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'When We-re Gone' Minor Submission.

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Minor Submission. ‘When We’re Gone.’ By Jasmine Masters.


Establishing t he Town. To help establish the world I am creating, I first looked at conceptualizing the town in which the animated short takes place. This came with inventing a town name and the type of town in which the story takes place. Here I decided to go with a small to medium size town filled with small local businesses that would have catered to the locals. In addition to this I also thought of the time setting/feel the town would have; for this I decided to go with a retro 1970-80’s feel where design played a huge feature in shop front design that then married up with the typography and other graphics seen on shops in that era. The town name I found was a bit harder to create and come up with. To help aid the town naming process I used a random name generator for places in the world (some real, some made up and other places that came from either folklore and fantasy worlds) with this I went through the process to see what names the generator came up with. From there I then picked out names I liked the sound of and made them into a list to see what I was working with. I then picked out the names I thought could work within my small town, this included reworking some the names to see the effect/get a feel for the name; either as a town name or and street name. In the end, I chose the go with the adapted version of the name ‘Hartset’ (Harret Set) for the town name; where I could then apply this some of my town shops and street names. Generator website > https://www.fantasynamegenerators.com/

List of names I liked. • • • • • • • • • • •

Charmoure Charringmoure Reverborough Murbury Farbrooke Pinehaven Raven Valley Blackridge Canyon Brook Chelmsmound Hartset

Names I altered/took forward. • • • • • • • • • • •

Town and Service Names.

Street Names:

Hartset

Chelmsmound

Chelmsmound Valley Harret Set. Chelmsmound Ridge Murbury Lane Harret Set Laboratories and Mulberry Lane Conservation Center. Reaver Valley Harret Set Tailors and Co. Pineview Road Farbrooke Laboritories Chelmsford Labs Harret Set Harret Set Laboratories and Conservation Center. Harret Set Tailors and Co.

Chelmsmound Valley → Chelmsmound Terrace Street Terrace Way Murbury → Mulbury Lane → Mulberry Lane. Mulberry Street


Set Concepts:

Concept Ou t line from Premise.

Concept for Minor: Lab Deck Desk.


Set Concepts: Alterations.

Concept for Minor: Alt erat ion #1, Adding Scat t ered Paper.

Concept for Minor: Alt erat ion #2, ligh t direct ion change.


Se t Concept: Generator Room Hallway.


S e t Co n c e p t : L ab D e c k S h a t t e r e d W i n d o w .


S e t Co n c e p t : H a r r e t S e t M a i n S t .

S h o p B ra n d i n g D e s ig n s – O n ly o n e s s e e n i n Co n c e p t .

I n i t i a l S h o p Fro n t D e s ig n s :


Shop Fronts Designs Pt 1. In addition to rounding off the concept designs, I looked at prepping my shop front and miscellaneous building designs ready for when I start to model them fully in Maya. This also included orthographs for each key building.


Shop Fronts Designs Pt 2.


Shop Fronts Orthographs Pt 1.


Shop Fronts Orthographs Pt 2.


Lab Prop Designs: So far.


Drone Designs. With the drone I wanted it to be small and compact with a way to move about; either with turbines or wings and to have some sort of camera/screen to view it's surroundings, as well as have some sort of extendable arm to be able to move/nudge things within the scene.


Drone Designs - Initial.


Drone Designs – Further Development Pt 1.


Drone Designs – Further Development Pt 2.


Drone Designs – Further Development Pt 3. I then created a further 3 designs with some slight modifications and looked at adding in the arm and focusing on the way the arm will look/move with the drone


Drone Designs – Further Development Pt 4.


Solidifying the Drone Design. Since I intend to have 2 drones within my short, on the previous page I looked at having a drone with arms and one without to help imply that one drone is an older model and one is a newer updated version. I also looked at compressing the drone to be a bit more compact and appear less clunky, to do this I shortened the front face of the drone and rearranged the front components/add-ons. In addition to this I also considered how the back of the drone could be used to identify the drone model, as well at working out/adapting what the drones are going to be called (also noted on the page before).

Drone 1.

Drone 2.


Moving on to Pre -Vis. Minor - New Design Layou t: right side & back.

Getting ready to move onto reworking my Pre-Vis from premise, I begun by reworking my laboratory layout to help simplify some of the camera movements. To do this I’ve looked at moving my Lab tower to the back of the building, so this will mean as the camera enters the building it will have to travel down a hallway to the tower staircase; here I intend to have the generator room as a side asset so it will be more of a fly-by as the camera moves on to the upper floors

Original Premise Design.

Minor - New Design Layout: lef t side & Fron t.

Minor - New Design Layout: top plan


Rough Lab Remodel for Pre -Vis.

Lab Design Before Redesign.


Set Plans Pt 1.


Se t Plans Pt 2.


Lab Building shell with Rough Foliage Blocking.


Creating the Main Street Set.


Creating the Main Street Set Pt 2.


Creating the Main Street Set Pt 3.


Creating the Main Street Set Pt 4.


Creating the Main Street Set - Outcome.


Creat ing t he Main St ree t Se t – Ou tcome wi t h Rough Foliage Backing.


Dressing Main St and Lab Shell wi t h ANR and Lab Propaganda.


Generator Hallway Se t (wi t hou t Lab Deck).


Generator Room, Tower Staircase and Lab Deck Se ts.


Upper Lab Deck Se t.


Lower Lab Deck Se t Pt1.


Lower Lab Deck Se t Pt2.


3D Pre-Vis: Scene 1 .


3D Pre-Vis: Scene 1.


3D Pre-Vis: Scene 1/2.

End Scene 1.

Start Scene 2.


3D Pre-Vis: Scene 2.


3D Pre-Vis: Scene 2/3.

End Scene 2. Start Scene 3.


3D Pre-Vis: Scene 3.


3D Pre-Vis: Scene 3.


3D Pre-Vis: Scene 3.


3D Pre-Vis: Scene 3.


3D Pre-Vis: Scene 3.

End Scene 3.


Drone 1 (left) & 2 (right) Orthographs.


Modelling Drone 1: Pt 1


Modelling Drone 1: Pt 2 - Assets.


Drone 1: UV Layout.


Drone 1 Model Outcome.


Modelling Drone 2 : Pt 1 - Arm.


Modelling Drone 2 : Pt 2 - Arm.


Final Arm Outcome.


Drone 2 Preview:


2021/22.


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'When We-re Gone' Minor Submission. by Jasmine Masters - Issuu