International Research Journal of Engineering and Technology (IRJET)
e-ISSN: 2395-0056
Volume: 08 Issue: 05 | May 2021
p-ISSN: 2395-0072
www.irjet.net
“Home Furnishing Shopping using Augmented Reality” Ms. Sanika Pingle1
Mr. Shaunak Shetye3
Zeal College of Engineering and Research Pune Student in Information Technology Savitribai Phule Pune University Maharashtra
Zeal College of Engineering and Research Pune Student in Information Technology Savitribai Phule Pune University Maharashtra
Mr. Om Borate2
Mr. Atharva Desai4
Zeal College of Engineering and Research Pune Student in Information Technology Savitribai Phule Pune University Maharashtra
Zeal College of Engineering and Research Pune Student in Information Technology Savitribai Phule Pune University Maharashtra
Dr. Swapnaja Ubale5
Zeal College of Engineering and Research Pune Asst. Prof Information Technology Department ---------------------------------------------------------------------***----------------------------------------------------------------------
Abstract - Augmented Reality is a breakthrough
A computational photographer Steve mann named the word wearable computing in 1980, the word “virtual reality” was named by Jaron Lainer in 1989 and the world “Augmented Reality” was named by Thomas P Caudell in 1990. As Artificial Intelligence is advancing swiftly it will have a virtual mind similar to that of a human mind. Augmented reality can transfer from a virtual agent-centered framework to a human-centered framework.
innovation that could simplify the complex tasks. Augmented reality(AR) depicts the physical-world interaction where data is overlaid in the physical world with more information. This concept can be used to make online purchases to improve user experience. Key Words: Augmented reality, shopping, virtual world, virtual reality, Artificial Intelligence
This paper proposes the concept of Augmented reality which shows the relation between virtual element and real world.
1. INTRODUCTION Before we all became aware of online shopping we had to go to the physical store, look for the product you like from the limited designs and products available and choose the product we like and pay for it with cash or credit / debit card and we were introduced to online shopping and no need to go to the store but we have been able to view and purchase products online, and now with augmented reality been introduced in online shopping it has become more easier for us to purchase using online techniques. With AR we will be able to visualize how the item will look when it will get delivered and most of our problems would be solved all thanks to AR. Almost 22% of the purchase is done online now with AR being introduced to us we will definitely add extra dimensions to the shopping experience and see an increase in these numbers.
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Fig1: Relationship between the Real world and Virtual world.
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