1
2
Graduation Project Architecture
3
2014 Majd Yousef Ayoub
4
Adventure Center
By Majd Yousef Ayoub
Thesis Submitted in partial fulfillment of the requirements for the degree of Bachelor in Architecture in College of Architecture and Design in Jordan University Of Science and Technology October 2014 Irbed, Jordan
Committee: Dr. Ahmed Frewan Dr. Zaid Al Fawaris Fayez Al Hamad, Course Coordinator
5
DEDICATION I dedicate this effort to all people in our Arab countries and especially for my Architecture department.
ACKNOWLEDGMENTS
First and foremost, support is the essence for solving my project issues to the end. I would like to express my gratitude to the people who supported me to start this project and promoted me. Thanks for my guide, who assisted me all the way. Also thanks to my Department staff and my friends. And finally, special thanks to my parents.
6
Brief
Over time era after era, the evolution of man to the present consisted of civilizations and cultures of different peoples, and through travelling, wars and differences of opinion, there was friction and the exchange of cultures in humans, leading to an increase of science. The passage of time and the multiplicity of cultures, science increased. Science is the main reason behind the evolution of consciousness within every human being. The style of life of every human being depends on the culture and civilization, an increase of science to a remarkable development in the present era.
At the present time, many traveling to visit many countries to come to know these are the history of civilizations and to know its past. human visit tourism countries to take advantage of joint between the state and the human, in terms of benefit the state in terms of the economy and therefore led to increase tourism to the economy and increase the attention of the tourist areas of countries to develop these areas for the conservation of historic value and to increase the state’s economy. There are strong relationship between Economy and Tourism.
The development of science to increase the proportion of the awareness of the human, evolution science and influenced the speed of the transfer of information directly on the proportion of human consciousness in the present world.
7
Index page number DEDICATION ACKNOWLEDGMENTS Brief
6 6 7
Chapter one - Introduction • • • • • • •
Definition What is the project? What is the Adventure? What is the problem? Why Adventure? Goals and objectives Location criteria
11 11 12 12 13 15 15
Chapter two - Adventure • • • •
Brief history of Adventure Adventure mythology Types of adventure Main Adventure people
22 23 26 29
Chapter three - Cases • • •
Diving and Indoor Skydiving Center Four Faces Break on through to the other side
31 37 48
Chapter Four - Program • • • • •
Introduction functional requirements Zoning Functions and Areas Users
56 56 57 59 63
8
Chapter Five - Site Analysis • • • • •
Description Site Selection Selected site analysis Micro Scale Where is our site?
65 66 67 74 78
Chapter Six - Concept • • •
Introduction Main concept Imagination of the project
References
83 87 90
92
9
Chapter one - Introduction
10
Introduction
Chapter One
Introduction
Definition:
A
dventure is an exciting or unusual experience. It may also be a bold, usually risky undertaking, with an uncertain outcome. Adventures may be activities with some potential for physical danger such as exploring, skydiving, mountain climbing, river rafting or participating in extreme sports. Also Living an adventure means living a wild and unusual experience, which may be risky with uncertain consequences. Also Living an adventure means living a wild and unusual experience, which may be risky with uncertain consequences. Also maybe activities with a probability for physical harm such as extreme sports. The extreme sports is a subcategory of the Adventure Sports, may also called ‘Action Sport’ and ‘Adventurous Sport’ An extreme sport is defined to be any sport that represents speed, height, or a significant level of physical effort. Extreme sports may get in a particular way to be an individual rather than team sports, it also may include competitive and non-competitive activities. adventure is an exciting or unusual experience, it may be activity with some potential for physical danger , It is also broadly refers to any enterprise that is potentially fraught with physical, financial or psychological risk.
Main statement: Adventure it has an unknown results, often having a connotation of danger and excitement.
What’s the project? The project is adventure center but what is adventure?
11
Introduction
What is the Adventure? It is an exciting or unusual experience. But getting out from something to be special maybe or try to do something dangerous, this type of adventure may let you die .
What is the problem? Human in now a days got something boring it a Routine. People have in general daily activities, they need such alternatives to break the routine. A new approach for a healthy lifestyle Such activities are interesting for people. In your lifestyle you have routine style, it makes you feel bored.
What Is Boredom? Boredom is a common feeling. Feeling unsatisfied by or uninterested in an activity causes it. Research suggests that boredom sometimes occurs when a person is feeling energetic but has nowhere to direct that energy Boredom also occurs when a person has difficulty focusing on a task.
In our Arab World, they afraid to do anything new, To do anything new or to get out from bored you need to get out from rigidity to do an Adventure.
12
Introduction
Why Adventure? Adventurer: • They like to try new things , and they are able to take risk , such activities do unleash the adrenaline which they need sometimes . • Trying something for the first time , something they know nothing about makes them more brave and they can examine theirslefs in such a hard time. Socially and physically: • It’s a new experience to take that widens peoples’ experiences. • It is related to health as it’s a kind of sports , so adventure is a way of a healthy lifestyle • People can benefit their time in something useful ,healthy and good. • Adventure is usually connected with tourism, travels, trips and sports.
13
Introduction
Adventure and Tourism: What relationship between the two? Tourism is travel for recreation, leisure, religious, family or business purposes and adventure, usually for a limited duration. Tourism is commonly associated with international travel, but may also refer to travel to another place within the same country. Tourists comes from all over the world for broke the Routine, in different countries have different types of tourism depends on terrain and climate. Adventure rare type of tourism in Jordan, this project will increase the tourism on Jordan and help us to get out from rigidity.
Goals and objectives : • • • • • •
adventure is an exciting or unusual experience. Adventure one of the most important reasons to do in your life. Tourism is one of the most important sectors of economy most attractive tour is to do some Adventure activities. Routine kills you!! Boredom affects in your life in a negative way.
14
Introduction
Location Criteria:
Where is our location? Our location will be in jordan, Where in Jordan?
15
Introduction
Toursim: Tourism is travel for recreation, leisure, religious, family or business purposes, usually for a limited duration. Tourism is commonly associated with international travel, but may also refer to travel to another place within the same country. The World Tourism Organization defines tourism as people “traveling to and staying in places outside their usual environment for not more than one consecutive year for leisure, business and other purposes”. Tourism has become a popular global leisure activity. Tourism can be domestic or international, and international tourism has both incoming and outgoing implications on a country’s balance of payments. Today, tourism is a major source of income for many countries, and affects the economy of both the source and host countries, in some cases being vital importance.
Jordan and Tourism: Tourism is one of the most important sectors in Jordan’s economy. In 2010, over 8 million tourists from various countries visited Jordan, with tourist receipts amounting to about 3.5 billion dollars. An additional $1 billion was earned through medical tourism to the kingdom. In 2011, Jordanian tourism lost $1 billion due to the political instability across the region. Its major tourist attractions include visiting historical sites, like the worldwide famous Petra, the Jordan River, Mount Nebo, Madaba, numerous medieval mosques and churches, and unspoiled natural locations (as Wadi Rum and Jordan’s northern mountainous region in general), as well as observing cultural and religious sites and traditions. Jordan also offers health tourism, which is focused in the Dead Sea area, education tourism, hiking, scuba diving in Aqaba coral reefs, pop-culture tourism and shopping tourism in Jordan’s cities. More than half of the approximate 4.8 Arab tourists in 2009, mainly from the GCC, said they plan to spend their holidays in Jordan.
16
Introduction
There are alot of Historical places in Jordan, alot of tourist came from all over the wrold to vest this ancient sites such as:
-The south gate in the ancient city of Jerash -Petra in Wadi Musa, home of the Nabateans, is a complete city carved in a mountain. -Umm Qais, a town on the site of the ruined Hellenistic–Roman city -Ajloun has a medieval Crusader castle -Al Karak contains an important castle from the times of Salah al-Din, known as Al-Karak Castle. -Umm el-Jimal, the so-called “Black Gem of the Desert”, was once a town on the margins of the Decapolis. -Montreal Crusader castle, less than an hour north of Petra. -Qasr Amra, one of the best preserved Umayyad Islamic period monuments and is a UNESCO World Heritage Site. v
17
Introduction
well, these were the historical locations tourist come to visit . What adventure types can tourist do in jordan ? There are is alot of adventure types such as :
What adventure types you can do in Jordan? The country terrain control on the types of adventure in the country such as: sea, rivers, mountains, hills, vales and forest. Such as: Sea
Dead sea - Red sea (Aqaba )
Rivers
Jordan rivers - Azraq river - Aram river - Yarmok river
Mountains
Ram mountains
Vales Hells
Al Salt - Ram - ben hamad (al karak ) - aemeh ( Tafileh ) -shoaib ( balqa ) - Jordan vale Al Salt - shoaib ( balqa )
Forest
Ajloun forest
18
Red sea (Aqaba)
Ram
Dead sea
Introduction
Ajloun forest
Aemeh ( Tafileh )
shoaib ( balqa )
ben hamad (Al karak)
19
Introduction
This adventure types you can do it in Jordan:
Where each of these types available in Jordan terrain ? Adventure types :
Available Location
Campgrounds
Ajloun forest - Ram -shoaib (Balqa)
Mountaineering
Ajloun forest - Ram
Hot springs Califf Jumping Sky diving Snowshoeing Backcountry campsites Mountain biking Kity/Wind surfing Caving Paraglanding Backcountry Downhill Trail running Bike touring Parks+Wildness areas Special Destinations Camel trekking Sledding Hiking + Backpacking Special Lodging Swimming Holes Tubing Balloons Cross - country skiing
shoaib (Balqa) Dead sea - Red sea Ram - Dead sea Ajloun forest Ajloun forest - Ram -shoaib (Balqa) Ram - Ajloun forest Dead sea - Red sea Ben hamad (Al karak) - shoaib (Balqa) - Aemeh (Tafileh) Ram - Dead sea Ajloun forest Ram - Ajloun forest Ajloun forest Ajloun forest - shoaib (Balqa) Ajloun forest - shoaib (Balqa) Ram Ajloun forest Ajloun forest - shoaib (Balqa) Ram - Ajloun forest - shoaib (Balqa) Ben hamad (Al karak) - Aemeh (Tafileh) Dead sea - Red sea Ajloun forest - shoaib (Balqa) - Ram Ajloun forest
20
Chapter Two - Adventure
21
Brief history of Adventure:
Adventure The old and prevalent stories among history are stories of adventures, such as Homer’s the Odyssey Mythology, which was discussed by in Joseph Campbell’s monomyth, or the hero’s journey, that is a basic pattern that its proponents argue is found in many narratives from around the world. This widely distributed pattern was described by Campbell in The Hero with a Thousand Faces. It proposed that heroes stories from culture to culture followed that basic pattern, starting with the “call to adventure”, to end with victory. The knight errant was the form the “adventure seeker” character took in the late Middle Ages. The adventure novel exhibits these “protagonist on adventurous journey” characteristics as do many popular feature films, such as Star Wars and Raiders of the Lost Ark. the reason these stories was created to motivate people to generate courage in the hardship situations that sometimes overcomes you in life to never falter and to be strong.
22
Adventure mythology:
Adventure
Motivation:
André Malraux Adventurous experiences create psychological arousal, which can be interpreted as negative or positive , and which can be detrimental as stated by the Yerkes-Dodson law. For some people, adventure becomes a major pursuit in and of itself. According to adventurer André Malraux, in his La Condition Humaine (1933), “If a man is not ready to risk his life, where is his dignity”. Similarly, Helen Keller stated that “Life is either a daring adventure or nothing.” The Yerkes–Dodson law: is an empirical relationship between arousal and performance, originally developed by psychologists Robert M. Yerkes and John Dillingham Dodson in 1908. The law dictates that performance increases with physiological or mental arousal, but only up to a point. When levels of arousal become too high, performance decreases.
23
Main Adventure: Stories, Games, films and T.V shows Stories:
Adventure
Homer “the odyssey”
Some of the oldest and most widespread stories in the world are stories of adventure such as Homer's The Odyssey. Mythologist Joseph Campbell discusses his notion of the monomyth in his book, The Hero with a Thousand Faces. Campbell proposed that the heroic mythological stories from culture to culture followed a similar underlying pattern, starting with the "call to adventure", followed by a hazardous journey, and eventual triumph.
Games: • Adventure (1979 video game), a video game for the Atari 2600. • Adventure (Dungeons & Dragons), a module or scenario for Dungeons & Dragons Adventure!, a pulp fiction role-playing game by White Wolf. • Colossal Cave Adventure, a 1976 text-based computer game also known as "Adventure“. • Adventure (1982 video game), an 8-bit computer game published in the UK by Micro Power. • Castlevania: The Adventure, a Game Boy game based on the Castlevania series.
24
Film and TV:
Al-Mughamara
Adventure
• Adventure (1925 film) a film by Victor Fleming. • Adventure (1945 film) a film starring Clark Gable and Greer Garson. • The Adventure of Tintin (2011 film) an Hungarian film. • Adventure (TV series), a 1953 documentary series on CBS. L’Avventura (The Adventure) a 1960 Italian film directed by Michelangelo Antonioni. • The Adventure (1974 film)(Al-Mughamara), a Syrian film • Adventure Time, a hit American animated series. • Adventure Inc., a 2002 television series..
L’Avventura
The Adventure of Tintin
25
Types of Adventure:
Adventure
Gorge Walking / Scrambling: Travel by walking, scrambling and jumping, wearing suitable clothing and using specialist equipment.
Canoeing: Solo or double boats powered by the occupant using a single bladed paddle on lochs, canals or rivers.
Hiking, trekking or bushwalking: Basically a walking activity, but one where it is implied that the distance is considerable and the walk is probably in hilly or mountainous terrain. This would also likely be performed in an area of some outstanding natural beauty.
26
Adventure
Climbing / Abseil: Rock climbing involves a person climbing up natural rock formations or man-made walls, in most cases with safety ropes (though the more experienced climbers sometimes go without). Rock climbing is a test of strength, endurance, agility and balance and can vary greatly in difficulty according to the contours of the wall or rock face.
Camping: Staying out overnight in tents either in a camp site or in a remote setting.
Mountain biking: Simply off-road travelling on a bicycle designed for rough terrain and conditions. People take part in mountain biking competitively but usually it is done for fun and to take in the countryside. It has a bit more edge than hiking. Dirt bikes are monitored and driving on rough terrain, normally competitively.
27
Skiing / Snowboarding: Travelling down either snow slopes using skis or single snowboard.
Balloon: A hot air balloon consists of a large fabric balloon attached to a small vessel capable of carrying people and a powerful burner. The burner heats air vigorously, which enters the balloon to inflate it and ultimately lift it into the air, as hot air is less dense than cold.
28
Adventure
Archery: Using bows and arrows to fire at targets in a confined and designated safe area.
Main Adventure people:
Ernest Henry Shackleton (1874-1922)
Amelia Mary Earhart (1897-1937)
Ernest Henry Shackleton (1874-1922)
Robart Falcon Scott (1868 – 1912)
Donald Krohorst (1932-1969)
Fridtjof Nansen
Adventure
Main people get out on a trip around the world in order to achieve fame or historic discovery, is full of risks and uncertainty, some succeed and some fail, and possibly died. These are 5 main adventurers in the most dangerous journeys.
29
Chapter Three - Cases
30
Chapter Three
Cases
Cases
Project name: ‘BS25 Silos Diving and Indoor Skydiving Center Proposal
Introduction: The proposal by Moko Architects for the Diving and Indoor Skydiving Center restores a part of a house factory in Żerań which operated in the past. Will be the only place in Poland where people wishing to learn the skills of diving will have the opportunity to safely train at the depth of 25m under control. -Location: Warsaw, Poland -Architect: Moko Architects -Area: 2280.8 m2 -Construction date: Expected Completion in 2015
31
Site: -Topography: The area for the investment is located about 12 km away from the center of Warsaw. Main facilities include wholesale warehouses of construction materials and other products
Cases
-Urban context: Building in a non-developed area with abandoned halls and warehouses into a recreation center open all year round in the old silos where bulk cement used to be stored in the past.
32
This area is also becoming a popular place for amateurs of extreme sports, artists or people who like exploring abandoned buildings. The well located in one of the silos is connected to the “cave” of the other cylinder. This is an ideal place to train wreck diving. The second silo will feature a technical area as well as an Indoor Skydiving Center. This place will make dreams about flying come true. In the “tube” where air will flow at high speeds, you will be able to safely train skydiving. The Diving and Indoor Skydiving Center will feature.
Cases 33
Requirements: (organization structure)
Cases
The ŝerański channel flows through the entire area, which creates a unique municipal landscape. The collection of elements has a huge potential. The channel is a great water communication route between the City and the Zegrze Reservoir which provides the opportunity of doing water sports and staying active.
Concept:
34
Zoning and circulation:
Cases 35
Plans: The ground floor: The entrance area with exhibition space, professional magazines reading area, external cafĂŠ open in the summer season as well as a workshop. Level 1 will house sports stores. Level 2 and 3: Offices and administration. Level 4: Hostel for indoor skydive. Level 5: House training rooms and changing rooms for skydivers as well as the entrance to the area where the practical training of indoor skydiving is conducted. Level 6: House a hostel for divers. Level 7: Training and presentation rooms for divers while on level 8 there will be changing rooms separate for women and men.
Cases
Sections:
36
Cases
Project name: Four Faces: Collider Activity Center Competition Entry.
Introduction: Designed for the Collider Activity Center competition, Atelier WHY‘s ‘Four Faces’ proposal presents a diversity of images rather than one unified experience. With the building containing many different activities. They focused on how to convey the variety of activities happening inside to those who are outside though the shape of the building. -Location: Sofia, Bulgaria -Architect: Atelier WHY -Program: Climbing Sports Cente -construction date: February 2013
37
Site: -Topography:
Cases 38
Concept: The Center’s design includes two boxes-a glass box and a solid box inside it. While people are working out at the sports center, they will visually communicate with the outside of the building at the same time. This interactivity between inside and outside will create a lively space.
Cases
Zoning and circulation: -Circulation there is an exterior atrium and three interior atriums for entertainment: the high wall, the boulder hall, and funtopia. Each atrium is physically and functionally interrelated with the exterior facades. Four facades of building offer different interpretations of climbing aspects such as “gravity-free”, “flying planters”, “show room” and “hand printing”. Users will have an experience like visiting four buildings within a single building.
39
Cases
40
Zoning:
Cases
1.Gravity-free The main entrance atrium is the first face of the building that people see as they approach the Center. People enter the building through a convex glass facade, an exterior atrium, and a main entrance. The design of the north atrium represents the theme of “gravity-free�. Climbing means working against gravity. Three programs (fitness, coffee shop and spa) intersect with the volume of the main building. These volumes float as if they were in a gravity-free atmosphere. At the front of the exterior atrium, the convex glass facade exaggerates this gravity-free condition, isolates the atrium from outside world, as well as visually pixelated and distorted the view of the atrium. This creates a surreal space at the atrium. People feel like they are entering a fantasy or dream world when they pass through.
41
Cases
2. Flying Planters The High Wall atrium is the most spacious area of the Collider Activity Center. People fights gravity in this space. Climbers try to go higher and escape far from the ground. The concept of the High Wall atrium is the romantic interpretation of escaping from the ground, and is called ‘Flying Planters’. In the front of High Wall atrium, planters hang from a structural cable. These planters are flying in the air, and diverse flowers and intertwined plants are growing toward the sky. This facade will create different moods according to planting and seasons. Inside of the atrium, people will feel convinced that they are in the forest. The planters are also varied in their size, color and shape. In addition, flying planters filter out direct sunlight like louvers. Its function will be maximized summer as the facade will be filled with luxuriant vegetation.
42
Cases
3. Show Window The South wall is dedicated to advertisements of Walltopia products. In the boulder hall, the products are distributed in a naturally manner, sometimes one is stacked on the other, sometimes it stands at the end of a staircase as if it is located at a cliff. Above them, huge show windows are floating, two cantilevered spaces used for office space and a multipurpose hall. From the outside, these two masses can be seen as a real display window of products because of the flat solid handrail shaped like a small boulder. The curtained interior space consists of a transparent and translucent back sheet that shows a unique and luxurious pattern. Conceptually, the pattern is a result of the compression of the three-dimensional space of the atrium into a two-dimensional surface. At night, show windows make a delicate silhouette on the glass wall, similar to how Batman’s signal is projected in a cloud.
43
Plans:
Cases 44
Massing (elevations, finishing material and details): -Elevations
Cases
-Finishing material
45
Gym
Cases
cinema
46
Details:
Cases 47
Cases
Project name: Break on through to the other side
Introduction: Climbing is about discovering, about exploring the environment, and searching new ways of understanding your physical context. When we first analyzed the project environment, on one side is a natural territory with no sign of human life except for some plants, which express the aim of people exploring their context. This is the attitude Walltopia users search for in life, to explore and discover the unknown places in order to fully experience them. -Location: Sofia, Bulgaria -Architect: Fissure Team (Ignacio Gias, JesĂşs Lorenzo GarvĂn, Ana Vida) -Area: 8,000 sqm; building program + 20,000 sqm of outdoor park program -Construction Date: 2013
48
Site: -Topography:
Cases
Located between two very different poles that have a great tension between them, architects Ignacio Gian, JesĂşs Lorenzo GarvĂn, and Ana Vida (Fissure Team), designed the building of the Collider Activity Center to appear as a flow connector in the territory.
Concept:
49
They create a transition from the urban to nature, from the stability to the unpredictable, from colonized to wild territories. It is broken by an organic geometry, by the adventure, by the representation of the natural world, that cuts the building and makes the users ‘break it, break it through, to the other side’ as a door to adventure.
Cases 50
Cases
51
Plans: Ground Floor
Cases
Sections: In architectural terms, the building’s central space, the soul, is the climbing area. The building functions around the central core. This climbing area is also the exterior image of the project and consists of a 19 m high wall, which is naturally lit by the glass facade.
52
Cases
53
Massing (elevations, finishing material and details): As a climbing wall, the artificial realization and construction of a natural environment should limit or transition between an urban context to a natural one. In order to express this bipolarity, the building acquires a rigid, geometrical and massive character, that by the use of a grid pattern, pretends to represent the human world, the city, the knowledge and the stability.
Cases
The exterior skin is a prefabricated metal that allows natural light to filter into the building. In order control the luminosity, a vertical garden its placed between the skin and the building. The vegetation acts as natural shading to various parts of the building.
54
Chapter Four - Program
55
program introduction: A program is the thorough and systematic evaluation of the interrelated values, goals, facts and needs of a client organization and facility. Users and the surrouding community. A well-conceived progam leads to high quality design.
functional requirements: There are a lot of functions in our project ( Adventure center ), each of these function got a special requirements. To start studying the program you need to start studying the requirements of your project. There are two types of functions in this project : • Indoor • Outdoor
Program
Indoor: this type of function in our project needs • Height more than 7m for some functions. • View • natural light • leveling • courtyard Outdoor: this type of function in our project needs • large spaces • trees • sloop • hierarchy leveling • underground area • water features
56
Zoning: There are main Four zones in the project: • Services • Training • Administration • reception
Each of these zones has functions, whether was indoor or outdoor .
Program 57
Table of functions:
Function
Indoor
Outdoor
Program
Reception Info.Desk Watting area Gallery Health center Restaurant and cafe Bathrooms Fitting rooms Equipment storage Bedrooms Stores Parking Administration Secretary Kitchenette Offices Security Activity halls Training halls Fitness room classes Kids playing area Relaxation room Camp
Zone
58
Functions and Areas: Areas: Reception:
Program
Function
Reception Info.Desk Watting area Gallery
Zone
Area 25 m2 10 m2 100 m2 200 m2 335 m2
59
Services:
Program
Function
Health center Restaurant and cafe Bathrooms Fitting rooms Equipment storage Bedrooms Stores Parking
Zone
Area 200 m2 400 m2 160 m2 120 m2 80 m2 300 m2 60 m2 800 m2 2120 m2
60
Services:
Program
Function
Administration Secretary Kitchenette Offices Security
Zone
Outdoor 120 m2 60 m2 30 m2 140 m2 80 m2 430 m2
61
Training:
Program
Function
Activity halls Training halls Fitness room classes Kids playing area Relaxation room Camp
Zone
Area 400 m2 150 m2 120 m2 150 m2 200 m2 200 m2 700 m2 1920 m2
Total area of project 4805 m2 Cerculation 4725 x 30% = 1441
62
Users: there are main user types for the project: • Customers • Stuff • Other Customers: • Visitor • Adventurer Stuff: • Administrator • Employee • Seller
Program
Other: • Students • scientist • hobbyists
63
Chapter Five - Site Analysis
64
Description: There are three proposal sites given from our project and we need one of them: 1. Ajloun forest 2. Ram 3. Shoaib (Balqa) 1. Ajloun forest: Ajloun forest cover which was established in the year 1987 are protected, an area of 12 km2 and is located within the Ajloun highlands north of Amman. It consists of mountains are very similar to the Mediterranean regions extent, ranging in height from 600 - 1100 meters above sea level, and contains a series of winding valleys. 2. Ram:
Site Analysis
Wadi Rum also known as The Valley of the Moon is a valley cut into the sandstone and granite rock in southern Jordan 60 km (37 mi) to the east of Aqaba; it is the largest wadi in Jordan.
3. Shoaib (Balqa): Valley Shoaib Jordanian village with a population of no more than 500 people. Located in the Balqa Governorate is less than 3 km south of the city of Salt in going to the Jordan Valley and the sea route Almit.oeugd wrapped torrent average size is called a stream valley Shoaib hurt in the Jordan River headwaters estimated number of 666 eye. Featuring Valley area Shoaib picturesque nature abound in lemon and olive trees.
65
Site Selection: From this table we can choose the site by evaluation: Adventure types :
Available Location Ajloun forest - Ram -shoaib (Balqa)
Mountaineering
Ajloun forest - Ram
Hot springs Califf Jumping Sky diving Snowshoeing Backcountry campsites Mountain biking Kity/Wind surfing Caving Paraglanding Backcountry Downhill Trail running Bike touring Parks+Wildness areas Special Destinations Camel trekking Sledding Hiking + Backpacking Special Lodging Swimming Holes Tubing Balloons Cross - country skiing
shoaib (Balqa) Dead sea - Red sea Ram - Dead sea Ajloun forest Ajloun forest - Ram -shoaib (Balqa) Ram - Ajloun forest Dead sea - Red sea Ben hamad (Al karak) - shoaib (Balqa) - Aemeh (Tafileh) Ram - Dead sea Ajloun forest Ram - Ajloun forest Ajloun forest Ajloun forest - shoaib (Balqa) Ajloun forest - shoaib (Balqa) Ram Ajloun forest Ajloun forest - shoaib (Balqa) Ram - Ajloun forest - shoaib (Balqa) Ben hamad (Al karak) - Aemeh (Tafileh) Dead sea - Red sea Ajloun forest - shoaib (Balqa) - Ram Ajloun forest
Site Analysis
Campgrounds
Evaluation Criteria: sites
rating
rating Number.
Ajloun forest
15
Ram
10
Shoaib (Balqa)
9
Dead sea Red sea Ben hamad (Al karak) Aemeh (Tafileh)
5 3 2 2
66
Selected site analysis (Ajloun forest): Ajloun city: I decided to creat my project in Ajoun city (Ajloun forest) because of the evaluation.
Ajloun city in Jordan
Jordan map
Site Analysis
Ajloun is the capital town of the Ajloun Governorate, a hilly town in the north of Jordan, located 76 kilometers (around 47 miles) north west of Amman.
In Ajloun city there are main nature reserve (The Ajloun Forest nature reserve)
67
There are 9 nature reserves in jordan:
Site Analysis 68
Ajloun Forest nature reserve:
The Ajloun Forest nature reserve located in the Ajloun Governorate in northWest Jordan. Established by the Royal Society for the Conservation of Nature in 1988 in the area around the village of Umm Al-Yanabi, it comprises an area of 13 square kilometres (5 sq mi). The reserve is houses a captive breeding programme for the locally extinct roe deer and has been declared an Important Bird Area by BirdLife International. There are also a number of hiking trails for tourists.
Site Analysis
Nearest city: Ajloun Location type : Hills and valleys Area: 13 square kilometres (5.0 sq mi) Established: 1988 Governing body: Royal Society for the Conservation of Nature Latitude (DMS): 32°22`52`N Longitude (DMS): 35°45`53`E The climate in the reserve is rare in Jordan as wooded areas account for only 1% of Jordan’s area. The geography of the reserve contains mostly rolling hills and valleys as well as some springs. The reserve enjoys a Mediterranean-like climate but has been affected by desertification and deforestation for the past 200 years.
69
Climate: Temprature
Wind speed
Sun and moon
Avg: high 32C low 18C
Avg: 3.6 m/s
Avg: 14.1 hours
Site Analysis 70
Humidity Avg:44%
weather
Site Analysis
Ajloun Forest nature reserve area climate unique in Jordan, where the temperate climate in summer cold winter and an average summer temperature of 25 m and up degrees cooler in the winter without the zero percentile days the cold winter.
71
Nature of the area: Ajloun Forest Reserve is 13 square kilometres of tightly forested mountains in northern Jordan. The green swathed hilltops and valleys contain more than 300 types of plant, 30 of them with medicinal purposes. By far the most dominant is the evergreen oak; small trees, often with intricately twisted branches. In the spring, the ground is thickly carpeted with wild flowers such as anemones and rock roses, wild tulips, black iris and seven varieties of orchid.
Trees and flowers: • • • • •
Evergreen oak, (Quercus calliprinos) Carob, (Ceratonia siliqua) Wild Pistachio, Pistacia palaestina Strawberry tree, (Arbutus andrachne) Black Iris, (Iris chrysographes)
Animals: Red Fox, (Vulpes vulpes) Wolf, (Canis lupus) Roe Deer, (Capreolus capreolus) Wild boar (Sus scrofa) Striped Hyena, (Hyaena hyaena) Persian Squirrel, (Sciurus anomalus) Stone Marten (Martes foina) Golden Jackal, (Canis aureus)
Site Analysis
• • • • • • • •
72
Site Accessibility:
Site Analysis
Access to the site From Ajloun City and the capital Amman From Irbed city
Ajloun Forest nature reserve Away from: • Ajloun city 4 km • Irbid city 26 km • The Capital Amman 60 km
73
Micro Scale: location
Location of the site in Jordan
Ajloun city located north-West Jordan
Site Analysis
The Ajloun Governorate has a population of over 142,000 widespread in 27 villages and towns over an area of about 420 km².
74
From Ajloun city area there are about 13 square kilometres (5.0 sq mi) area called “The Ajloun Forest nature reserve�
site analysis:
Site Analysis
Ajloun Forest nature reserve
Ajloun downtown city
75
Ajloun Forest nature reserve
Entranc of Ajloun Forest nature reserve
3D view:
Site Analysis 76
Ajloun Forest nature reserve map:
Site Analysis 77
Where is our site ?!
Our site located near the Ajloun Forest nature reserve from East.
this is our site
3D view:
Site Analysis 78
Dimensions:
Our site dimensions 80m width 120m length Total area 9600m2
The site overlooking on two streets from West and north
3D view:
Site Analysis 79
Sections:
First section from West to East, the highest point we have from East 938.784 m above the sea level. We got 9 m slope.
v
Site Analysis Second section from North to south, the highest point we have from south 938.784 m above the sea level. We got 8 m slope.
80
Contour lines plan:
Contour lines for the site between each contour line 1 m height.
3D view:
Site Analysis 81
Chapter six - Concept
82
Introduction: This chapter will discuss concepts can be done on the selected location in Ajloun City. From my research on my Graduation project book something Caught my attention and let me focus on it the relationship between this three: 1-Tourism 2-Site 3-Economy From this three main points I could create my concept 1-Tourism: There are Two different types of Tourism: 1-Internal Tourism (visit places in side your country) they called locals. 2-External Tourist (visit other places outside your country) they called tourist.
Concept 83
Tourism in Jordan: If we decided to Divide this country to Two different places Based on Tourism. we will get the northern side and the southern side . 1-northern side: Ajloun city region and om qaes 2-southern side: Ram,Petra and Aqaba city. as well as we known, Tourism one of the main Economical Source in jordan.By increasing Tourism in Ajloun city we increas the the Tourism in Jordan . The difference between tourism: Ajloun and Ram
Ajloun: the Internal Tourism to Ajoun 114,181 and the External Tourist to ajoun 69,936 in the last year
Ram: the Internal Tourism to Ram 22,259 and the External Tourist to ajoun 118,817 in the last year
Concept
We noted here the difference between locals and tourists.
84
2-Site: From our site study there were Two points: 1-location 2-climet 1-Location: -This site located in northern side of Jordan. -The capital Amman located South from our site and near to the site from Ram. -Ajloun located between Amman and Irbid.
Concept
The site Away from: -Ajloun city 4 km. -Irbid city 26 km. -The Capital Amman 60 km.
85
Our site located near the Ajloun Forest nature reserve in Ajloun city.
Concept 86
2-Climet: Our site located in a region have different climate from the country. The site climate unique in Jordan, where the temperate climate in summer cold winter and an average summer temperature of 25 m and up degrees cooler in the winter without the zero percentile days the cold winter.
Main Concept: The concept came from problem we want to solve.
The problem came from the low tourism on the northern side of the country and the rich quality location of the site. we can made Transition point in this country.
Concept
main statement: Transition point to increase the Tourism Economy of the country.
87
If we creat great this adventure center in this site we going to do: -Increasing the Tourism. -Increasing the economy. -made a new foucal point in the northen side. -maybe this center will effect on the building type in Ajoun city. -maybe will effect on the Self-confidence by increasing it. -Increasing the Interest with the Tourism sites.
Concept 88
Relationship between the locals and tourists in Ajloun city:
We think in this project will increase the tourists in Ajloun city to get Justice.
Concept 89
Imagination of the project:
This is our site and the colors from blue to red the low level and the high.
Concept
This is the Transition point btween the high and the low level.
90
the Transition point will be the main point in the project and will affect on the prject.
The different levels affected by the slope in the site and the main point the glass cylinder.
Concept 91
3D shot shows the effect on the model by the glass cylinder.
Concept 92
References: • http://en.wikipedia.org • http://www.archdaily.com/350531/four-faces-collider-activity-center-competition-entry-atelier-why/ • http://www.archdaily.com/352702/collider-activity-center-competitionentry-ignacio-gias-jes-s-lorenzo-garv-n-ana-vida/ • http://www.archdaily.com/372665/bs25-silos-diving-and-indoor-skydiving-center-proposal-moko-architects/ • http://www.qwairh.com/vb/showthread.php?t=25113 • http://kumutu.com/activities • https://www.google.jo/maps?source=tldsi&hl=ar • google earth • http://www.actionha.net/articles/17394-%D9%85%D 8%BA%D8%A7%D9%85%D8%B1%D9%88%D9%86%D9%81%D9%8A-%D8%A3%D8%AE%D8%B7%D8%B15-%D8%B1%D8%AD%D9%84%D8%A7%D8%AA%D8%AD%D9%88%D9%84-%D8%A7%D9%84%D8%B9%D8%A7%D9 %84%D9%85 • http://issuu.com/ • http://www.about.com/education • http://www.topendsports.com/sport/adventure/ • http://www.jsta.org.jo/?q=node/1018
93