This studio focused on the development of creating an underground library on Unreal Engine. Titled 'The Sinister Library', my take on this project was to use the virtuous aspect of the library as a veneer to mask the hidden agenda behind it.
Libraries are the prime target because the general public views it as a virtuous space and it is a considerably trusted area that is known to benefit people on almost all types of information.
Here, these patrons are now identified as test subjects who are part of certain unethical experiments run by the said companies. They are not necessarily aware of the repercussions and stake.