





RÉSUMÉ BOOK | 2026


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RÉSUMÉ BOOK | 2026


Jonathan Brickwedde
Jack Bursi
Abigail Gerson
Trevor Hicks
Michael Odom
Moises Olea
Jean Ramos
Caleb Thompson
Nick Van Orden


RÉSUMÉ BOOK | 2026

251-979-0056
jfbrickwedde@gmail com
556 E 300 S, SALT LAKE CITY, 84102, Utah S K I L L S
C# MySql
GitHub
Trello
Html
Python
Java
Firebase
React L I N K S
LinkedIn:
https://www.linkedin.com/i n/jonathan-brickwedde-3
GitHub: https://github com/J-Brick
Highly motivated and eager to Contribute and improve my Abilities. Recent Computer Science graduate (BsCs 2025) with proven skills in C#, Python, Java, React, HTML, MySQL, Firebase, GitHub & Trello. Seeking a challenging QA/Software Developer role to leverage my abilities and contribute innovative testing solutions
Software Engineer Intern, Frameworks Eyeware, Salt Lake City
Mar 2025 - May 2025
• Quickly Familiarized and began Implementing features in the code
• Developed features using Python for a website for the company
QA Tester Intern, Ambient, Draper
Sep 2024 - Dec 2024
• Utilized a company-branded Unify hub to test Zwave home devices. • Utilized Zwave to operate products such as locks, thermostats, and light switches • Used VS Code to run tests utilizing the Unify hub and Zwave products
Quality Assurance Engineer | Software Programmer Intern, Nice, Sandy Mar 2024 - May 2024
• Increased unit test coverage for a codebase of 10,000+ lines, improving software reliability and maintainability.
• Wrote and executed unit tests for 300 lines of C# code, identifying and resolving potential issues early in the development cycle
• Utilized Visual Studio 2022 and GitHub for efficient v
a team environment.
Lead Developer, Lactum Codex, Salt Lake City Mar 2024 - May 2024 Neumont Senior Capstone Project
• Developed WebApp to allow members of the Warhammer
to information/lore about factions
• Develop
Warhammer subject.
Bachelor of Science in Computer Science, Neumont College of Computer Science, Salt Lake City 2025

Computer Scientist with a passion for Software Engineering Machine Learning & New Technologies
COMPUTER SCIENTIST | FULL STACK
DEVELOPER | QA TESTER | QUALITY
ASSURANCE ENGINEER
MOTOROLA SOLUTIONS
Salt Lake City, UT Sep 2024 - Mar 2025
THE WORLD OF TCG
Salt Lake City UT Oct 2023 - Present
GITHUB | GIT
STUDIO
VISUAL STUDIO
NODE JS SQL SERVER
APIS
MACHINE LEARNING
ADVANCED MD
Salt Lake City, UT Jun 2024 - Aug 2024
Software Engineer
Lake Charles LA
601-672-7057
jackbursi@gmail com
EDUCATION
NEUMONT COLLEGE OF COMPUTER SCIENCE
Salt Lake City, UT 2025
Redesigning the foundation of mission-critical communications command center software and video security & access control managed & support services that allow first-responders to efficiently manage their servers and push critical software updates
• Tasked with increasing functionality and enhancing compatibility with the use of rewritten tests & specialized testing frameworks, by updating unit test frameworks from PowerMock to Mockito, and JUnit 4 to JUnit 5
• Enhanced user experience by providing user access to real-time data
Technologies: C++, Mockito, JUnit, IntelliJ, Java, Visual Studio Code Visual Studio 2017 Visual Studio 2022 Bitbucket
Software Developer
• Worked on Front-end and Back-end development Card Management, and Styling
• Implemented a smooth user interface that allows users to interact with a list of cards and build their Magic: The Gathering decks
Ensured a responsive design, providing an optimal experience across a range of devices from desktops to mobile
Technologies: HTML, CSS, JavaScript, Visual Studio, Node js, Express
Software Quality Assurance Engineer
• Developed and executed automated API tests to validate backend functionality ensuring proper handling of HTTP responses including 404 205 and 500 errors
Collaborated with development teams to identify and resolve API inconsistencies by writing comprehensive test cases that improved system reliability and error handling
Strengthened API testing coverage by designing edge case scenarios, verifying expected behaviors, and contributing to continuous integration processes for enhanced software quality
Technologies: C++, Java, Visual Studio Code, Visual Studio 2016 Visual Studio 2021 IntelliJ AWS
Bachelor




AGersonNEU | abigail-gerson | louanegerson@gmail.com | (386) 402-5004
Proficient : Rest APIs, Go, Vue, Java, Springboot, Flutter, Dart, ASP.NET, C#, Github, MongoDB, SQL, Node.js, Javascript, JIRA/ Trello/ ClickUp
Intermediate: GCP, WPF, React, Python, Flask, Angular, Next.js, Typescript, Docker, Microservices
Beginner: Azure, AWS, Arduino, C++, PostgreSQL, InfluxDB, AWS, OutSystems, PHP
Capstone Invitational Industry Partner Award
Neumont College of Computer Science
● An award given by a panel of 50% industry judges and 50% alumni for the capstone project they consider to be the best of all the degrees offered at Neumont.
● Representing the Computer Science degree with my application, CarWise; a mobile app that helps users diagnose and fix their car.
Neumont College of Computer Science
Salt Lake City, UT Bachelor of Science in Computer Science AUG 2024
Software Developer, Traeger Grills
Salt Lake City, UT
Part-Time Internship Position JAN 2024 - MAY 2024
● Created a new UI for our IoT portal while using the back end of the previous site. Utilized by other engineers at the company to test and track products and users.
● This IoT portal is used to track the over 20 million grills that were made in 2020 by the company and is used to help test the connections between the products and the users.
Technologies Used: React, Next.js, Typescript, Javascript, Vercel, GitLab, Angular
Junior Software Developer, Vega: Events and Activities
Salt Lake City, UT
Full-Time Remote Position JUN 2024 - OCT 2025
● Developed and maintained a multi-platform event and ticketing system used by schools and communities across Utah County.
● Collaborated in a fast-paced startup environment, contributing across the full stack and rapidly learning new technologies to deliver features quickly.
Technologies Used: Flutter, Dart, Go, GCP, Firebase, Vue, Node.js, ClickUp, Github, Github Actions, React, Postman, Shorebird
I am a dynamic software engineer with a robust foundation in game development, complemented by hands-on experience in Quality Assurance. Proficient in C++ and Unreal Engine, I excel in problemsolving and enhancing game-play mechanics My collaborative approach with diverse teams has consistently improved player experiences and optimized game features, reflecting my commitment to delivering polished products I am eager to contribute my innovative solutions and technical expertise to a forwardthinking team, shaping the future of gaming through impactful programming and design
SKILLS
COLLABORATION
STRONG WORK ETHIC
GAMEPLAY MECHANICS
GAME DESIGN
UNREAL ENGINE
PROBLEM-SOLVING
C++/C#
LINKS
LinkedIn Profile:
https://www linkedin com/in/trevo r-hicks2025/
GitHub:
https://github.com/phoenixgoldz
LANGUAGE
ENGLISH
SOFTWARE ENGINEER
Clinton, United States, Clearfield, 84015, United States
3854506524
htgyever30@hotmail com
REALMBREAK GAMES
Salt Lake City Jan 2025 - Present
INTERNATIONAL GAME DEVELOPERS ASSOCIATION (IGDA)
Salt Lake City Oct 2024 - Present
IGDA - ENTERPRISE PARTNER, INTERNATIONAL GAME DEVELOPERS ASSOCIATION (IGDA)
Salt Lake City Oct 2024 - Present
Game Quality Assurance
• Contributed to the development of 'Fallen Worlds' through comprehensive Quality Assurance (QA) testing, bug identification, and rigorous playtesting
• Ensured a seamless player experience by accurately reporting game bugs and issues.
• Delivered actionable feedback on game balance, mechanics, and overall gameplay to optimize player engagement
• Acquired in-depth knowledge of the game development lifecycle while collaborating with programmers and designers to refine gameplay features.
IGDA - Enterprise Partner Intern
• Managed the development process using C++, Unreal Engine, and ASPNET Core MVC to create an interactive platform for Indie game developers and Gamers across Utah State
• Additionally, coordinated with local chapters and contributed to initiatives aimed at supporting game developers, enhancing skills in project management and collaborative development
Web Designer
• My role involved working on the 'Games Made in Utah' website project, which highlights indie game developers in the region.
• Managed the development process using C++, Unreal Engine, and ASPNET Core MVC to create an interactive platform for Indie game developers and Gamers across Utah State
• Additionally, I coordinated with local chapters and contributed to initiatives aimed at supporting game developers, enhancing my skills in project management and collaborative development
EDUCATION
2020
Salt Lake City 2025
FULLSTACK SOFTWARE DEVELOPER | SOFTWARE ENGINEER
Jan 2025 - Mar 2025
Utah
843-614-0187
odomrmichael@gmail.com
• Deliver comprehensive technical support with Linux to address hardware, software, and networking issues for both local and remote employees.
• Earned praise from EP Sponsor for my contributions to the company
• Leveraged tools and technologies like Slack, Linux, and macOS.
Sep 2024 - Dec 2024
• Designed and Developed a time clock web app that is used to track how much time employees take to complete tasks while on the clock.
• Earned commendation from EP Sponsor for my contributions to the company
• Leveraged a tech stack including DBeaver, PostgreSQL, IntelliJ, Java, Bitbucket, and Jira to efficiently manage database operations, code development, and project tracking.
Jun 2024 - Aug 2024
• Implemented ETL jobs for the Employee table, optimized data extraction, transformation, and loading processes to ensure high data integrity and performance in the database.
• Contributed to the team with strong work ethic and professionalism increasing shareholders expectations commitment.
• Leveraged a tech stack including DBeaver, IntelliJ, Java, Bitbucket, and Jira to efficiently manage database operations, code development, and project tracking.
2025
• Awarded Student of The Quarter, Spring 2024
• Qualificaions: Perseverance, Outstanding Capstone Execution & Model Student Recognition
562-367-1064
moises olea12@gmail com
Los Anglese, CA (open to relocation)
As a recent college graduate with hands-on experience in QA automation from my internships I am eager to pursue a career in software testing and quality assurance I have developed skills in designing and executing automated test scripts, debugging software, and ensuring high-quality releases With a strong foundation in programming and a keen eye for detail I'm ready to contribute to improving software performance and reliability
LinkedIn Connect with me on
QA Automation Intern, Motorola Solutions, Salt Lake City, UT
Mar 2024 - May 2024
• Created and ran automated test cases locally through Visual Studio Code (VSC) and ensure documentation is completed for each test case without errors
• Analyzed the results of the failed test cases Investigated the root cause, then debugged using VSC
• Reflected on the review process, identifed and recommended test cases changes, and strived for continuous improvement of Motorola's security software
• Resulted in increased productivity for our first-response users
QA Engineer Intern Level Homes Draper UT
Oct 2023 - Mar 2024
• Worked through the quality assurance process on smart home technology/hardware
• Manually tested the loT smart lock devices, to ensure they are connected to the hardware, through the mobile application for increased security measures
• Wrote tests cases for the mobile applications in Test Rail
• Technologies used: Visual Studio, C#, TestRail, GitHub, Jira
Software Developer, Forjães SC, Salt Lake City, UT
Mar 2023 - Jun 2023
• Built a mobile application for a professional soccer team in Portugal using Visual Studio, NET MAUI, and C# with Xamarin
• The application provided images of the stadium, history of the team, a current team roster, upcoming games, current league position, and links to buy team merchandise
• Increased user engagement and knowledge of the Forjaes SC team
E D U C AT I O N
Bachelor of Science in Computer Science Neumont College 2024
Graduated August 2024 Salt Lake City, UT
E X T R A -
C U R R I C U L A R
AC T I V I T I E S
FIFA Soccer Club, President
Oct 2021 - Present
Long Beach Public Library, Volunteer
Jul 2014 - Jul 2019
SOFTWARE ENGINEER
Austin, Texas, United States 787-628-4489
jeanmanuel466@gmail com
Software Developer with hands-on experience during three internships, while completing an accelerated Bachelor's of Science degree I have agile software development experience and execution in scalable applications
Adept in C#, object-oriented programming, and Git source control with a solid foundation in Windows environments and hardware Proven ability to collaborate in dynamic teams, innovate through prototyping, and enhance continuous delivery pipelines to streamline processes LinkedIn GitHub Connect with me on & to learn more
NEUMONT UNIVERSITY
Salt Lake City 2025
Bachelor of Science, Computer Science
FULLBAY QA Engineer
Salt Lake City Jun 2025 - Sep 2025
• Collaborated with the QA team to craft and implement comprehensive test cases, reinforcing feature reliability and supporting agile sprint cycles
• Utilized Jira and GitHub for effective management and tracking of QA assignments and defect documentation
• Assisted senior QA engineers in executing complex test scenarios, contributing to on-time sprint achievements
• Facilitated interdepartmental communication by clearly conveying test outcomes to developers and project managers, promoting continuous improvement
FRAMEWORKS Lead Software Developer
Salt Lake City Mar 2025 - Jun 2025
• Directed enhancements to POS/ERP systems through detailed requirements elicitation, workflow analysis, and strategic solution deployment in line with agile practices
• Analyzed business processes to identify inefficiencies and recommended optimizations that supported continuous delivery initiatives
• Coordinated cross-functional collaboration by developing mockups, drafting technical documentation, and orchestrating rollout strategies to align development teams with stakeholder needs
IAMAI PROJECT Scrum Master & Software Engineer
Salt Lake City Jan 2025 - Mar 2025
• Led a cross-functional team to develop an innovative opensource AI platform with local device operation, reducing cloud dependency
• Engineered a conversational AI interface using React, enabling real-time interaction through text, voice, and visuals
• Orchestrated Agile ceremonies, including sprint planning and retrospectives, to ensure timely sprint completions and foster a culture of iterative improvement
SMAD Software Engineer
Salt Lake City Sep 2024 - Dec 2024
• Engineered a Full-Stack Social Media Analytics Dashboard by integrating real-time APIs from platforms such as Instagram, YouTube, and Reddit for actionable insights
• Implemented a React-based front-end focused on live data visualization, supporting agile iterations and strategic decisionmaking
• Advocated accessible UX design by incorporating comprehensive stakeholder feedback to enhance product usability
S O F T WA R E E N G I N E E R
UX/UI
JavaScript
HTML | CSS
Typescript
React js
Python
Effective Communication
Web Development
Trello
Miro
Jira
Mobile App Development
Git | GitHub
Nationwide (Ready for Relocation)
931-675-4144
calebrt0356@gmail com
• Built, deployed, and maintained IAMAI's Unity AI extension Identified, documented, and addressed bugs and missing features to improve development cycles
• Diagnosed and resolved AI-related issues to enhance performance and reliability
• Developed gameplay mechanics and features in Unity and C# for Ransack Maniacs™
• Managed task coordination and team workflows using Miro
• Contributed to front-end and back-end systems to enhance user experience and product quality
• Developed an admin portal to streamline internal processes, using Next js, React TypeScript and HTML/CSS
• Built full-stack features; managed code with GitLab, tracked tasks with Jira, and developed in Visual Studio Code
• Enhanced product tracking system improving resource visibility and operational efficiency
nicholas vanorden83@gmail com | 801-931-7242 | Location: Eureka, MT | Remote preferred www linkedin com/in/nicholas-vanorden
Senior Software Engineer and former Software Development Manager with 15+ years of experience building enterprise-scale healthcare technology systems. Known for steady leadership through two acquisitions (Medicity → Aetna → Health Catalyst), deep EMR integration expertise, and hands-on delivery of clinical data platforms used by providers nationwide. Trusted to design, stabilize, and scale complex systems that other teams avoid. Looking to continue solving infrastructure-heavy challenges in healthcare or adjacent regulated environments.
Languages: C#, Java, JavaScript, TypeScript, SQL
Frameworks: .NET, ASP.NET, MVC, Node.js, Vue, React
Tools&DevOps: Git, Jira, Azure CI/CD Pipelines, PowerShell, Visual Studio, VS Code, AWS
Protocols&Standards: FHIR, HL7, REST, SAML 2.0, Web APIs
SeniorSoftwareEngineer,HealthCatalyst
Jan 2021 - Aug 2025
Lead development of a clinical data interoperability platform serving over 12K healthcare organizations with 250K+ unique users across the nation.
Enhance and maintain SAML 2.0 Single Sign-On, adding admin self-service feature, improving security and reducing login-related support requests by over 50%.
Collaborate with cross-functional teams to integrate multiple EMRs into a unified platform.
SoftwareDevelopmentManager,HealthCatalyst
Jul 2018 - Jan 2021
Managed two full-stack .NET teams totaling 15 engineers delivering healthcare applications on schedule and within scope.
Conducted regular 1:1s and performance reviews, providing an environment for team members to succeed, improving team engagement and retention.
Partnered with Product Management to align roadmaps with client priorities and deliver successful releases.
Improved deployment efficiency through streamlined release planning and automation.
SeniorSoftwareDeveloper,Aetna/Medicity
Aug 2012 - Jul 2018
Enhanced primary clinical data web application, pulling data from external REST APIs, secured by OAuth, used by providers for informed patient care decisions.
Designed and implemented a Referrals module to streamline patient referral processes.
SoftwareDeveloper,Medicity
Sept 2008 - Aug 2012
Developed and maintained message processing engines for inbound clinical HL7 data across hospital systems.
Developed a custom monitoring and alerting application, for inbound HL7 data, improving reliability and service uptime by ~20%.
Implemented patient matching/merging algorithms to ensure accurate records across disparate systems.
NeumontUniversity
Bachelor of Science in Computer Science (Cum Laude)
Graduated Sept 2008
RÉSUMÉ BOOK | 2026







Zane Ammerman
Makenzie Buchenroth
Jacob Church
Maxmilion Flaugher
Kian Frodente
David Gri th
Elijah Kelting
Seth Kimberlin
Jacob Leonardo
Aidan Mark-Davidson
Dakota Partney
Aiden Patrick
Marcus Reyes
Caden Sinclair
RÉSUMÉ BOOK | 2026
Jayden Smith
Bennie Thompson
Kyle Wadas Dylan Yarbrough





281-254-2334
zane ammerman@gmailc om Salt Lake City, Utah
A dynamic and innovative Backend Software Engineer and Video Editor, I bring a fresh perspective to the table, honed through my experience at AdvancedMD My technical expertise spans a range of programming languages including C#, C++, Python, and Java, complemented by my design flair in Unity and Unreal Engine Honored to earn a Bachelor of Science in Software and Game Development, alongisde exceptional music composition abilities and a proven talent in creativity
Connect with me to learn more: | |
LinkedIn GitHub Itchio
Video Editor, AdvancedMD, South Jordan, UT Jun 2025 - Present
Updated six tutorial videos using Camtasia to ensure alignment with the latest software user interface
Captioned thirteen tutorial videos on Vimeo to enhance accessibility for hearing-impaired clients
Maintained consistent communication with the learning solutions team, contributing to highly efficient project productivity
Quality Assurance Engineer, Realmbreak Games, Salt Lake City, UT Apr 2025 - Jun 2025
• Conducted comprehensive playtesting for the video game 'Fallen Worlds' to identify and document gameplay issues
• Collaborated effectively in 43 bug-fixing sessions, enhancing game quality and user experience
Worked closely with the development team to prioritize bug fixes and verify the implementation of solutions
Contributed to the overall quality assurance process, ensuring game stability and performance prior to release
Software Engineer and Graphic Designer, iamai, Salt Lake City, UT Jan 2025 - Mar 2025
Developed a Unity plugin to streamline product integration processes, enhancing developer experience and workflow efficiency
Contributed to the design and development of an AI-powered chatbot, resulting in improved user engagement and interaction
• Created two distinct logos contributing to the Iamai brand's visual identity, reinforcing brand recognition and appeal
Bachelor of Science in Software and Game Development, Neumont College of Computer Science, Salt Lake City, UT
2025
• Achieved 36 GPA in Software & Game Development studies
Mastered skillful software projects and innovative game creation
Excelled in comprehensive computer science expertise
• Recognized for outstanding academic performance
High School Diploma, Cinco Ranch High School, Katy, TX
2022
Achieved 35 GPA, highlighting consistent academic excellence
Graduated with distinction, demonstrating top-tier achievements
Completed a comprehensive 5-year orchestral music program
937-565-9009
kenziebuchenroth professi onal@gmail com
LINKS
LinkedIn:
https://www linkedin com/in/make nzie-buchenroth/
Portfolio:
https://makenzie-buchenroth-portf olio vercel app
GitHub:
https://github com/MakenzieBuche nroth-Neumont
Adobe Software Suite
Microsoft Suite C#
Level Design C++
JavaScript React js
GitHub
LANGUAGES
English
Swedish
Software Developer Intern
RootWords.io / Jul 2025 - Present
- Designed and implemented gamification features to improve user engagement
- Optimized website responsiveness for seamless mobile and desktop compatibility - Deployed new game features via Vercel, improving accessibility and performance Tech: Wix, Vercel, Visual Studio, React js
User Interface Design Intern
Utah Arts Alliance / Jan 2025 - Mar 2025
Created intuitive UI for four interactive minigames on a touchscreen kiosk Ensured responsive layouts and smooth navigation for on-site user engagement Tech: Unity, C#, Visual Studio Code
Game Developer, Obsession
Sep 2024 - Dec 2024
- Developed a 3D stealth game with AI-driven enemy behavior, NPC detection, and custom pathfinding - Created original assets in Photoshop for cohesive visual design
Tech: Unity3D, C#, AI, Adobe Photoshop
Gameplay Programmer, Packing
Feb 2024
- Engineered core puzzle mechanics for a fast-paced pixel-art game during a 48-hour game jam
Tech: Unity2D, C#
Level Designer, Desert Dash
Apr 2024
- Designed and implemented a multiplayer desert level where players evade a tornado using the Alteruna SDK Tech: Unity3D, C#, Alteruna SDK
Bachelor of Science in Game and Software Development
Neumont College of Computer Science / Salt Lake City / 2025
▪ Awarded the Achievement Scholarship
▪ Dean's List, Spring Quarter 2024
Software Engineer | Gameplay Programer | Backend Software Developer jacob work church@gmail com | 402-202-3734 | Ready To Relocate LinkedIn | GitHub
Passionate and results-driven software engineer specializing in C# and C++, with experience in gameplay programming, backend systems, and full-stack development Adept at both solo and collaborative projects, with a track record of delivering engaging, polished, and technically sound solutions Achieved a dual B S in Software and Game Development at Neumont College of Computer Science, maintaining a 4.0 GPA and graduated Summa Cum Laude in September 2025
Skills
Technical Skills
● Proficient: C# | C++ | Unity | Unreal
● Intermediate: AI | Net | App
Development | Java | Github | Python
● Actively Learning: TypeScript | Unity XR | Javascript | Bitbucket
Education
Durable Skills
● Resilient Work Ethic | Dependability
● Problem Solving | Adaptability | Effective Time Management | Critical Thinking
● Active Listening | Conflict Resolution | High Emotional Intelligence | Empathy
Neumont College of Computer Science, Bachelor of Science in Software Engineering and Game Development
● Graduated with honors, Summa Cum Laude, Sept 2025
Experience
Software Developer – Salt Lake City Weekly (Internship)
Salt Lake City, UT | Jul 2025 – Sept 2025
● Redesigned and modernized the UI for the Stella mobile app
● Integrated shopping functionality with merchant redemption systems
● Performed bug fixes to improve performance and reliability
Software & Game Developer – DragonFiAR (Internship)
Remote | Mar 2025 – Jun 2025
● Built core gameplay systems for a VR title using Unity XR Toolkit
● Designed intuitive player interaction mechanics to improve immersion
● Delivered a polished, engaging experience supported by positive user feedback
Game Developer – Neumont Game Studios (Internship)
Salt Lake City, UT | Jan 2025 – Mar 2025
● Developed AI behavior using Unreal Engine’s Behavior Trees & EQS
● Created responsive NPC bots to assist and challenge players
● Enhanced gameplay depth through balanced AI interactions
Maxmilionflaugher@gmail.com | 1-513-592-7574 | Github | LinkedIn
Intern Team Lead, Fullbay
Enterprise Project | April – Sept 2025
• Creating Regression testing for the Fullbay Software. Additionally, as a Team Lead, I am tasked with leading a team of 6 student interns in learning the software, test writing, and communicating with higher ups on problems we encounter.
• Technologies: Playwright, Java, Harness Pipelines, Github, Jira, Zephyr
Game Programmer, Dreamscapes
Enterprise Project | Jan – March 2025
• Designed and Tested an Interactive Gameplay Experience in the Dreamscapes art exhibit with a focus on accessibility for all ages.
• Technologies: Unity
Software Game Developer, Jeffery’s Adventure
Neumont Senior Capstone Project | Oct – Dec 2024
• A unique take on the Action Platformer Genre where you chart a path through an Evil factory. Upgrade your weapons through a branching tree of choices based on the path you take through the Factory.
• Technologies: Godot, GDscript, GLSL
Bachelor of Software & Game Development
Neumont College of Computer Science | Sep 2022 – Present
• Relevant Courses: Game programming and production | Game Physics | Game Engines | Algorithms & Data Structures | Computer Graphics | Artificial Intelligence | C++ Programming
Game Developer, Ball Balancer, Boss Rush Game Jam 2025
• A game about defeating evil balls by balancing them on your finger
• Technologies: Godot, GDscript
Game Developer, Ball Kicker
• The game is about buying balls to kick at enemies who then die and give you money to buy more balls. I created enemy AI, ball bouncing physics, and mechanics relating to ball usage and evolution.
• Technologies: Game Maker Studio 2
Proficient: C# Programming | Debugging | Prototyping | Github
Intermediate: Unity Game Engine | C++ Programming | Game Design | User Experience Design | Godot Game Engine
Actively Learning: Project Planning | Level Design | Java | Playwright | Pipelines | Automation Testing
• Summer Game Jam 2023, 1st place
• Spring Game Jam 2024, 1st place
• Winter Game Jam 2023, 2nd place
• Going Indie Jam 2024, 3rd place
• National C# competition 2020, 80+ Participants, 13th place
• Boss Rush Game Jam 2025, 132nd place Overall, 14th for Theme Usage, 56th for Fun
B
COLLEGE OF
2 0 2 5
• Expected to graduate with honors, Magna Cum Laude
• Relevant Courses: Algorithms & Data Structures, Calculus, C++ Programming, Mathematics for Computer Science, Principals of Software Engineering, Scripting and Automation
kianfrodente@gmail com
I am graduating with my Bachelor's of Science September 5, 2025, and excited about bringing my expertise to the market I've competed three internships, that have given me hands-on expereince at Adobe, Advanced MD, and NG Studios
Connect wiht me on LinkedIn, Itch & GitHub to learn more
• Diagnose and resolve failures in a large suite of automated tests, significantly reducing false positives and increasing team confidence in CI/CD pipelines
• Technologies used: C#, Amazon Workspaces, Swagger, Git
• Developed a web application to streamline the process for creation and management of Workfront instances
• Engineered the foundation of routing, databases, and authentication
• Technologies used: JavaScript, NodeJS, PostgreSQL, Okta, Fastify, Docker, Kubernetes
• Created in depth movement and vehicle system for easy changes and endless possibilities
• Developed and Launched Lex Talionis A to Steam
• Technologies used: Unity, C#, GitHub, FL Studio, Trello
• Designed and built a 2D Metroidvania Bullet-hell with an environment built to run a large semi-realistic ecosystem
• Includes movement and weapon systems to allow the user to play how they want
• Technologies used: Unreal Engine, C++, GitHub, Aseprite, Tiled, FL Studio
1st place in Neumont 2024 Winter Game Jam
3rd place in Neumont 2024 Spring Game Jam
3rd place in Going Indie 2024 Game Jam
Game Designer & Developer
Unity
C#
Unreal Engine
Visual Studio
Algorithms & Data Structures
NET
ASPNET
Java
Kanban
Trello
Scrum
CSS
JavaScript
HTML
C++
Kotlin
Python
SQL
LINQ
GitHub
Compose Multiplatform
Windows Forms
WPF
Detail Oriented
Knowledge Driven
712-209-9762
dmgriffith2004@gmail com
Connect with me on | | to learn more
LinkedIn Itch io GitHub
Firefly Events
MOBILE DEVELOPMENT INTERN
JUN 2025 - SEP 2025
• Built a universal event-driven snackbar system for global error handling
• Created a CI/CD pipeline using Github Actions
Neumont Game Studios
FULL STACK INTERN | GAME DEVELOPER
MAR 2025 - JUN 2025
• Created an algorithm to generate over 1000 unique levels
• Built an inventory system allowing for infinite item types and quantities
Motorola Solutions
SOFTWARE ENGINEER | QA INTERN
JAN 2025 - MAR 2025
• Enhanced existing code by refactoring to remove over 200 compiler warnings and messages
• Added additional unit tests covering over 2000 lines of code
Perlex TD SEP 2024 - DEC 2024
GAME DESIGNER & DEVELOPER | CAPSTONE
• Utilized Perlin Noise maps to create randomly generated maps with a natural appearance and over 500 nonillion unique maps
• Customized the A* algorithm to allow for 4 additional factors beyond distance to goal
Neumont College of Computer Science 2025
BACHELOR OF SCIENCE, SOFTWARE ENGINEERING & GAME DEVELOPMENT
• Expected to graduate as Valedictorian with honors, Suma Cum Laude, September 2025
Iowa Lakes Community College 2022 COMPUTER PROGRAMMING (AAS)
• Graduated Cum Laude prior to high school graduation
Iowa Lakes Community College 2022 GAME DESIGN & DEVELOPMENT (AAS)
• Graduated Cum Laude prior to high school graduation
elijahakbusiness@gma il com
509-312-2516
Game Design
Game physics and mechanics
3D Math
Debugging/QA
Agile/Scrum
Trello
C Android Development
B A C H E L O R O F
S C I E N C E
S O F T W A R E & G A M E
D E V E L O P M E N T
Neumont College Of Computer Science
2025
GPA: 3 42
LINKS
LinkedIn https://wwwlinkedin com/in/ elijah-kelting/
GitHub
https://github com/Elispse
Portfolio
https://elijahkeltingportfolio-e lijah-keltings-projectsvercel a pp/
Driven gameplay engineer with a solid foundation in Unity C++ and C#, experienced in developing core gameplay systems, UI features and AI for engaging player experiences Skilled in writing clean efficient and well-documented code with proven ability to collaborate in agile cross-disciplinary teams to deliver polished mobile and PC game features Adept at debugging optimizing performance and solving technical challenges under tight deadlines Brings a balance of creativity and technical expertise with a passion for building fun accessible and memorable gameplay experiences
Q A E N G I N E E R - I N T E R N
RealmBreak Games Remote
JUN - 2025 SEP - 2025
• Expertly identified, documented, and reported software defects to development teams expediting resolutions
Performed meticulous manual testing on new features to guarantee compliance with user specifications and usability benchmarks
Crafted and implemented detailed test plans and cases ensuring robust validation of software applications
MAR - 2025 JUN - 2025
Adobe, Lehi
Developed and implemented user and admin features including instance creation and deletion with confirmation advanced filtering pagination and per-user limits ensuring secure access through Okta authentication
Enhanced operational efficiency by automating Workfront instance management enabling employees to self-serve without administrative intervention thereby reducing wait times and improving productivity
• Actively participated in an Agile development team, contributing to sprint planning conducting thorough code reviews and managing version control with Git to maintain code integrity
Source For Training Remote
DEC - 2024 FEB - 2025
Spearheaded the development of an AI-powered service designed to enhance advertising and admissions processes for client colleges
Integrated AI technology via API to create a customizable email generation system for college clients
Led the construction of an administrative portal utilizing online website tools and React for streamlined client management
Established a robust foundation for intern developers to further develop and evolve into a fully operational product S O L E D E V E L O P E R - I N T E R N
Rivets Rampage, Neumont Capstone Project
SEP - 2024 DEC - 2024
Designed and developed a roguelike experience in Unity 2D creating car-part–themed enemies and bosses that reinforced the game s core theme and challenged players with varied combat encounters
Led the full design cycle of a 10-week solo project from concept to final presentation crafting progression systems tuning difficulty and refining mechanics to deliver an engaging polished player experience
C A P T A I N O F E - S P O R T S T E A M
Neumont College Of Computer Science
Led and managed a competitive e-sports team of 12 people coordinating strategies training schedules and performance analysis to enhance team synergy and performance Utilized analytical and strategic thinking to develop in-game strategies and improve team outcomes under pressure Recieved an award for Player of the year voted on by team members amongst 12 people Highlighting my commitment teamwork and skill
Connect with me on | and check out my to learn more about me
• Leading a team of four developers to build a VR game built in Unity featuring a 2D platformer component, utilizing the XR Toolkit for immersive experiences
• Primary point of contact between the team and our European internship sponsor (based in Wales), ensuring smooth communication & alignment with project scope milestones & deliverables
Used Scrum to keep the team aligned and on track, with sprints and standups helping us stay agile across time zones and manage the VR/2D game ' s scope
• Developing an AI-powered student concierge agent to enhance academic and campus life support
• Leveraging Docker RAG LLMs embeddings vector storage and Python with Cursor IDE
• Designed scalable architecture for efficient AI query handling
• Tutored 25+ students per quarter across technical courses, including AI, Physics, Programming, and more, resulting in improved coding practices, debugging, and problem-solving skills across Neumont's student body
• Ongoing refinement of tutoring strategies, in collaboration with academic leadership & faculty
• Classes Tutored: • Modern Operating Systems • Networking • C++ Programming Application Development Computer Graphics Introduction to Game Engines Artificial Intelligence Game Physics Topics in Game Development Introductory Physics
Adaptability
Responsibility
• Expected to graduate with Honors, Summa Cum Laude, GPA:
Game Developer | Software Engineer
Get Started, Lead Game Developer
Utah Governor’s Office of Economic Opportunity | Salt Lake City, UT
JUNE - SEPTEMBER 2025
● Developed a tile-based startup simulation game in Unity, for the Startup State Initiative.
● Designed engaging gameplay systems and ensured smooth WebGL deployment for public use.
NG Studio | Salt Lake City, UT
MARCH - JUNE 2025
● Directed a 5-member team to design, build, and ship a polished, fully playable title
● Engineered multiple interactive systems in Unity using C#, integrating gameplay, UI, and physics elements
CC Reporting, Software Engineer Intern
Motorola Solutions | West Valley, UT
JANUARY - MARCH 2025
● Navigated a large enterprise codebase to enhance API functionality and perform project maintenance.
● Optimized backend services with C# and NET, and maintained SQL database integrations to support application performance
Neumont Senior Capstone Project
OCTOBER - DECEMBER 2024
● Built a fast-paced action game over 10 weeks, featuring procedural level generation, advanced save/load systems, and optimized AI
● Developed in Unity’s 2D engine with C#, delivering a high-quality prototype selected for the Capstone Invitational as the top project in its program.
Bachelor’s in Software and Game Development (BSGD)
Neumont College of Computer Science | Salt Lake City, UT
SEPTEMBER 2022 - SEPTEMBER 2025 | GPA: 398, Dean's List
310-753-6100
leonardojacob257@gmail com
GitHub | Itch | LinkedIn
C# | NET | Java | C++ | Python | GDScript | SQL
Unity | Unreal Engine | Godot | Game Maker
Microsoft Visual Studio VS Code | IntelliJ
Android Studio
Krita | Blender | Aseprite
Trello | Jira | Azure Devops | Slack | Teams | Github
Core Competencies
Teamwork & Leadership: Delegation, Project Management, Taking Initiative, Decision Making, Communication
Game Design: Finding the Fun, Player Empathy, Creativity, Problem Solving
Marketing:
Media Creation, Social Media Management, Video & Photo
Editing
AWARDS
Going Indie 2024 Game Jam Judge’s 1st Place
Neumont 2024 Hackathon 1st Place in Entertainment & Games Category
Neumont 2023 Summer Jam 1st Place
Neumont 2024 Winter Jam 1st Place
Neumont 2024 Spring Jam 3rd Place
Neumont 2025 Summer Jam 1st Place
Technical Skills
aidanmarkdavidson24@gmail.com
LinkedIn | GitHub 801-505-3796
Proficient: C#, Unreal Engine, Unity, Game Maker, Android Studio, IntelliJ, Visual Studios, GitHub
Intermediate: C++, HTML, CSS, Java, Maya, Blender
Knowledge of: Verse
Industry Experience
BACK-END DEVELOPER, Alpine Data Solutions
Salt Lake City, Utah
Neumont Collaborative Project October 2024 – Present
What I did: Ten-week internship when I was tasked with making a password manager that could also encrypt then and have group and admin functionality
How I did it (and with what technologies): I coded it in IntelliJ in java and connected to databases and used git command line
The Result and/or Impact: A semi complete password manager system with working encryption.
Technologies Used: Java, IntelliJ, Git, SQL, Databases, Jira
SOFTWARE DEVELOPER, Nice CXone
Salt Lake City, Utah
Neumont Collaborative Project March 2024 – June 2024
What I did: Participated in a ten-week internship through the Neumont Enterprise program, where I created test automation for manual tests.
How I did it (and with what technologies): Learned and applied Jenkins, Docker, and .NET in a team of two, collaborating with other teams.
The Result and/or Impact: Successfully automated manual tests, streamlining the testing process and improving efficiency.
Technologies Used: SQL, REST, Shell Scripting, Dev Ops, Microsoft Azure, REST API, NodeJS, React, Python, UI/UX
GAME DEVELOPER, Target Takedown
Salt Lake City, Utah
Neumont Senior Capstone Project October - December 2023
What I did: Developed a VR shooting range game as a capstone project at Neumont over the course of ten weeks.
How I did it (and with what technologies): Used Unity with C# and the Meta XR Integration to connect and develop the game for the Oculus Quest.
The Result and/or Impact: Successfully created a functional and customizable VR shooting range game, demonstrating personal growth and technical skills, and taking pride in the final product.
Technologies Used: Oculus Quest 2, Unity, Meta XR Integration, C#
Education
BACHELOR OF SCIENCE IN SOFTWARE AND GAME DEVELOPMENT September 2021 – December 2024
Neumont College of Computer Science - Salt Lake City, UT
Awards: President’s List - Fall 2021, Spring 2022
GPA: 3.66
SOFTWARE ENGINEER & GAME DEVELOPER
217-730-2782
partneydakota@gmail com
403 Anna St St Louis 62012
United States
Motivated Software Engineer and Game Developer with hands-on experience in quality assurance, gameplay optimization, and full-cycle game design Proficient in Java, C#, C++, Python, and Godot, with additional expertise in Unity, Unreal Engine, and asset creation Proven ability to lead development teams, optimize infrastructure, and deliver engaging player experiences Earned a Bachelor of Software & Game Development, cum laude, from Neumont College of Computer Science Dedicated to continuous learning and applying innovative solutions to complex technical challenges
QUALITY ASSURANCE ENGINEER, FULLBAY, Salt Lake City
Jul 2025 - Sep 2025
• Created regression tests for Fullbay software and website
• Optimized infrastructure and existing methods
• Collaborated and reviewed pull requests
GAME DESIGNER, DRAGONFIAR, Salt Lake City
Mar 2025 - Jun 2025
• Developed new levels and mechanics
• Created 2D assets and animations
• Optimized previous functions & scripts
SOFTWARE PROGRAMMER | DEVOPS ENGINEER, IGDA, Salt Lake City
Jan 2025 - Mar 2025
Redesign and optimization of Games Made in Utah website Led the development team and facilitated workflow with clientele Designed and implemented new embedded game with daily random challenges
BACHELOR OF SOFTWARE & GAME DEVELOPMENT, NEUMONT COLLEGE OF COMPUTER SCIENCE, Salt Lake City
2025
LinkedIn: https://wwwlinkedin com/in/dakota -partney-5624dp
GitHub: https://github com/dpartney
Backend-focused software developer with experience in C# and testing frameworks, enhancing software reliability and performance. Improved unit tests and streamlined testing processes at AdvancedMD, resulting in more maintainable code. Seeking to leverage technical skills and collaborative experience to contribute to backend engineering projects.
AdvanedMD – Quality Assurance Software Engineer June 2025 – Present Neumont Enterprise Project
- Improved existing unit tests and created new ones, enhancing the reliability and performance of the software
- Ensured adherence to coding standards and quality, resulting in more maintainable and efficient code
- Utilized C#, Testing Framework, and Confluence to streamline testing processes, improving team collaboration and project documentation
CAWS and TBCK Foundation – Team Lead Mar 2025 – June 2025
Neumont Enterprise Project
- Led a development team to successfully meet project goals and deadlines, improving team efficiency and project delivery
- Designed and implemented the front-end using CSS, enhancing user interface and experience, which led to increased user engagement
- Utilized Java and React to develop robust applications, improving system performance and user satisfaction
Neumont Game Studio – Developer and Artist Jan. 2025 – Mar. 2025
Neumont Enterprise Project
- Collaborated with a team of five to develop game features using Unity and Github, enhancing team efficiency and project quality
- Created character and weapon art and implemented weapon functionality in Unity, improving game aesthetics and player engagement
- Utilized Unity Engine, FireAlpaca, and Github to streamline development processes, resulting in a more efficient workflow and higher quality game
Bachelor of Science in Game and Software Development, Sep. 2025
Neumont College of Computer Science, Salt Lake City, UT
951-466(8380) aepatrick04@gmail.com
LinkedIn | GitHub |Portfolio
TECHNICAL SKILLS
Proficient
C#
Unity
Github, FireAlpaca
Intermediate
C++
Java
Unreal Engine
Game maker studio
Krita
Actively Learning
Java
Audacity
DURABLE SKILLS
Team Collaboration
Independent Thinking
Problem Solving
Communication
Creativity
Flexibility
marcus.reyes671@gmail.com
619-248-4634
Chula Vista, California
Passionate about gaming from a young age, I have always been captivated by the thrill of competitive shooters and the immersive narratives of adventure games These genres not only challenged me to excel beyond my rivals but also left a lasting impression through their intricate gameplay and compelling stories My ambition as a game developer is to craft experiences that evoke the same excitement and engagement for others that I cherished during my formative years
Software Developer Intern Oil Command | Salt Lake City | Jul 2025 - Sep 2025
• I worked on their 2.0 version of their swagger API Helping them move necessary components to update thier appicaltion for oil companies
Game Developer Intern DragonfiAR | Swansea | Mar 2025 - May 2025
• Developing in Unity VR, I helped in making a VR arcade experinces I assisted in making a 2D game handler as well as a VR AI cat that adds to the VR aspect of the project then making the connection between the VR world and the 2D game
Software Developer Intern Source for Training | Jan 2025 - Mar 2025
• I worked in React for the first time and maded the frontend for their Chat Bot for colleges to use for addimision assistance I also got to dive into using AI tools for web projects and got to talk with my school's AI professor in helping us understand how to implement AI into the project.
Game Student Capstone | Sep 2024 - Dec 2024
• My Capstone was devloped in Unity and challenged me as a game developer It was a open world third person action adventure game where you can explore a city by parkoring around buildings You had abilities to help you in combat and get around the world and enemies and mission to challange you Was it alot for one person ABSOLUTELY!!! My capstone didn't turn out how I wanted it to but the experience I got from the challenges I faced were worth it
Bachelor of Software and Game Development Neumont College of Computer Science | Salt Lake City | 2025
Neumont focues on making sure students are prepeared for indstury expericence Having students go through an accelerated course making them graduated in 3 years insted of the 4 years of most colleges
GitHub:
https://github com/MarcusReyes619
Website Portfolio : https://www mreyes dev
I play a lot of competitive games and love playing basketball I also enjoy being around different people and having chats
LinkedIn:
https://www linkedin com/in/marcus-r eyes-b17322307/




Aspiring software developer with a passion for gaming seeking a position in the game development industry. Eager to contribute to a collaborative team with technical expertise, creativity, and a drive to deliver innovative and immersive projects.
Governor’s Office of Economic Opportunity
June 2025 – Sept 2025
Game Designer Intern Salt Lake City, Utah
• Collaborated with a team to design and develop a game that blends the mechanics of Minesweeper with the narrative elements of BitLife.
• Wrote and maintained game design documentation to define user interfaces, core gameplay loops, and player experience goals.
• Contributed to the game’s programming by implementing new features and debugging existing systems.
• Reported progress and gathered feedback from stakeholders to align with project goals and expectations.
Salt Lake Weekly | Stella App
April 2025 – June 2025
UI/UX | Full Stack Engineer Intern Salt Lake City, Utah
• Led UI/UX improvements to enhance the overall gameplay experience.
• Contributed to the development of Salt Lake Weekly's Stella App as part of a collaborative team. Assisted in modernizing the app's functionality and design.
• Worked closely with team members to align project goals.
N.G. Studios
Jan 2025 – March 2025 Game Developer | Sprite Artist Intern Salt Lake City, Utah
• Designed and created art assets for a 2D side-scroller arcade game, crafting a cohesive visual style.
• Implemented game mechanics related to a pet system, including logic and visuals for passive ability systems to enhance gameplay depth.
Shadow Haven
Game Developer | Neumont Capstone Project
Nov 2024 – Dec 2024
• Developed Shadow Haven, a 2D Metroidvania game featuring stealth, puzzle-solving, and combat mechanics with unlockable abilities and a dynamic enemy AI.
• Designed and implemented core gameplay loops and environments through rapid prototyping and iterative development.
Neumont College of Computer Science 2022-2025 Salt Lake City, Utah 138 Credit Hours
Current GPA: 3.86
Grayson College 2020-2022 Denison, Texas 24 Dual Credit Hours GPA: 3.25
Connectwithmeon LinkedIn,Itchio,andGitHub tolearnmore
BACHELOR OF SCIENCE, SOFTWARE ENGINEERING & GAME DEVELOPMENT
NEUMONT COLLEGE OF COMPUTER SCIENCE 2025
• 36GPA
• Expectedtograduatewith honors,CumeLaude, September2025
Languages:C#,C++,C,Java, Python,JavaScript,SQL,JSON, XML,HTML,CSS
Frameworks&Tools:ASPNET, NETMAUI,Odoo,Git/GitHub, Agile(Scrum,Kanban)
Specialties:Backend,Gameplay Programming,XR,QATesting GameEngines:Unity,Unreal Engine,Godot(GDScript)
SaltLakeCity,Utah 931-338-2334
jossoftwaregamedev@gmail com
BACKEND SOFTWARE ENGINEER | JUN 2025 - PRESENT
FIREFLY EVENTS (INTERNSHIP)
• DevelopinganAPIforeventcreationandintegrationwithotherevent services
• Technologiesused:Nodejs,Typescript
UNITY DEVELOPER | MAR 2025 - JUN 2025
DREAMSCAPES (INTERNSHIP)
• Leada3-personteamindesigningandprogramminganinteractivekioskgame
• EngineeredamodularNPCsystem,dialoguesystem,andJSON-driven leaderboardsystemtoacceleratecontentcreation
• Technologiesused:Unity,C#,JSON
SOFTWARE ENGINEER | QUALITY ASSURANCE | JAN 2025 - MAR 2025
FRAMEWORKS EYEWEAR (INTERNSHIP)
• DevelopedaPOSsystem,connectingframeinventory,point-of-sale,and insuranceclaims.
• EnhancedwebsiteUXanddevelopeddetaileduserdocumentationforthePOS system
• Createdhelpfuluserdocumentationandworkedonback-enddevelopmentfor thePOSsystem
• BuiltcustominventoryadjustmentmodulesusingOdoo,improving operationalefficiency
• Technologiesused:PostgreSQL,Odoo,Python,XML,HTML,JavaScript
GODOT DEVELOPER | OCT 2024 - DEC 2024
TOKU FIGHT
• Developedafightinggamewithpeer-to-peermultiplayerbuiltwithrollback netcodeintegration&deterministicphysics
• Designededitortools(eg,hitboxeditor)andintegratedpersonallydeveloped artassets
• BuiltcustomJSON-drivencombatsystems
• Technologiesused:GodotGameEngine,GDScript,JSON,Godotadd-ons (DeterministicPhysics,RollbackNetcode)
O T H E R E X P E R I E N C E
NEUMONT SPRING GAME JAM 2024|BLOOD DRIVE | APR 2024
• Ledateamof4tocreateafast-pacedracinggameinUnitywithin48hours.
• Designedgameplaymechanics,implementedsounddesign,andcoordinated teamworkflow
• Achieved1stplaceinthecompetition
• TechStack:Unity,C#
WEB DEVELOPER|EXTREME RECYCLER | FEB 2024 - MAR 2024
• Builtaclicker-stylewebapplicationwithSQLdatabaseintegration,real-time updates,andsecurelogin.
• Implementedfeaturesusing NET,JavaScript,andjQuerywithcontinuous testinganddeployment
• TechStack: NET,C#,JavaScript,jQuery,SQL
Software Engineer | Quality Assurance Engineer
AdvancedMD, Quality Engineering Intern
July 2025 - September 2025
● Fixed 100+ tests using the backend API within the existing framework, improving the reliability of the testing process.
● Collaborated with the team and fellow interns using GitHub to organize workflow, and brainstormed application of AI to the workflow
● Practiced scrum to manage workflow within the team, using GitHub Copilot to streamline project tasks and improve efficiency
Neumont Game Studios, Game Developer / Designer
March 2025 - June 2025
● Developed a platformer game with a team, where you collect fish and traverse the world with a fishing rod within 10 weeks
● Directed the aesthetic of the game, created assets for the game, and assisted with the game design and programming
● Created a relaxing game that was published on Steam, achieving hundreds of downloads as well as positive user feedback
Frameworks Eyewear, Quality Assurance Intern
January 2025 - March 2025
● Tested the Point of Sale System, fine-tuning the process and removing dozens of bugs and errors.
● Collaborated with the team to understand their needs and quickly adapted strategies, ensuring project alignment and timely delivery
● Developed an Inventory Adjustment module using Odoo for the Point of Sale system to enhance workflow.
Genesis, Developer
September 2024 - December 2024
● Led solo development of a game using Unreal Engine 5 within a 10 week timeframe
● Created a real-time strategy game focused on troop management, using scrum practices to stay organized
● Developed a game using only my own skills and resources I’ve created, getting good feedback from peers and professors
Neumont College of Computer Science - Bachelor’s in Software Engineering & Game Development (3.99 GPA)
● Expected graduation summa cum laude September 2025
benniert06@gmailcom
602-320-1349
LinkedIn | GitHub | Itch.io Tonopah, AZ
TECHNICAL SKILLS
Proficient:
C++ | C | C# | Unreal Engine 5 | Git | GitHub | Visual Studio | Unity Engine
Intermediate:
Java | Javascript | ASP.NET | SQL Server | Blender | Python | Krita | Godot | HTML | CSS
Actively Learning:
Assembly | React DURABLE SKILLS
Collaboration | Communication | Analytical Thinking | Problem Solving | Adaptability
ACHIEVEMENTS
Top 1% of class at BUHSD
Placed 1st overall in Neumont’s Spring 2024 Game Jam


TEAM LEAD | SOFTWARE DEVELOPER
PROGRAMMING
KAIROS WATER
Remote
June 2025 - Present
FLYNN WENDY'S
Salt Lake City, UT
Apr 2024 - Present
ADOBE
Lehi, UT Mar 2025 - June 2025
UNDERGRADUATE
Neumont College of Computer Science
Salt Lake City, UT
Carried an average of 3 98 GPA across three years of accelerated education pursuing a Bachelor of Science in Software and Game Development
Held lead position for several Enterprise teams, as well as multiple small-scale projects that have all placed top 2 in collegiate competitions.
NEUMONT GAME STUDIOS
Salt Lake City, UT Jan 2025 - Mar 2025

Salt Lake City, UT, 84102
(208)917-0094
wadaskyle03@gmail.com
PROJECT LEAD DEVELOPER (INTERNSHIP)
Managing a team to streamline Kairos Water’s work order system into a centralized website for employees and partners
Communicating with front-end and back-end teams to verify steady development process
Designing and developing front-end service for optimal performance and utility.
Coordinating workers while maintaining quality and optimal service under executive specifications (average of one to two minutes per-order.
Responsible for using management systems regularly to handle $1200 in petty cash and any cash payments from customers
Providing excellent customer service and handling varying levels of difficult environments, from correcting wrongly-made orders to de-escalating hostile confrontations.
LEAD SOFTWARE ENGINEER (INTERNSHIP)
Directed a team to streamline Adobe's Workfront instance managing process into one user/admin portal
Communicated with front-end and back-end teams to verify steady development process
Received and responded to feedback from Adobe employees to ensure the best possible end product.
TEAM LEAD & LEAD ARTIST (INTERNSHIP)
Directed a team of five through a ten-week development cycle for an interactive program that has public distribution on Steam, a popular digital gaming platform
Consistently communicated with company CEO and sponsor to ensure a product that satisfied both investors and users
Led art from conceptualization to final asset creation and implementation.
Github: Kyle Wadas (hotshotksw)
LinkedIn: Kyle Wadas
Itch io: hotshotksw LINKS
Personal Website: hotshotksw github io
Salt Lake City, UT
Apr 2024
LEAD ARTIST/UI DESIGNER - NEUMONT SPRING GAME JAM
Created final character artwork for a tomodatchi-inspired game within two days using concept art as reference
Consistently communicated and workshopped with the team to provide satisfactory results.
Balanced the workload while working a manager job during the two-day timeframe

801-866-6455
dayarbrough04@gmail com Roy Utah
Software Developer, VolunQueer
Jul 2025 - Sep 2025
Worked in a team to develop and deploy a web application that matches volunteers to organizations for volunteer work This includes creating users and events, joining those events, notifying users and organizations about important things, and user on user messaging
• Migrated a database and program onto the Amazon Web Service systems, using Amplify for the website and backend, RDS for the database, and Cognito for user authentication.
Web Developer/QA Tester, Frameworks Eyewear
Mar 2025 - Jun 2025
• Built and tested the website used by Frameworks Eyewear to sell products, keep track of clients and employees, including hours worked, time off requests, and schedules, and keeping track of sales and inventory
• Built custom addons for an Odoo application, including saving and reading data from a database. Programming was done in a mix of Python, Javascript, and XML.
Lead Programmer/Developer, Get Moving
Sep 2024 - Jun 2025
• Created a 3D game from scratch that is set to be released on Steam It is a first person shooter game with custom built 3D physics
• The game was developed in Godot using C# 3D models for the game were created in Blender, or taken from Mixamo This game is set to be released on Steam, where it will be free to play for users with a simple install.
Game Programmer/Developer, DragonFIAR
Jan 2025 - Mar 2025
• Built a Virtual Reality game with a group of programmers under the guidance of the company DragonFiAR
• Developed game in Unity using C# Utilized Github for version control and sharing between multiple team members The game was tested and developed for the Meta Quest devices, with a range of different releases.
Game and Software Development, Neumont College of Computer Science, Salt Lake City 2025
Certificate of Proficiency in Cybersecurity Essentials and Programming Essentials, Weber State University, Ogden 2022
RÉSUMÉ BOOK | 2026






Stephen
Jacob
Ashlock
Roman-Serrano

RÉSUMÉ BOOK | 2026




HARDWARE & SOFTWARE
INSTALLATION
INFORMATION ANALYSIS
SYSTEM MONITORING
PROGRAMMING & SCRIPTING
VIRTUALIZATION
CUSTOMER SERVICE
NETWORKING
DATABASE STORAGE
TECHNICAL SUPPORT INTERN
Ready to Relocate Nationwide
817-475-0078
sca cas247@gmail com
Database Administrator with a foundation in IT support, data structures, data management, and information systems Actively building hands-on experience with relational databases, SQL scripting, and cloud-based data solutions Who is excited to find a role to use a problemsolving mindset along with a technical curiosity to help manage and protect the data that drives decision-making
To learn more about me, connect with me on LinkedIn & GitHub
NEUMONT COLLEGE OF COMPUTER SCIENCE
Salt Lake City 2025
INDUSTRY EXPERIENCE
PURE STORAGE
Salt Lake City, UT
Mar 2025 - Present
BLOODSYNC
Salt Lake City, UT Jan 2025 - Feb 2025
Information Systems
• Expected to graduate with honors, Summa Cum Laude
NEUMONT COLLEGE OF COMPUTER SCIENCE
Salt Lake City, UT Sep 2024 - Apr 2025
Technical Support Intern
• Helped customers stage deployments and run health checks to prepare for the scheduled upgrade and ensure that no issues will arise for the upgrade.
• Updated Caveats with the permissions that the customer has provided for the array/s
• Helped work on cases to help customers upgrade their arrays or reschedule the upgrade for another day
Database Admin/Developer
• Created a SQL based blood donation database management system to safely store user blood donation data
• Designed the application to be user friendly to prevent confusion or misunderstanding for users
• System monitoring, Programming & scripting, Virtualization, Customer Service, Networking, Database Storage
Front Desk Attendant
• Directed students and parents to the proper people or redirected phone calls
• Delivered mail and packages to the proper dorm room throughout the shift
OTHER EXPERIENCE
List Front Desk here
EDUCATION
Neumont College of Computer Science / Salt Lake City / 2025
SKILLS
PROJECT MANAGEMENT
PUBLIC RELATIONS
TEAMWORK
TIME MANAGEMENT
LEADERSHIP
EFFECTIVE COMMUNICATION
CRITICAL THINKING
LINUX
CISCO SYSTEMS
PYTHON
WINDOWS SYSTEMS
VIRTUALIZATION
CUSTOMER SERVICE IN TECHNICAL ENVIRONMENTS
REPORT WRITING AND RECOMMENDATION DELIVERY
PROJECT COORDINATION ON COMPLEX TASKS
ESTIMATING LABOR AND SERVICE COSTS
TEAM-BASED TECHNICAL PROBLEM SOLVING
SYSTEM ADMINISTRATOR
COLLEGE
Salt Lake City Jan 2023 - Present
LANGUAGES
ENGLISH
SPANISH
West Valley City, Utah
850-737-7115
jacob roman318@gmail com
Fort Walton Beach Mar 2020 - Jun 2022
• Analyzing complex security vulnerabilities, conducting thorough system assessments, and building robust information protection frameworks
• Maintaining meticulous documentation of security protocols, performing detailed risk assessments, and implementing precise system configurations
• Implementing advanced threat detection systems and conducting penetration testing to strengthen network infrastructure security posture
• Web Application Scanning: I use tools like OWASP ZAP to scan websites for vulnerabilities, identifying security flaws such as injection points, misconfigurations, or broken authentication.
• Docker Security Analysis: I inspect Dockerfiles and container setups to detect insecure configurations or code that could be exploited for unauthorized access or malicious execution.
• Code Integrity and Change Monitoring: I evaluate new code deployments for security risks, ensuring updates don't introduce vulnerabilities or compromise the integrity of the web application
RÉSUMÉ BOOK | 2026







Ryan Campbell
Parker Erickson
Justin Hardie
Jonathon Kirkham
Damien Krock
Ethan Morin
Cambry Partridge
Alyssa Rippel
Henry Rodriguez Berber
Ryan Ratajczak
RÉSUMÉ BOOK | 2026





Machine Learning Engineer with expertise in building AI infrastructure and scalable backend systems. Developed multimodal chatbots and MLdriven solutions for inventory forecasting, recommendation engines, and financial trading platforms.
Connect with me on LinkedIn & GitHub to learn more.
SKILLS
.NET / C#
PYTHON
MACHINE LEARNING
DATA SCIENCE
TENSORFLOW
DISTRIBUTED SYSTEMS
AZURE DEVOPS
AZURE CLOUD SERVICES
MONGODB
MACHINE LEARNING ENGINEER / SOFTWARE DEVELOPER
Salt Lake City Jan 2025 - Present
noahcampbell5@gmail.com
FORESIGHT
Salt Lake City Sep 2024 - Present
INTERMOUNTAIN HEALTHCARE
Salt Lake City Apr 2023 - Present
AI Engineer
•Developed a multimodal AI chatbot using llama.cpp and whisper.cpp, enabling real-time text/speech interactions via WebSocket communication.
•Engineered a CUDA-accelerated inference pipeline, optimizing model latency for high-throughput user queries on NVIDIA GPUs.
•Implemented speech-to-text transcription using whisper.cpp, supporting multilingual input.
Machine Learning Software Developer
•Developed a Shopify product recommender system utilizing custom content-based filtering algorithms to enhance store merchandising search and customer experience.
•Engineered a full-stack web application using TypeScript and React with .NET backend, which was deployed through Azure cloud services and integrated with Shopify's API.
QAAutomation Engineer
•Spearheaded automated visual regression testing with Selenium and Azure DevOps, streamlining UI comparisons between developer and production builds in an Azure environment.
•Executed comprehensive QA testing on React-based healthcare applications leveraging Sitecore CMS, ensuring high-quality standards.
EDUCATION
NEUMONT COLLEGE OF COMPUTER SCIENCE
Salt Lake City
Bachelor of Science, Software Engineering
CLOUD COMPUTING
AWS
MICROSOFT AZURE
DOCKER
NOSQL DATABASES
DISTRIBUTED SYSTEMS
SOFTWARE ENGINEER INTERN | FULL STACK DEVELOPER
Salt Lake City, 84102, Utah
801-310-0907
pme0902@gmail com
I'm a Software Engineering student looking for internships that align with my skills, experience, and career interests. I'm in an accelerated program that encourages its students to find selfinitiated internships
I look forward to hearing from you
Connect with me to learn more; | |
Linkedin Portfolio GitHub
AMERTECH
Jan 2025 - Present
MESSAGE QUEUES
FRONT END FRAMEWORKS
FLUTTER
TEAMWORK AND COLLABORATION
DETAIL ORIENTED
PATIENT
NEUROOMS
Software Engineer Intern
• Spearheading the development of an innovative product selection tool tailored for sales representatives and customers, focusing on cooling tower fills and drift eliminators
• Crafting cross-platform solutions with React for web interfaces and React Native for mobile applications
• Engineering robust backend systems utilizing Express and Node js to power seamless user experiences
Software Developer | DevOps Software Engineer
• Built the backend API and facilitated the deployment of a room registration and class search website for a college project
QUIZSHARE Full Stack Developer
• Built a website for creating, sharing, and studying quizzes and flashcards, with inbuilt scheduling and reminder functionality
• Utilizing a flutter front end and a backend API built using AWS
EDUCATION 2025
NEUMONT COLLEGE OF COMPUTER SCIENCE
Bachelor of Science in Software Engineering
• Relevant courses: Distributed Systems | System Development for Cloud Architectures | Service Based Software Architectures
jazzhardie04@gmailcom
903-353-3669
Passionate and driven software engineer and recent college graduate with a solid foundation in Java, C#, JavaScript, and TypeScript
Experienced with frameworks like Spring Boot, React js, Next js and platforms like AWS, and actively expanding skills in Python, Rust, and Angular
LinkedIn GitHub |
Bachelor's of Science, Software Engineering
College of Computer Science / 2025
Java Object-Oriented Programming
LinkedIn Learning / Certification / 2025
Amazon Web Services MongoDB
Google Firebase Microservices
AWS Amplify Spring Boot
REST APIs Selenium Node js
Postman Angular Docker
MySQL Neo4j Azure
CI/CD React Redis Git
xUnit jUnit NET
NLP Software Engineer, AI Intern (Team Lead)
AllTheAI | Salt Lake City, UT | Jul 2025 - Sep 2025
Built an AI voice assistant capable of performing real estate industry related research, tasks, and natural language processing (NLP) and learning
• Constructed AI powered tools capable of delating tasks for optimized workflows and research accuracy, resulting in fast response times with precise and validated insight
• Facilitated communication between interns and supervisors to maintain project alignment and ensure timely delivery
• Led the research which led to the development of an AI powered call center applcation capable of handling large volumes of callers
QA Automation Engineer Intern (Team Lead)
AdvancedMD | Salt Lake City, UT | Jan 2025 - Jun 2025
• Created and maintained xUnit tests, identifying 20+ bugs and errors in testing and deployed codebase
Worked in a CI/CD eviromnent utilizing Git and Azure DevOps
Full Stack Software Engineer
Kraken | Salt Lake City, UT | Oct 2024 - Dec 2024
Self initiated to develop a forum application from start to finish with a 10 week deadline
• Designed a clean and effective front end capable of rendering and handling of large and dynamic data
• Built algorithms designed to provide users with new popular content tailored to the individual user's interests
Employed and configured various backend AWS services to build features for my application like authentication, API systems, and databases
Academic Coach
Neumont College | Salt Lake City, UT | Apr 2024 - Sep 2025
Supports students in software driven courses through one-on-one tutoring and mentoring
Taking administrative positions by assisting faculty with grading and classroom tasks
• Maintains confidentiality in compliance with FERPA
Namanari - Custom Discord Bot Apr 2023 - Present
Personal Project | Java • JUnit • JDA (Java Discord API)
Developed a modular, event-driven Discord bot in Java using the JDA library, supporting commands for moderation, automation, and entertainment
• Applied principles of object-oriented design, asynchronous event handling, and API integration to deliver responsive, real-time interaction across servers
• Designed with extensibility in mind, allowing for easy addition of new commands and feature modules
Currently preparing to Dockerize and deploy the bot using AWS
• Implemented unit tests using JUnit to ensure command logic and internal utilities functioned as expected
GitHub Connect with me on and to learn more about me
SOFTWARE DEVELOPER | QUALITY ASSURANCE ENGINEER
SKILLS
JAVA
Southern Pines, North Carolina 801-455-4713
jonkirkham5@gmail com
MOTOROLA SOLUTIONS
West Valley, UT Jan 2025 - Sep 2025
JAVASCRIPT
SERVER
NODE JS
JDOODLE PLAYWRGHT
UNIT TESTING
ADOBE
Salt Lake City Jul 2025 - Aug 2025
Software Engineering Intern
• Contributed to the modernization of a legacy system by upgrading Flex-Java to ensure compatibility with Java 21, migrating from Java 8
• Refactored code and updated package versions and libraries to align with the latest Java specifications, leveraging GitHub Copilot for enhanced development efficiency
• Technologies Used: Java 8, Java 21, Flex-Java, IntelliJ IDEA, JUnit, PowerMock, Mockito
Software Engineerig Intern
• Implemented Playwright as an End-to-End Post-Deployment Validation testing framework to guarantee system stability post-launch.
• Developed and maintained scalable software solutions in a collaborative team environment.
OOPS LEARNING Full Stack Engineer
Salt Lake City Jan 2025 - Jun 2025
NEUMONT COLLEGE OF COMPUTER SCIENCE
• Created and developed a Java Coding Tutorial Website.
• Used AWS, JDoodle, C#, Flutter, Postman, Visual Studio Code, for Continuous Integration and testing.
Bachelors of Science in Software Engineering
• Graduated with honors, Magna Cum Laude, September 2025

DamienJKrock@gmail com | LinkedIn | 575-654-0637 | GitHub | Salt Lake City, Utah 84102
Aspiring Software Developer with externship experience in Java and AWS Lambda, focusing on secure client-server applications and serverless workflows. Developed a Java-based web API and enhanced data management using PostgreSQL. Eager to leverage technical skills and collaborative experience to contribute effectively in a software development role
Alpine Data Solutions 01/2025 - 06/2025
Software Development Intern | SLC, Utah
● Enhanced accessibility for users by developing Java client-server applications
● Built a Java-based web API with a Vue js front end for internal use, streamlining data access and improving user interface efficiency
● Implemented secure communication protocols to protect client-server data exchange, ensuring confidentiality and integrity of sensitive information
Kairos Water 06/2025 - 09/2025
Software Development Intern | SLC, Utah
● Designed serverless workflows in AWS Lambda to handle and process work change orders
● Integrated PostgreSQL for structured data management, ensuring accuracy and consistency
● Improved operational visibility by centralizing order tracking into a single internal tool
● Collaborated with team members to gather requirements and deliver a practical solution for day-to-day operations
Proficient: Java | JavaScript | Rest API | HTML/CSS | MongoDB | NoSQL | SQL | Microservices | Python | Kanban | Scrum | Trello | Docker | AWS Lambda | Node JS
Intermediate: C# | Microsoft NET Core | SQL Server | Junit Testing | Tailwind | BootStrap | AWS | SpringBoot | Jira | Unit Testing | Git | Kafka | AWS | Neo4j | Vue js
Actively Learning: React
Durable Skills: Resourceful | Problem Solver | Adaptable
Neumont College Of Computer Science
Utah | BS in Computer Software Engineering
Graduated: September 2025
● Achievement Scholarship Recipient
● 3.97 GPA | Summa cum laude
Style Spektrum
Capstone 09/30/2024 - 12/6/2024
Relevant Classes Completed
● Developing Scalable Web Applications (JS)
● Principles of Software Engineering
● Persistence Project (MongoDB, SQL, Neo4j)
● Distributed Systems (Golang, JS, Microservice)
● Microservice-based, AI-empowered webscraper for fashion and clothing products from anywhere with easy search.
Herriman,Utah|801-651-5559|EthanMorin2004@gmail.com|LinkedIn|GitHub
Results-drivenSoftwareEngineerwithexpertiseinGolang,Java,Vue,Laravel,andPHP.Ihaveworkedclosely withstakeholderstodelivertailored,industry-compliantsolutionsthatmeettheirspecificneeds.I’mpassionate aboutbuildingreliable,accessiblesoftware,aswellasauthentication,databasemanagement,andresponsive design.IoftenuseAgilemethodologiestoensureefficientprojectdelivery.
ProficientSkills
Golang|Node.js|Java|C#|Docker|Vue|Laravel|PHP |Nuxt.js|MySQL|HTML|CSS|JavaScript| React|Git|CI/CD|RESTfulAPIs|Supabase|OAuth|Responsivewebdesign|Cross-browsercompatibility| Backendintegration|Userauthentication|Vue.js|Businesslogicimplementation|AWSServices|Agile| Full-StackDevelopment|DatabaseManagement
KairosWaterJul2025-Sep2025
Software Engineer Intern
○ Designedanddeployedaninternaltoolformanagingchangerequestsandworkorders,improving operationalefficiency
○ DevelopedafullyresponsivewebapplicationusingReact,enhancinguseraccessibilityacrossdevices
○ ImplementedAWSLambdafunctionsandintegratedCognitoforsecureAPImanagementandscalableuser authentication
OrganizedChaosDesignJan2025-Jun2025
Fullstack Software Engineer Intern
○ Developedandmaintainedaresponsivewebapplication.
○ BuiltRESTfulAPIsusingLaraveltosupportfrontendfunctionalitiesandimproveuserexperience.
○ ImplementedfrontendfeaturesusingtheNuxt.jsframework.
○ Optimizedapplicationperformancethroughcoderefactoring.
RedRockRealEstateSep2024-Feb2025
Software Engineer Intern
○ DevelopedaMulti-ListingService(MLS)webapplicationforrealestateclientstobrowselistingsand contactagents.
○ Builtthefront-endusingNuxt.jsforaresponsiveanduser-friendlyinterface.
○ IntegratedNode.jsandSupabaseintheback-endtohandlebusinesslogic,authentication,anduser management.
○ ImplementedOAuthforsecureuserauthenticationandauthorization.
○ DesignedadatabaseschemawithSupabasetomanageagent-providedlistingdataefficiently.
○ Collaboratedwithrealestateagentstocustomizetheplatformtoindustryrequirements.
NeumontCollegeofComputerScience (Oct2022-Sep2025)
Bachelor of Science, Software Engineering
○ GPA:3.98
○ Achievements:Graduatedwithhonors,MagnaCumLaude
S O F T
208-226-4134
cambrypartridge@gmail.co
m
Salt Lake City, 84102, United States
L I N K S
LinkedIn:
GitHub: https://github.com/CamPar tridge
Bachelor of Science in Software Engineering , Neumont College of Computer Science , Salt
Lake City 2025
• 4.0 GPA, President of the United Student Government, and high honors
High School Diploma , Payson Senior High School , Payson 2022
• 4.0 GPA, high honors, and Computer Science Sterling Scholar
S
Jan 2025 - Present
• Currently building an AirBnB-like platform that manages events and venue spaces, that connects users to booking management to plan their perfect event.
• Using many up-to-date technologies to create a management tool for scheduling, notifying users of bookings, and ensuring secure and encrypted transactions for the users protection.
• Technologies: Typescript, React, Next.js, Prisma ORM, MongoDB, Clerk, and Redis. Lead
Oct 2024 - Dec 2024
• Created a web application with a 3D visualization of live satellite data. Featurning a distributed microservice architecture to ensure high accuracy and efficiency in processing and displaying information to educate users.
• Managed and upkept large amounts of satellite data using AWS Lambda and MongoDB Atlas and automated filtering and updates.
• Technologies: Node.js, AWS Lambda, Three.js, MongoDB, Docker, Redis, Supertokens, Tyk Api Gateway, and MySQL
Academic Coach , Neumont College of Computer Science , Salt Lake City
Sep 2023 - Oct 2024
• Tutored students in applied Mathematics for Computer Science, Trigonometry, College Algebra, Pre-Calculus, Calculus, Linear Algebra, and Java programming.
Visual Studio
Visual Studio Code
IntelliJ IDEA Android Studio GitHub
Postman
AlyssaCRippel@gmail.com | LinkedIn | Salt Lake City, Utah | 641-820-8045
JAVASCRIPT / TYPESCRIPT / NODE.JS
JAVA / SPRING
C# / .NET
MONGO DB / DYNAMO DB
REST API
MICROSERVICES
JWT / OAUTH
REACT / REACT NATIVE / NEXT.JS
FLUTTER
GIT / CI/CD
SYSTEM DESIGN
SLACK / TEAMS
INTERMEDIATE
AWS CLOUD SERVICES
GOOGLE CLOUD SERVICES
EXPRESS / FASTIFY
PYTHON
GRAPHQL
SQL / POSTGRESSQL
REDIS
DOCKER
BALENA IOT ACTIVELY LEARNING
JEST / PLAYWRIGHT UNIT TESTING
MACHINE LEARNING
DATA ANALYTICS
KUBERNETES / HELM
JIRA / CONFLUENCE
GITHUB ACTIONS
TIME MANAGEMENT
PROBLEM SOLVING
ATTENTION TO DETAIL
COMMUNICATION
TEAMWORK
JUN – SEP 2025
Full Stack Software Engineer | Ambient | Internship
• Built a custom back-end API powered by the Balena SDK and a front-end application to simplify IoT device provisioning and management
• Enhanced the platform through testing, debugging, and team collaboration, improving usability and reliability for device operations
• React | Next.js | Typescript | Python | Fastify | Playwright | AWS | Balena
MAR – JUN 2025
Full Stack Software Engineer | Team Lead | Adobe | Internship
• Led development of back-end APIs and a front-end application that unified Workfront instance creation into a single platform
• Delivered a fully functional platform within a 10-week internship
• React | Nodejs | JavaScript | Fastify | PostgreSQL | Okta | Adobe Workfront
JAN – MAR 2025
Full Stack Software Engineer | Team Lead | TBCK | Internship
• Built and deployed a modern news website to centralize company updates and improve information accessibility
• Delivered a responsive front-end, integrated a secure API back-end, and implemented AWS DevOps processes for deployment and hosting
• React | Nodejs | Java | Spring | AWS | DynamoDB | JWT
OCT 2024 – PRESENT 2025
Full Stack Software Engineer | GymBalance
• Developing a mobile fitness application designed to predict, track and manage users’ health goals
• Refactoring the existing codebase from Flutter and Java to React Native and C#, improving maintainability and scalability.
• Developing CI/CD workflows that validate code, run unit tests, and block secret exposure, improving release reliability.
• React Native | C# | Flutter | Java | JWT | Python | Scikit-learn | Google Cloud
OCT 2022 – SEP 2025
Neumont College of Computer Science Bachelor of Science, Software Engineering | 3.9 GPA
hr170194@gmail.com | 385-444-0559 | LinkedIn | GitHub | Holladay, Utah 84117
PROFESSIONAL SUMMARY
SKILLS
EDUCATION
Software Engineer skilled in multiple programming languages: C#, Python, SQL, Java, JavaScript, HTML, CSS, AI, and emerging technologies. Experienced with Flutter, React Native, and debugging. Adaptable and committed to continuous learning, eager to contribute to technological advancements.
• Proficient: C# | Python | NoSQL | SQL | JavaScript | HTML | CSS
• Intermediate: Testing and Debugging | Java | Flutter | React Native | React | Tailwind | AI | API | Teamwork and Collaboration
• Working Knowledge/Beginner: C/C++ | Spring Boot | AWS | Next.js | Nuxt | Community Engagement
Neumont College of Computer Science | SLC, UT
Bachelor of Science (B.S.) – Software Engineering
City Academy | SLC, UT
Highschool
• Received Acapella Award
• Received High Honors
• Received Secondary Honors
• Received “I’m Ready” Scholarship
EXPERIENCE
AdvancedMD | QA Engineer | South Jordan, UT
Neumont Collaborative Project | April 1, 2025 – June 6, 2025
• My job is to fix tests to maintain a clean pipeline
• I mainly worked with C#
• I’m learning more about upkeep
Level Home | QA Test Engineer | Draper, UT
Neumont Collaborative Project | January 3, 2024 – December 2024
• What I did was catch any bugs and test their API via automation
• The main technologies I used were C# and Postman
• I learned a lot about QA testing and its general workflow
ByteTranslate | Software Developer | SLC, UT
Neumont Senior Capstone Project | May 1, 2023 – May 31, 2023
• ByteTranslate is an AI powered translator app I created that runs almost fully offline; Has no need for servers as the AI models run on the mobile device.
• The tech stack consists of Flutter, Dart, Pub, Whisper, and ML Kit
• I’ve gotten better with AI and mobile development as a whole
SOFTWARE ENGINEER | FULL-STACK DEVELOPER | UI/UX DEVELOPER
615-917-9941
ryantratajczak@gmail com
Salt Lake City, Utah
Linkedin: https://wwwlinkedin com/i n/ryan-ratajczak-7b166a256
Typescript
Dynamic and results-driven Software Engineer dedicated to continuous learning and the application of innovative technologies Adept at adapting to various design principles, I have a strong passion for optimizing system performance Eager to contribute my skills and experience to a collaborative team environment where I can help drive exceptional results
Full Stack Engineer, Amertech
Jan 2025 - Present
Neumont Collaborative Project
Developing a web application for users to the best fills and drift eliminators for cooling towers
Full stack Engineer, Neumont
Sep 2024 - Dec 2024
Senior Capstone Project
• Created a web application for weekly meal planning and automated shopping list generation
• Devloped using Nuxt, Tailwind, Golang, Postgres, redis, and deployed on DigitalOcean
• The project was feature complete and deployed within 10 weeks
Bachelor of Science, Neumont College of Computer Science, Salt Lake City
2025
Bachelor of Science in Software Engineering
• 3 98 GPA
• Comprehensive curriculum emphasizing software development, system design, and project managemen
• Focus on algorithm analysis and data structures
• Emphasis on team collaboration and agile methodologies
• Opportunities for internships and industry partnerships
• Preparation for certifications and professional advancement in the tech field
RÉSUMÉ BOOK | 2026




Hunter Tate
Cw Washington
RÉSUMÉ BOOK | 2026




TECHNOLOGY MANAGER
huntermannn142@gmail.com
806-930-9649
Dumas TX, 79029
LinkedIn: https://www.linkedin.com/in/hunter -tate-810b17222
Motivated and detail-oriented Business Technology Management professional with hands-on experience in software development, technical support, and project management Skilled in database management, quality assurance, and team collaboration Passionate about optimizing technology solutions to enhance business efficiency
TECHNICAL SERVICES REPRESENTATIVE INTERN | PureStorage | Lehi,UT
2025 - Sep 2025
• Customer support on stagings, request set-ups for RA access, and learning basic skills. | Jan
CAPSTONE CREATOR | NeumontSeniorCapstoneProject | SaltLakeCity,UT
2024 - Present
• Led the development and execution of a comprehensive capstone project, integrating business and technology strategies.
• Utilized JavaScript, MongoDB, and SQL Server to build and maintain database-driven applications.
• Managed project milestones and deliverables using Agile methodologies and tools like Jira and Trello.
TECHNICIAN SUPPORT | Dave&Buster's | Gateway,SaltLakeCity,UT
| Jan 2024 - Oct 2024
• Provided technical support for gaming and entertainment systems, ensuring optimal operational efficiency.
• Conducted troubleshooting and maintenance of software and hardware components.
• Collaborated with cross-functional teams to implement solutions that improved system performance.
| Nov 2025 - Feb 2025
LEAD SALES ASSOCIATE | Journey's | CityCreek,SLC Delivered exceptional customer service by assisting customers with product selection and styling recommendations.
• Drove sales by maintaining deep product knowledge and effectively communicating features and benefits.
GRAPHICS PROJECT MANAGER | SaltLakeCityWeekly | SaltLakeCity,UT
| Mar 2025 - Jun 2025
• Led a creative team in the development and delivery of visual content using Figma for mockups and design systems.
• Managed project timelines, task assignments, and team collaboration through Jira, ensuring efficient workflow and on-time deliverables.
• Designed engaging graphics and layouts for both print and digital media, aligned with City Weekly's brand voice.
• Coordinated cross-functional feedback between editorial, design, and marketing departments to finalize weekly publication visuals.
E D U C AT I O N
BACHELOR OF SCIENCE IN BUSINESS TECHNOLOGY
MANAGEMENT/COMPUTER SCIENCE
NeumontCollegeofComputerScience,SaltLakeCity,UT | 2025
HIGH SCHOOL DIPLOMA
DumasHighSchool,DumasTx | 2021
Finished in top 36 of my class

469-742-3586
cwwashington02@gmail com
Dallas, Texas
I am an aspiring Product and Project Manager poised to make a significant impact in the workforce. With hands-on experience in collaborating with multiple teams, I have honed my skills in establishing efficient workflows
My proactive approach and dedication to excellence make me an ideal candidate ready to drive success in dynamic environments
LinkedIn Connect with me on to learn more.
JAN 2025
MAR 2025
SEP 2024
DEC 2024
TECHNICAL SUPPORT ENGINEER
PureStorage
• Deliver comprehensive technical support to address hardware, software, and networking issues for both local and remote employees
• Earned praise from EP Sponsor for my contributions to the company.
• Leveraged tools and technologies like Slack, Linux, and macOS
TECHNICAL WRITER
AdvancedMD
• Documented and tracked product status changes across multiple teams, ensuring accurate and timely updates within repositories for seamless project execution in C# with AWS as the connection point
• With a Scrum mindset, Co-led daily stand-up meetings, facilitating team communication, addressing blockers, and driving project progress to meet deadlines and milestones
• Stayed up to date with software applications and tools, recommended improvements to optimize team efficiency and product development processes.
2025
BACHELOR
TECHNOLOGY OPERATIONS MANAGEMENT
Neumont College of Computer Science | Salt Lake City
• EarnedDean'sListhonorsforoutstandingacademic performance
• AttainedacumulativeGPAof34
• HonoredonPresident'sList
• LedcampusinitiativesasPresidentofSpectrumCluband StudentGovernment
RÉSUMÉ BOOK | 2026




Chelsea Bui
Steve Light
Jamie Spencer
Lauren Unruh
Leigh Virrey



Madison Mitchell
RÉSUMÉ BOOK | 2026

Full-Stack Engineer | UI/UX Developer
chelsesabui@gmail.com | LinkedIn | 385- 414-3160 | Portfolio
Proficient Intermediate Actively Learning
HTML5 | CSS | JavaScript React | Responsive design | Figma | Communication
Angular.js | Bootstrap | MongoDB, Node.js | GitHub | SEO| SEM| Word-Press | Tailwind CSS
Full Stack Software Developer, Source for Training
ASP.NET | SQL | Python | SASS | PHP | Java | Flutter | Svelte
Salt Lake City, UT
Neumont Enterprise Project March – September 2025
● Developed a website that doubled for an API dashboard that allows students and schools to communicate with one another.
● Assisted with the creation of the AI tool for the website.
● Utilized React, Python, GitHub, CSS, LM Studio, AWS.
Frontend Software Developer, Testing Center
Salt Lake City, UT
Neumont Enterprise Project February – March 2025
● Assisting with adding new functionality to the Testing Center’s website.
● Utilized Go, Bun, React, GitHub, Tailwind CSS.
Neumont College of Computer Science, SLC, UT
October 2022 - September 2025
Bachelor of Science, Web Design & Development
Granite Technical Institute, SLC, UT
August 2019 - 2020
● Game development, Computer programming, Computer maintenance, Computer security
● Awarded 1st place in the Webmaster category, recognized for leading a team as Scrum Master.
909-965-6720
stevelight16@gmail com
Murray (Open to Relocation within the Western States)
Software Engineer with proven expertise in back-end development and functional design, specializing in transforming mock-ups into fully functional, dynamic solutions
LinkedIn Connect with me on to learn more
Contract Developer, Webaholics
Oct 2017 - May 2025
Full Service eCommerce Dashboard
• Assist in base application architecture
Build out types for new/existing components
Implement REST API functionality across application
Modularize asynchronous Cron Job system using PostgreSQL Database Technologies:
ReactJS, NodeJS, TypeScript, PostgreSQL, Material-UI, HTML/CSS, MUI-X Data Grid, REST API
Associate Support Engineer Oracle Support
Jun 2015 - Jul 2017
Service Request Handling
• Triage customer issues thoroughly Inspect code and relay exact location of issue to Development Technologies:
Oracle MOS Portal, BugDB, Oracle EBS, Oracle Application Framework
Bachelor of Science in Web Design and Development, Neumont College of Computer Science 2015
My LinkedIn: https://wwwlinkedin com/in/steve-li ght-5619a542
UI/UX DESIGNER
madison mitchell6704@gmail com
417-840-4945
Responsive Design
CSS
React JS
HTML
Photoshop
Figma
Github
Bootstrap
Angular
MongoDB
Node JS
JavaScript
Asp NET
Tailwind CSS L I N K S
LinkedIn:
https://www linkedin com/in/mad isonmitchell6704
GitHub:
https://github.com/madkmitchell
Portfolio:
https://erinmitchellport wixsite co m/madisonmitchell
UI/UX Developer with practical experience in frontend development using React js and HTML5, creating dynamic, user-friendly, and visually engaging web applications. I have a strong passion for combining artistic design with intuitive, user-centered experiences
I recently earned my Bachelor’s degree in Web Development and Design from Neumont College (September 2025)
FRONT-END SOFTWARE ENGINEER | EnergySource| SaltLakeCity
| Jun
2023 - Sep 2025
• Enhanced client portal functionality to improve user experience and customer satisfaction
FRONT-END DEVELOPER | Tribal-D| SaltLakeCity
| Mar 2025 - Jun 2025
• Redesigned user flow for a tribal assistance site, creating mockups and a style guide for future projects.
• Contributed to a more user-friendly and accessible platform for community members | Feb 2025 - Mar 2025
FRONT-END SOFTWARE ENGINEER | NeumontTestingCenter| SaltLake City
• Developed new front-end features to simplify use for professors and test proctors
• Worked with TypeScript, Tailwind CSS, PocketBase, and React.
WEB DEVELOPER | CharacterCove
• Designed and built a platform for users to create and store original characters
• Tech Stack: React.js, Node.js, MongoDB, CSS, Bcrypt.js.
• Balanced technical development with user-focused design principles
BACHELOR OF SCIENCE IN WEB DESIGN & DEVELOPMENT
NeumontCollegeofComputerScience, SaltLakeCity|2024
• 3.91 GPA / Summa Cum Laude
NortheastTech-EducationAcceleratedbyService&Technology(EAST), Claremore|2022
• EAST Conference Documentation Team & Student Champion
Full Stack Developer
Salt Lake City (Open to relocating Nationwide) | jamie.spencer.dev@gmail.com (801) 502-7826 | LinkedIn: /dspencerdjs | GitHub: /JamieSpencerBSWD
Frontend Developer with experience in React, TypeScript, and building responsive web applications. Enhanced user satisfaction by developing new React components and improving data visualization Eager to leverage skills in clean code and intuitive design to contribute to innovative frontend solutions
Front-End: React.js, JavaScript (ES6+), TypeScript, HTML5, CSS, Angular, ASP.NET
Back-End: Node.js, Express, Java, Python, PHP
Databases: MongoDB, SQL
Tools & Methodologies: Git, GitHub, Selenium, Azure DevOps, JIRA, Agile/Scrum
PROFESSIONAL EXPERIENCE
Cox Automotive – Software Developer Intern Jan 2024 – Mar 2024
● Refactored and developed new React + TypeScript components for the Rally Dashboard, improving workspace quality and user satisfaction
● Enhanced data visualization and interactivity using React and CSS, strengthening analytical insights for end users.
● Automated repetitive QA tasks with Selenium, improving test reliability and speeding up validation cycles.
NetDocuments – QA Automation Engineer Intern Oct 2023 – Dec 2023
● Created and refactored Selenium test suites to validate web app functionality, reducing manual test time significantly.
● Leveraged Azure DevOps pipelines for automated testing and continuous integration, enhancing deployment speed and reducing errors in the testing process
● Improved reliability across key systems by implementing consistent unit test structures and error handling.
NICE inContact – Associate Software Engineer Intern Mar 2023 – Jun 2023
● Refactored and modernized core web pages using Angular and TypeScript, improving page load performance.
● Coordinated with multiple teams to modularize a large legacy codebase, increasing maintainability.
● Participated actively in daily standups and sprint planning, driving smoother Agile workflows and enhancing team efficiency
Neumont Capstone Project – Full Stack Developer Sep 2022 – Dec 2022
Developed a full-stack color-palette management app using React.js, Node.js, and MongoDB.
● Designed responsive UI for palette creation and editing with live preview.
● Built secure CRUD API endpoints for managing palettes in MongoDB.
● Delivered a fully functional app from conception to deployment
Neumont College of Computer Science Oct 2020 – Jul 2024
Bachelor of Science in Web Design & Development
UI / UX DEVELOPER | WEB DEVELOPER
918-625-4192
lunruh946@gmail com
Claremore, OK
Motivated UI/UX Developer
with hands-on experience in
frontend development using
React js and HTML5, crafting
dynamic and visually
engaging web applications
Passionate about artistic design and user-centered
experiences.
I have graduated from
Neumont with a Bachelor's in
Web Development and
Design on September 5, 2025
Github
Learn more about me through my and . E D U C A T I O N
Bachelor of Science, Neumont College of Computer Science, Salt Lake City UT
2025
R E F E R E N C E S
References available upon request
W O R K E X P E R I E N C E
UI / UX Designer | Web Developer, Adobe, Lehi UT
Apr 2025 - Sep 2025
• Helped develop the front
o
Workfront.
• Autom
• Technologies
Full-Stack Web Developer, AdvancedMD, Salt Lake City UT
Jan 2025 - Mar 2025
• Updated an int
visua
UI / UX Designer | Full-Stack Web Developer, The Sound Hub, Capstone Project, Salt Lake City UT
Jun 2024 - Aug 2024
• Created a web application for local music artists to connect with others
American Fork 84003 Utah
I m a new college graduate with my Bachelor s of Science, looking for my first full-time job I am a Full Stack Developer with hands-on experience from three internships and expertise in Web Development, Quality Assurance and UX Design
Known for learning new technologies easily, leading collaborative projects, and delivering user-focused digital solutions Adept at bridging technical execution with creative problem-solving to enhance functionality, design, and performance
LinkedIn GitHub Connect with me on and to learn more
Web Developer Stage Marketing + Ampleo Lehi
Jul 2025 - Sep 2025
Led the intern development team
Enhanced client websites through performance improvements and modern design practices
Rebuilt and optimized a React Maps component improving structure and speed
Quality Assurance Engineer, Advanced MD, South Jordan Apr 2025 - Jun 2025
• Executed QA and automation testing to ensure product reliability
Utilized Azure DevOps for test tracking and documentation
Developed unit tests to support consistent code quality
Full Stack Developer Frameworks Eyewear Draper
Jan 2025 - Mar 2025
Designed and implemented a new Odoo-based inventory review system for improved stock management
• Served as lead analyst in a 3-member team driving quality assurance for an unreleased POS system
Applied UX best practices to website redesign for improved customer experience
Full Stack Developer Digidex Salt Lake City
Oct 2024 - Dec 2024
Developed a website for a Digimon-themed platform, integrating SEOAl to boost search availability
Built responsive interfaces using React js MongoDB Atlas Javascript and Bootstrap
Delivered a product on par with Pokemons official site
Full Stack Developer Mugshot Machine Learning Salt Lake City
May 2024 - Jun 2024
Developed a landmark detection algorithm using Tensorflow to identify visual similarities
• Built a React js frontend and Node js backend to process and analyze data
Idaho Falls Jan 2019 - Nov 2022
Bachelors of Science in Web Development and Design Neumont College of Computer Science, Salt Lake City 2025
Honor Society Student Compass Academy Idaho Falls 2021
Tutor, Neumont College Of Computer Science
Sep 2024 - Sep 2025
• Coached students in web development fundamentals
Provided one-on-one mentorship to help students achieve success
Maintenance, Hilton Garden Inn
Jan 2019 - Nov 2022