized infrastructure and existing methods

• Collaborated and reviewed pull requests

GAME DESIGNER, DRAGONFIAR, Salt Lake City

Mar 2025 - Jun 2025

• Developed new levels and mechanics

• Created 2D assets and animations

• Optimized previous functions & scripts

SOFTWARE PROGRAMMER | DEVOPS ENGINEER, IGDA, Salt Lake City

Jan 2025 - Mar 2025

Redesign and optimization of Games Made in Utah website Led the development team and facilitated workflow with clientele Designed and implemented new embedded game with daily random challenges

E D U C AT I O N

BACHELOR OF SOFTWARE & GAME DEVELOPMENT, NEUMONT COLLEGE OF COMPUTER SCIENCE, Salt Lake City

2025

L I N K S

LinkedIn: https://wwwlinkedin com/in/dakota -partney-5624dp

GitHub: https://github com/dpartney

Aiden Patrick

Backend-focused software developer with experience in C# and testing frameworks, enhancing software reliability and performance. Improved unit tests and streamlined testing processes at AdvancedMD, resulting in more maintainable code. Seeking to leverage technical skills and collaborative experience to contribute to backend engineering projects.

INDUSTRY EXPERIENCE and PROJECTS

AdvanedMD – Quality Assurance Software Engineer June 2025 – Present Neumont Enterprise Project

- Improved existing unit tests and created new ones, enhancing the reliability and performance of the software

- Ensured adherence to coding standards and quality, resulting in more maintainable and efficient code

- Utilized C#, Testing Framework, and Confluence to streamline testing processes, improving team collaboration and project documentation

CAWS and TBCK Foundation – Team Lead Mar 2025 – June 2025

Neumont Enterprise Project

- Led a development team to successfully meet project goals and deadlines, improving team efficiency and project delivery

- Designed and implemented the front-end using CSS, enhancing user interface and experience, which led to increased user engagement

- Utilized Java and React to develop robust applications, improving system performance and user satisfaction

Neumont Game Studio – Developer and Artist Jan. 2025 – Mar. 2025

Neumont Enterprise Project

- Collaborated with a team of five to develop game features using Unity and Github, enhancing team efficiency and project quality

- Created character and weapon art and implemented weapon functionality in Unity, improving game aesthetics and player engagement

- Utilized Unity Engine, FireAlpaca, and Github to streamline development processes, resulting in a more efficient workflow and higher quality game

EDUCATION

Bachelor of Science in Game and Software Development, Sep. 2025

Neumont College of Computer Science, Salt Lake City, UT

951-466(8380) aepatrick04@gmail.com

LinkedIn | GitHub |Portfolio

TECHNICAL SKILLS

Proficient

C#

Unity

Github, FireAlpaca

Intermediate

C++

Java

Unreal Engine

Game maker studio

Krita

Actively Learning

Java

Audacity

DURABLE SKILLS

Team Collaboration

Independent Thinking

Problem Solving

Communication

Creativity

Flexibility

Marcus Reyes GAME DEVELOPER

marcus.reyes671@gmail.com

619-248-4634

Chula Vista, California

ABOUT ME

Passionate about gaming from a young age, I have always been captivated by the thrill of competitive shooters and the immersive narratives of adventure games These genres not only challenged me to excel beyond my rivals but also left a lasting impression through their intricate gameplay and compelling stories My ambition as a game developer is to craft experiences that evoke the same excitement and engagement for others that I cherished during my formative years

SKILLS

INDUSTRY EXPERIENCE

Software Developer Intern Oil Command | Salt Lake City | Jul 2025 - Sep 2025

• I worked on their 2.0 version of their swagger API Helping them move necessary components to update thier appicaltion for oil companies

Game Developer Intern DragonfiAR | Swansea | Mar 2025 - May 2025

• Developing in Unity VR, I helped in making a VR arcade experinces I assisted in making a 2D game handler as well as a VR AI cat that adds to the VR aspect of the project then making the connection between the VR world and the 2D game

Software Developer Intern Source for Training | Jan 2025 - Mar 2025

• I worked in React for the first time and maded the frontend for their Chat Bot for colleges to use for addimision assistance I also got to dive into using AI tools for web projects and got to talk with my school's AI professor in helping us understand how to implement AI into the project.

Game Student Capstone | Sep 2024 - Dec 2024

• My Capstone was devloped in Unity and challenged me as a game developer It was a open world third person action adventure game where you can explore a city by parkoring around buildings You had abilities to help you in combat and get around the world and enemies and mission to challange you Was it alot for one person ABSOLUTELY!!! My capstone didn't turn out how I wanted it to but the experience I got from the challenges I faced were worth it

EDUCATION

Bachelor of Software and Game Development Neumont College of Computer Science | Salt Lake City | 2025

Neumont focues on making sure students are prepeared for indstury expericence Having students go through an accelerated course making them graduated in 3 years insted of the 4 years of most colleges

LINKS

GitHub:

https://github com/MarcusReyes619

Website Portfolio : https://www mreyes dev

HOBBIES

I play a lot of competitive games and love playing basketball I also enjoy being around different people and having chats

LinkedIn:

https://www linkedin com/in/marcus-r eyes-b17322307/

Caden Sinclair

Game Developer

Objective

Aspiring software developer with a passion for gaming seeking a position in the game development industry. Eager to contribute to a collaborative team with technical expertise, creativity, and a drive to deliver innovative and immersive projects.

Industry Experience

Governor’s Office of Economic Opportunity

June 2025 – Sept 2025

Game Designer Intern Salt Lake City, Utah

• Collaborated with a team to design and develop a game that blends the mechanics of Minesweeper with the narrative elements of BitLife.

• Wrote and maintained game design documentation to define user interfaces, core gameplay loops, and player experience goals.

• Contributed to the game’s programming by implementing new features and debugging existing systems.

• Reported progress and gathered feedback from stakeholders to align with project goals and expectations.

Salt Lake Weekly | Stella App

April 2025 – June 2025

UI/UX | Full Stack Engineer Intern Salt Lake City, Utah

• Led UI/UX improvements to enhance the overall gameplay experience.

• Contributed to the development of Salt Lake Weekly's Stella App as part of a collaborative team. Assisted in modernizing the app's functionality and design.

• Worked closely with team members to align project goals.

N.G. Studios

Jan 2025 – March 2025 Game Developer | Sprite Artist Intern Salt Lake City, Utah

• Designed and created art assets for a 2D side-scroller arcade game, crafting a cohesive visual style.

• Implemented game mechanics related to a pet system, including logic and visuals for passive ability systems to enhance gameplay depth.

Projects

Shadow Haven

Game Developer | Neumont Capstone Project

Nov 2024 – Dec 2024

• Developed Shadow Haven, a 2D Metroidvania game featuring stealth, puzzle-solving, and combat mechanics with unlockable abilities and a dynamic enemy AI.

• Designed and implemented core gameplay loops and environments through rapid prototyping and iterative development.

Education

Bachelor of Science, Software & Game Development

Neumont College of Computer Science 2022-2025 Salt Lake City, Utah 138 Credit Hours

Current GPA: 3.86

Grayson College 2020-2022 Denison, Texas 24 Dual Credit Hours GPA: 3.25

JAYDEN SMITH

A B O U T M E

Connectwithmeon LinkedIn,Itchio,andGitHub tolearnmore

E D U C AT I O N

BACHELOR OF SCIENCE, SOFTWARE ENGINEERING & GAME DEVELOPMENT

NEUMONT COLLEGE OF COMPUTER SCIENCE 2025

• 36GPA

• Expectedtograduatewith honors,CumeLaude, September2025

S K I L L S

Languages:C#,C++,C,Java, Python,JavaScript,SQL,JSON, XML,HTML,CSS

Frameworks&Tools:ASPNET, NETMAUI,Odoo,Git/GitHub, Agile(Scrum,Kanban)

Specialties:Backend,Gameplay Programming,XR,QATesting GameEngines:Unity,Unreal Engine,Godot(GDScript)

I N D U S T R Y E X P E R I E N C E

SaltLakeCity,Utah 931-338-2334

jossoftwaregamedev@gmail com

BACKEND SOFTWARE ENGINEER | JUN 2025 - PRESENT

FIREFLY EVENTS (INTERNSHIP)

• DevelopinganAPIforeventcreationandintegrationwithotherevent services

• Technologiesused:Nodejs,Typescript

UNITY DEVELOPER | MAR 2025 - JUN 2025

DREAMSCAPES (INTERNSHIP)

• Leada3-personteamindesigningandprogramminganinteractivekioskgame

• EngineeredamodularNPCsystem,dialoguesystem,andJSON-driven leaderboardsystemtoacceleratecontentcreation

• Technologiesused:Unity,C#,JSON

SOFTWARE ENGINEER | QUALITY ASSURANCE | JAN 2025 - MAR 2025

FRAMEWORKS EYEWEAR (INTERNSHIP)

• DevelopedaPOSsystem,connectingframeinventory,point-of-sale,and insuranceclaims.

• EnhancedwebsiteUXanddevelopeddetaileduserdocumentationforthePOS system

• Createdhelpfuluserdocumentationandworkedonback-enddevelopmentfor thePOSsystem

• BuiltcustominventoryadjustmentmodulesusingOdoo,improving operationalefficiency

• Technologiesused:PostgreSQL,Odoo,Python,XML,HTML,JavaScript

GODOT DEVELOPER | OCT 2024 - DEC 2024

TOKU FIGHT

• Developedafightinggamewithpeer-to-peermultiplayerbuiltwithrollback netcodeintegration&deterministicphysics

• Designededitortools(eg,hitboxeditor)andintegratedpersonallydeveloped artassets

• BuiltcustomJSON-drivencombatsystems

• Technologiesused:GodotGameEngine,GDScript,JSON,Godotadd-ons (DeterministicPhysics,RollbackNetcode)

O T H E R E X P E R I E N C E

NEUMONT SPRING GAME JAM 2024|BLOOD DRIVE | APR 2024

• Ledateamof4tocreateafast-pacedracinggameinUnitywithin48hours.

• Designedgameplaymechanics,implementedsounddesign,andcoordinated teamworkflow

• Achieved1stplaceinthecompetition

• TechStack:Unity,C#

WEB DEVELOPER|EXTREME RECYCLER | FEB 2024 - MAR 2024

• Builtaclicker-stylewebapplicationwithSQLdatabaseintegration,real-time updates,andsecurelogin.

• Implementedfeaturesusing NET,JavaScript,andjQuerywithcontinuous testinganddeployment

• TechStack: NET,C#,JavaScript,jQuery,SQL

Bennie Thompson

Software Engineer | Quality Assurance Engineer

INDUSTRY EXPERIENCE

AdvancedMD, Quality Engineering Intern

July 2025 - September 2025

● Fixed 100+ tests using the backend API within the existing framework, improving the reliability of the testing process.

● Collaborated with the team and fellow interns using GitHub to organize workflow, and brainstormed application of AI to the workflow

● Practiced scrum to manage workflow within the team, using GitHub Copilot to streamline project tasks and improve efficiency

Neumont Game Studios, Game Developer / Designer

March 2025 - June 2025

● Developed a platformer game with a team, where you collect fish and traverse the world with a fishing rod within 10 weeks

● Directed the aesthetic of the game, created assets for the game, and assisted with the game design and programming

● Created a relaxing game that was published on Steam, achieving hundreds of downloads as well as positive user feedback

Frameworks Eyewear, Quality Assurance Intern

January 2025 - March 2025

● Tested the Point of Sale System, fine-tuning the process and removing dozens of bugs and errors.

● Collaborated with the team to understand their needs and quickly adapted strategies, ensuring project alignment and timely delivery

● Developed an Inventory Adjustment module using Odoo for the Point of Sale system to enhance workflow.

PROJECTS

Genesis, Developer

September 2024 - December 2024

● Led solo development of a game using Unreal Engine 5 within a 10 week timeframe

● Created a real-time strategy game focused on troop management, using scrum practices to stay organized

● Developed a game using only my own skills and resources I’ve created, getting good feedback from peers and professors

EDUCATION

Neumont College of Computer Science - Bachelor’s in Software Engineering & Game Development (3.99 GPA)

● Expected graduation summa cum laude September 2025

benniert06@gmailcom

602-320-1349

LinkedIn | GitHub | Itch.io Tonopah, AZ

TECHNICAL SKILLS

Proficient:

C++ | C | C# | Unreal Engine 5 | Git | GitHub | Visual Studio | Unity Engine

Intermediate:

Java | Javascript | ASP.NET | SQL Server | Blender | Python | Krita | Godot | HTML | CSS

Actively Learning:

Assembly | React DURABLE SKILLS

Collaboration | Communication | Analytical Thinking | Problem Solving | Adaptability

ACHIEVEMENTS

Top 1% of class at BUHSD

Placed 1st overall in Neumont’s Spring 2024 Game Jam

KYLE WADAS

TEAM LEAD | SOFTWARE DEVELOPER

SKILLS

PROGRAMMING

KAIROS WATER

Remote

June 2025 - Present

FLYNN WENDY'S

Salt Lake City, UT

Apr 2024 - Present

ADOBE

Lehi, UT Mar 2025 - June 2025

EDUCATION

UNDERGRADUATE

Neumont College of Computer Science

Salt Lake City, UT

Carried an average of 3 98 GPA across three years of accelerated education pursuing a Bachelor of Science in Software and Game Development

Held lead position for several Enterprise teams, as well as multiple small-scale projects that have all placed top 2 in collegiate competitions.

NEUMONT GAME STUDIOS

Salt Lake City, UT Jan 2025 - Mar 2025

Salt Lake City, UT, 84102

(208)917-0094

wadaskyle03@gmail.com

PROJECT LEAD DEVELOPER (INTERNSHIP)

Managing a team to streamline Kairos Water’s work order system into a centralized website for employees and partners

Communicating with front-end and back-end teams to verify steady development process

Designing and developing front-end service for optimal performance and utility.

MANAGER

Coordinating workers while maintaining quality and optimal service under executive specifications (average of one to two minutes per-order.

Responsible for using management systems regularly to handle $1200 in petty cash and any cash payments from customers

Providing excellent customer service and handling varying levels of difficult environments, from correcting wrongly-made orders to de-escalating hostile confrontations.

LEAD SOFTWARE ENGINEER (INTERNSHIP)

Directed a team to streamline Adobe's Workfront instance managing process into one user/admin portal

Communicated with front-end and back-end teams to verify steady development process

Received and responded to feedback from Adobe employees to ensure the best possible end product.

TEAM LEAD & LEAD ARTIST (INTERNSHIP)

Directed a team of five through a ten-week development cycle for an interactive program that has public distribution on Steam, a popular digital gaming platform

Consistently communicated with company CEO and sponsor to ensure a product that satisfied both investors and users

Led art from conceptualization to final asset creation and implementation.

Github: Kyle Wadas (hotshotksw)

LinkedIn: Kyle Wadas

Itch io: hotshotksw LINKS

Personal Website: hotshotksw github io

Salt Lake City, UT

Apr 2024

LEAD ARTIST/UI DESIGNER - NEUMONT SPRING GAME JAM

Created final character artwork for a tomodatchi-inspired game within two days using concept art as reference

Consistently communicated and workshopped with the team to provide satisfactory results.

Balanced the workload while working a manager job during the two-day timeframe

DYLAN YARBROUGH

N TAC T S

801-866-6455

dayarbrough04@gmail com Roy Utah

A B O U T M E

WO R K E X P E R I E N C E

Software Developer, VolunQueer

Jul 2025 - Sep 2025

Worked in a team to develop and deploy a web application that matches volunteers to organizations for volunteer work This includes creating users and events, joining those events, notifying users and organizations about important things, and user on user messaging

• Migrated a database and program onto the Amazon Web Service systems, using Amplify for the website and backend, RDS for the database, and Cognito for user authentication.

Web Developer/QA Tester, Frameworks Eyewear

Mar 2025 - Jun 2025

• Built and tested the website used by Frameworks Eyewear to sell products, keep track of clients and employees, including hours worked, time off requests, and schedules, and keeping track of sales and inventory

• Built custom addons for an Odoo application, including saving and reading data from a database. Programming was done in a mix of Python, Javascript, and XML.

Lead Programmer/Developer, Get Moving

Sep 2024 - Jun 2025

• Created a 3D game from scratch that is set to be released on Steam It is a first person shooter game with custom built 3D physics

• The game was developed in Godot using C# 3D models for the game were created in Blender, or taken from Mixamo This game is set to be released on Steam, where it will be free to play for users with a simple install.

Game Programmer/Developer, DragonFIAR

Jan 2025 - Mar 2025

• Built a Virtual Reality game with a group of programmers under the guidance of the company DragonFiAR

• Developed game in Unity using C# Utilized Github for version control and sharing between multiple team members The game was tested and developed for the Meta Quest devices, with a range of different releases.

E D U C AT I O N

Game and Software Development, Neumont College of Computer Science, Salt Lake City 2025

Certificate of Proficiency in Cybersecurity Essentials and Programming Essentials, Weber State University, Ogden 2022

RÉSUMÉ BOOK | 2026

CYBER & INFO SYSTEMS

Stephen

Jacob

RÉSUMÉ BOOK | 2026

HARDWARE & SOFTWARE

INSTALLATION

INFORMATION ANALYSIS

SYSTEM MONITORING

PROGRAMMING & SCRIPTING

VIRTUALIZATION

CUSTOMER SERVICE

NETWORKING

DATABASE STORAGE

STEPHEN ASHLOCK

TECHNICAL SUPPORT INTERN

ABOUT ME

Ready to Relocate Nationwide

817-475-0078

sca cas247@gmail com

Database Administrator with a foundation in IT support, data structures, data management, and information systems Actively building hands-on experience with relational databases, SQL scripting, and cloud-based data solutions Who is excited to find a role to use a problemsolving mindset along with a technical curiosity to help manage and protect the data that drives decision-making

To learn more about me, connect with me on LinkedIn & GitHub

EDUCATION

NEUMONT COLLEGE OF COMPUTER SCIENCE

Salt Lake City 2025

INDUSTRY EXPERIENCE

PURE STORAGE

Salt Lake City, UT

Mar 2025 - Present

BLOODSYNC

Salt Lake City, UT Jan 2025 - Feb 2025

Information Systems

• Expected to graduate with honors, Summa Cum Laude

NEUMONT COLLEGE OF COMPUTER SCIENCE

Salt Lake City, UT Sep 2024 - Apr 2025

Technical Support Intern

• Helped customers stage deployments and run health checks to prepare for the scheduled upgrade and ensure that no issues will arise for the upgrade.

• Updated Caveats with the permissions that the customer has provided for the array/s

• Helped work on cases to help customers upgrade their arrays or reschedule the upgrade for another day

Database Admin/Developer

• Created a SQL based blood donation database management system to safely store user blood donation data

• Designed the application to be user friendly to prevent confusion or misunderstanding for users

• System monitoring, Programming & scripting, Virtualization, Customer Service, Networking, Database Storage

Front Desk Attendant

• Directed students and parents to the proper people or redirected phone calls

• Delivered mail and packages to the proper dorm room throughout the shift

OTHER EXPERIENCE

List Front Desk here

EDUCATION

BACHELOR OF INFORMATION SYSTEMS & CYBERSECURITY

Neumont College of Computer Science / Salt Lake City / 2025

SKILLS

PROJECT MANAGEMENT

PUBLIC RELATIONS

TEAMWORK

TIME MANAGEMENT

LEADERSHIP

EFFECTIVE COMMUNICATION

CRITICAL THINKING

LINUX

CISCO SYSTEMS

PYTHON

WINDOWS SYSTEMS

VIRTUALIZATION

CUSTOMER SERVICE IN TECHNICAL ENVIRONMENTS

REPORT WRITING AND RECOMMENDATION DELIVERY

PROJECT COORDINATION ON COMPLEX TASKS

ESTIMATING LABOR AND SERVICE COSTS

TEAM-BASED TECHNICAL PROBLEM SOLVING

ROMAN-SERRANO

SYSTEM ADMINISTRATOR

WORK EXPERIENCE

COLLEGE

Salt Lake City Jan 2023 - Present

LANGUAGES

ENGLISH

SPANISH

West Valley City, Utah

850-737-7115

jacob roman318@gmail com

Fort Walton Beach Mar 2020 - Jun 2022

• Analyzing complex security vulnerabilities, conducting thorough system assessments, and building robust information protection frameworks

• Maintaining meticulous documentation of security protocols, performing detailed risk assessments, and implementing precise system configurations

• Implementing advanced threat detection systems and conducting penetration testing to strengthen network infrastructure security posture

• Web Application Scanning: I use tools like OWASP ZAP to scan websites for vulnerabilities, identifying security flaws such as injection points, misconfigurations, or broken authentication.

• Docker Security Analysis: I inspect Dockerfiles and container setups to detect insecure configurations or code that could be exploited for unauthorized access or malicious execution.

• Code Integrity and Change Monitoring: I evaluate new code deployments for security risks, ensuring updates don't introduce vulnerabilities or compromise the integrity of the web application

RÉSUMÉ BOOK | 2026

SOFTWARE ENGINEERING

Ryan Campbell

Parker Erickson

Justin Hardie

Jonathon Kirkham

Damien Krock

Ethan Morin

Cambry Partridge

Alyssa Rippel

Henry Rodriguez Berber

Ryan Ratajczak

RÉSUMÉ BOOK | 2026

Machine Learning Engineer with expertise in building AI infrastructure and scalable backend systems. Developed multimodal chatbots and MLdriven solutions for inventory forecasting, recommendation engines, and financial trading platforms.

Connect with me on LinkedIn & GitHub to learn more.

SKILLS

.NET / C#

PYTHON

MACHINE LEARNING

DATA SCIENCE

TENSORFLOW

DISTRIBUTED SYSTEMS

AZURE DEVOPS

AZURE CLOUD SERVICES

MONGODB

RYAN CAMPBELL

MACHINE LEARNING ENGINEER / SOFTWARE DEVELOPER

WORK EXPERIENCE

Salt Lake City Jan 2025 - Present

noahcampbell5@gmail.com

FORESIGHT

Salt Lake City Sep 2024 - Present

INTERMOUNTAIN HEALTHCARE

Salt Lake City Apr 2023 - Present

AI Engineer

•Developed a multimodal AI chatbot using llama.cpp and whisper.cpp, enabling real-time text/speech interactions via WebSocket communication.

•Engineered a CUDA-accelerated inference pipeline, optimizing model latency for high-throughput user queries on NVIDIA GPUs.

•Implemented speech-to-text transcription using whisper.cpp, supporting multilingual input.

Machine Learning Software Developer

•Developed a Shopify product recommender system utilizing custom content-based filtering algorithms to enhance store merchandising search and customer experience.

•Engineered a full-stack web application using TypeScript and React with .NET backend, which was deployed through Azure cloud services and integrated with Shopify's API.

QAAutomation Engineer

•Spearheaded automated visual regression testing with Selenium and Azure DevOps, streamlining UI comparisons between developer and production builds in an Azure environment.

•Executed comprehensive QA testing on React-based healthcare applications leveraging Sitecore CMS, ensuring high-quality standards.

EDUCATION

NEUMONT COLLEGE OF COMPUTER SCIENCE

Salt Lake City

Bachelor of Science, Software Engineering

CLOUD COMPUTING

AWS

MICROSOFT AZURE

DOCKER

NOSQL DATABASES

DISTRIBUTED SYSTEMS

PARKER ERICKSON

SOFTWARE ENGINEER INTERN | FULL STACK DEVELOPER

ABOUT ME

Salt Lake City, 84102, Utah

801-310-0907

pme0902@gmail com

I'm a Software Engineering student looking for internships that align with my skills, experience, and career interests. I'm in an accelerated program that encourages its students to find selfinitiated internships

I look forward to hearing from you

Connect with me to learn more; | |

Linkedin Portfolio GitHub

WORK EXPERIENCE

AMERTECH

Jan 2025 - Present

MESSAGE QUEUES

FRONT END FRAMEWORKS

FLUTTER

TEAMWORK AND COLLABORATION

DETAIL ORIENTED

PATIENT

NEUROOMS

Software Engineer Intern

• Spearheading the development of an innovative product selection tool tailored for sales representatives and customers, focusing on cooling tower fills and drift eliminators

• Crafting cross-platform solutions with React for web interfaces and React Native for mobile applications

• Engineering robust backend systems utilizing Express and Node js to power seamless user experiences

Software Developer | DevOps Software Engineer

• Built the backend API and facilitated the deployment of a room registration and class search website for a college project

QUIZSHARE Full Stack Developer

• Built a website for creating, sharing, and studying quizzes and flashcards, with inbuilt scheduling and reminder functionality

• Utilizing a flutter front end and a backend API built using AWS

EDUCATION 2025

NEUMONT COLLEGE OF COMPUTER SCIENCE

Bachelor of Science in Software Engineering

• Relevant courses: Distributed Systems | System Development for Cloud Architectures | Service Based Software Architectures

Justin Hardie

FULL STACK SOFTWARE DEVELOPER

jazzhardie04@gmailcom

903-353-3669

ABOUT ME

Passionate and driven software engineer and recent college graduate with a solid foundation in Java, C#, JavaScript, and TypeScript

Experienced with frameworks like Spring Boot, React js, Next js and platforms like AWS, and actively expanding skills in Python, Rust, and Angular

LinkedIn GitHub |

EDUCATION

Bachelor's of Science, Software Engineering

College of Computer Science / 2025

Java Object-Oriented Programming

LinkedIn Learning / Certification / 2025

TECHNICAL EXPERTISE

Amazon Web Services MongoDB

Google Firebase Microservices

AWS Amplify Spring Boot

REST APIs Selenium Node js

Postman Angular Docker

MySQL Neo4j Azure

CI/CD React Redis Git

xUnit jUnit NET

WORK EXPERIENCE

NLP Software Engineer, AI Intern (Team Lead)

AllTheAI | Salt Lake City, UT | Jul 2025 - Sep 2025

Built an AI voice assistant capable of performing real estate industry related research, tasks, and natural language processing (NLP) and learning

• Constructed AI powered tools capable of delating tasks for optimized workflows and research accuracy, resulting in fast response times with precise and validated insight

• Facilitated communication between interns and supervisors to maintain project alignment and ensure timely delivery

• Led the research which led to the development of an AI powered call center applcation capable of handling large volumes of callers

QA Automation Engineer Intern (Team Lead)

AdvancedMD | Salt Lake City, UT | Jan 2025 - Jun 2025

• Created and maintained xUnit tests, identifying 20+ bugs and errors in testing and deployed codebase

Worked in a CI/CD eviromnent utilizing Git and Azure DevOps

Full Stack Software Engineer

Kraken | Salt Lake City, UT | Oct 2024 - Dec 2024

Self initiated to develop a forum application from start to finish with a 10 week deadline

• Designed a clean and effective front end capable of rendering and handling of large and dynamic data

• Built algorithms designed to provide users with new popular content tailored to the individual user's interests

Employed and configured various backend AWS services to build features for my application like authentication, API systems, and databases

Academic Coach

Neumont College | Salt Lake City, UT | Apr 2024 - Sep 2025

Supports students in software driven courses through one-on-one tutoring and mentoring

Taking administrative positions by assisting faculty with grading and classroom tasks

• Maintains confidentiality in compliance with FERPA

PROJECTS

Namanari - Custom Discord Bot Apr 2023 - Present

Personal Project | Java • JUnit • JDA (Java Discord API)

Developed a modular, event-driven Discord bot in Java using the JDA library, supporting commands for moderation, automation, and entertainment

• Applied principles of object-oriented design, asynchronous event handling, and API integration to deliver responsive, real-time interaction across servers

• Designed with extensibility in mind, allowing for easy addition of new commands and feature modules

Currently preparing to Dockerize and deploy the bot using AWS

• Implemented unit tests using JUnit to ensure command logic and internal utilities functioned as expected

Neumont

LinkedIn

GitHub Connect with me on and to learn more about me

JONATHON KIRKHAM

SOFTWARE DEVELOPER | QUALITY ASSURANCE ENGINEER

SKILLS

JAVA

Southern Pines, North Carolina 801-455-4713

jonkirkham5@gmail com

INDUSTRY EXPERIENCE

MOTOROLA SOLUTIONS

West Valley, UT Jan 2025 - Sep 2025

JAVASCRIPT

SERVER

NODE JS

JDOODLE PLAYWRGHT

UNIT TESTING

ADOBE

Salt Lake City Jul 2025 - Aug 2025

Software Engineering Intern

• Contributed to the modernization of a legacy system by upgrading Flex-Java to ensure compatibility with Java 21, migrating from Java 8

• Refactored code and updated package versions and libraries to align with the latest Java specifications, leveraging GitHub Copilot for enhanced development efficiency

• Technologies Used: Java 8, Java 21, Flex-Java, IntelliJ IDEA, JUnit, PowerMock, Mockito

Software Engineerig Intern

• Implemented Playwright as an End-to-End Post-Deployment Validation testing framework to guarantee system stability post-launch.

• Developed and maintained scalable software solutions in a collaborative team environment.

OOPS LEARNING Full Stack Engineer

Salt Lake City Jan 2025 - Jun 2025

EDUCATION

NEUMONT COLLEGE OF COMPUTER SCIENCE

• Created and developed a Java Coding Tutorial Website.

• Used AWS, JDoodle, C#, Flutter, Postman, Visual Studio Code, for Continuous Integration and testing.

Bachelors of Science in Software Engineering

• Graduated with honors, Magna Cum Laude, September 2025

DAMIEN KROCK

DamienJKrock@gmail com | LinkedIn | 575-654-0637 | GitHub | Salt Lake City, Utah 84102

Summary

Aspiring Software Developer with externship experience in Java and AWS Lambda, focusing on secure client-server applications and serverless workflows. Developed a Java-based web API and enhanced data management using PostgreSQL. Eager to leverage technical skills and collaborative experience to contribute effectively in a software development role

Industry Experience

Alpine Data Solutions 01/2025 - 06/2025

Software Development Intern | SLC, Utah

● Enhanced accessibility for users by developing Java client-server applications

● Built a Java-based web API with a Vue js front end for internal use, streamlining data access and improving user interface efficiency

● Implemented secure communication protocols to protect client-server data exchange, ensuring confidentiality and integrity of sensitive information

Skills

Kairos Water 06/2025 - 09/2025

Software Development Intern | SLC, Utah

● Designed serverless workflows in AWS Lambda to handle and process work change orders

● Integrated PostgreSQL for structured data management, ensuring accuracy and consistency

● Improved operational visibility by centralizing order tracking into a single internal tool

● Collaborated with team members to gather requirements and deliver a practical solution for day-to-day operations

Proficient: Java | JavaScript | Rest API | HTML/CSS | MongoDB | NoSQL | SQL | Microservices | Python | Kanban | Scrum | Trello | Docker | AWS Lambda | Node JS

Intermediate: C# | Microsoft NET Core | SQL Server | Junit Testing | Tailwind | BootStrap | AWS | SpringBoot | Jira | Unit Testing | Git | Kafka | AWS | Neo4j | Vue js

Actively Learning: React

Durable Skills: Resourceful | Problem Solver | Adaptable

Education and Training

Neumont College Of Computer Science

Utah | BS in Computer Software Engineering

Graduated: September 2025

● Achievement Scholarship Recipient

● 3.97 GPA | Summa cum laude

Projects

Style Spektrum

Capstone 09/30/2024 - 12/6/2024

Relevant Classes Completed

● Developing Scalable Web Applications (JS)

● Principles of Software Engineering

● Persistence Project (MongoDB, SQL, Neo4j)

● Distributed Systems (Golang, JS, Microservice)

● Microservice-based, AI-empowered webscraper for fashion and clothing products from anywhere with easy search.

ETHANMORIN

Herriman,Utah|801-651-5559|EthanMorin2004@gmail.com|LinkedIn|GitHub

AboutMe

Results-drivenSoftwareEngineerwithexpertiseinGolang,Java,Vue,Laravel,andPHP.Ihaveworkedclosely withstakeholderstodelivertailored,industry-compliantsolutionsthatmeettheirspecificneeds.I’mpassionate aboutbuildingreliable,accessiblesoftware,aswellasauthentication,databasemanagement,andresponsive design.IoftenuseAgilemethodologiestoensureefficientprojectdelivery.

ProficientSkills

Golang|Node.js|Java|C#|Docker|Vue|Laravel|PHP |Nuxt.js|MySQL|HTML|CSS|JavaScript| React|Git|CI/CD|RESTfulAPIs|Supabase|OAuth|Responsivewebdesign|Cross-browsercompatibility| Backendintegration|Userauthentication|Vue.js|Businesslogicimplementation|AWSServices|Agile| Full-StackDevelopment|DatabaseManagement

INDUSTRYEXPERIENCE

KairosWaterJul2025-Sep2025

Software Engineer Intern

○ Designedanddeployedaninternaltoolformanagingchangerequestsandworkorders,improving operationalefficiency

○ DevelopedafullyresponsivewebapplicationusingReact,enhancinguseraccessibilityacrossdevices

○ ImplementedAWSLambdafunctionsandintegratedCognitoforsecureAPImanagementandscalableuser authentication

OrganizedChaosDesignJan2025-Jun2025

Fullstack Software Engineer Intern

○ Developedandmaintainedaresponsivewebapplication.

○ BuiltRESTfulAPIsusingLaraveltosupportfrontendfunctionalitiesandimproveuserexperience.

○ ImplementedfrontendfeaturesusingtheNuxt.jsframework.

○ Optimizedapplicationperformancethroughcoderefactoring.

RedRockRealEstateSep2024-Feb2025

Software Engineer Intern

○ DevelopedaMulti-ListingService(MLS)webapplicationforrealestateclientstobrowselistingsand contactagents.

○ Builtthefront-endusingNuxt.jsforaresponsiveanduser-friendlyinterface.

○ IntegratedNode.jsandSupabaseintheback-endtohandlebusinesslogic,authentication,anduser management.

○ ImplementedOAuthforsecureuserauthenticationandauthorization.

○ DesignedadatabaseschemawithSupabasetomanageagent-providedlistingdataefficiently.

○ Collaboratedwithrealestateagentstocustomizetheplatformtoindustryrequirements.

EDUCATION

NeumontCollegeofComputerScience (Oct2022-Sep2025)

Bachelor of Science, Software Engineering

○ GPA:3.98

○ Achievements:Graduatedwithhonors,MagnaCumLaude

C A M B R Y PA R T R I D G E

S O F T

C O N T A C T S

208-226-4134

cambrypartridge@gmail.co

m

Salt Lake City, 84102, United States

L I N K S

LinkedIn:

GitHub: https://github.com/CamPar tridge

E D U C A T I O N

Bachelor of Science in Software Engineering , Neumont College of Computer Science , Salt

Lake City 2025

• 4.0 GPA, President of the United Student Government, and high honors

High School Diploma , Payson Senior High School , Payson 2022

• 4.0 GPA, high honors, and Computer Science Sterling Scholar

E N C E

S

Jan 2025 - Present

• Currently building an AirBnB-like platform that manages events and venue spaces, that connects users to booking management to plan their perfect event.

• Using many up-to-date technologies to create a management tool for scheduling, notifying users of bookings, and ensuring secure and encrypted transactions for the users protection.

• Technologies: Typescript, React, Next.js, Prisma ORM, MongoDB, Clerk, and Redis. Lead

Oct 2024 - Dec 2024

• Created a web application with a 3D visualization of live satellite data. Featurning a distributed microservice architecture to ensure high accuracy and efficiency in processing and displaying information to educate users.

• Managed and upkept large amounts of satellite data using AWS Lambda and MongoDB Atlas and automated filtering and updates.

• Technologies: Node.js, AWS Lambda, Three.js, MongoDB, Docker, Redis, Supertokens, Tyk Api Gateway, and MySQL

Academic Coach , Neumont College of Computer Science , Salt Lake City

Sep 2023 - Oct 2024

• Tutored students in applied Mathematics for Computer Science, Trigonometry, College Algebra, Pre-Calculus, Calculus, Linear Algebra, and Java programming.

S K I L L S

Visual Studio

Visual Studio Code

IntelliJ IDEA Android Studio GitHub

Postman

Alyssa Rippel

FULL STACK SOFTWARE ENGINEER | MOBILE AND WEB DEV

AlyssaCRippel@gmail.com | LinkedIn | Salt Lake City, Utah | 641-820-8045

PROFICIENT

JAVASCRIPT / TYPESCRIPT / NODE.JS

JAVA / SPRING

C# / .NET

MONGO DB / DYNAMO DB

REST API

MICROSERVICES

JWT / OAUTH

REACT / REACT NATIVE / NEXT.JS

FLUTTER

GIT / CI/CD

SYSTEM DESIGN

SLACK / TEAMS

INTERMEDIATE

AWS CLOUD SERVICES

GOOGLE CLOUD SERVICES

EXPRESS / FASTIFY

PYTHON

GRAPHQL

SQL / POSTGRESSQL

REDIS

DOCKER

BALENA IOT ACTIVELY LEARNING

JEST / PLAYWRIGHT UNIT TESTING

MACHINE LEARNING

DATA ANALYTICS

KUBERNETES / HELM

JIRA / CONFLUENCE

GITHUB ACTIONS

DURABLE SKILLS

TIME MANAGEMENT

PROBLEM SOLVING

ATTENTION TO DETAIL

COMMUNICATION

TEAMWORK

INDUSTRY EXPERIENCE

JUN – SEP 2025

Full Stack Software Engineer | Ambient | Internship

• Built a custom back-end API powered by the Balena SDK and a front-end application to simplify IoT device provisioning and management

• Enhanced the platform through testing, debugging, and team collaboration, improving usability and reliability for device operations

• React | Next.js | Typescript | Python | Fastify | Playwright | AWS | Balena

MAR – JUN 2025

Full Stack Software Engineer | Team Lead | Adobe | Internship

• Led development of back-end APIs and a front-end application that unified Workfront instance creation into a single platform

• Delivered a fully functional platform within a 10-week internship

• React | Nodejs | JavaScript | Fastify | PostgreSQL | Okta | Adobe Workfront

JAN – MAR 2025

Full Stack Software Engineer | Team Lead | TBCK | Internship

• Built and deployed a modern news website to centralize company updates and improve information accessibility

• Delivered a responsive front-end, integrated a secure API back-end, and implemented AWS DevOps processes for deployment and hosting

• React | Nodejs | Java | Spring | AWS | DynamoDB | JWT

PROJECTS

OCT 2024 – PRESENT 2025

Full Stack Software Engineer | GymBalance

• Developing a mobile fitness application designed to predict, track and manage users’ health goals

• Refactoring the existing codebase from Flutter and Java to React Native and C#, improving maintainability and scalability.

• Developing CI/CD workflows that validate code, run unit tests, and block secret exposure, improving release reliability.

• React Native | C# | Flutter | Java | JWT | Python | Scikit-learn | Google Cloud

EDUCATION

OCT 2022 – SEP 2025

Neumont College of Computer Science Bachelor of Science, Software Engineering | 3.9 GPA

HB HENRY RODRIGUEZ BERBER

hr170194@gmail.com | 385-444-0559 | LinkedIn | GitHub | Holladay, Utah 84117

PROFESSIONAL SUMMARY

SKILLS

EDUCATION

Software Engineer skilled in multiple programming languages: C#, Python, SQL, Java, JavaScript, HTML, CSS, AI, and emerging technologies. Experienced with Flutter, React Native, and debugging. Adaptable and committed to continuous learning, eager to contribute to technological advancements.

• Proficient: C# | Python | NoSQL | SQL | JavaScript | HTML | CSS

• Intermediate: Testing and Debugging | Java | Flutter | React Native | React | Tailwind | AI | API | Teamwork and Collaboration

• Working Knowledge/Beginner: C/C++ | Spring Boot | AWS | Next.js | Nuxt | Community Engagement

Neumont College of Computer Science | SLC, UT

Bachelor of Science (B.S.) – Software Engineering

City Academy | SLC, UT

Highschool

• Received Acapella Award

• Received High Honors

• Received Secondary Honors

• Received “I’m Ready” Scholarship

EXPERIENCE

AdvancedMD | QA Engineer | South Jordan, UT

Neumont Collaborative Project | April 1, 2025 – June 6, 2025

• My job is to fix tests to maintain a clean pipeline

• I mainly worked with C#

• I’m learning more about upkeep

Level Home | QA Test Engineer | Draper, UT

Neumont Collaborative Project | January 3, 2024 – December 2024

• What I did was catch any bugs and test their API via automation

• The main technologies I used were C# and Postman

• I learned a lot about QA testing and its general workflow

ByteTranslate | Software Developer | SLC, UT

Neumont Senior Capstone Project | May 1, 2023 – May 31, 2023

• ByteTranslate is an AI powered translator app I created that runs almost fully offline; Has no need for servers as the AI models run on the mobile device.

• The tech stack consists of Flutter, Dart, Pub, Whisper, and ML Kit

• I’ve gotten better with AI and mobile development as a whole

RYAN RATAJCZAK

SOFTWARE ENGINEER | FULL-STACK DEVELOPER | UI/UX DEVELOPER

C O N TAC T S

615-917-9941

ryantratajczak@gmail com

Salt Lake City, Utah

L I N K

Linkedin: https://wwwlinkedin com/i n/ryan-ratajczak-7b166a256

S K I L L S

Typescript

A B O U T M E

Dynamic and results-driven Software Engineer dedicated to continuous learning and the application of innovative technologies Adept at adapting to various design principles, I have a strong passion for optimizing system performance Eager to contribute my skills and experience to a collaborative team environment where I can help drive exceptional results

WO R K E X P E R I E N C E

Full Stack Engineer, Amertech

Jan 2025 - Present

Neumont Collaborative Project

Developing a web application for users to the best fills and drift eliminators for cooling towers

Full stack Engineer, Neumont

Sep 2024 - Dec 2024

Senior Capstone Project

• Created a web application for weekly meal planning and automated shopping list generation

• Devloped using Nuxt, Tailwind, Golang, Postgres, redis, and deployed on DigitalOcean

• The project was feature complete and deployed within 10 weeks

E D U C AT I O N

Bachelor of Science, Neumont College of Computer Science, Salt Lake City

2025

Bachelor of Science in Software Engineering

• 3 98 GPA

• Comprehensive curriculum emphasizing software development, system design, and project managemen

• Focus on algorithm analysis and data structures

• Emphasis on team collaboration and agile methodologies

• Opportunities for internships and industry partnerships

• Preparation for certifications and professional advancement in the tech field

RÉSUMÉ BOOK | 2026

BUSINESS TECH MANAGEMENT

Hunter Tate

Cw Washington

RÉSUMÉ BOOK | 2026

HUNTER TATE

TECHNOLOGY MANAGER

huntermannn142@gmail.com

806-930-9649

Dumas TX, 79029

LinkedIn: https://www.linkedin.com/in/hunter -tate-810b17222

A B O U T M E

Motivated and detail-oriented Business Technology Management professional with hands-on experience in software development, technical support, and project management Skilled in database management, quality assurance, and team collaboration Passionate about optimizing technology solutions to enhance business efficiency

TECHNICAL SERVICES REPRESENTATIVE INTERN | PureStorage | Lehi,UT

2025 - Sep 2025

• Customer support on stagings, request set-ups for RA access, and learning basic skills.  | Jan

CAPSTONE CREATOR | NeumontSeniorCapstoneProject | SaltLakeCity,UT

2024 - Present

• Led the development and execution of a comprehensive capstone project, integrating business and technology strategies.

• Utilized JavaScript, MongoDB, and SQL Server to build and maintain database-driven applications.

• Managed project milestones and deliverables using Agile methodologies and tools like Jira and Trello.

TECHNICIAN SUPPORT | Dave&Buster's | Gateway,SaltLakeCity,UT

| Jan 2024 - Oct 2024

• Provided technical support for gaming and entertainment systems, ensuring optimal operational efficiency.

• Conducted troubleshooting and maintenance of software and hardware components.

• Collaborated with cross-functional teams to implement solutions that improved system performance.

| Nov 2025 - Feb 2025

LEAD SALES ASSOCIATE | Journey's | CityCreek,SLC Delivered exceptional customer service by assisting customers with product selection and styling recommendations.

• Drove sales by maintaining deep product knowledge and effectively communicating features and benefits.

GRAPHICS PROJECT MANAGER | SaltLakeCityWeekly | SaltLakeCity,UT

| Mar 2025 - Jun 2025

• Led a creative team in the development and delivery of visual content using Figma for mockups and design systems.

• Managed project timelines, task assignments, and team collaboration through Jira, ensuring efficient workflow and on-time deliverables.

• Designed engaging graphics and layouts for both print and digital media, aligned with City Weekly's brand voice.

• Coordinated cross-functional feedback between editorial, design, and marketing departments to finalize weekly publication visuals.

E D U C AT I O N

BACHELOR OF SCIENCE IN BUSINESS TECHNOLOGY

MANAGEMENT/COMPUTER SCIENCE

NeumontCollegeofComputerScience,SaltLakeCity,UT | 2025

HIGH SCHOOL DIPLOMA

DumasHighSchool,DumasTx | 2021

Finished in top 36 of my class

C O N TA C T S

469-742-3586

cwwashington02@gmail com

Dallas, Texas

A B O U T M E

I am an aspiring Product and Project Manager poised to make a significant impact in the workforce. With hands-on experience in collaborating with multiple teams, I have honed my skills in establishing efficient workflows

My proactive approach and dedication to excellence make me an ideal candidate ready to drive success in dynamic environments

LinkedIn Connect with me on to learn more.

CW WASHINGTON

PROJECT MANAGER | PRODUCT MANAGER

I N D U S T R Y E X P E R I E N C E

JAN 2025

MAR 2025

SEP 2024

DEC 2024

TECHNICAL SUPPORT ENGINEER

PureStorage

• Deliver comprehensive technical support to address hardware, software, and networking issues for both local and remote employees

• Earned praise from EP Sponsor for my contributions to the company.

• Leveraged tools and technologies like Slack, Linux, and macOS

TECHNICAL WRITER

AdvancedMD

• Documented and tracked product status changes across multiple teams, ensuring accurate and timely updates within repositories for seamless project execution in C# with AWS as the connection point

• With a Scrum mindset, Co-led daily stand-up meetings, facilitating team communication, addressing blockers, and driving project progress to meet deadlines and milestones

• Stayed up to date with software applications and tools, recommended improvements to optimize team efficiency and product development processes.

E D U C AT I O N

2025

BACHELOR

OF SCIENCE IN BUSINESS

TECHNOLOGY OPERATIONS MANAGEMENT

Neumont College of Computer Science | Salt Lake City

• EarnedDean'sListhonorsforoutstandingacademic performance

• AttainedacumulativeGPAof34

• HonoredonPresident'sList

• LedcampusinitiativesasPresidentofSpectrumCluband StudentGovernment

RÉSUMÉ BOOK | 2026

WEB DESIGN & DEVELOPMENT

Chelsea Bui

Steve Light

Jamie Spencer

Lauren Unruh

Leigh Virrey

Madison Mitchell

RÉSUMÉ BOOK | 2026

Chelsea Bui

Full-Stack Engineer | UI/UX Developer

chelsesabui@gmail.com | LinkedIn | 385- 414-3160 | Portfolio

SKILLS

Proficient Intermediate Actively Learning

HTML5 | CSS | JavaScript React | Responsive design | Figma | Communication

EXPERIENCE

Angular.js | Bootstrap | MongoDB, Node.js | GitHub | SEO| SEM| Word-Press | Tailwind CSS

Full Stack Software Developer, Source for Training

ASP.NET | SQL | Python | SASS | PHP | Java | Flutter | Svelte

Salt Lake City, UT

Neumont Enterprise Project March – September 2025

● Developed a website that doubled for an API dashboard that allows students and schools to communicate with one another.

● Assisted with the creation of the AI tool for the website.

● Utilized React, Python, GitHub, CSS, LM Studio, AWS.

Frontend Software Developer, Testing Center

Salt Lake City, UT

Neumont Enterprise Project February – March 2025

● Assisting with adding new functionality to the Testing Center’s website.

● Utilized Go, Bun, React, GitHub, Tailwind CSS.

EDUCATION

Neumont College of Computer Science, SLC, UT

October 2022 - September 2025

Bachelor of Science, Web Design & Development

Granite Technical Institute, SLC, UT

August 2019 - 2020

● Game development, Computer programming, Computer maintenance, Computer security

● Awarded 1st place in the Webmaster category, recognized for leading a team as Scrum Master.

STEVEN LIGHT

C O N TAC T S

909-965-6720

stevelight16@gmail com

Murray (Open to Relocation within the Western States)

A B O U T M E

Software Engineer with proven expertise in back-end development and functional design, specializing in transforming mock-ups into fully functional, dynamic solutions

LinkedIn Connect with me on to learn more

WO R K E X P E R I E N C E

Contract Developer, Webaholics

Oct 2017 - May 2025

Full Service eCommerce Dashboard

• Assist in base application architecture

Build out types for new/existing components

Implement REST API functionality across application

Modularize asynchronous Cron Job system using PostgreSQL Database Technologies:

ReactJS, NodeJS, TypeScript, PostgreSQL, Material-UI, HTML/CSS, MUI-X Data Grid, REST API

Associate Support Engineer Oracle Support

Jun 2015 - Jul 2017

Service Request Handling

• Triage customer issues thoroughly Inspect code and relay exact location of issue to Development Technologies:

Oracle MOS Portal, BugDB, Oracle EBS, Oracle Application Framework

E D U C AT I O N

Bachelor of Science in Web Design and Development, Neumont College of Computer Science 2015

L I N K S

My LinkedIn: https://wwwlinkedin com/in/steve-li ght-5619a542

MADISON MITCHELL

UI/UX DESIGNER

madison mitchell6704@gmail com

417-840-4945

S K I L L S

Responsive Design

CSS

React JS

HTML

Photoshop

Figma

Github

Bootstrap

Angular

MongoDB

Node JS

JavaScript

Asp NET

Tailwind CSS L I N K S

LinkedIn:

https://www linkedin com/in/mad isonmitchell6704

GitHub:

https://github.com/madkmitchell

Portfolio:

https://erinmitchellport wixsite co m/madisonmitchell

A B O U T M E

UI/UX Developer with practical experience in frontend development using React js and HTML5, creating dynamic, user-friendly, and visually engaging web applications. I have a strong passion for combining artistic design with intuitive, user-centered experiences

I recently earned my Bachelor’s degree in Web Development and Design from Neumont College (September 2025)

W O R K E X P E R I E N C E

FRONT-END SOFTWARE ENGINEER | EnergySource| SaltLakeCity

| Jun

2023 - Sep 2025

• Enhanced client portal functionality to improve user experience and customer satisfaction

FRONT-END DEVELOPER | Tribal-D| SaltLakeCity

| Mar 2025 - Jun 2025

• Redesigned user flow for a tribal assistance site, creating mockups and a style guide for future projects.

• Contributed to a more user-friendly and accessible platform for community members | Feb 2025 - Mar 2025

FRONT-END SOFTWARE ENGINEER | NeumontTestingCenter| SaltLake City

• Developed new front-end features to simplify use for professors and test proctors

• Worked with TypeScript, Tailwind CSS, PocketBase, and React.

WEB DEVELOPER | CharacterCove

• Designed and built a platform for users to create and store original characters

• Tech Stack: React.js, Node.js, MongoDB, CSS, Bcrypt.js.

• Balanced technical development with user-focused design principles

E D U C AT I O N

BACHELOR OF SCIENCE IN WEB DESIGN & DEVELOPMENT

NeumontCollegeofComputerScience, SaltLakeCity|2024

• 3.91 GPA / Summa Cum Laude

NortheastTech-EducationAcceleratedbyService&Technology(EAST), Claremore|2022

• EAST Conference Documentation Team & Student Champion

Jamie Spencer

Full Stack Developer

Salt Lake City (Open to relocating Nationwide) | jamie.spencer.dev@gmail.com (801) 502-7826 | LinkedIn: /dspencerdjs | GitHub: /JamieSpencerBSWD

SUMMARY

Frontend Developer with experience in React, TypeScript, and building responsive web applications. Enhanced user satisfaction by developing new React components and improving data visualization Eager to leverage skills in clean code and intuitive design to contribute to innovative frontend solutions

TECHNICAL SKILLS

Front-End: React.js, JavaScript (ES6+), TypeScript, HTML5, CSS, Angular, ASP.NET

Back-End: Node.js, Express, Java, Python, PHP

Databases: MongoDB, SQL

Tools & Methodologies: Git, GitHub, Selenium, Azure DevOps, JIRA, Agile/Scrum

PROFESSIONAL EXPERIENCE

Cox Automotive – Software Developer Intern Jan 2024 – Mar 2024

● Refactored and developed new React + TypeScript components for the Rally Dashboard, improving workspace quality and user satisfaction

● Enhanced data visualization and interactivity using React and CSS, strengthening analytical insights for end users.

● Automated repetitive QA tasks with Selenium, improving test reliability and speeding up validation cycles.

NetDocuments – QA Automation Engineer Intern Oct 2023 – Dec 2023

● Created and refactored Selenium test suites to validate web app functionality, reducing manual test time significantly.

● Leveraged Azure DevOps pipelines for automated testing and continuous integration, enhancing deployment speed and reducing errors in the testing process

● Improved reliability across key systems by implementing consistent unit test structures and error handling.

NICE inContact – Associate Software Engineer Intern Mar 2023 – Jun 2023

● Refactored and modernized core web pages using Angular and TypeScript, improving page load performance.

● Coordinated with multiple teams to modularize a large legacy codebase, increasing maintainability.

● Participated actively in daily standups and sprint planning, driving smoother Agile workflows and enhancing team efficiency

PROJECTS

Neumont Capstone Project – Full Stack Developer Sep 2022 – Dec 2022

Developed a full-stack color-palette management app using React.js, Node.js, and MongoDB.

● Designed responsive UI for palette creation and editing with live preview.

● Built secure CRUD API endpoints for managing palettes in MongoDB.

● Delivered a fully functional app from conception to deployment

EDUCATION

Neumont College of Computer Science Oct 2020 – Jul 2024

Bachelor of Science in Web Design & Development

LAUREN UNRUH

UI / UX DEVELOPER | WEB DEVELOPER

C O N T A C T S

918-625-4192

lunruh946@gmail com

Claremore, OK

A B O U T M E

Motivated UI/UX Developer

with hands-on experience in

frontend development using

React js and HTML5, crafting

dynamic and visually

engaging web applications

Passionate about artistic design and user-centered

experiences.

I have graduated from

Neumont with a Bachelor's in

Web Development and

Design on September 5, 2025

LinkedIn

Github

Learn more about me through my and . E D U C A T I O N

Bachelor of Science, Neumont College of Computer Science, Salt Lake City UT

2025

R E F E R E N C E S

References available upon request

W O R K E X P E R I E N C E

UI / UX Designer | Web Developer, Adobe, Lehi UT

Apr 2025 - Sep 2025

• Helped develop the front

o

Workfront.

• Autom

• Technologies

Full-Stack Web Developer, AdvancedMD, Salt Lake City UT

Jan 2025 - Mar 2025

• Updated an int

visua

UI / UX Designer | Full-Stack Web Developer, The Sound Hub, Capstone Project, Salt Lake City UT

Jun 2024 - Aug 2024

• Created a web application for local music artists to connect with others

LEIGH VIRREY

American Fork 84003 Utah

A B O U T M E

I m a new college graduate with my Bachelor s of Science, looking for my first full-time job I am a Full Stack Developer with hands-on experience from three internships and expertise in Web Development, Quality Assurance and UX Design

Known for learning new technologies easily, leading collaborative projects, and delivering user-focused digital solutions Adept at bridging technical execution with creative problem-solving to enhance functionality, design, and performance

LinkedIn GitHub Connect with me on and to learn more

I N D U S T RY E X P E R I E N C E

Web Developer Stage Marketing + Ampleo Lehi

Jul 2025 - Sep 2025

Led the intern development team

Enhanced client websites through performance improvements and modern design practices

Rebuilt and optimized a React Maps component improving structure and speed

Quality Assurance Engineer, Advanced MD, South Jordan Apr 2025 - Jun 2025

• Executed QA and automation testing to ensure product reliability

Utilized Azure DevOps for test tracking and documentation

Developed unit tests to support consistent code quality

Full Stack Developer Frameworks Eyewear Draper

Jan 2025 - Mar 2025

Designed and implemented a new Odoo-based inventory review system for improved stock management

• Served as lead analyst in a 3-member team driving quality assurance for an unreleased POS system

Applied UX best practices to website redesign for improved customer experience

Full Stack Developer Digidex Salt Lake City

Oct 2024 - Dec 2024

Developed a website for a Digimon-themed platform, integrating SEOAl to boost search availability

Built responsive interfaces using React js MongoDB Atlas Javascript and Bootstrap

Delivered a product on par with Pokemons official site

Full Stack Developer Mugshot Machine Learning Salt Lake City

May 2024 - Jun 2024

Developed a landmark detection algorithm using Tensorflow to identify visual similarities

• Built a React js frontend and Node js backend to process and analyze data

Idaho Falls Jan 2019 - Nov 2022

E D U C AT I O N

Bachelors of Science in Web Development and Design Neumont College of Computer Science, Salt Lake City 2025

Honor Society Student Compass Academy Idaho Falls 2021

OT H E R E X P E R I E N C E

Tutor, Neumont College Of Computer Science

Sep 2024 - Sep 2025

• Coached students in web development fundamentals

Provided one-on-one mentorship to help students achieve success

Maintenance, Hilton Garden Inn

Jan 2019 - Nov 2022

Turn static files into dynamic content formats.

Create a flipbook