PORTFILIO 2012-2021
APPLICATION FOR The Landscape Designer/Urban Designer
APPLICANT: Liu Chen Tel: 3129459076
E-mail:cl4039@columbia.edu
calculated the greening rate, made the quotation report. video link:https://www.youtube.com/watch?v=nFIanTLNGBY
CONTENT STUDENT WORK
1 FEED THE FUTURE(KINGSTONE CITY STUDENT FOOD SUPPLY)
RESUME 2021
Storymap Link:https://storymaps.arcgis.com/stories/22bde0611439491d9333eb5b704628fa
2 AUTISTIC CHILDREN ACTIVITY CENTER
Email: cl4039@clumbia.edu, DoB.: 05/27/1993, Tel.:312-945-9076, Add.: 465 Washington Blvd,NJ,NJ,USA
2015\2018
3 ANALYSIS PROJECT:MICROGRID IN NYC
2020
4 ENERGETIC NYCHA
2020
5 SUPPORTING INDIGENOUS PRACTICES(Revitalizing the Mississippi Headwaters)
2021
6 FLOOD PROTECTION ALONG THE SAI KUNG RIVER(Ho chi minh)
2017
7 FIND YOUR SPACE AND FIND YOUR WAY
2017
Storymap Link:https://storymaps.arcgis.com/stories/a9fca085074f4613876df1d41888f109
8 RENEWAL OF TIANJIN HISTORIC BLOCK 9 URBAN PROCESS RESEARCH(ESSEX CROSSING) 10 GLOBAL RESILIENCE STUDY:RISING AASIAAT
2016\2018 2021 2021
Storymap Link:https://storymaps.arcgis.com/stories/608e8631d5184405a07ed303d9eedf5c
WORKING PROJECT 1 AGRICULTURAL VILLAGE PLANNING
2017
2 "SUZHOU ZHONGXIN ZHIDI"PROJECT
2016
3 “NINGBOWANKEDONGCHENG”PROJECT
2016
video link: https://www.youtube.com/watch?v=nFIanTLNGBY
OTHER WORK
1 UI DESIGN-"Culture catcher”
https://pitculturecatcher.wixsite.com/chenxindirui
2 GAME DESIGN-“Feel the Materials' Power and Hear Their Voice” https://www.youtube.com/watch?v=TPddJYV71DA
3 HANDDRAWING/ MODEL/PHOTOGRAPHY
Miss. Liu Chen Urban Designer | Landscape Designer | Data analyst
2012-2021
EDUCATION Graduate School of Architecture Planning &Preservation, Columbia University in the City of New York 09/2020-09/2021 • Program: Master of Architecture and Urban Design Department of Landscape Architecture, UIUC 08/2019-06/2020 • Program: Master of Landscape Architecture Shandong Architecture University (SDJZU), China 09/2012-06/2016 • Major: Landscape Architecture Degree: Bachelor of Engineering Conferred in June 2016 SKILL Software: GIS, Adobe Illustrator, Sketch Up, Rhino, Photoshop, InDesign, Lumion, CAD, Premiere, After Effect, Xd, UE. Other Skill: UI design, Entry-level Game Design,Web Design FULL-TIME WORKING EXPERIENCE Landscape Architect, Shenzhen Boya Landscape Design Co, Ltd, 07/2016-08/2018 • "Yinchuan Binhe Yihao" Project: Prepared detailed design documents and assisted in the report meeting, designed several standard sections, designed some elevation difference greening landscape, and modified the general plan • "Ningbo Wanke Dongcheng" Project: Designed the children activity center and evacuation exit, made comparison graphics about the rooftop garden’s structure before and after modification, and completed some analysis graphics • "Suzhou Zhongxin Zhidi" Project: Participated in the field investigation and project derivation, designed the sign system and the entrance vertical greening wall, revised the detailed design plan, modified the general plan & analysis graphics, calculated the greening rate, made the quotation report. video link:https://www.youtube.com/watch?v=nFIanTLNGBY • "Hailiang Property Xi’an Exhibition District": Assisted in the report meeting about detailed design, made some analysis graphics, designed the backyard wall and entrance screen wall • "Fuyang Hailiang Jiangwancheng" Project: Made renderings and analysis graphics, organized plant planning principles • "Xinli Yulongwan" Project: Designed pavilions and gallery frames • Ningbo Yaojiang National Agricultural Park: Conducted research and analysis, made the detailed design • Chengdu Tianfu Peacock Town: Conducted research and analysis, made the detailed design and fulfilled the reporting • Changge Lehuo Garden: Conducted research and analysis, completed the design plan and the detailed design • Suzhou Wujiang Changqiaofu Kindergarten Landscape Design: Conducted research and analysis, made the design plan and detailed design, and fulfilled the reporting GAME & UI DESIGN WORKS
• "Hailiang Property Xi’an Exhibition District": Assisted in the report meeting about detailed design, made some analysis graphics, designed the backyard wall and entrance screen wall • "Fuyang Hailiang Jiangwancheng" Project: Made renderings and analysis graphics, organized plant planning principles • "Xinli Yulongwan" Project: Designed pavilions and gallery frames • Ningbo Yaojiang National Agricultural Park: Conducted research and analysis, made the detailed design • Chengdu Tianfu Peacock Town: Conducted research and analysis, made the detailed design and fulfilled the reporting • Changge Lehuo Garden: Conducted research and analysis, completed the design plan and the detailed design • Suzhou Wujiang Changqiaofu Kindergarten Landscape Design: Conducted research and analysis, made the design plan and detailed design, and fulfilled the reporting
GAME & UI DESIGN WORKS • Design a App “Culture catcher” to support diverse populations, create a Cultural Resources for specific language group.This a web we create to introduce our app: https://pitculturecatcher.wixsite.com/chenxindirui • A Game design “Feel the Materials' Power and Hear Their Voice”, including the programming and design work. Game Video Record link:https://www.youtube.com/watch?v=TPddJYV71DA EXTRACURRLAR ACTIVITIES Founder and Director, "The New Union” Entrepreneurship Association of SDJZU, 03/2013-10/2015 • Established this association with the goal to practice entrepreneurship skills & achieve financially independent ,developed it to a 36-member influential association of our university • Negotiated with Shenzhen Huawei, and received their sponsorship as our start-up fund • Negotiated business with different companies, helped promote their products and service on campus • Did business about art design, wall painting and other activities relevant to our professional knowledge • Participated in Entrepreneurship Contest for College Students held by Renren, won the 7th prize nationwide Director of Public Relations Department, President, the Student Union of SDJZU, 09/2012-06/2014 • Negotiated and established cooperative relationships with different companies such as Haiwei, Pepsi, Blizzard, and Jinan Chuangmai Media • Organized a series of activities on campus with the sponsorship from these companies, such as Gatorade Basketball Game, “Yixin Cup” Painting Exhibition, Debate and Speech Contest, Welcome Party of New Students, Road Shows for Publicity of “51 Job APP” and “Huawei Products” Other Activities: • Captain of the debate team of our department, leading the team to participate in various debate contests of SDJZU • Attended Entrepreneurial Training organized by my university and enterprises
1 Feed the Future
Storymap Link:https://storymaps.arcgis.com/stories/22bde0611439491d9333eb5b704628fa
2 AUTISTIC CHILDREN ACTIVITY CENTER 2 AUTISTIC CHILDREN ACTIVITY CENTER 2016-2017 When I just started this project, I already knew that I would design for a special group. I thought a lot about how to use space to satisfy their special emotional needs. But after some research about autistic and spending several days with them, my focus changed. The autistic children, at ordinary times, behaves the same like the healthy children. They do something we cannot understand or dangerous just because the signal their brains received is different from us. And they do not understand the laws of the society. By far there is no medical treatment to cure autism. It is not their choice to be different from us and they should not be treated differently. What they need is also a space to get happiness and play safely. Then I tried to create a space that made the children feel relaxed and inspire them to express their feelings by adjusting the spatial scale, processing special materials, making space color screening, lowering the noises, adding beneficial voices and designed a partially-sheltered area for the children to hide themselves when they want to stay alone for a while. In the end,I use space design to solve their common problems and use some HumanComputer Interaction methods to meet their personalized needs.
Record the activities and medical treatment of children with autism in a 24-hour cycle The autistic children have some commons problems,like lack of sensory perception and balance ability,have trouble in emotion, language and social activities, have poor safety consciousness.However,they are individual and has their different characteristics.
BOY1: JIMMY
intelligence: Remark: social ability: 1.Asperger syndrome motor ability: (have high intelligence) language ability: 2.Often has body conflict with others emotion control: 3.Fear of noise safety consciousness:
Playing 6:00
intelligence: social ability: motor ability: language ability: emotion control: safety consciousness:
8:00
intelligence: GIRL: NANCY social ability: Remark: 1.Have trouble in touch motor ability: and vision language ability: 2.Misunderstanding 3.Specially like music emotion control: safety consciousness:
GIRL BOY
12:00
14:00
16:00
18:00
20:00
0:00
Balance Language Instruction Treaning Treaning Class
6:00
8:00
10:00
12:00
14:00
16:00
18:00
20:00
Playing 6:00
8:00
10:00
14:00
16:00
18:00
May avoid Eye contact
6:00
8:00
10:00
Cognitive Class
12:00
20:00
16:00
18:00
Instruction Treaning
20:00
Prefer to be alone
Afraid of Afraid of noise touch
0:00
Painting 14:00
No real feel of dangers
PREFERENCE
Balance Instruction Language Cognitive Treaning Treaning Class Class Music Class
Speaking Problem
0:00
Painting 12:00
Bad
ESCAPE
Cognitive Sense Language Class Class Class
0:00
Using Spaces To Solve The Commen Issue
COMMUNICATE Listening Problem
Playing
Playing
BOY3:DAVID
intelligence: Remark: social ability: 1.Likes repeated motor ability: 2.Likes to jump from language ability: high place 3.Insensitive to sound emotion control: 4.easy to be anxiety safety consciousness:
10:00
STRATEGY EXPRESS
Painting Good
BOY2:MIKE Remark: 1.Poor eye contact 2.Lack of Security 3.Poor understanding 4.Like animals 5.has class separate
Music
CHILDREN'S ISSUE SENSE
Pleasure
Nervous
Nervous in Big space
PARENTS' ISSUE
SAFTY
Da
ng
ero
us
Avoid sharp Soft and corners thick
SA
Short company Accompany robot distance
FE
COMFORTABLE Use More Hollow 6-10 ㎡ out wall
Use Less
UI HELP Using Some Human-Computer Interaction bracelet warning and location
Emotional monitoring and Match suitable place
worried about Suffering from Depression Too the child Psychological Counseling
Panents Communicating Space
Keep Track Of The Child
Methods To Meet Their Personalized Needs
Balanced Motion Area Pets Contect Area
Filter Color And Musicial Room
Inflated Activity Space
Flexible activity and exhibition square
Multi-sensory Area
Toilet
painting painting
Locker
painting infirmary office
office
Parents' Psychological Counseling Area
Technical Assistance Studio
SENSE ROOM
MORE SOFT AND SHORT COMPANY DISTANCE
MULTI-SENSORY AREA
FLEXIBLE AIR INFLATION SEAT
ordinary place
inflated place plastic
Filter Color and musicial Room
air inflation one for children
A-A section seat wall
Pressure sensitive wall
flexible air inflation seat
A
communicate with our painting
Hard Wall
Soft Wall
Climbing Wall
A
ASD company robot
two for parents
DEVICES Enter the Activity Center\ Input Children's Characteristics
SPECIALLY THANKS: Taiwan Star Interpersonal Intervention and Autistic Children's Treatment Center Give bands to children FUNCTION
Parents Scan Code and Login software FUNCTION
Space Assessment Datas+Child's Data For example: BOY1: JIMMY Remark: 1.Asperger syndrome (have high intelligence) 2.Often has body conflict with others 3.Fear of noise
intelligence: social ability: motor ability: language ability: emotion control: safety consciousness:
Filter Color and musicial Room + Jimmy
Location
Search The Space Characteristic
Anxiety: Pleasant:
Dangerous Warning
See Their Children's Route
Interaction:
Detect Their Emotion Change
Monitor Children's Emotion Change
GIRL: NANCY
Contacting With Parents
1.Depression Self-checking 2.Counseling Appointment
Dangerous:
REMARKS:Different children has different reactions and needs to environments,after inputing one child's characteristics and assessment date,system could give parents different indication in the playing process,match suitable site and indicate parents if their childrren enter a dangerous place for them.The child will be warned like that "this place should be accompanied by parents".In addition, every area's characteristics, assessment data and whether it has risk to make the child angry will be show in their screen.
+ 80% + 10% + 30% + 80%
intelligence: social ability: Remark: 1.Have trouble in touch motor ability: and vision language ability: 2.Misunderstanding 3.Specially like music emotion control: safety consciousness:
Filter Color and musicial Room + Nancy Anxiety:
1.Show Children's Painting On The Special Modules 2.Communicate With Other Parents
30% 70% 50% 30%
Pleasant: Interaction: Dangerous:
30% + 70% 70% + 90% 50% + 40% 30% + 40%
JIMMY is in MULTI-SENSORY AREA 1.Contact with nature 2.Good for visual sense 3.Have some hign places 4.Easy to get in touch with others For Jimmy's characteristic, he may have risk to have conflict with others and get hurt in high place.
Shenzhen Autism Research Association
3.Analysis Project:MICROGRID IN NYC
Strategies Strategies for Flood and extreme rain
Strategies for Generation,Storage and Distribution
15 feet elevated electricity network
Solar Energy Wind Energy Mechanical energy(exercise device generate mechanical energy,than convert to electricity) Daytime elecrity supply(mainly for commercial buildings)
Sink playground proctect Battery + solar pannel theathre+ extreme sports playground
nighttime elecrity supply(mainly for community buildings and street lights) Portable power supply
Collect electricity to storage battery
Distribut to buildings
Supply electricity and heat for device
15 feet elevated electricity network
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6 FLOOD PROTECTION ALONG THE SAI KUNG RIVER(Ho chi minh) In the process of urban expansion, the contradictions between urban life and ecological environment became increasingly sharp. People do harm to the ecological system, and meanwhile, the bad natural conditions also influence people’s lives. We selected the place where the main river channel and the branch river channel converges as our design site. The over-water slums happened to locate here, which have the most severe flood problem. Due to the rapid development of city and the war in the history, a large of amount of population was forced to move out from the urban areas and live in the areas near the river channel. They established slums above the river, which had very severe potential safety problems and did harm to local ecological system. We worked out methods including elevating the terrain, making embankment defense system, creating adapting space, cleaning the sludge, establishing an island, and expanding the drainpipe net to deal with the problems that resulted in flood. We continued to excavate the river channel by using the original building foundations, make river diversions, have the slums out of the original place, and establish some floating buildings and wharfs, bring in new business models to reshape this area and make it more livable.Using its advantaged fruit and coffee trade to give this tourism city a local characteristic flooding markets.
6 FLOOD PROTECTION ALONG THE SAI KUNG RIVER(Ho chi minh)
Mekong River Delta
Upstream discharge
Phum Daung in Cambodia
South East Central Highlands
Dau Tieng
Reservoir
South Central Coast North Central Highlands
Tidal variation S
ai go n R iv
Red River Delta
Tri An Reservoir
North West
er
North East
hour
0% 20% 40%60%80%100%
Precipitation
simple House
Semi-Permanent House
Permanent House
Normal Water Level
High Water Level Tomporary House
Semi-Permanent House
Permanent House
Se a
Flooding Level
slum
Ho chi minh is the secong biggest tourism city in Vietnam. Services and manufacturing are two of Ho Chi Minh's main industries. Ho chi minh city has a thriving coffee market and fruit trade.Vietnam is the second-largest exporter of coffee in the world,which is only after Brazil.
t
s Ea
flooding
Flooding
Flooding Adapting and Resist Diverse riverbank landscape space
Security Ecological destruction Threat
Linear settlements along Canals and Waterways
Fragmented settlements along canals and Waterways
Fragmented settlement patterns with individualdwellings of low construction quality
Over-Water Slum
Move the water-area buildings to land Reserve some floating buliding and establish local characteristics folating markets
Safty Activity Space Slum residents could have good living conditions and public landscape space Add financial income Develope the tourism
PORT; BRIDGE;THE IMPACT OF MIAN RIVER
LOW TERRAIN; SOFT SOIL
FACTORY AREA
SLUM ,POLLUTED WATER AREA
1 Grapevine 2 Rice paddies landscape
Floating Market
Old Wharf
Water Transport Lines
3 Wharf 4 Stage 5 Floating market
8
Walkway Platform
6 Bikeway
7
1.5m
Bikeway Along the River Vehicle Road
7 Plant culture tool 8 Foundation
2.5m
Trees
Commercial Area
1.5m
5
School +0.00
School
-1.50
+4.00
Grass and Shurb
4
ADAPTING AND RESIST
6
A 1 2 N 0
3 500
1000M
A' Grape vine
Slum
Mulberry Phragmites
Fishpond
A-A' Section
Rice field
Floating Market
7. FIND YOUR SPACE AND FIND YOUR WAY
This project wants to recall a thinking about ourselves and how to face our real demand. It's a project mainly focusing on the psychological and space reflection of human thinking.I got the inspiration from the firm"The Danish Girl" ,the firm tells the process that the first transgender decided to be true to to “herself” and received the transsexual operation after some struggles in the mind when “he” found "his" inner woman attribute. The director use color changes to bring us to the emotion changes .As for a designer,I try to make 3-Dimensional shots to inspire visitors to move forward and think in the short space.
THE DANISH GIRL-SPACE
SEQUENC - CASE ANALYSIS
Designers selecte and ombined shots reate diversed space experience
FRAGMENTAL INFORMATION
LIU GARDEN Suzhou.China built in 1593s
SHOT
é ç áå í= P
é ç áå í= O=
E
é ç áå í= N
A A A
START
relaxed\ expect a higher elevation
A
F
die but freedom
following the road
GENTLE SLOP
BEHIND THE SHOTS
B A B B Curious
A A CB
Surprised
C CB
point 1
excited\a little intense\ be forced to joy
B STEEP SLOP
C
B C
D D
HOLE
D C Satisfied
D
uncomfortable\lonely\ feel heartbeat\ sound of breaking\thinking
intense\afraid\hesitate\ try to avoid hurt
D
E ED
A
PRECIPICE
D
D E E Dissatisfied
F FE
E
F
F
relaxed\calm\impassive
F FLAT ROAD
F= = = = = = = = = = = = C= = = = = = = = = = = = = = = E= = = = = F= = = = = = = = = = = B= = = = = = = = = = = = = = = = = = = = = = = D= = = = = = = = = = = = = = = = = = A= = = = = = = = = = = = E
expect woman's life but struggled
E
point 3
END
the road is clear but zigzag
precipice
pleased\excited
FEPLEASANT PLACE Fulfilled
hard to forward but happy
B
C
point 2=
E
life is quiet hardened lines
START PLEASURE
START
ECPECT BUT STRUGGLED JUMP
HAPPINESS
DIED BUT WITHOUT PITY
END TIME
START
END EMOTION
If you can find yourselve,you will find the clear way,otherwise,no matter how big space you have,you are confused.
8 . Ta k e " s o c i a l m e d i a " a s t h e means to realize the renewal of the landscape space of the historic block Tianjin is a typical representative of China’s urban development. After the second Opium War, nine countries set up concessions in Tianjin. After decades of development, the concession of Tianjin is the most important part of Tianjin’s modern blocks, which is also the core of the existing city. However, there is a great contradiction between the blocks in the former concession and the function of urban development. Currently, residents living around the central garden of the French Concession are now facing contradictions like this. The mission of the stocks in the site conflicts with the mission of the community. The nature of the site is intangibly defined by the surrounding industry. The shops, traffic, and public space in the blocks have to serve for the surrounding central business district, government agencies, and super shopping malls.Residents' activity streets of the community has become Take-out riders' tracks, bus lanes, even parking lots .Meanwhile, the own characteristics and history of the streets have been ignored. We use several methods to make the disordered space become orderly and organized to meet the needs of tourists,local residents and office workers. The communication and activity spaces were returned to the residents, some service spaces were created and the edge of spaces were changed.
Street Property Analysis Diagram
Land Function Analysis Diagram
Analysis of Activity Types of Different Groups
Social Media Layout
method
Through the adjustment of the building space, more flexible space is released, which is used by office workers during the day and residents at night. The historic building after the removal of the wall provides visitors with a better display effect, while the activity space inside the community is also released due to the clearance of private buildings. Street parking problem solved by the creation of street service space, make the street more suitable for activities and walking.
General Layout Effect pciture INTEGRATE SPACE
ACTIVITY SPACE
EXHIBITION SPACE
FLEXIBLE SPACE
SERVICE SPACE
service exhibition flexible activity integrate residents tourists workers
Central Park with more comprehensive and abundant function REMOVING WALL ADDING WALL
Type
User
Integrate space
residents tourists workers
Service
residents tourists workers
tourists workers
Exhibition
Flexible
residents
Activity
residents
The old community has created an open space for activities
Pattern visit
hang out
waiting for bus
rest
shopping
take photo
workers
parking
hang out
Spacious streets with upgraded facilities
9 URBAN PROCESS RESEARCH
10 GLOBAL RESILIENCE STUDY:RISING AASIAAT
Storymap Link: https://storymaps.arcgis.com/stories/608e8631d5184405a07ed303d9eedf5c
WORKING PROJECTS 1 AGRICULTURAL VILLAGE PLANNING
Shanghai
SITE
ng
ess
Three ancient Watari
wa
Five culture center
Four streams
y
HEALTH
TRANSPORTATION
Menta
IVIVY CT
xpr
A
ue
l
zho
way
Ha
ress
p ai ex ng H Sha
Hangzhou
ssway
pre Ningbo ex
Mental concept
Feature culture belt
ancient village
ancient watari
riverway
farmland
PLAN
1 Horticulture Mall 2 Riverine Wetland 3 Vegetable Garden
6
4 Mine Reconstruction 5 Entrance Park 1
6 Theme Park
3
5 4
2 N 0
500
1000M
2. "Suzhou Zhongxin Zhidi" Project REMARK:I also created an animation to show the results of this project. https://www.youtube.com/watch?v=nFIanTLNGBY
SUITABLE ACTIVITY SPACE OPTIMAL ACTIVITY SPACE
Urban Main Road
Urban Secondary Road
Urban Branches
Mountain village landscape road
Pastoral landscape road
Agriculture landscape road
Culture landscape road
Scope of landscape Flow direction
SPACE PERCEPTION WHEN LOOK UP
SUMMARIZE: DEPRESS,CRAMPED
NORMAL COMFORTABLE SPACE OPEN, RELAXED
Main Roads
Secondary Roads
Ecological Park Wetland
Ecological Tour Route
Ancient Villages Cultural Sights
Cultural Tour Route
Vegetable Farm,Orchard Horse Ranch,Sports park
Fram and Sports Tour Route DISCOVER
GUIDE
PREVIOUS AND SOILD
SHADOW
THE SPACE MADE BY IMPROVE THE SPACE MADE BY ARCHITCTURAL COMPOSOTION ARCHITCTURAL COMPOSOTION NERVOUS,STIFLING
SECURITY,RELAXED
2. "Suzhou Zhongxin Zhidi" Project REMARK:I also created an animation to show the results of this project. https://www.youtube.com/watch?v=nFIanTLNGBY
3. "Ningbo Wanke Dongcheng" Project
总平面图
建筑规划分析
风光定位
1 两分两至日照情况及不适宜布置活动场地的区域(夏季暴晒,冬季阴冷)
冬 季 风
冷
N
晒 夏 季 风
0
10
25
50 M
在场地分区设计时,充分考虑日照、风向等因素, 结合人群户外活动时间特征,科学安排场地。比 如日照活动三小时,适合做儿童和成人活动空间; 日照时间六小时以上,适合做篮球、羽毛球、多 功能运动区。结合区域气候与风向分析,活动场 地周边设计围合与开放并存的绿化空间,冬季阻 挡寒冷的北风,夏季通融凉爽的偏东南风。
入口
人行出
1
日照情况
夏至日 8:00-18:00
日照情况
2 日照时长及适宜布置活动场地的区域(夏季荫凉,冬季温暖)
秋分日 8:00-18:00
日照情况
冬至日 8:00-18:00
日照情况
3 适宜布置活动场地区域的叠加与分级
10H 9H 8H
出 消防
7H 6H 5H 4H
2
8
3
6
7
1
商业街区
2
人行主入口
3
入口体验轴
4
探索 · 中心花园
5
探索 ·立体健康花园
6
探索 · 儿童游乐天地
7
健康慢跑道
8
探索 · 迷你植物园
9
探索 · 入口景观会客厅
10
主出入口
11
非机动车停车区
3H
院 士 路
2H 1H 0H
人行、车行出入口
入口
出 车行 行、
人
消防出入口
人行出入口
夏至日
10
日照时长
消防出入口 消防通道 消防扑救场地 地下车库出入口
最适合布置公共活动场地区
地面机动车停车位 地面非机动车停车位
冬至日
日照时长
立体花园边缘处理方式 栏杆做法参见后页 C-C
栏杆做法参见后页 D-D
0.6m 玻璃板 0.5m 实体
主要经济指标:
9
4 5
入口
LEGEND:图例
11
春分日 8:00-18:00
风光定位
消防出入口
1.1m 实体 2.1m
规划用地:57413.26 ㎡ 住宅景观面积:41060 ㎡ 绿化率:30%
3.5m
1.1m 实体
11
0.5m 种植土
0.6m 玻璃板 0.5m 实体
+2.10
11 +2.10
OTHER WORK 1 UI DESIGN-"Culture catcher” https://pitculturecatcher.wixsite.com/chenxindirui
2 GAME DESIGN-“Feel the Materials' Power and Hear Their Voice” https://www.youtube.com/watch?v=TPddJYV71DA
3 HANDDRAWING/ MODEL/ PHOTOGRAPHY
UI Design:Culture Catcher
https://pitculturecatcher.wixsite.com/chenxindirui
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https://pitculturecatcher.wixsite.com/chenxindirui
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Game Design
https://www.youtube.com/watch?v=TPddJYV71DA
Inspiration: Feel the Materials' Power and Hear Their Voice
Room two:Metal(Modern, Tech,Speed,passion) experience\interneven method: Friction sound, Colors with strong visual impact
In our daily life, we see,touch and use many materials, but did we use our heart to feel their own life? each matetrial have its own character and emotion, they live inpedently. They could make people feel relax, calm down, have passion or feel nervous. And in different time ,different people would hear different voice from them. This project will bring people to a short tour of three different material's world , feeling their emothion. And after this tour, hope visiters could use heart to see material's glamour in their real life, feeling a different world.
Room 1:glass,calm down,broken,introspective,meditation experience\interneven method: light, Refraction and reflection Three scales feeling: microcosmic:
Natural Scale
Room Three: Fabrics Textile (relax,warmly, soft,leisure) experience\interneven method: Voice, Warm light, Texture
In Room
3 HANDDRAWING/MODEL/PHOTOGRAPHY
OTHER WORK
OTHER WORK
OTHER WORK
OTHER WORK