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JV InvenTeam Advanced Guides

Grades 6–10, continued

JV InvenTeam Advanced Guides – Exclusive for PiE Members All activity guides are aligned with Next Generation Science Standards.

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Stepping Into Coding and Inventing Through Toy Design

This exclusive JV InvenTeam guides educators and students through understanding play and the toy design process. Design thinking is explored, both unplugged and plugged. Ultimately, toys with computational components are prototyped with hardware, inputs, outputs, and software.

Stepping Into Mobile App Design

Creating mobile apps for smartphones and tablets is a way to do powerful things in the world. Through the Stepping Into Mobile App Design activity guide, you have the opportunity to open up the world of mobile app creation to your students. This activity guide is designed for teachers who are novices in app development. Students will be introduced to the basics of app development.

To the Cloud….and Back!

Data Manipulation Storage Calculations Distribution

SENSORS MICROCONTROLLERS USER INPUT DATAMOTION AND LOCATION DATAREAL TIME DATA

SMART OBJECTS HUBS

Stepping Into Coding (computational thinking) This is an activity guide for teachers who are novices in coding. Students are introduced to computational thinking, and they step into coding with TurtleArt and Scratch. Ultimately, they explore physical computing with micro:bit using MakeCode.

“With invention education, the students’ motivation comes from within.” Jordan Estock InvenTeam Teacher whose team received a U.S. Patent for their invention

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