MUHAMMAD ARKAN HAQQI
00.1 2021
| SELECTED WORKS
PORTFOLIO
MUHAMMAD ARKAN HAQQI Hello! My name is Arkan and I’ve just got my Bachelor’s Degree from Bandung Institute of Technology. I am a very design-driven person that looks at design not only as problem-solving, also as the aesthetic and human experience value that delivers with it. For me architecture idea should be a dream and that we as an architect should realize it into concrete reality. Architecture has the power to actualize a virtual into the real world and creates a better world for the future. At the same time puts a big responsibility on it not to be careless in making decisions that could affect the future.
CONTACT
ADDRESS
13Haqqi.Arkan@gmail.com linkedin.com/in/mhdarkanh13
Jl. Sangkuriang, Dago Bandung, Indonesia
behance.net/arkanhaqqi
EDUCATION
@mhdarkanh
2013-2016 SMA Negeri 1, Medan 2016-2020 Bandung Institute of Technology School of Architecture
SKILLS
INTEREST
Proficient Rhinoceros Sketchup AutoCAD
Intermediate Grasshopper Autodesk Maya Lumion Twinmotion
Fabrication CNC milling 3D Printing Laser Cutting Robotic Arm
Media Adobe Photoshop Adobe Illustrator Adobe Indesign Adobe Premiere
Beginner Revit V-ray
Architecture Design Art Parametric Architecture Digital Fabrication Product Design Human Centred Design
LANGUAGE Indonesian (Native) English (Proficient)
CURRICULUM VITAE WORK EXPERIENCE
ORGANIZATION EXPERIENCE
WORKSHOPS
ACHIEVEMENT
2020 Jan-May
Computational Studio Tutor
2019 May-Aug
Mamostudio
2019-2020 Mar-Feb
Head of Academic & Profession
2018 Aug-Dec
Head of Disciplinary Committee
2017-2018 Sep-Aug
Head of Accomodation
2020 Jun
Architectural Geometry and Habitat
2020 Jun
Rhino Vault 2.0
2020 Feb
Drone & Photogrammetry Scanning
2019 Dec
Open House ITB: Digital Fabrication
2019 Oct
Additive & Substractive Fabrication
2020
Speaker at “Lokakarya Inovasi III: Inklusivitas Kota Bandung” by Keluarga Mahasiswa ITB
2020
Published Journal “Pengaruh Gaya Hidup Milenial Terhadap Desain Arsitektur Kafe” on Vitruvian Journal Vol.9 Issue 2
2019
Top 10 Students Best Work Design Studio III
2019
Top 10 Students Best Work Design Studio IV
on Bandung Institute of Technology Taught and turored AutoCAD, Sketchup & Photoshop on computation studio.
Internship Ragunan Zoo Competition, Borobudur & Prambanan Temple Tourism Park, Villa Segobang, Padang Fair Market.
Architecture Student Organization (IMA-G ITB) Broaden members’ insights about architecture and the profession Coordinated 3 Architecture & Design office visit Coordinated 3 Architectural Workshop event Supervised Gaung Bandung event installation
Architecture Student Organization (IMA-G ITB) Supervised the fairness of the election for the student organization president.
Architecture Student Excursion “FACADE ITB” Coordinated the Accomodation on an architectural excurtion to Yogyakarta, Solo and Semarang.
by ZHACode Designing a modular based living system and exploring fabrication aware geometry.
by Block Research Group Using RV2 tool on Rhinoceros to create a funicular structures.
by Bandung Institute of Technology & UPH 3D scanning technique using drone and laser scannner.
by School of Architecture ITB Designed an installation for Open House ITB using a CNC milling machine.
by School of Architecture ITB Learned to use 3D printing and CNC milling maachine.
0
CONTENTS 01. NAUTICAL MUSEUM
06
02. 1001 LOUVRES 20 03. KNOWLEDGE CHAMBER
32
04. INNOVATION FACTORY
42
05. BALÉLIKA 52 XX. OTHERWORKS 66
1
NAUTICAL MUSEUM
HYPER-RECREATIVE
BACHELOR THESIS PROJECT JAKARTA, INDONESIA
2020 | Academic | Area: ±40.000m² | Individual Supervisor: Dewi Larasati, ST., MT., Ph.D Software: Rhinoceros + Grasshopper, Maya, AutoCAD, Photoshop, Illustrator, Lumion
Located in Ancol, one of the tourist attractions located in the capital city of Jakarta and one of the widest in Southeast Asia, the museum is set to be a new recreation facility for the public. Ancol has complete and sophisticated recreational facilities that can entertain people who want to entertain themselves. Every year, millions of people visit Ancol for recreational purposes with friends, family and others because of its close location. The high level of visitors and the similar objectives of the people who come are important factors in designing buildings, so the issue of “Recreation” is the key to strengthen and support the Ancol area itself. Although the museum is often known as a silent and boring space that can’t interact with the people themselves, this project aims to make the museum as fun as possible to create a strong recreation experience without neglecting education for the visitor. From the building to the landscapes will be aimed to be as fun as it could and bringing a new kind of novelty to the surrounding area.
Eyes look around, the ear tries to hear from the hidden whispers, and all the senses participate in seeking what is the purpose of the place. A simple feeling arises, then the heart speaks to the mind, “People are always happy here”. Their faces were bright, their eyes were smiling, releasing all the burdens that were in their minds. Did they perhaps have the same purpose when they come to this place?. Something new that will be build here should be the one that integrates with the surrounding and gives a new value to the existing.
8 | Prologue
The main concept of the project is creating a fun continuous space of exhibition for the visitors’ experience. To create that experience, the exhibition is stretch out from the museum by blending it to the landscape and waterfront. All visitors will be indulged by a pleasant knowledge of the whole area of this museum.
Conceptual Sketch
The museum is planned to be a very Hi-Tech Exhibition with an interactive display, VR, etc. The landscape and features around the museum are set to be an outdoor museum. Both ends of the landscape will be green spaces with mangrove and tropical tree while the centre of the site becomes the ship exhibition. The northern waterfront will hold a water attraction and an underwater chapel that can be enjoyed by visitors.
Building Code Constraints & Waterfront Setbacks.
Volumetric Mass Based on the Programming Needs.
Sculpting Mass to Create a Playful Building to the Visitors Eye.
Building Enclosure and Creating Outdoor Exhibition Space.
Concept | 9
1. Vehicle Entrance 2. Vehicle Exit 3. Bus Stit 4. Food Court & Bar 5. Ship Exhibition 6. Rooftop Park 7. Tropical Park 8. Landscape 9. Mangrove Park 10. Mangrove Observatory 11. Water Front 12. Underwater World 13. Speedboat Dock 14. Historical Ship Dock 15. Sub-marine Dock 16. Sail Boat Dock 17. Viewing Deck 18. Pedestrian 19. Bus Park
10 | Site Plan
Rooftop Phinisi Void Skylight Rooftop Garden Skylight
Third Level Restaurant Mezzanine Gift Shop Virtual Reality Exhibition Ship Deck Exhibition
Second Level Restaurant Modern Maritime Exhibiton Maritime Theater
Ground Level Phinisi Void Restaurant History Exhibiton Entrance
Landscape Ship Exhibition Mangrove Park Restaurant & Bar Tropical Park Submarine & Boat Tour Chapel
Surrounding Marina Dock Dunia Fantasi Cable Car Station
Museum Circulation Rooftop Exit Restaurant Circulation Museum Exit
System Axonometric | 11
7
1
1. Entrance Lobby
2. Historical Timeline
3. Ship Display
5. VR Ship Anatomy
6. Ship Simulator
7. Virtual Deck
12 | Sequence
6
8 4 5 3
2
4. Phinisi Void
Historical
Modern
Experiencing
8. 360° Interactive Maritime
In the first part of the museum, visitors are introduced to the historical story of Indonesia’s maritime history from the first kingdom until nowadays.
Coming to the second exhibition, the visitors will learn about the modernday ships and the speciality of the Indonesian maritime ecosystem.
After being given sufficient knowledge, visitors will apply their knowledge they have learned through exciting games and interactive technology.
Features | 13
14
Museum Visualization | 15
Rooftop Area Rooftop Garden
Outdoor Features Ship Exhibition
Mangrove Observatory
Bar Rooftop
Mangrove Park
Tropical Park
Green Landscape
Circulation Main Pathway
Waterfront Walk
Secondary Pathway Dock
Site
16 | Landscape Diagram
Landscape Typology
The landscape is a huge factor in the project, it has to accommodate the outdoor exhibition as well as making people happy and satisfied. The Landscape is created by playing with the elevation to form a landscraper and keeps the main building stand out.
Tropical Park.
Restaurant & Bar.
Water Front.
Mangrove Park.
Leisure
F&B
Coastal Tour
Observatory
Features Diagram | 17
Tropical Park
Tropical Park
18
Mangrove Walk
WaterFront
Restaurant & Bar
Mangrove Observatory
Landscape Visualization | 19
10
001 LOUVRES URBAN RESURRECTION DESIGN STUDIO V PROJECT BANDUNG, INDONESIA
2019 | Academic | Area: ±20.000m² | Individual Supervisor
: Mohammad Jehansyah Siregar, ST., MT., Ph.D
Software
: Revit, Photoshop, Illustrator, Twinmotion
As one of the densest location in the heart of Bandung, Cibadak Street is an old Chinatown Heritage that used to be a famous shopping street since in the ’90s is now facing the problem of unsaleable goods due to the outdated trend. Merchants that have been there since long ago slowly shutting their store one by one and left abandoned buildings that are due to the unsaleable business prospects making this area becomes a dead town. On the day the area becomes a slum and unhealthy area and by the night homeless people sleep on the shopping street. There is only a little social life and vehicle are parked on the street creating a traffic jam along the road.
2
The goal is to revive the area from the social, business, and urban by intervening in the area by creating a new function. A mixed-use building is proposed to create a new social space that can increase the quality of the area. The idea is to make an urban oasis that can be easily accessible by the public and maintaining the heritage of the area. It is also in the middle of the city with a lot of tourist destination nearby so a hotel is a function to support the tourism business part.
CIBADAK
KARANG
STREET
ANYAR ST REET
N
Concept
The location is such a monotonous, lack of greenery, and slum makes it lack of intrest for the people who wants to invest here. The concept is to trigger a new function to regenerate the area.
22 | Complication
Site Constraints
Maximizing Commercial Mass
Maximizing Hotel Mass Comm : Hotel (60 : 40)
Substracting to Create a Permeable Mass to the Oasis
Scattering Enclosure as a Juxtapose Shape to the Monotonous Area.
Facade Treatment as the Shading Device
Mass Development | 23
Supporting Anchor Tenant Retail Shopping Street Retail Hotel
24 | Ground Plan
Level 2
Level 3
Section A
Section B
Floor Plans | 25
Core Standard Unit Suite Unit
Standard Room
Suite Room
26 | Hotel Plan
Level 4-10 Hotel Unit
Hotel Gym
Level 3 Food Court
Hotel Pool & Roof Top
Hotel Restaurant
Level 2 Retail
Public Park
Level 1 Retail
Hotel Lobby
Hotel Drop Off
Mall Drop Off & Shopping Street
Exploded Axonometric | 27
Park in the middle of the dense urban to create a green public space.
28
Hotel rooftop and pool viewing to the Green Park.
Open mall void to connect indoor space to be more playful.
Preserve the local shopping street to connect the mall with the urban fabric.
Experiental Section | 29
30
Visualization | 31
KNOWLEDGE CHAMBER HIGH SCHOOL IN BANDUNG
DESIGN STUDIO IV PROJECT BANDUNG, INDONESIA 2019 | Academic | Area: ±8.000m² | Individual Supervisor
: Dr. Agus Suharjono Ekomadyo, ST., MT.
Software
: SketchUp, Photoshop, Illustrator, Lumion
3
Located in the complex of Daarut Tauhiid Islamic Boarding School Area. The new high school building is set to be the first to apply the principle of Islam. The building is set to be the new high school that accommodates the non-boarding student with bilingual subject to form a smart new young generation that holds on to the Islamic principle.
34 | Sketch
Located in the Daarut Tauhiid Islamic Boarding School, the new High School building is the first building that will apply 4 Islamic principles. The principle will be translated into the architecture form and make a new better school. The four principles taught by Islam were to be: Clean, Pennywise, Healthy, and Harmless. Islam taught to be clean with wudhu, not to waste, be healthy and not be destructive to the environment.
Concept | 35
Mass Preserves Existing Tree. (Harmless)
Mass Composition and Substraction.
The building mass is oriented towards North-South to minimize sun radiation. It also preserves the existing trees and for it into a courtyard. Due to the tropical climate, the big roof is detached from the building to perform better ventilation and bringing fresh air. (Healthy)
36 | Massing
Programing and Volumetric.
Big slanted roof to respond the climate.
Applying the principle of Clean, the floor plan is configured to be no dead edge and oriented to get a proper sunlight amount into every room.
Legends: 1. School Entrance 2. Classroom 3. Medical Room 4. Library 5. Teacher’s Office 6. Lab 7. Hall 8. Field 9. Organization Room
8
7
9
6
4
2
2
5
3
1
5
Plans | 37
Bitumen Roofing
Secondary Beam
Primary Beam
Glulam Timer Portal Frame
Overall Structure
38 | Structural Axonometric
The roof structure is using an inverted truss that spans through the building. It is constructed by an array of a modular frame that uses a glue-laminated timber. The modular construction is set to minimize the unique parts to make the building cost cheaper. (Pennywise)
Partial Section | 39
40
Visualization | 41
I N N O VAT I O N FA C T O R Y
THE PEOPLE’S DREAM HUB
DESIGN STUDIO III PROJECT BANDUNG, INDONESIA
2018 | Academic | Area: ±7.000m² | Individual Supervisor: Dr.Eng. Hanson Endra Kusuma, ST., M.Eng. Software: SketchUp, Photoshop, Illustrator, Lumion
Located in West Java, Bandung is one of the creative city in Indonesia. From individuals to large communities, people love to gather to exchange their ideas with others making this city even developing forward. Influenced from the little of art deco history, the people have tasted the taste of the art deco during the colonial times and Bandung still has a lot of tropical art deco that is still standing till this day. The heart of the Bandung city is the place where all of the creative people from the city gather. They are selling either on their little tenant either or beside the sidewalk. Time to time has passed and there is still no place for the creative community to express their mind freely.
4
Credits : Sangkara Naraya, Tribun Jabar, Kuliner Cikapundung Barat. (Left to Right)
Bandung city centre or Asia-Africa Street area is a place where people gather from all over the city. As if it never went off or empty and there is always a story made by the people from day today. Local artists and communities give a colour along the streets during the day to entertain passers-by. As the sun goes down, the whole place is transformed into a diverse culinary centre. Tireless and creative society but have no place to express their feelings, and without the people, the street will remain nothing than just a street. The project goal is to “create a space where people, local community and merchant can express their feeling and boost their activity to form a better place.”
2 Mass Funcion Elaborated from the Function Needs.
Rotating the Orientation for Maximizing Daylight on the Morning.
Mass Substraction & Terracing responding to the Site Constraint.
Creating a Public Plaza for the Local Merchant & Artist.
44 | Design Strategy
N
Site Plan | 45
Roof Rooftile
Fourth Level Office Void Workshop Room
Third Level Classroom Void Workshop Room Balcony
Second Level Theatre Void Kids Classroom Balcony Cafe
Ground Level Theatre Cafe Lobby Streetfood Plaza Gallery Amphiteatre
46 | Exploded Axonometric
The Stage A place where local artists can express their creativity.
48
The Plaza During the day people can gather on while on the night it will become a Streetfood Foodcourt.
The Gallery Everyone can exhibit their creation in this space and anything can be exhibit.
The C Where individ community, etc exchang
Cafe duals, groups, c can discuss & ge idea.
The Vista Void Creating poetic space and lighten up the interior to keep everyone in the building stay creative.
The Class & Workshop Everyday you can learn anything directly from the masters to widen up your knowledge.
Theater Where local film are shown to encourage local community.
Experiental Section | 49
2
1
3
4
5
6
7
9 5000
10
12
11 3000
2000
2500
13
14 1300
1200
B
C'
8 5000
A
A
3000
3000 3000
B
RUANG RAPAT ±0.00
2300
TOILET PRIA -0.03
2500
R. MEKANIKAL ±0.00
RETAIL ±0.00
RETAIL ±0.00
RUANG PENGELOLA ±0.00
RETAIL ±0.00
RUANG. KELAS ±0.00
A' RUANG. KELAS ±0.00
E
E
RETAIL ±0.00
TOILET WANITA -0.03
3000
3000
A
D
D
1800
1800
C
C
3000
Section
AUDITORIUM ±0.00
B
2000
2000
TOILET DIFABEL ±0.00 Tr
INFORMATION CENTRE ±0.00
CAFE ±0.00
Nk
Nk
1200
H
G
1200
G
CAFE ±0.00
3700
3200
F
F
H
3800
AREA MAKAN & MINUM ±0.00 GALERI ±0.00 COMMUNAL SPACE ±0.00
4000
I
J
1st Floor C
B'
2
1
3 3500
4
5 4000
6
7
6000
6000
8
9 5000
5000
10
12
11 3000
2000
2500
13
14 1300
1200
C'
1500
B
A 3000
AUDITORIUM ±0.00
B 3000
RUANG. KELAS ±3.80 2750
2750
1800
C D
A 3000
TOILET PRIA +3.77
A'
PERPUSTAKAAN +3.80
RUANG. KELAS +3.80
TOILET WANITA +3.77
2000
E Tr
3200
F Tr
RUANG. RAPAT +3.80
Nk
Nk
CO-WORKING SPACE +3.80 1200
G
RUANG KELAS +3.80
3800
H
OPEN SPACE RETAIL +3.80
I PERLUASAN CO-WORKING +3.80
J BALKON +3.77
2
1
3
B'
C
2nd Floor
4
5
6 6000
7 6000
8 4999
10
9 5000
12
11 3000
2000
3700
13
14 1300
C'
5500
B
A
B
2750
2750
TOILET PRIA +7.57
TOILET WANITA +7.57
1800
C D 3000
A
RUANG KELAS +7.60
RUANG KELAS +7.60
RUANG KELAS +7.60
RUANG KELAS +7.60
A'
RUANG KELAS +7.60 MEKANIKAL +7.60
2000
E Tr
3200
F Tr
RUANG RAPAT +7.60
Nk
Nk
G
RUANG WORKSHOP +7.60
RUANG WORKSHOP +7.60
H
BALKON +7.57
I
J
2
1
3
B'
C
3rd Floor
4
5
6 6000
7 6000
8 5000
9 5000
10
12
11
5000
13
14
5000
C'
5500
B
A
B
2750
2750
TOILET PRIA +11.37
TOILET WANITA +11.37
D
4800
C A
A' KANTOR +11.40
KANTOR +11.40
KANTOR +11.40
KANTOR +11.40
KANTOR +11.40
mekanikal +11.40
2000
E Tr
3200
F RUANG RAPAT +11.40
Tr
G
RUANG KELAS +11.40
H
I
B'
4th Floor
C
J
50 | Technical Drawings
GUDANG +11.40
+14.80
6000
+11.40 +11.60
6000
+7.60 +6.80
4000
+3.80 +3.00
1500
±0.00 -0.60
3500
-3.40
3500
Visualization | 51
BA
ALÉLIKA FOLDABLE PREFAB GLAMPING VILLA COMPETITION ENTRY LOMBOK, INDONESIA
2020 | Competition | Area: ±1000m² | Team Team
: Vadya Dzauqiah
Software
: Rhinoceros, SketchUp, Photoshop, Illustrator, Lumion
Overlooking the stunning view of The Southern Lombok Sea, BaleLika serves as a temporary living space for MotoGP Enthusiast. Inspired by the system of Origami, the glamping resort can be folded into easily transported modules. Adapting the local village architecture, the villa is distributed around a public space with a view to the southern sea. BaleLika encourages its people to share their common interest, bringing new experience along as they come back home.
5
Currently, Lombok lacks enough places for tourists to stay. Over 60,000 more hotel rooms are estimated by the government to be needed for this event. In fact, the existing condition looks like that it can’t handle all of the tourists that are coming. The idea of the community members can build pre-fabricated glamping areas around remote villages using locally available materials and deploy them wherever they want without damaging nature. It should be easy to build and dismantle on any condition, also uses as much local material as possible.
Pre-Fab System Concept Traditional System
Proposed System
Component Module + Design Flexibility, Transport - Construction Time
Semi Instant Module + Practical, Easy to assemble, Construction Time - Transport, Design Flexibility
Instant Module + Very Practical, Construction Time - Transport, Design Flexibility
54 | Concept
Folding Module + Practical, Easy to assemble, Construction Time, Transport Inspired by Origami, the idea is to create a system that is easy to build, transport and flexible in design.
Massing & Construction Method The unit mass is formed by using a modular grid 2,4 x 2,4 x 2,4 voxel based on the local material module. For the sustainable and community empowering aspects, all of the material that is used to build the villa is using locally available wood and also constructed by the local community. The outcome of the design is to create a foldable structure from the bottom to the roof. 1 Bedroom Unit
Folding Method
2 Bedroom Unit
Folding Method
Unit Configuration | 55
Skylig Ventil
Folded Te Roof Str
Plyw
Corrugat
Rajuma Floor
Teak Wo Struc
Rajumas W Pan
Teak W Wall Str
Teak W Sun Sh
Foundation on Te
Column-Beam Joint
56 | 1BR Axonometrics
Beam-Beam Joint
Folding Wall Hinge Details
ght & lation
eak Wood ructure
wood
ted Metal
as Wood Deck
ood Floor cture
Wood Wall nel
Wood ructure
Wood hading
n (Depends errain)
The construction of the unit uses the local craftmanship to empower the local community nearby, by adapting the traditional joint so the construction method can be easily understood by the local worker and could be fabricated in every local village nearby.
Folding Floor Hinge Details
Folding Roof Hinge Details
The material resources also use the Rajumas Wood and the Local Teak Wood that are easily available on Mandalika Local Wood Shops.
2BR Axonometrics | 57
58
Visualization | 59
6
FUNICULAR PAVILION
MATERIAL TECTONICS RESEARCH MEDAN, INDONESIA 2020 | Private Project | Area: 16m² | Individual Research
: Polyhedral Structures Laboratory Research
Software
: Rhinoceros + Grasshopper
Polyhedra Bamboo Pavilion is individual research about digital tectonics and local craftmanship. Focusing the project to combine both aspects that rarely go side by side. By the advanced geometry generation from the computational design aspect later translated into a very simple way of fabrication that can be built without any advanced tools. The pavilion is created using a tool developed by Polyhedra Structures Laboratory called “Polyframe”, it creates a funicular structure from a stacking polyhedron. The result of this is later taken to be analyzed and proceed to the construction method.
BAMBOO
OHEDRA
Polyhedron Generating a sub-divided Polyhedron geometry.
Evaluate Polyhedron Evaluating each of polyhedron face should be touching each other.
Generating Dual Generating the Funicular geometry from the polyhedron.
Force Principal
62 | Structure Generations
Displacement Analysis
Stress Analysis
Structure Analysis | 63
Bolt Nut
Elevation
Steel Plate Plywood 12mm
Plan
O-Ring Cylinder Steel
Perspective
Traditional flat steel plate.
64 | Detailings
Cutted plate into connection geometry.
Fold and weld cutted plate.
Documentation | 65
OTHER WORKS
Internship (mamostudio) | 69
INDUSTRIAL ENGINEERING ORGANIZATION OFFICE In Collaboration with IMA-G ITB & MTI ITB
It was the end of 2018, when a fire broke down out one of the buildings in Bandung Institute of Technology. In 2019, the new head of the organization have the vision to build a new home from the storage container that was left. It was a bold decision with a minimal budget, but they have a big dream to make it come true.
70 | Organization Office
OPEN HOUSE ITB: CNC TREE In Collaboration with: Farhan Qalbain I. Keny Wijaya Fransiskus Asisi D.
Inspired by Pascal’s Triangle, we try to mimic how the force transferred just like pascal’s triangle. Resulting into a modular tree-like reciprocal structure. We try to make something that is modular and planar so it can be easier to fabricate and assemble. The module consists of a triangle geometry and an S connection.
CNC Digital Fabrication | 71
CONCEPTUAL 3D SKETCH Using Autodesk MAYA
Pavilion
72 | Conceptual Modelling
Cultural Building
High RIse
Master Plan
Conceptual Modelling | 73
EXOSKELETON STUDY Rhino + Grashopper & Autodesk MAYA
74 | Exoskeleton Optimization
1. Initial Mass
2. Load & Support Placement
3. Structure Optimization
4. Refine Exoskeleton
MODULAR PAVILION Autodesk MAYA
1. Initial Shape
2. Shape Module
4. Module Array
3. Form Module
4. Deform & Patterning
Modular Pavilion | 75
BENDING ACTIVE STRUCTURE Rhinoceros + Grashopper Simulation
1. Initial Pattern
2. Generate Rod Pattern
3. Bending Simulation
4. Detailings
76 | Bending Active Simulation
ROBOTIC FABRICATION Hot Wire Cutting
Form Finding
1. Line Graph
2. Low-Poly Mesh
3. Smooth Mesh
4. Funicular Shell
5. Mesh Clustering
6. Block Generation
Fabrication Process
Robotic Fabrication | 77
M Arkan H 13.Haqqi.Arkan@gmail.com