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ARCHITECTURE PORTFOLIO 2023 Part 2 by Lauren Marxoni

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04

LEGON BATU Location

Typology Project Type Time Studio Supervisor Software

Karst Region of Citatah, Bandung, Indonesia Visitor Center Architectural Design Studio III | Individual Project 3rd year | 5th Semester | OctoberDecember 2022 Dr. Firmansyah, S.T., M.T. SketchUp, AutoCAD, Enscape


"Legon," derived from the Sundanese language, paints a vivid picture of a bay, symbolizing a water expanse reaching out to embrace the land. Mirroring the fascinating transformation from the ocean depths to solid ground, our visitor center proudly bears the name Legon Batu. This enticing haven is meticulously crafted to accomodate tourist activities to learn and know the Karst Citatah realm—an enchanting landscape adorned with captivating formations of limestone rocks, once ancient coral, now arranged in a breathtaking of nature's artistry.

This structure is designed with a concept that mimics the natural forms of the surrounding landscape. The presence of existing contours, represented by cliffs on the west and south sides, serves as the starting point for this innovative design. Three building masses are artfully configured to create the illusion of seamlessly extending the already accentuated landscape of curved cliffs. Consequently, from a distance, a sweeping skyline emerges, gently descending from the cliffs to the building, as observed from the Geopark Stone Garden on the northeastern side of the site.


Education Mass featuring

indoor

exhibitions

and

audio-visual rooms

This visitor center is designed with a

green

rooftop

traversed unique

by

that

visitors,

experience

panoramic

views

from

can

be

offering

a

to

enjoy

a

broader

perspective.

Access to Green Roof

Souvenir Shop

The three main masses

Creating outdoor access to the green roof and the audiovisual room

The mass on the second floor is designed to face the Stone Garden view and the vista between the two cliffs


Welcoming Mass

including a lobby, reception area, and restrooms

Comercial Mass housing indoor and outdoor cafe

3 2

1

Car Parking Area

With a capacity to accommodate 20 cars

Section A

Section B

The educational mass is divided into several parts.{ p} Firstly, visitors will be guided through a 'maze' that narrates the origin of the formation of this tourist area.{ a} Next, they will move on to a larger space with physical displays of stone formations.{ h} Before ascending through the ramp, there is an audio-visual room featuring digital displays about Stone Garden.


Ground Floor


Second Floor


Left Elevation

Front Elevation


Right Elevation

Back Elevation


GEMPOL

05

Location

Gempol, Bandung, Indonesia

Typology

Commercial and Residential

Project Type

Architectural Design Studio III | Individual Project

Time Studio Supervisor

3rd year | 5th Semester | August-October 2022

Dr. Firmansyah, S.T., M.T.


Gempol is one of the residential clusters originally planned for native employees during the Dutch East Indies administration. A distinctive feature of Gempol is the presence of a central park within the area.

As the time goes by, Gempol has undergone changes, particularly in its park, which gradually became inhabited by traders and has now transformed into densely populated and less suitable housing.

The revitalization of Gempol involves designing a 4-story building with a mixed-use design (kiosks/retail and residences). This design aims to address issues of public and private spaces to ensure the residents' comfort is not compromised. Comprising four stacked mass configurations, the building provides balconies on each floor. The design prioritizes passive energy principles, including building orientation, natural lighting and ventilation, integration of vegetation within the structure, and the provision of open spaces for the community.


The presence of existing large Kihujan trees at the corner of the site, which have become a characteristic feature of Gempol, serves as the starting point for this natural concept. The inclusion of vegetation on all sides of the facade, a courtyard in the middle of the site, and a private garden are implemented to support and reinforce the concept of harmonizing with nature.

The public area is located on the first floor of buildings A, B, and D. Meanwhile, the first floor area of building C is used as housing for elderly. Building D, which has a total height of 2 floors, is entirely utilized as a public area that provides retail space for selling food or beverages. As for the other three buildings, the second floor is used for housing purposes.

4 main bulding masses

Substraction and addition to meet spatial needs

In response to wind direction and sunlight, openings are maximized on the southeast side to enhance natural ventilation, while minimizing openings on the west side

Addition of access through corridors and stairs for public and private circulation


PRIVATE GARDEN The

private

rooftop

garden ,measuring 100 square

meters

,is

on

the

designed

rooftop of Building D to enhance among

interaction residents

and

serve as a recreational space for them to relax and

unwind

from

daily activities.

their


Ground Floor

Front Elevation

Right Elevation

Second Floor


Third Floor

Back Elevation

Left Elevation

Fourth Floor


06

ASRAR LOKA Location Typology Project Type Time Studio Supervisor Software

Taman Film, Bandung, Indonesia Community Center Architectural Design Studio IV | Individual Project 3rd year | 6th Semester | JanuaryMarch 2023 Dr.-Ing. Andry Widyowijatnoko, S.T., M.T. SketchUp, AutoCAD, Enscape


“Taman

Film”

the

Recognizing the potential of this unique space

government to repurpose the neglected space

-nestled beneath the iconic Pasupati Bridge-,

beneath the bridge into something beneficial

the concept of

for the surrounding community. However, in its

intriguing prospect of transforming a “Taman

implementation, “Taman Film” has struggled to

Film” into a thriving community center. Asrar

meet

Loka

diverse

a

facility

be

a

of

ability,

activities that incompatible with the intended

comfortably

function.

activities.

contributes

security

to

its

in

the

community.

Asrar Loka arose from the

will

of

of

by

regardless

lack

needs

designed

This is proven by the occurrence of diverse

The

the

is

the

desolation,

area

resulting

also in

a

fewer visitors and perception of an area that is no longer in use. Compounding the challenge, the

public

facilities

in

“Taman

Film”

were

poorly maintained, contributing to a less-thanoptimal environment for social engagement. Moreover,

the

existing

circulation

lacked universal design principles.

pathways

space

engage

where

could in

the

everyone,

freely

and

communal


Multimass consisting of three building masses

Subtraction and a

Accomodate Variety of Acitvities Preserving the original function of the site and adding activities to accommodate various community needs.

Skate Park

Watching Area

Playground

Communal Area

Retail

Calistenic Sport

Sociopetal Spaces Designed with circulation that provides communal spaces to stimulate interaction

Open Space

Open corridors natural light and u activities


addition based on spatial needs

Addition of access using ramps and stairs

Water Stream and Pond To cool the air temperature as well as simultaneously process and utilize greywater derived from retail and F&B activities

to maximize unify all existing

Universal Design The ramp serves both functional and aesthetic purposes through a playful and dominant zig-zag form

Contrast Design Creating a contrast with the surrounding concrete-dominated area, by using natural materials, specifically Cross Laminated Timber.


Ground Floor Car Parking Are Motorcycle Parking Are Storage

Second Floor

Car Parking Are Motorcycle Parking Are Mass : , Ramp to Entrance

Third Floor

Car Parking Are Motorcycle Parking Are Mass 1

Fourth Floor

Car Parking Are Motorcycle Parking Are Mass : , Ramp to Entrance

, Generator Roo1 + Management Offic) / Women’s Toilet

L Men’s ToileB @ Entrance : 9 Calistenic Sports Area

+ Entranc) / Ramp to The First Floor of Mass m L PonW @ Stage

Y Skate ParP PonW Stage

9 Amphitheate´ Y Non FNB Retail Communal Are Playground

Amphitheater

FNB Retail , Disabled ToileB + Women’s ToileB / Men’s Toilet

, Ramp to Entranc) + Entranc) / Ramp to 1st Floor of Mass 2

L Outdoor Are @ FNB Retail 9 Stair to Watching Area

Y Ramp to 3rd Floor of Mass Communal Area

+ Entranc) / Ramp to 1st Floor of Mass m L Outdoor Are @ Watching Area

9 Stair to Watching Area Y Bridg) Ramp to 3rd Floor of Mass Reading Net

LibrarE , Coworking Space

U


Section B

Section A

Detailed Section


Front Elevation

Back Elevation

Right Elevation

Left Elevation


07

NEUROSCAPE Location Typology Project Type

Award Time Software

Valles Marineris, Mars Residential International Competition | Group Project with Mikael Tristan Aristo, Raymond Kurniawan, and Dimas Rio Pratama Phase Two 4th year | 7th Semester | August-October 2023 Rhinoceros 3D, Grasshopper, Sketch Up, Enscape, Adobe Photoshop


"NeuroScape" is a visionary Mars settlement project inspired by the intricate networks of neurons in the human brain. The development process uses a Transport Oriented Development that connected each hub to one another. Each hub act as a transport and center of development for each region, allowing for a more organic growth.

Mars, with its diverse landscapes, presents unique opportunities and challenges. Mars has a thin atmosphere, making it difficult to retain heat, but offering potential for efficient solar energy. Gravity on Mars is only 38% of Earth's, making structures lighter but posing challenges for human exploration.

Canyons on Mars, especially Valles Marineris, offer natural protection from radiation and dust storms. They also provide thermal stability and access to subsurface resources, including water ice. NeuraScape's urban development starts in Ius Chasma within Valles Marineris, emphasizing human connectivity for rapid development.


Deep Dive into T

Mars, the Red Planet, have unique sets of feature full of potential and cha massive crater, canyon, valleys, to volcanoes each with contrast elevation d tectonic activities and erosion and weathering process such as dust storm Mars has temperatures range from 20 to -125 degree Celsius with so atmosphere is primarily composed of carbon dioxide which makes it e atmosphere also makes Mars have low air pressures (0.6% of Earth’s) a protection. But, thin atmosphere makes it possible to rely on solar energy generator. Mars have similar daylight conditions to Earth with days and appearance view from the surface.

VValles a ll e s M a r i n e r i s | 13.9° S 59.2°W Marineris is the largest canyon network system located on the surface x

4000

200

of Mars. It streches for appro imately km in length, km in width, and up to km in depth. his system formed by a combination of tectonic and erosion processes creating a diverse and uni ue landscape such as cliffs, canyons, valleys, and craters. Valles Marineris located in the e uatorial region of Mars which contain water ice bellow it’s surface

7

T

q

q

Area filled with steep-walled canyon characterized in a maze like pattern of interconnected canyons, this offers rich geological resource. Ideal for future long term research, observation, and studies of Mars.

Valles Marineris provide valuable scientific insight into Mars history and geology. Makes it ideal as a starting point and research purposes.

Ius Chasma will be the fir used for urban development spacial proportion that can ac all needs for early phase of ha

TIHTONIUM

TITHO

N O C T I S

L A BYR I N T H U S

IUS

SINAI O u d e m a n s

C r at e r

V a ll e s M a r i n e r i s | 13.9° S 59.2°W

Development Path Development Priority High

Low

Linear urban development pattern focuses on human connectivity inbetween spaces. Increased connectivity allows a faster development during early phase of habitation.

Center point of Urban habitat point. Starts fr canyon move which has a mo


he Red Planet

allenges. Mars have diverse topological from a

Canyons

difference. These feature are mostly formed by

complex network of interconnected networks. Canyon configuration offer natural

ms from time to time. The air is cold and dry as

are

on

of

the

most

dominating

feature

on

the

surface

of

Mars

with

shielding against cosmic radiation, solar radiation, and dust storm protection. The configuration also offers an envelope to maintain thermal stability. The depth offer

ome

spikes

during

even

harder

to

and

gives

minimal

as it gives

d

nights

certain

retain

heat

solar

and

season.

The

effectively. cosmic

thin Thin

radiation

high effectiveness on solar power

last

around

rst canyon t due to it’s ccomodate abitation.

24.6

hours

with

reddish

Smaller canyon corridor developed as a long range transportation path, increasing mobility and connectivity.

ease of access to subsurface resources such as regolith, minerals, water ice, and more.

This

also

enable

geothermal

heat

for

energy

generator

and

more

possibilities. Local resource access enables more exploration and adaptation to Mars

rough

and

extraordinary

condition.

Canyons

enable

a

multipath

linear

development to maximize efficiency and effectiveness.

Spacious crater located at the end of a transportation path for easier accessibility. Ideal for industrial area needs as it is located near potential mining area.

ONIAE

eeper crater with easier access to the mineral deposit on the bottom of the canyon. This type of area will be a potential future mining area for industrial needs. D

CANDOR

CHASMA

f Ius Chasma will be the development starting rom the middle of the towards nearby crater ore spacious area.

MELAS CHASMA U

Canyon’s natural configuration provide an optimal space for linear urban development. Nodes combining two or more paths also act as a potential transport hub.

elas Chasma is a spacious crater that allows future urban radial development within this area. This crater is connected to other geological features such as canyon and craters. Ideal starting point for long term development plan to colonize Mars. M


Industrial

Complex


Launch System Port

Education and Healthcare Ring Edu Ring Transport Hub

Heat sink Vacuum Battery Electronics Temperature Sensor


BIROSTRIS

08

Location

Fictional Location

Typology

Pavilion

Project Type

Structure and Form Studio | Group Project with Jasmine Regina Tanti and Asysyifa Asri Adityarini 3rd year | 6th Semester | February 2023

Time Studio

Dewi Larasati, S.T., M.T., Ph.D. and Annisa

Supervisor

Safira Riska, S.Ars., M.Ars.

Software

Rhinoceros, SketchUp, AutoCAD, Enscape


"Birostris" stands as a seashore pavilion meticulously created to house an amphitheater. Drawing inspiration from the graceful silhouette of manta rays. Drawing inspiration from the graceful silhouette of manta rays, this pavilion exemplifies the principles of biomimicry.

Its framework adopts a waffle configuration, ensuring seamless interconnection of each element and reinforced with durable metal plates. The chosen material is prefabricated glue-laminated timber treated with a polyurethane coating, elevating its ability to withstand the diverse outdoor weather conditions.


A

1

30000 22500

B

2

B’

3

4

A’

A

B

C

1

D

E

2

Foundation and Pedestal

Supports

The foundation and concrete pedestals are placed at key points that will serve as the building's support

Installation of steel plates as supports for individual building elements

3

4

Waffle Configuration

Detailed connections as structural reinforcements

Installation of interconnected waffle structures. This installation is made with the assistance of bamboo scaffolding

Installation of steel plates and bolted connections at the joints of individual elements


DETAIL B

DETAIL C

DETAIL D

DETAIL A

Glue Laminated Timber T=50cm

Nut and Bolt Ø=2cm

Glue Laminated Timber T=50cm

Joint Connection

Bivalve Connector Ø=4cm

Rigid Connection

Nut and Bolt Ø=2cm

Detail A

Detail B Glue Laminated Timber T=50cm

Glue Laminated Timber T=50cm

Steel Plate

Nut and Bolt Ø=2cm Nut and Bolt Ø=2cm

Detail C

Rigid

Connection

Joint Connection

Detail D


ESCALIER

09

Location

Fictional Location

Typology

Exhibition Hall

Project Type

Space and Form Organization Studio | Individual Project

Time Studio

2nd year | 4th Semester | February 2022

T. M. Aziz Soelaiman, S.T., M.A.

Supervisor Software

SketchUp, AutoCAD, Enscape


Escalier is a 40x20.5-meter building designed to serve as an exhibition hall. The façade design of the exhibition hall draws inspiration from the transformation of basic stair shapes. The building mass takes the form of rectangular geometry, subtracted at both ends to create two masses of varying heights. In the middle, a ramp connects these two masses, imparting a sense of flow and continuity. This distinctive form is then vertically repeated, resulting in a visually engaging and harmonious architectural composition.


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