IRJET- Purchasing in Shopping Marts using QR Code

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International Research Journal of Engineering and Technology (IRJET)

e-ISSN: 2395-0056

Volume: 08 Issue: 06 | June 2021

p-ISSN: 2395-0072

www.irjet.net

PURCHASING IN SHOPPING MARTS USING QR CODE G.DHANALAKSHMI1, R.K.SNEGHAA2, D.SANGEETHA3, S.NAVEENA4 1Associate

Professor, 2,3,4UG Scholars, Department of Information Technology, Panimalar Institute of Technology, Chenna ----------------------------------------------------------------------***--------------------------------------------------------------------Abstract - In the evolved world technology online shopping has become a part of our life. Henceforth building a convenient & fast shopping mode would be use for both merchants and customers. We have built two different apps through which we can scan the QR code and an app for generating the QR code. That is automated for future new products. Once the customer purchases the product they can pay through online like bank transaction, Google Pay, paytm. This ideology is to run a supermarket on smartphones, with the help of QRcode generation. Which saves customer’s time and increase sales.

HARDWARE AND SOFTWARE SPECIFICATION:

 Processor : Pentium P4  Motherboard : Genuine Intel  RAM : Min 16 GB  Hard Disk : 80 GB SOFTWARE REQUIREMENT:

Key Words: QR Code, Quick Response Code, image, QR Code generator, QR Code Reader.

 Operating System: Windows XP

INTRODUCTION

 Technology Used: Android Studio

In urban culture, everyone is running on a busy schedule where they cannot waste time on shopping in supermarkets, as grocery is most essential it spoils the day- to-day activity when purchased from Supermarket. We in order to prevent this have come up with an ideology of saving time and making thing easy & quick along with online shopping through our app along with touch and feel. This will also be useful in this pandemic situation to preventovercrowding and reduces manpower. For the urban community we have we have, come up with an idea where our app will help in saving time and making things easy for customers and they can shop online along with touch and feel of the desired products and can directly pay the bill amount and carry on with their work. This will in turn reduce manpower, give a clear database to the shopkeeper and will facilitate the customer in every other way.

 Emulators: AVD  Plug-in: ADT plug-in  Tools used: Android SDK. TECHNICAL FEASIBILITY: This project needs a smartphone during which the application can be installed and a hardware device consisting of the camera, which will scan the QR, code in the product and then it will add it to the shopping cart. It will be connected to the online transaction through which the customer can pay the amount. ECONOMICAL FEASIBILITY: The implementation of this application can be done with the help of open-source environments. In this application, the internet is required in the android mobile device. It will be very easy and less costly to implement this application on the android device. Since the cost of the system is only the implementation cost of the system. There’s no need to spend any monthly thereafter. It is economically feasible.

There are some of the modules in thisproposed system they are:

Login

Authentication

Scan the product

Add to cart

Product Curation

Payment Gateway

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SOCIAL FEASIBILITY:

Impact Factor value: 7.529

The facet of the study is to check the level of acceptance of the system by the user. This includes the method of coaching the user to use the system efficiently. The user should not feel vulnerable by the system, instead must accept it as a necessity. The amount of acceptance by the users solely depends on the methods that are employed to educate the user about the system and to make him

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