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INSIGHT EDITIONS FRONTLIST 2018

Celebrated for its unwavering dedication to quality, Insight Editions is a publisher of innovative books, journals, and collectibles that push the boundaries of creativity, design, and production. Through its acclaimed film, television, and gaming program, Insight strives to produce unique books and products that provide new ways to engage with fan-favorite characters and stories. Under this program, Insight has published books covering the worlds of Star Wars, Game of Thrones, The Walking Dead, Destiny, Assassin’s Creed, Halo, Diablo, World of Warcraft, and the Harry Potter films, among many others. Insight’s awardwinning art, photography, and sports titles celebrate the artistry and legacy of a wide range of subjects that include John Lennon, Kurt Cobain, Johnny Cash, and the Rolling Stones. By combining rich subject matter, striking visuals, and exclusive content with imaginative design and production, Insight Editions strives to create unique keepsakes that celebrate the best in pop culture and make one-of-a-kind gifts for fans of all ages.

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F R O N T L I S T 201 8

Front cover: Artwork from Guillermo del Toro’s The Shape of Water © 2017 Twentieth Century Fox Film Corporation. All Rights Reserved. Back cover: Artwork by Robin F. Williams for Harry Potter: Diagon Alley: A Movie Scrapbook. TM & © WBEI. (s18)


LETTER FROM THE PUBLISHER

Dear Friends and Fans, We are pleased to share with you our latest list of books, stationery, and collectibles, featuring the biggest brands in film, television, music, comics, gaming, and more. This year, we are continuing to build our celebrated Harry Potter program through one-ofa-kind titles that bring the wizarding world to life. We are thrilled to partner once again with world-renowned paper engineer Matthew Reinhart on Harry Potter: A Pop-Up Guide to Hogwarts. Following his incredible work on Game of Thrones: A Pop-Up Guide to Westeros, Reinhart’s new Harry Potter pop-up will continue to push the boundaries of the medium. We are also excited to offer new products for Fantastic Beasts: The Crimes of Grindelwald—the next installment in J.K. Rowling’s latest magical film franchise—including an interactive, behind-the-scenes book for young readers. Through our graphic novel imprint, Insight Comics, we look forward to offering original content by a host of talented storytellers and artists. Titles will include Scoop, Vol. 1 by Richard Hamilton and Joseph Cooper, and Clockwork Lives, written by Kevin J. Anderson and Rush’s Neil Peart. Finally, our kids program will expand this year to include a broad range of exciting new titles and formats for middle grade readers across both licensed and unlicensed properties. In fall 2018, the world of robots comes alive with Robotpedia, an interactive visual encyclopedia of all things robotic. Pacific Rim Uprising: The Junior Novel chronicles the adventures of Jaeger pilot Jake Pentecost, Mako Mori, and the Pan Pacific Defense Corps in an action-packed Pacific Rim Uprising novelization for young readers. In The Clockwork War, author Adam Kline and illustrator Dan Whisker bring to life a steampunk world in which best friends Karlheinz Indergarten and Leopold Croak fight an imaginary battle filled with magic machinery and an ancient oak tree. Lastly, we will also offer original comics for young readers, beginning with Atomic Frenchie, a graphic novel series following the exploits of a French bulldog determined to rule the world. Through this catalog, we invite you to discover and explore our 2018 program, which exemplifies our ongoing commitment to creating engaging and visually compelling products that celebrate the art of storytelling in its many forms. Sincerely,

Raoul Goff Publisher, Insight Editions


CONTENTS 4

Film & Television

34

Art & Photography

56

Comic Art

62

Insight Comics

86 Gaming 90 Cookbooks 94

Insight Kids

122 Index 128 Contacts


FILM & TELEVISION

HARRY POTTER: DIAGON ALLEY: A MOVIE SCRAPBOOK BY JODY REVENSON

Jam-packed with bonus inserts, Diagon Alley: A Movie Scrapbook is a oneof-a-kind tour through the beloved wizarding locale.

Diagon Alley is a cobblestoned shopping area for wizards and witches, and it was Harry Potter’s first introduction to the wizarding world. On this bustling street, seen throughout the Harry Potter films, the latest brooms are for sale, wizard authors give book signings, and young Hogwarts students acquire their supplies—cauldrons, quills, robes, wands, and brooms. This must-have volume also comes filled with interactive artifacts, including a map of Diagon Alley, Harry Potter’s Hogwarts supply lists, stickers, and other extraordinary items.

$19.99 Hardcover 8×8 48 pages + 10 inserts 4,500 words JULY 2018

Copyright © 2018 Warner Bros. Entertainment Inc. HARRY POTTER characters, names and related indicia are © & ™ Warner Bros. Entertainment Inc. WB SHIELD: TM & © WBEI. J.K. ROWLING’S WIZARDING WORLD™ J.K. Rowling and Warner Bros. Entertainment Inc. Publishing Rights © JKR. (s18)

North American rights sold.

4


FILM & TELEVISION

GRINGOTTS WIZARDING BANK

Gringotts is the wizard’s bank set at the far end of Diagon Alley. The three-story building also contains many levels of subterranean vaults that are protected by elaborate locking devices. Gringotts is run by goblins who sit at raised desks among piles of ledgers, quills, and wizarding money. Before Harry can purchase his school supplies, he and Hagrid visit vault 687 at Gringotts to collect money from the Potter family vault. “Didn’t think your mum and dad would leave you with nothing, now did ya?” says Hagrid.

BANK ON IT

For Harry Potter and the

Sorcerer’s Stone, Gringotts was shot on location in London in a building called Australia House. “Australia House has a very distinctive brand of marble in the building. We started with that as an idea and just had fun with it,” explains Stuart Craig. “We exaggerated the size of it, the weight of it, and we even exaggerated the shine of the marble.” He also liked the location’s tall columns, which made the goblins who work there appear even smaller.

16

WEASLEYS’ WIZARD WHEEZES In Harry Potter and the Half-Blood Prince, Fred and George Weasley achieve their goal to open up their own joke shop: Weasleys’ Wizard Wheezes. “They weren’t really cut out to be students,” says James Phelps, who plays Fred Weasley. “They were always practical jokers. Then they discover they could use this to their advantage financially as well as for entertainment. Now they’re in their element.” The Weasleys’ shop brightens the darkness that has descended upon the street.

GINGER UP

After the destruction of Diagon Alley, the shops were colored in shades of gray and black. Stuart Craig deliberately broke with this practice for the joke shop. “We made it as bright and less aged as anything else we’d done, so it would leap out at you. It’s brash and extremely orange.” Oliver Phelps, who plays George Weasley, says, “The whole shop is ginger, pretty much. Everything refers to the Weasleys with their bright ginger hair. That is brilliant.”

Breaking the Bank

Knuts, Sickles, and Galleons are the wizarding currency seen at Gringotts. The Knut is the least valuable coin—there are 29 Knuts in a Sickle and 17 Sickles in a Galleon—which means there are 493 Knuts to a Galleon!

In Harry Potter and the Deathly Hallows – Part 2, a disguised Harry, Ron, and Hermione go to look for a Horcrux in one of the deepest vaults at Gringotts, which is guarded by the dragon they use to escape when they are caught. The dragon “smashes through the top of a cave hundreds of feet above, then through the banking hall and up through the glass roof. We could obviously not go back to Australia House,” says Stuart Craig. Instead, Gringotts was re-created at Leavesden Studios.

17

Pack age Deal Inside, Weasleys’ Wizard Wheezes is stocked to the rafters with practical jokes, gag items, love potions, defensive magic, and their signature Skiving Snackboxes, all labeled by the graphics department. Stuart Craig asked for these to look vulgar. “So we had to throw away ideas of good design and use clashing colors and dreadful printing techniques,” says Miraphora Mina. Sometimes they would need to make hundreds or even thousands of copies of one item. But no matter the amount of work, she says, “This was really a designer’s dream.” devorppa ylno era egap siht no nwohs scihparg/snoci ehT rehto ro ,tra retcarahc ,ogol eht htiw desu nehw .ytreporp eht morf aicidni elbazingocer-ylhgih

wea s l eys ’ wiz ar d wh eezes by th e n u m be rs • 2 weeks to create all the toys and gags • 3–4 weeks to stock the shelves • 140 different product designs • 40,000 individual items • 2 minutes of screen time

42

SELLING POINTS • The Oscar-nominated Harry Potter films are one of the highest-grossing film franchises of all time, earning well over $7 billion worldwide. • Harry Potter is a worldwide cultural phenomenon that continues to expand with J.K. Rowling’s Fantastic Beasts and Where to Find Them film series, the stage play Harry Potter and the Cursed Child, and multiple Harry Potter theme parks. • Including art books, coloring books, children’s books, journals, stationery, and other novelty formats, Insight’s Harry Potter publishing program has collectively sold over ten million copies worldwide. • Harry Potter: Diagon Alley: A Movie Scrapbook is the third book in Insight’s popular series of movie scrapbooks focusing on the cinematic wizarding world.

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FILM & TELEVISION

HARRY POTTER: HOGWARTS: A MOVIE SCRAPBOOK BY JODY REVENSON

Packed with interactive inserts and featuring dazzling behind-thescenes art from the Harry Potter films, Hogwarts: A Movie FINAL COVER TO BE REVEALED

Scrapbook offers a oneof-a-kind tour of the classes, professors, and student life at the iconic wizarding school as seen in the films.

Every year, students clamber aboard the Hogwarts Express at Platform 9 3/4 and make their way back to Hogwarts castle for the start of another school year. This magical scrapbook takes young readers behind the scenes at Hogwarts School of Witchcraft and Wizardry, covering everything from how students arrive at the school and are sorted into their houses to the many magical subjects they study while there. Detailed profiles of each class feature information about the professors, classrooms, and key lessons seen in the films. Each profile is heavily illustrated with concept art, behind-thescenes photographs, and fascinating reflections from the actors and filmmakers, giving readers a spellbinding tour of Hogwarts academic life. Destined to be a must-have collectible for fans of Harry Potter, Hogwarts: A Movie Scrapbook also features a wealth of with bonus inserts.

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$19.99 Hardcover 8×8 48 pages + 10 inserts 5,000 words SEPTEMBER 2018

Copyright © 2018 Warner Bros. Entertainment Inc. HARRY POTTER characters, names and related indicia are © & ™ Warner Bros. Entertainment Inc. WB SHIELD: TM & © WBEI. J.K. ROWLING’S WIZARDING WORLD™ J.K. Rowling and Warner Bros. Entertainment Inc. Publishing Rights © JKR. (s18)

North American rights sold.


FILM & TELEVISION

HARRY POTTER: A POP-UP GUIDE TO HOGWARTS PAPER ENGINEERING BY MATTHEW REINHART ILLUSTRATED BY KEVIN WILSON

A 3-D masterpiece celebrating Harry Potter’s Hogwarts School of Witchcraft and Wizardry from New York Times best-selling pop-up engineer Matthew Reinhart.

This Harry Potter pop-up book is an exhilarating, interactive guide to Hogwarts School of Witchcraft and Wizardry. Featuring stunning pop-up re-creations of key locations inside and outside Hogwarts castle, the book opens flat to form a pop-up map of the castle and its grounds—including the Quidditch pitch, the Forbidden Forest, and beyond. In addition to large pops on each spread, numerous mini-pops will bring to life iconic elements from the Harry Potter films, such as the Sorting Hat and moving portraits. Each pop will include insightful text about Hogwarts as seen in the films, making for a must-have collectible for fans of the wizarding world.

$75.00 Hardcover 9.25 × 11 5 spreads 4,000 words ISBN: 978-1-68383-407-6 OCTOBER 2018

Copyright © 2018 Warner Bros. Entertainment Inc. HARRY POTTER characters, names and related indicia are © & ™ Warner Bros. Entertainment Inc. WB SHIELD: TM & © WBEI. J.K. ROWLING’S WIZARDING WORLD™ J.K. Rowling and Warner Bros. Entertainment Inc. Publishing Rights © JKR. (s18)

7


FILM & TELEVISION

HARRY POTTER: IMAGINING HOGWARTS

A Beginner’s Guide to Moviemaking

Inspired by the beloved Harry Potter films, Harry Potter: Imagining Hogwarts: A Beginner’s Guide to Moviemaking teaches kids everything they need to know about making a movie—then gives them the chance to

FINAL COVER TO BE REVEALED

do it themselves.

Fun, creative, and inspiring, Harry Potter: Imagining Hogwarts: A Beginner’s Guide to Moviemaking is the first in an innovative new series that teaches kids about bringing a world to life through film. Using the Harry Potter films as examples, this series guides kids through the complete filmmaking process, then asks them to imagine themselves as the filmmakers. Each book includes a variety of activities that lead up to the ultimate challenge: shooting their own Harry Potter mini movie right in their own home. Imagining Hogwarts focuses on imagining, creating, and shooting a scene set at Hogwarts School of Witchcraft and Wizardry. Each chapter in the book—whether it’s about directing, storyboarding, set design, or prop making—includes activities that foster understanding of the content and help prepare readers for the final challenge: the shoot. Kids will create a storyboard poster, dress a set piece, craft wands, weather costumes, and more, absorbing each concept as they put their scene together piece by piece. Clear guidelines and step-by-step instructions keep things simple and comprehensive through the final chapter where it all comes together with lights, camera, action! 8

$19.99 Hardcover 8 × 10 64 pages 12,000 words ISBN: 978-1-68383-399-4 SEPTEMBER 2018

Copyright © 2018 Warner Bros. Entertainment Inc. HARRY POTTER and FANTASTIC BEASTS AND WHERE TO FIND THEM characters, names and related indicia are © & ™ Warner Bros. Entertainment Inc. WB SHIELD: TM & © WBEI. J.K. ROWLING’S WIZARDING WORLD™ J.K. Rowling and Warner Bros. Entertainment Inc. Publishing Rights © JKR. (s18)


FILM & TELEVISION

HARRY POTTER: CREATURES

A Paper-Cut Book

Revisit the magic of the

FINAL COVER TO BE REVEALED

J.K. ROWLING’S WIZARDING WORLD

IMAGINING HOGWARTS

Harry Potter films with this stunning laser die-cut book featuring iconic creature scenes from the beloved movies.

A BEGINNER'S GUIDE TO MOVIE MAKING

Scenes of Hippogriffs, Nifflers, Thestrals, and Thunderbirds unfold between the pages of this colorful laser die-cut book. Each lasercut scene—from Harry’s first interaction with Thestrals to his pulse-pounding battle with the Hungarian Horntail—is presented in a fully illustrated, multilayered diorama that captures the magic of the moment. With quotes from the films and fun, behind-thescenes content throughout, this book is a collectible keepsake that fans of the wizarding world will display for years to come.

$29.99 Hardcover 12 × 9 20 pages 3,000 words ISBN: 978-1-68383-400-7 SEPTEMBER 2018

Copyright © 2018 Warner Bros. Entertainment Inc. HARRY POTTER and FANTASTIC BEASTS AND WHERE TO FIND THEM characters, names and related indicia are © & ™ Warner Bros. Entertainment Inc. WB SHIELD: TM & © WBEI. J.K. ROWLING’S WIZARDING WORLD™ J.K. Rowling and Warner Bros. Entertainment Inc. Publishing Rights © JKR. (s18)

9


FILM & TELEVISION

HARRY POTTER: FILM WIZARDRY Updated Edition BY BRIAN SIBLEY INTRODUCTION BY DAVID HEYMAN

An exciting rerelease of the New York Times best seller, featuring an all-new cover.

Immerse yourself in the world of the spectacular Harry Potter film series, and learn why Yule Ball ice sculptures never melt, where Galleons, Sickles, and Knuts are really minted, how to get a Hippogriff to work with actors, what was the inspiration behind Hogwarts castle, and why Dementors move the way they do. Written and designed in collaboration with the cast and crew that brought J.K. Rowling’s celebrated novels to the silver screen, Harry Potter: Film Wizardry delivers an enchanting interactive experience, transporting readers to the wizarding world by sharing filmmaking secrets, unpublished photography and artwork, and exclusive stories from the stars. Full of removable, facsimile reproductions of props and paper ephemera from the movies, this collectible volume offers a privileged look at the Harry Potter films and the talented group of Muggles that has made true movie magic.

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$39.99 Hardcover 9.25 × 11 168 pages AUGUST 2018

HARRY POTTER characters, names and related indicia are © & ™ Warner Bros. Entertainment Inc. Publishing Rights © JKR. (s18)

North American rights sold.


FILM & TELEVISION

SELLING POINTS • The Oscar-nominated Harry Potter films are one of the highest-grossing film franchises of all time, earning well over $7 billion worldwide. • Harry Potter is a global cultural phenomenon that continues to expand with J.K. Rowling’s Fantastic Beasts and Where to Find Them film series and the Harry Potter and the Cursed Child stage play. • Harry Potter: Film Wizardry has sold over 825,000 copies worldwide. It is a key title in Insight’s best-selling line of Harry Potter art books, which have collectively sold over 10 million copies. • Reissued to feature several spreads of new content, giving fans a closer look at the Battle of Hogwarts in Harry Potter and the Deathly Hallows — Part 2. • Filled with removable inserts, including the Marauder's Map, a Yule Ball invitation, and a Weasleys' Wizard Wheezes catalog, this reissue will also feature several all-new inserts fans will cherish. • Includes forewords written by Harry Potter stars Daniel Radcliffe, Emma Watson, and Rupert Grint and an introduction from executive producer David Heyman.

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FILM & TELEVISION

HARRY POTTER: PAGE TO SCREEN

The Complete Filmmaking Journey

Updated Edition BY BOB McCABE

An exciting rerelease of the New York Times best seller, featuring a soon-to-

FINAL COVER TO BE REVEALED

be-revealed all-new cover!

Harry Potter: Page to Screen opens the doors to Hogwarts castle and the wizarding world to reveal the behind-the-scenes secrets, techniques, and over-the-top artistry that brought J.K. Rowling’s acclaimed novels to cinematic life. Developed in collaboration with the creative team behind the celebrated movie series, this deluxe, 500-plus-page compendium features exclusive stories from the cast and crew, hundreds of never-before-seen photographs and concept illustrations sourced from the closed film sets, and rare memorabilia. As the definitive look at the magic that made cinematic history, Page to Screen is the ultimate collectible, perfect for Muggles everywhere.

12

$75.00 Hardcover 9.25 × 12.75 540 pages AUGUST 2018

HARRY POTTER characters, names and related indicia are © & ™ Warner Bros. Entertainment Inc. Publishing Rights © JKR. (s18)

North American rights sold.


FILM & TELEVISION

SELLING POINTS • The Oscar-nominated Harry Potter films are the highest-grossing film franchise of all time, earning well over $7 billion worldwide. • Harry Potter is a global cultural phenomenon that continues to expand with J.K. Rowling’s Fantastic Beasts and Where to Find Them film series and the Harry Potter and the Cursed Child stage play. • Harry Potter: Page to Screen has sold over 460,000 copies worldwide. It is a key title in Insight’s best-selling line of Harry Potter art books, which have collectively sold over 10 million copies. • In addition to a stunning all-new cover, this reissue will feature an afterword from the filmmakers looking back at the legacy of the Harry Potter films.

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FILM & TELEVISION

DIE HARD: THE ULTIMATE VISUAL HISTORY BY DAVID S. COHEN AND JAMES MOTTRAM

DIE HARD THE ULTIMATE VISUAL HISTORY

Yippee-ki-yay . . . Discover the explosive story

FINAL COVER TO BE REVEALED

behind the creation of the Die Hard saga in this visually stunning, behindthe-scenes look at the adventures of detective John McClane.

Thirty years after the release of the groundbreaking action film, Die Hard: The Ultimate Visual History takes an in-depth look at the entire Die Hard saga, from the original movie through to the hit sequels, comics, video games, and other extensions of hero John McClane’s story. Loosely based on Roderick Thorp’s novel Nothing Lasts Forever, Die Hard, released in 1988, saw Moonlighting star Bruce Willis seamlessly make the transition from TV success to movie stardom in a film so taut, explosive, and full of suspense that it would come to define the action movie genre for decades to come. Directed by John McTiernan (Predator), Die Hard also starred revered British stage actor Alan Rickman, who turned lead villain Hans Gruber into a presence so deliciously malevolent, audiences didn’t know whether to love him or hate him. For the first time, Die Hard: The Ultimate Visual History tells the complete story of the making of Die Hard and its sequels, through exclusive interviews with the cast and crew of each film and a wealth of rare and unseen imagery, including set photography and concept art. Also exploring Die Hard comics, video games, and other merchandise, this book will tell the full story of the saga and its remarkable 30-year legacy. 14

$50.00 Hardcover 9.25 × 11 224 pages 40,000 words ISBN: 978-1-60887-973-1 OCTOBER 2018

ALSO AVAILABLE

A DIE HARD CHRISTMAS ISBN: 978-1-60887-976-2


FILM & TELEVISION

THE ART OF READY PLAYER ONE $45.00 US / $60.00 CAN

Gina McIntyre

BY GINA MCINTYRE INTRODUCTION BY ERNEST CLINE

Explore

Th e Art o f

the

the

OASIS

incredible

through

concept

art

FOREWORD BY STEVEN SPIELBERG

created for director Steven Spielberg’s Ready Player One.

Based on Ernest Cline’s

best-selling novel,

Ready Player One is a hugely imaginative sci-fi adventure set in the OASIS, a rich virtual world. The Art of Ready Player One delves into the creation of this

Rea dy Player On e

world, showing how Spielberg realized Cline’s hugely imaginative vision, adding new twists on the original story and populating the OASIS with a

Discover the captivating vast array of pop culture references and fan-favorite characters.

contributors,

Featuring

including

interviews

with

key

Spielberg,

Cline,

and

art of Steven Spielberg’s production designer Adam Stockhausen, The Art of Ready Player One showcases the breathtaking

designs for each element rof the OASIS and the dystopian real-world future of 2045. Also featuring a

Ready Player One. foreword from Spielberg and introduction from

Cline, The Art of Ready Player One is an unforgettable

journey into the OASIS and the creative minds that brought it to life.

Our dystopian world lies on the brink of chaos and collapse, but the people have found their salvation in the OASIS, an expansive virtual-reality universe created by the brilliant and eccentric James Halliday. When Halliday dies, he leaves his immense fortune in the form of a digital Easter egg hidden somewhere in the OASIS, sparking a contest that grips the entire world. Wade Watts, an unlikely young hero, decides to join the contest and embarks on a reality-bending treasure hunt through a fantastical world of action, danger, and mystery. Directed by Steven Spielberg and based on author Ernest Cline’s internationally best-selling book, Ready Player One is a hugely imaginative sci-fi adventure set in a rich virtual world. The Art of Ready Player One explores the creation of the incredible design work for this much-anticipated film, showcasing a wealth of concept art, sketches, storyboards, and other stunning visuals. The book also features exclusive interviews and commentary from the creative team, forming the perfect companion to one of the most anticipated films of 2018.

$45.00 Hardcover 11 × 10 156 pages + 6-page gatefold 13,000 words ISBN: 978-1-68383-209-6 APRIL 2018

READY PLAYER ONE and all related characters and elements © & ™ Warner Bros. Entertainment Inc. (s18)

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FILM & TELEVISION

POWER RANGERS: THE ULTIMATE VISUAL HISTORY BY JODY REVENSON AND RAMIN ZAHED

Explore the history of Saban’s Power Rangers with this exclusive collection of artwork, FINAL COVER TO BE REVEALED

behind-the-scenes photos, interviews, and more.

After the hit series Mighty Morphin Power Rangers launched in 1993, Saban’s Power Rangers quickly became the most-watched children’s television program in the United States. Today, more than two decades later, Power Rangers is one of the longest running kids’ action series in TV history and has become a global popculture phenomenon. Power Rangers: The Ultimate Visual History takes viewers on a fascinating behind-the-scenes tour of the Power Rangers franchise, from the conception of the television show to the present-day seasons, feature films, toys, video games, comic books, and more. This comprehensive collection features interviews with top creators, as well as some of the key writers and producers responsible for the iconic look and panache of the legendary superhero franchise. A special chapter will also focus on the making of the new Power Rangers movie, which was released by Lionsgate in March 2017. Also featuring a range of special inserts, this book is a fantastic tribute to the lasting legacy of the Power Rangers. 16

$50.00 Hardcover 9.25 × 11 192 pages + inserts 50,000 words ISBN: 978-1-68383-022-1 SEPTEMBER 2018

TM and © 2017 SCG Power Rangers LLC. Power Rangers and all related logos, characters, names, and distinctive likenesses thereof are the exclusive property of SCG Power Rangers LLC. All Rights Reserved. Used Under Authorization.


FILM & TELEVISION

FINAL DESIGN TO BE REVEALED

ABOUT THE AUTHORS JODY REVENSON has written extensively about the Harry Potter films, with her most recent books being J. K. Rowling’s Wizarding World: Movie Magic: Volume One and Harry Potter: The Artifact Vault. In her first foray into the wizarding world, she edited and contributed to the New York Times best sellers Harry Potter: Film Wizardry and Harry Potter: Page to Screen. RAMIN ZAHED is the former editor in chief of Animation Magazine. A journalist who has covered the film and television industries for over 20 years, he has been published in Variety, the Hollywood Reporter, the Los Angeles Times, and Movieline. He is also the author of The Art of Home, The Art of Puss in Boots, The Art of Rise of the Guardians, and The Art of DreamWorks Animation. He lives in Los Angeles. SELLING POINTS • The Lionsgate film Power Rangers was released in March 2017, directed by Dean Israelite (Project Almanac). • The year 2018 marks the 25th anniversary year of the American debut of Power Rangers. The property is riding high on the popularity of the big nostalgia wave for everything ’90's-related.

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FILM & TELEVISION

THE ART AND MAKING OF PACIFIC RIM UPRISING BY DANIEL WALLACE FOREWORD BY STEVEN S. DEKNIGHT

Explore the epic art of Pacific Rim Uprising, the highly anticipated followup to the 2013 monster hit.

Explore the creation of Pacific Rim Uprising with this deluxe book filled with incredible concept art and behind-the-scenes insights. Directed by Steven S. DeKnight and produced by Guillermo del Toro, Pacific Rim Uprising sees a new generation rise up to fight the Kaiju menace, including Pan Pacific Defense Corps dropout Jake Pentecost (John Boyega) and Jaeger-building street kid Amara (Cailee Spaeny). Bringing a whole new generation of recruits, Jaegers, and Kaijus to the screen required the creation of myriad hugely imaginative designs, plus the casting of a remarkable group of young actors and a groundbreaking international shoot. The Art and Making of Pacific Rim Uprising charts the full process of realizing DeKnight’s expansive vision through a wide range of remarkable visuals and interviews with the key cast and crew. Also featuring a wealth of special features, including booklets, foldouts, and stickers, The Art and Making of Pacific Rim Uprising is the ultimate journey into the epic ongoing battle between Jaegers and Kaiju. ALSO AVAILABLE

ALSO AVAILABLE: PACIFIC RIM: MAN, MACHINES & MONSTERS ISBN: 978-1-60887-182-7

18

$45.00 Hardcover 11 × 10 156 pages 25,000 words ISBN: 978-1-68383-114-3 APRIL 2018

© 2018 LEGENDARY. ALL RIGHTS RESERVED.


FILM & TELEVISION

ABOUT THE AUTHOR DANIEL WALLACE is the author or coauthor of more than two dozen books, including The Joker, The Jedi Path, Man of Steel: Inside the Legendary World of Superman, DC Comics Year by Year, The Marvel Encyclopedia, and the New York Times best-selling Star Wars: The New Essential Guide to Characters. SELLING POINTS • Insight Editions has enjoyed a successful publishing partnership Legendary Pictures with such titles as Crimson Peak: The Art of Darkness and Godzilla: The Art of Destruction. • Insight’s “art-and-making-of” book covering the original film, Pacific Rim: Man, Machines & Monsters, was a huge success with fans. • Pacific Rim Uprising is the sequel to Guillermo del Toro’s 2013 hit Pacific Rim. The new film stars John Boyega, best known to audiences as Finn in Star Wars: The Force Awakens.

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FILM & TELEVISION

THE ART AND MAKING OF RAMPAGE $45.00 US / $60.00 CAN

BY ELLEN WOLFF

WOLFF

FOREWORD BY DWAYNE JOHNSON

FILLED WITH EXTRAORDINARY IMAGES and fascinating details, The Art and

Making of Rampage gives fans an exclusive look at the exhilarating movie directed by Brad Peyton, starring Dwayne Johnson, and produced by Beau Flynn, John Rickard, and Hiram Garcia.

THE ART AND MAKING OF

INTRODUCTION BY BRAD PEYTON

In director Brad Peyton’s action-packed film Rampage, a genetic experiment gone awry unleashes three supersized, mutant predators on North America. Megastar Dwayne Johnson stars as primatologist Davis Okoye, whose once gentle friend George, a highly intelligent silverback gorilla, is exposed to the experiment with catastrophic effects. Okoye must join forces with scientist Dr. Kate Caldwell in order to find an antidote that will not only save the world but also restore his friend George to his former nature.

The Art and Making

THE ART AND MAKING OF

In this visually striking monster movie, expertly rendered CGI brings the giant alpha creatures to life alongside the stellar cast, featuring the exceptional talents of Dwayne Johnson, Naomie Harris, Malin Akerman, Jake Lacy, Joe Manganiello, and Jeffrey Dean Morgan.

of Rampage offers an exclusive behind-the-scenes

A deep dive into the making of this explosive movie, The Art and Making of Rampage is filled with exclusive behind-the-scenes interviews with Brad Peyton, Dwayne Johnson, the remarkable filmmaking team, and the excellent cast. Filled with never-before-seen set photography, storyboards, amazing concept art, and more, this gorgeous book highlights the creativity, hard work, and vision of the skilled cast and crew that produced this film’s compelling narrative and dynamic special effects.

look at this action-packed

W RI T T E N B Y ELLEN WOLFF

F O R E W O R D B Y DWAYNE JOHNSON

IN T R O D U C T IO N B Y BRAD PEYTON

movie starring Dwayne

Illuminating the filmmaking journey from start to finish, The Art and Making of Rampage is the ultimate Rampage movie companion and guide for all fans.

Johnson and directed by Brad Peyton.

The Art and Making of Rampage explores the creation of the action-adventure movie Rampage starring global megastar Dwayne Johnson and Oscar-nominated Naomie Harris. Filled with remarkable images and fascinating details, The Art and Making of Rampage is the ultimate guide for all fans and provides an extraordinary behind-the-scenes look at the amazing design and concept art that brought this thrilling movie to life. Exclusive interviews with the cast and crew provide a closer look at the making of this thrilling movie.

$45.00 Hardcover 11 × 10 156 pages 15,000 words ISBN: 978-1-68383-210-2 APRIL 2018

RAMPAGE and all related characters and elements © & ™ Warner Bros. Entertainment Inc. (s18)

20


To teach Jason to move like a gorilla, Notary outfitted the actor with his patented Quadrafit arm extensions. That made Liles’s arms longer than his legs—just like a gorilla. During three weeks of prep sessions in Los Angeles, Notary and Liles would run on all fours along mountain trails. “I was just following him, running around like a baby gorilla. It was the sorest I’ve ever been in my life,” admits Liles. Standing at six foot nine, Liles is physically taller than Johnson. “But he’s still much bigger than me.” Liles chuckles. “It was fun to play opposite someone who is an alpha male himself.” Winquist notes, “This is Jason’s first motion capture performance. He’s done a lot of prosthetic film work, where you don’t see his face behind latex. He found it freeing as an actor to just be there to interact with the other actors. For us, that’s hugely important. We found, over the years, going back to Gollum with Andy Serkis, that as soon as you put that actor’s physical performance with the other actors—what can happen when everyone can interact. The off-the-cuff moments, finding the moment.”

FILM & TELEVISION

RIGHT: Two images showing how the CGI version

of George was inserted into a scene. BELOW: Skye and Willow Notary portray the primate characters Femi and Enu in Rampage opposite Jason Liles.

SELLING POINTS • The movie has an all-star cast, including Dwayne “The Rock” Johnson, Naomie Harris, Jeffrey Dean Morgan, Malin Akerman, Jake Lacy, and Joe Manganiello. Johnson enjoys huge popularity and has nearly 87 million Instagram followers and 57 million Facebook followers. • The movie is based on a cult-classic video game of the same name from 1986. Eighties nostalgia is hugely popular now, as evidenced by Wreck-It Ralph 2, Ready Player One, and Stranger Things. • Rampage brings actor Dwayne Johnson and director Brad Peyton back together. Previously, they worked together on San Andreas, which grossed $473 million worldwide. The film did especially well in China, grossing $100 million. Johnson and Peyton have also worked together on Journey 2: The Mysterious Island and will be working together on the next two installments in that series. • Rampage is the perfect mix of disaster and monster movie, as it fuses explosive destruction with a King Kong–like creature, a Godzilla-like creature, and a giant werewolf. • This book ties in to Rampage, the major motion picture releasing on April 20, 2018. Our book is slated to publish before the movie’s launch and is perfectly positioned to take advantage of the studio’s marketing for the movie.

21


FILM & TELEVISION

GUILLERMO DEL TORO’S THE SHAPE OF WATER

Creating a Fairy Tale for Troubled Times

BY GINA MCINTYRE FOREWORD BY GUILLERMO DEL TORO

Explore the art and making of Guillermo del Toro’s new masterpiece, The Shape of Water, nominated for thirteen Academy Awards, including Best Director and Best Picture.

From master storyteller Guillermo del Toro comes The Shape of Water—an otherworldly fairy tale set against the backdrop of Cold War–era United States circa 1963. In the hidden high-security government laboratory where she works, lonely Elisa (Sally Hawkins) is trapped in a life of silence and isolation. Elisa’s life is changed forever when she and coworker Zelda (Octavia Spencer) discover a secret classified experiment. Rounding out the cast are Michael Shannon, Richard Jenkins, Michael Stuhlbarg, and Doug Jones. Guillermo del Toro’s The Shape of Water chronicles the entire filmmaking journey, from development to design to filming. Featuring interviews and commentary from key actors and members of the creative team, the book also showcases the amazing concept art and design work created for the film. For del Toro fans and movie lovers everywhere, it’s the perfect way to explore this exciting new movie from a master filmmaker known for his poignant storytelling and visual grandeur. 22

$45.00 Hardcover 9.25 × 11 160 pages 25,000 words ISBN: 978-1-68383-225-6 AVAILABLE NOW

© 2017 Twentieth Century Fox Film Corporation. All Rights Reserved.


FILM & TELEVISION

SELLING POINTS • Guillermo del Toro is the incredibly successful director behind international blockbuster and awardwinning films, such as Pacific Rim, Pan’s Labyrinth, and Hellboy. • The Shape of Water features an incredible cast of Hollywood A-list stars, including Octavia Spencer, Michael Shannon, Sally Hawkins, and Richard Jenkins. • Del Toro’s reputation as one of the world’s most beloved directors was recently bolstered by LACMA’s exhibition on his life and work, At Home with Monsters. Insight’s companion book for the exhibition is a best seller. • Insight Editions has enjoyed a successful publishing partnership with Guillermo del Toro, with best-selling books such as Pacific Rim: Man, Machines & Monsters, Guillermo del Toro: Cabinet of Curiosities, and Guillermo del Toro’s Pan’s Labyrinth. • The Shape of Water has won or been nominated for an array of awards, including Oscar nominations for Best Actress, Best Director, and Best Picture. Guillermo del Toro won the Golden Globe award for Best Director, and the film itself scooped the prestigious Golden Lion award, the top prize at the Venice Film Festival.

23


FILM & TELEVISION

JAMES CAMERON'S STORY OF SCIENCE FICTION BY RANDALL FRAKES, BROOKS PECK, SIDNEY PERKOWITZ, MATT SINGER, GARY WOLFE, AND LISA YASZEK FOREWORD BY JAMES CAMERON PREFACE BY RANDALL FRAKES AFTERWORD BY BROOKS PECK

The perfect companion to AMC’s six-part television series James Cameron’s Story of Science Fiction, this unique book explores the history and evolution of the genre with contributions from the filmmakers who have helped bring it to life.

For the show, James Cameron personally interviewed six of the biggest names in science fiction filmmaking—Guillermo del Toro, George Lucas, Christopher Nolan, Arnold Schwarzenegger, Ridley Scott, and Steven Spielberg—to get their perspectives on the importance and impact of the genre. This book reproduces the interviews in full as the greatest minds in the genre discuss key topics including alien life, time travel, outer space, dark futures, monsters, and intelligent machines. An in-depth interview with Cameron is also featured, plus essays by experts in the science fiction field on the main themes covered in the show. Illustrated with rare and previously unseen concept art from Cameron’s personal archives, plus imagery from iconic sci-fi movies, TV shows, and books, James Cameron’s Story of Science Fiction offers a sweeping examination of a genre that continues to ask questions, push limits, and thrill audiences around the world.

24

$29.99 Hardcover 7.5 × 9.5 224 pages 100,000 words ISBN: 978-1-68383-497-7 MAY 2018

© 2018 AMC


FILM & TELEVISION

SELLING POINTS • This book is overseen and fully endorsed by James Cameron, who also produced and hosted the television series on which it is based. • This book includes revealing interviews with some of the most popular filmmakers of the day, including Steven Spielberg, Ridley Scott, Christopher Nolan, George Lucas, and Guillermo del Toro. • Science fiction is one of the most popular and profitable film genres in entertainment today. The book will include imagery and references to legendary sci-fi movies and TV shows such as Alien, The Terminator, Close Encounters of the Third Kind, Star Wars, and more. • The book will be released in conjunction with the television series of the same name, produced by AMC. 25


FILM & TELEVISION

HIDDEN UNIVERSE TRAVEL GUIDES: FIREFLY

The ’Verse

BY MARC SUMERAK ILLUSTRATED BY LIVIO RAMONDELLI

Dive into the vast Firefly ’Verse— from the Central Planets out to the Rim and beyond—with the

FINAL COVER TO BE REVEALED

guidance of the Serenity crew.

Want to know where Reavers roam, the best places to hide out from Alliance patrols, or the shiniest spot for a friendly bar brawl on Unification Day? This truthsome travel guide will help you navigate your way through the Black, from Core planets such as Ariel to the outlaw badlands of the Rim worlds. Featuring a mighty amount of insight on the history, geography, and culture of these far-flung worlds, Hidden Universe Travel Guides: Firefly: The ’Verse takes fans on a whirlwind tour of the many worlds visited by the intrepid crew of Serenity. With in-depth information on each known world in the ’Verse, in addition to annotations by Captain Tightpants himself, Malcolm Reynolds, and the rest of the crew, this informative guide is also lavishly illustrated with concept art, original illustrations, and images from the show. Comprehensive, informative, and hugely entertaining, Hidden Universe Travel Guides: Firefly: The ’Verse is the ultimate companion to the entire gorramn ’Verse. 26

$19.99 Paperback 6×9 160 pages 30,000 words ISBN: 978-1-68383-064-1 AUGUST 2018


FILM & TELEVISION

FINAL DESIGN TO BE REVEALED

SELLING POINTS • Although Firefly ended a decade ago, fans of the show, who call themselves Browncoats, are more passionate than ever and have formed a large and active international fan community. • A diverse and robust publishing program surrounds the franchise—including everything from comics and dictionaries to fan-published critical analysis essays and companion books—but there have been no in-world books set in the ’Verse. • There has been a surge of science fiction media specifically tied to space exploration, with recent films such as Rogue One: A Star Wars Story, Passengers, Star Trek Beyond, and Arrival gaining widespread attention and popularity. 27


FILM & TELEVISION

THE SERENITY HANDBOOK

The Official Crew Member’s Guide to the Firefly-Class Series 3 Ship M A R C SU ME R A K

The Serenity Handbook

BY MARC SUMERAK

The Serenity Handbook

If you’ve ever wondered what it’s like to soar through space like a leaf on the wind in a Firefly spaceship, this is the manual for you.

MARC SUMERAK

The Firefly-class transport ship was originally created by the Allied Spacecraft Corporation, but since the Browncoats’ Independence War, it has become a favorite among smugglers on the Rim worlds. The spacecraft's many nooks, crannies, and hidden compartments give it an incredible cargo capacity, and its speed and small size make it the perfect getaway vehicle. The many secrets of Serenity are revealed in this fascinating crew-created owner’s manual, which features in-depth technical specifications and insightful commentary from the entire crew. Designed as an in-world, crew-made manual for the ship, this book will allow fans of Firefly and Serenity to explore the iconic Firefly-class Series 3 ship in a whole new way.

28

$29.99 Hardcover 8 × 10 160 pages 27,000 words ISBN: 978-1-68383-065-8 JULY 2018


FILM & TELEVISION

ABOUT THE AUTHOR MARC SUMERAK is an Eisner and Harvey Award–nominated writer and editor. His recent work for Insight Editions includes Hidden Universe Travel Guide: The Complete Marvel Cosmos, Guardians of the Galaxy: Creating Marvel’s Spacefaring Super Heroes, and Ghostbusters: Ectomobile: Owner’s Workshop Manual. SELLING POINTS • Designed as an actual in-world, crew-created manual from the ’Verse, this book will feature neverbefore-seen aspects of the iconic ship and humorous commentary from the crew. • Although Firefly ended a decade ago, fans of the show, who call themselves Browncoats, are more passionate than ever and have formed an effective and organized international fan community. • A diverse and robust publishing program surrounds the franchise—including everything from comics and dictionaries to fan-published critical-analysis essays and companion books—but there have been no in-world books set in the ’Verse. • The actors in the original TV series are still very involved in the property and have signed on to be part of the video game, which is currently under development. 29


FILM & TELEVISION

BUFFY THE VAMPIRE SLAYER: SLAYER STATS

The Complete Infographic Guide to All Things Buffy

BY STEVE O’BRIEN AND SIMON GUERRIER

SLAYER STATS

SLAYER STATS Discover everything you ever

7

THE COMPLETE INFOGRAPHIC GUIDE TO ALL THINGS BUFFY

wanted to know about the

SIRINGS ON SCREEN

hit show Buffy the Vampire Slayer in this humorously

161

574

DUSTINGS ON SCREEN

DEATHS IN THE SERIES

illustrated infographic book.

THE COMPLETE INFOGRAPHIC GUIDE TO ALL THINGS BUFFY 12/12/17 12:20 PM

This one-of-a-kind infographic guide to all things Buffy blends striking illustrations with a bounty of facts and stats that shed light on just about every aspect of the hit TV series. Full of fun insights and surprising details about the lore, characters, quips, and most legendary episodes, battles, and villains, this refreshing take on the Buffy-verse will delight fans old and new.

$16.99 Hardcover 6×9 128 pages 18,000 words ISBN: 978-1-68383-056-6 APRIL 2018

Buffy the Vampire Slayer TM & © 2018 Twentieth Century Fox Film Corporation. All rights reserved.

30


FILM & TELEVISION

BUFFY ANNE SUMMERS ES S ENTI A L I NFOR MATI ON O N THE C HO S EN O N E, WH O S AV ES TH E WORLD A LOT

LOVES

HATES

Brooding, very old vampires Mr. Gordo Boots

Guns Letting her friends down Kathy Newman (her college roommate)

144

EPISODE COUNT

(100%)

HEIGHT 5’3”

FIRST WORDS “I’m up, Mom!” 1-01 Welcome to the Hellmouth

LAST WORDS “Spike.” 7-22 Chosen

1997

2001

Meets Angel

Dies for the second time by throwing herself into an interdimensional portal

Starts Sunnydale High

Joyce dies

Dies for the first time during a battle with the Master

1989

Is brought back to life by Willow Gets it on with Spike

Witnesses her cousin Celia’s murder

1996

1999

Becomes the Slayer

Enrolls at UC Sunnydale

Her parents divorce

1981

1995

1998

2000

Born in Los Angeles to Joyce and Hank Summers

Starts Hemery High School

Leaves Sunnydale to become a diner waitress in Los Angeles

Starts dating Riley

2003

Dawn arrives

ROBOTS

Leads the potential Slayers into a battle against the Turok-Han vampires

4.5*

HUMANS

SPIRIT BEARS

(2.12%)

15

1

(7.08%)

(0.47%)

TALENTS Kickboxing Leadership Saving the world

DEMONS 59.5* (28.07%)

KILL CHART VAMPIRES

ASTROLOGICAL SIGN Capricorn

132

(62.26%) * When Buffy kills Moloch at the end of 1-08 I, Robot . . . You, Jane, he is half-demon, half-robot, so each category is awarded 0.5 points.

10

11

BIG BAD LINEUP

8

WH I C H BI G B A D I S B I GGEST?

7

7

6

6

5

5

4

4

3

3

2

2

1

1

0

0 THE MASTER

THE ANOINTED ONE

APPEARS IN:

Seasons 1–3, 7 9 episodes total

SPIKE

APPEARS IN:

APPEARS IN:

Seasons 1–2 6 episodes total

Seasons 2–7 97 episodes total

DRUSILLA APPEARS IN:

Seasons 2, 5, 7 7 episodes total

ANGELUS APPEARS IN:

Seasons 2–3, 5 11 episodes total

ADAM APPEARS IN:

Seasons 4–7 9 episodes total

6

6

5

5

4

4

3

3

2

2

1

1

0

0 MAYOR RICHARD WILKINS III (HUMAN FORM)

THE MAYOR (OLVIKAN FORM)

APPEARS IN:

APPEARS IN:

Seasons 3–4, 7 14 episodes total 22

Season 3 1 episode

GLORY APPEARS IN:

Seasons 5–7 13 episodes total

WARREN MEARS

CALEB

APPEARS IN:

APPEARS IN:

Seasons 5–7 16 episodes total

Season 7 5 episodes total 23

ABOUT THE CONTRIBUTORS STEVE O’BRIEN has been a film and TV journalist for 20 years. He began at Cult TV Magazine before moving to SFX. He writes regularly for SFX, SciFiNow, Digital Spy, and Doctor Who Magazine. O’Brien has contributed to many TV and DVD documentaries about cult TV and movies. In 2016 he coauthored Whographica. SIMON GUERRIER has been a freelance writer since 2002. His last two books are Whographica (with Steve O’Brien and designer Ben Morris, BBC Books, 2016) and The Scientific Secrets of Doctor Who (with Dr. Marek Kukula, BBC Books, 2015). Guerrier also produces documentaries and writes regularly for Doctor Who Magazine, the Lancet Psychiatry, and other publications.

31


FILM & TELEVISION

HITCHCOCK’S HEROINES BY CAROLINE YOUNG

Explore the legacy of Alfred Hitchcock’s leading ladies—their iconic roles, unforgettable costumes, and complicated relationships with the man behind the camera.

From his early days as a director in the 1920s to his heyday as the Master of Suspense in the 1960s, Hitchcock had a complicated and controversial relationship with his leading ladies. He supervised their hair, their makeup, their wardrobe, pushing them to create his perfect vision on-screen. Yet these women were also style icons in their own right, and the clothes they wore imbued the films with contemporary glamour. From Kim Novak’s gray suit in Vertigo to Janet Leigh’s thematically symbolic lingerie in Psycho, these actresses and their clothes broke barriers, made history, and transfixed audiences around the world. In this book, Caroline Young chronicles six decades of glamorous style, exploring the fashion legacy of these amazing women and their experiences working with Hitchcock. Meticulously researched and beautifully illustrated with studio pictures, film stills, and original drawings of the costume designs, this book offers revealing insight into a fascinating period of movie history and the relationships between one of its leading directors and his female stars. 32

$29.99 Hardcover 9.25 × 11.5 192 pages 40,000 words ISBN: 978-1-68383-081-8 MAY 2018


FILM & TELEVISION

SELLING POINTS • One of the film and television industry’s seminal directors, Hitchcock made films that had an immeasurable impact on Hollywood and continue to be prime examples of the medium. • Actresses that appear in the book in lavish Hollywood style include Grace Kelly, Marlene Dietrich, Janet Leigh, and many more. • The women of Hitchcock’s films were considered some of the fashion icons of the time, inspiring styles that continue to be celebrated and imitated today. Articles focusing on the fashion of these films have been published over the past five years in the Guardian, Marie Claire, and Vogue. • Insight has had success publishing books on the movies, actors, and fashions of the Classic Hollywood era, with books such as John Wayne: The Genuine Article and Styling the Stars. 33


ART & PHOTOGRAPHY

FANTASTIC WORLDS: THE ART OF WILLIAM STOUT

FAN TA S T I C W OR LDS

FANTASTIC

FINAL COVER TO BE REVEALED

THE ART OF WILLIAM STOUT

WORLDS

BY ED LEIMBACHER

From his cult movie posters to his epic paleoart, celebrate the life and work of William Stout with this stunning monograph featuring the most iconic imagery from the multitalented muralist, illustrator, and designer.

THE ART OF WILLIAM STOUT Muralist, illustrator, comics artist, poster designer—William Stout has created a body of work that transcends genre, medium, and industry during his astonishing 40-year career. He has designed album covers for the Who and the Rolling Stones, worked on films ranging from Ralph Bakshi’s Wizards to Guillermo del Toro’s Pan’s Labyrinth, and brought the world of the dinosaurs to life through highly acclaimed paleoart. Now Stout fans can relive the life and career of their favorite artist with this breathtaking monograph. Curated by the artist himself, Fantastic Worlds: The Art of William Stout bursts with the most iconic imagery in Stout’s oeuvre. From his student years to his robust career as a painter, illustrator, and more, Fantastic Worlds gives readers an in-depth understanding of how Stout developed as an artist, illustrated by his most inspired work. Visually stunning and definitive, Fantastic Worlds is the ultimate Stout retrospective—the perfect way for fans to commemorate the extraordinary work of a one-of-a-kind artist.

34

$75.00 Hardcover 9.25 × 12.75 304 pages 20,000 words ISBN: 978-1-60887-865-9 SEPTEMBER 2018

© 2018 WMStout


ART & PHOTOGRAPHY

FINAL DESIGN TO BE REVEALED

ABOUT THE AUTHOR ED LEIMBACHER had a 20-year career as a journalist, rock critic, creative producer, and copywriter. He also spent 25 years as a books-and-records seller in Seattle. His work has appeared in publications such as Rolling Stone, Fusion, and Ramparts. SELLING POINTS • William Stout is a world-renowned artist whose work has been exhibited at the Smithsonian Institute, British Museum, and American Museum of Natural History. He was nominated for a Bram Stoker Award in 2002 for his work on Abu and the 7 Marvels. • Fantastic Worlds will be the ultimate William Stout monograph, covering his entire career, from his beginnings as an artist for comic books, graphic novels, and album covers to his incredible work as a world-renowned paleoartist. • Stout has worked as an artist on many major Hollywood films and series, including both Conan films, Jurassic Park, and Pan’s Labyrinth. He has also worked on several films considered cult classics, such as Ralph Bakshi’s Wizards. • Stout has a robust publishing history that includes comic books, art books, music books, trading cards, and more. 35


ART & PHOTOGRAPHY

TREES

Between Earth and Heaven PHOTOGRAPHY BY ART WOLFE TEXT BY GREGORY McNAMEE INTRODUCTION BY WADE DAVIS

Art Wolfe’s immersive photos capture the wonder humans have felt about trees for FINAL COVER TO BE REVEALED

millennia.

From the biblical Tree of Life to the Native American Tree of Peace, trees have played an archetypal role in human culture and spirituality since time immemorial. An integral part of a variety of faiths—from Buddhism and Hinduism to Native American and aboriginal religions—trees were venerated long before any written historical records existed. Through the vivid images of legendary photographer Art Wolfe, Trees focuses on both individual specimens and entire forests with traditional and cultural significance to communities of people and offers a sweeping yet intimate look at the arboreal world that spans six continents. The text by Gregory McNamee presents a diverse account of the legends, literary works, and conservation efforts that convey the long-standing symbiosis between trees and humans, and Wolfe shares his personal views in brief photographer’s notes.

36

$75.00 Hardcover 11 × 14 224 pages + four 6-page gatefolds 15,000 words ISBN: 978-1-68383-082-5 OCTOBER 2018


ART & PHOTOGRAPHY

FINAL DESIGN TO BE REVEALED

ABOUT THE CONTRIBUTORS Award-winning photographer ART WOLFE has worked on every continent and in hundreds of locations over his 40-year career. His stunning images interpret and record the world’s fastdisappearing natural treasures and are a lasting inspiration to those who seek to preserve them. GREGORY McNAMEE is the author or editor of 35 books and is a consultant and contributing editor to the Encyclopaedia Britannica and its blog. SELLING POINTS • Art Wolfe is known as one of the premier nature photographers of the world. With an immense fan following, his own TV show, and a powerful publishing history, Wolfe’s name is synonymous with breathtaking photography. • Wolfe has never done a book focusing on trees, yet it’s a popular topic, especially in recent years. Drawing on his decades of photography, Trees is sure to enthrall nature fans of all ages. As our forests and wild places become more and more endangered, books like this, which study unique, one-of-a-kind living beings, are increasingly important and valuable.

37


ART & PHOTOGRAPHY

WILD FAMILY

Seven Stories of Extraordinary Animal Friendship BY BHAGAVAN “DOC” ANTLE

Take a wild ride with the Myrtle Beach Safari and witness the heartwarming interspecies friendships created there.

Wild Family: Seven Stories of Extraordinary Animal Friendship reminds us that friendships aren’t just for humans. When the struggles of living in the wild are removed, all kinds of animals can become best buds. This collection of extraordinary stories and amazing photographs chronicles seven such interspecies friendships. Meet Pharos, a depressed black lab who finds his purpose in life when introduced to Aries and Yeti, two liger cubs who need someone to look up to. Follow chimpanzee Anjana as she helps raise two white tiger cubs born prematurely during a hurricane. World-class photography complements these engaging stories, told by animal conservationist Bhagavan “Doc” Antle, founder of the Myrtle Beach Safari. Each of these memorable stories reminds us that animals, like humans, are capable of empathy, compassion, and love. ABOUT THE AUTHOR BHAGAVAN “DOC” ANTLE is the director of the Myrtle Beach Safari in Myrtle Beach, South Carolina, and the founder of the Rare Species Fund, which supports animal conservation projects around the world. 38

$16.99 Hardcover 8×9 64 pages 10,000 words ISBN: 978-1-68383-130-3 APRIL 2018


WildFamily-SevenStories_Int.indd 20

ART & PHOTOGRAPHY

12/1/17 2:53 PM

WildFamily-SevenStories_Int.indd 21

12/1/17 2:53 PM

China comforted crying babies by feeding them a bottle of milk. Anjana picked up on that, and as soon as a cub started crying, Anjana fetched a bottle and set it out for China to use. Sometimes China put her finger in a cub’s mouth, like a pacifier. Anjana made an experiment by putting her own finger in a cub’s mouth. What a surprise when the cub used her finger like a pacifier, too.

Anjana was two and a half years old when television news reports alerted us that Hurricane Hanna would soon hit Myrtle Beach. The staff immediately spread out across the preserve, checking the habitats and making sure the animals had provisions for riding out the storm, however long it might last. China and Anjana were circulating around the grounds in China’s golf cart when they heard a tiny squealing from inside the tiger compound. When China and Anjana investigated, they found two baby white tiger cubs who had been born prematurely. The mother tiger had given birth early as a consequence of the dramatic shift in air pressure and her fear of the thunder and lightning. China needed to get the cubs to a warm, dry place as quickly as possible. They also needed to be fed right away to calm them down. China’s house on the preserve served as the baby animal nursery, and it was the natural place to bring the newborn tiger cubs. When China went to retrieve the cubs stranded in the tiger 28

WildFamily-SevenStories_Int.indd 28

29

12/1/17 2:53 PM

WildFamily-SevenStories_Int.indd 29

12/1/17 2:53 PM

SELLING POINTS • For the past 35 years, the Myrtle Beach Safari has enjoyed a reputation as one of the world’s bestrun private wildlife facilities. Its unique feature is the up close and personal experience that guests have with many of the world’s most rare and endangered species including tigers, pumas, cheetahs, chimpanzees, and orangutans. • Shot by professionals and staff at the safari, the photos reveal the unique personalities and physical charms of big cats, apes, and other residents of the preserve. • Each of these seven portraits of interspecies friendships explores the inner lives of animals and demonstrates their ability to feel and express humanlike emotions: empathy, humor, curiosity, and love. • Through satisfying visuals and engaging storytelling, readers will discover details of the natural world and the noble efforts underway to preserve and protect the world’s most endangered animals.

39


ART & PHOTOGRAPHY

WILD WISDOM

Seven Stories of Animal Communication ANTLE

WIld

WIld

W I S D O M

Seven Stories of Animal Communication

WISDO M

reius isciis re volut et, assunti squisquodia ventiam et fuga. Neque lab iumet fuga. Neque officiendae nonsed est quatus et esecti ullaboreheni te nulpa quae. Aximinctur, nonsequam aliqui totatio maximus, utet labor sequo ommoloriati dolori videl moluptaqui sitatiostium ex eos qui ommolecte sinctius ma

A look at the extraordinary

et dolupta tempos untis et dit eic tem alitio.

Moluptat enit aut occulles volupti isinciur, tem

interspecies communication

quam ide cullescima dem sendes ex etur? Aximinctur, nonsequam aliqui totatio

Seven Stories of Animal Communication

FINAL COVER TO BE REVEALED

Wild Wisdom Nam reptata epraten tiissin

opta que re et venis dendi aut poriame

between primates, wild

maximus, utet labor sequo ommoloriati

dolori videl moluptaqui opta que re et venis

cats, elephants, and more,

dendi aut poriame sitatiostium ex eos qui

ommolecte sinctius ma cum aut dolut lacimod

itatemporem eos re, que vitate iderspicium qui

at a rare-species animal

re nonse volorpos minis moluptas acculla volo vit harcill iquaecerum et dolupta tempos untis

preserve in South Carolina.

et dit eic tem alitio.

The stories are told by Myrtle Beach Safari’s

own Bhagavan “Doc” Antle, renowned animal conservationist and the preserve’s founder. Each of these heartwarming tales reminds us that, just like humans, animals are capable of empathy, compassion, and love.

Bhagavan “Doc” Antle

Wild Wisdom: Seven Stories of Animal Communication looks at unexpected feats of communication and comprehension by animals at the Myrtle Beach Safari wildlife preserve, a rare-animal sanctuary dedicated to global wildlife conservation and education. From a great ape recognizing herself in a mirror to a dog and tiger creating their own language, each story is surprising and inspirational. Moving photographs accompany these stories of animal perception and communication, which are told by Bhagavan “Doc” Antle, the founder and director of the Myrtle Beach Safari. ABOUT THE AUTHOR BHAGAVAN “DOC” ANTLE is the director of the Myrtle Beach Safari rare-animal preserve in Myrtle Beach, South Carolina, and the founder of the Rare Species Fund, which supports animal conservation projects around the world.

40

BY BHAGAVAN “DOC” ANTLE

$16.99 US / $22.99 CAN

$16.99 Hardcover 8×9 64 pages 10,000 words ISBN: 978-1-68383-197-6 MARCH 2019


ART & PHOTOGRAPHY

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Author’s Note

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he stories you are about to read reveal amazing interspecies friendships that have blossomed at the Myrtle Beach Safari rare animal preserve in Myrtle

Beach, South Carolina. When we designed the physical layout for the Safari, our top

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priority was to create an environment that would favor animal friendships: a place

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that would maximize interaction not only between the trainers and the animals but

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also among the animals themselves.

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Our animals become friends because they have no need to compete with each other. They know that their human caregivers will always provide tasty food and treat them with affection. This high level of comfort relieves their survival anxiety and allows them to reveal hidden dimensions of their personality, such as curiosity and friendship. The results are truly inspiring, and my staff and I thought that you, fellow animal lovers, would enjoy reading about our amazing animals and the friendships they have made at the Myrtle Beach Safari.

—Bhagavan “Doc” Antle, founder

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SELLING POINTS • With a mix of photographs and stories, this book introduces readers to the animals at the wildlife preserve and their ability to communicate across species, while informing people about the conservation efforts around each species. • Shot by professionals at the Myrtle Beach Safari, each photo captures the unique personalities and abilities of these majestic creatures. • In order to build close relationships with their charges, the caretakers at the Myrtle Beach Safari are encouraged to get up close and personal with all the animals, even those traditionally seen as unpredictable and dangerous. This allows for one-of-a-kind situations and stories.

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ART & PHOTOGRAPHY

THE BEATLES IN INDIA PHOTOGRAPHY AND TEXT BY PAUL SALTZMAN FOREWORD BY PATTIE BOYD PREFACE BY TIM B. WRIDE AFTERWORD BY DONOVAN LEITCH

In 1968, the Beatles went to Rishikesh, India, studied transcendental meditation, and wrote music. These intimate photos are the only record of their time at this sacred retreat.

This new edition of The Beatles in India brings intimate images of the group, taken at an ashram in Rishikesh, India, to a wider audience than ever before and commemorates the fiftieth anniversary of the famous trip. No photographers or press were allowed at Maharishi Mahesh Yogi’s ashram in the foothills of the Himalayas, but the Beatles had no objection to fellow visitor Paul Saltzman freely snapping pictures during their time there. This unprecedented access resulted in an extensive collection of intimate photos of the world’s most beloved rock band during one of their most serene and productive periods—and only two years before the official dissolution of the group. Containing a wide-ranging narrative by Saltzman—about everything from the story of how “Dear Prudence” came to be to George Harrison’s description of the first time he picked up a sitar—this unique and exclusive exploration of one of the Beatles’ tenderest and most bittersweet periods is a must-have for all fans of the legendary rock group.

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$35.00 Hardcover 9.25 × 12.75 104 pages 17,000 words ISBN: 978-1-68383-145-7 AVAILABLE NOW


Maureen Starkey

Jane Asher

ART & PHOTOGRAPHY

Pattie Boyd Harrison

Cynthia Lennon

ABOUT THE PHOTOGRAPHER PAUL SALTZMAN is an international award–winning film director, writer, and producer of over 300 dramas and documentaries. He is the founder and CEO of the nonprofit organization Moving Beyond Justice. Before meeting and photographing the Beatles, he produced Leonard Cohen concerts, attended many folk and rock performances, and danced a lot. He lives in Toronto, where he plays ice hockey several times a week. SELLING POINTS • The Beatles are the most iconic rock band of the twentieth century, nearly as popular today with younger generations as they are with those who grew up in the ’60s. The Beatles have 41.6 million likes on Facebook and 2.74 million followers on Twitter. • In a smaller size at a more affordable price, this new edition will allow more people than ever to enjoy the rare intimacy and tranquility portrayed in these photos. • As the only photographer allowed in Maharishi Mahesh Yogi’s ashram while the Beatles were there, Saltzman captured a unique moment in time. • Rishikesh, India, is home to hundreds of internationally renowned ashrams and is a popular spiritual destination. Today it is often referred to as the “capital of yoga.” • The book features a foreword and an afterword by legendary ’60s icons Pattie Boyd and Donovan Leitch. Boyd’s foreword is accompanied by her own photos of the band taken at the ashram. 43


ART & PHOTOGRAPHY

THE DECADE THAT ROCKED BY RICHARD BIENSTOCK PHOTOGRAPHY BY MARK WEISS

Featuring the iconic photography of Mark Weiss, The Decade That Rocked covers the biggest names from the ’80s hard rock scene—including Jon Bon Jovi, Ozzy Osbourne, FINAL COVER TO BE REVEALED

Mötley Crüe, Van Halen, and more—in an illustrated homage to the music and mayhem of rock’s most colorful decade. 9/11/17 5:53 PM

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This world-class photography book documents the superstars of ’80s rock, showcasing era-defining images as well as neverbefore-published photographs, exclusive interviews, and behindthe-scenes stories from the decade’s most historic concerts, music video shoots, and backstage moments—all from the lens of Mark “Weissguy” Weiss. Learn what went down at the photo shoot for Bon Jovi’s Slippery When Wet, on set during the shooting of Twisted Sister’s “We’re Not Gonna Take It,” Mötley Crüe’s “Smokin’ in the Boys Room,” and more from the MTV era. Take a flight with Weiss to the Moscow Peace Festival as he documents the legendary jet ride with Mötley Crüe, Ozzy, and Skid Row, among others. Revisit the US Festival, go backstage with Black Sabbath at Live Aid, and hop the bus with Dee Snider to Washington, DC, where he testifies at the 1985 Parental Music Resource Conference. The Decade That Rocked delivers a powerful, visual homage to the flood of sex, spandex, music, makeup, and mayhem that hit the ’80s hard rock scene like a hurricane.

$50.00 Hardcover 9.25 × 12 224 pages 40,000 words ISBN: 978-1-60887-144-5 OCTOBER 2018

All photographs © 2018 Mark Weiss


ART & PHOTOGRAPHY

FINAL DESIGN TO BE REVEALED

ABOUT THE CONTRIBUTORS RICHARD BIENSTOCK is an editor with Guitar World and Guitar Aficionado magazines. He also writes for a variety of national and international outlets, including Rolling Stone, Billboard, and Classic Rock. Additionally, he has authored several books, among them Kurt Cobain: Montage of Heck, the official companion to the award-winning documentary of the same name, written in conjunction with director Brett Morgen. MARK “WEISSGUY” WEISS’s Credits include Mötley Crüe’s first appearance in a national publication (Oui Magazine in 1982) countless magazine covers and spreads worldwide, and the iconic imagery for many multiplatinum albums including Bon Jovi’s Slippery When Wet and Twisted Sister’s Stay Hungry. SELLING POINTS • More than 250 iconic and previously unpublished photographs from the archive of acclaimed rock photographer Mark Weiss. • Contributions by and exclusive interviews with the biggest stars from the era, including Sammy Hagar, Dee Snider, Lita Ford, Tom Keifer, and many more. • Features marquee hard rock and metal bands, such as Aerosmith, AC/DC, Mötley Crüe, Van Halen, Twisted Sister, Bon Jovi, Guns N’ Roses, Kiss, Poison, Def Leppard, Ratt, Cinderella, Warrant, Dokken, Skid Row, Whitesnake, Quiet Riot, L.A. Guns, Winger, Great White, W.A.S.P., and Hanoi Rocks, 45 among others.


ART & PHOTOGRAPHY

CRASH

The World’s Greatest Drum Kits From Appice to Peart to Van Halen BY DAVID FRANGIONI PHOTOGRAPHY BY MARK WEISS FOREWORD BY CARL PALMER AFTERWORD BY ERIC SINGER

From snares to cymbals, drums are taking over the stage in this first-ever collected look into some of the most famous drum kits

FINAL COVER TO BE REVEALED

of rock-and-roll history.

Crash is a visual journey through the world of rock drumming featuring photography from classic rock photographer Mark Weiss. With commentary from drummer and collector David Frangioni, drum kits from musicians like Keith Moon, Neil Peart, and Carl Palmer are shown in all their well-played glory. From toms to cymbals to the booming bass, each kit is examined with loving care and the kit’s history is outlined for the reader. With over 60 kits represented, Crash is the ultimate visual guide to the world of rock drumming.

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$39.99 Hardcover 9 × 12 192 pages 20,000 words ISBN: 978-1-68383-304-8 AUGUST 2018


ART & PHOTOGRAPHY

FINAL DESIGN TO BE REVEALED

ABOUT THE CONTRIBUTORS DAVID FRANGIONI is a music businessman, producer, technologist, and musician. He has written for Rolling Stone, Fortune, and Robb Report. Frangioni is considered one of the world’s most prominent and knowledgeable collectors of Clint Eastwood memorabilia, with more than 10,000 items in his ever-growing collection. He is the founder of the Frangioni Foundation, a nonprofit dedicated to inspiring children through drum healing. MARK “WEISSGUY” WEISS’s credits include Mötley Crüe’s first appearance in a national publication (Oui Magazine in 1982) countless magazine covers and spreads worldwide, and the iconic imagery for many multiplatinum albums including Bon Jovi’s Slippery When Wet and Twisted Sister’s Stay Hungry. SELLING POINTS • This collection of images and commentary captures the essential symbol of rock: storied drum sets and the drummers that play them, from Carl Palmer and Neil Peart to Lars Ulrich and Keith Moon. • Offers first-hand accounts from some of the biggest drummers in rock and roll history, including Steve Smith of Journey and legendary drummer Carl Palmer. • Mark Weiss has been a photographer in the music industry for over thirty years. Mark has contributed to publications such as Oui Magazine and provided iconic imagery for platinum albums from artists like Bon Jovi and Twisted Sister. 47


ART & PHOTOGRAPHY

ROCK GODS

Fifty Years of Rock Photography

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FIFTY years of Rock Photography

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Fifty years of Rock Photography

$19.99 US • $26.99 CAN

TEXT AND PHOTOGRAPHY BY FIfty years of Rock Photography ROBERT M. KNIGHT

Robert M. Knight

Renowned photographer Robert M. Knight captures the rousing essence of rock and roll with these

I

Robert M. Knight

n 1968 a young photographer named Robert M. Knight arrived in San Francisco with a camera and a single roll of film to shoot the legendary Jimi Hendrix. The photographs Knight took seized the uncanny energy of Hendrix, recording his primal performance and adrenaline-driven solos that tantalized audiences. The iconic images Knight produced immortalized Hendrix and propelled Knight on a lifelong pilgrimage as the photographic herald of rock and roll.

immortal images.

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Robert M. Knight introduction by

Slash

edited by D IVINA I NFUSINO

Rock Gods: Fifty Years of Rock Photography showcases the rich visual universe of Robert M. Knight’s work, replete with visions of guitar gods, monumental performances, and earth-shattering solos. For half a century, Knight has chronicled the greatest moments in the evolution of rock music and culture. His remarkable photographs define generations of rock stars from the Rolling Stones and Led Zeppelin to Van Halen and Green Day. With Rock Gods, Knight captures the grueling riffs of Jimmy Page, the flamboyant solos of Elton John, Eric Clapton’s soulful blues, and Slash’s steel resolve. With his intimate access to many of his subjects, Knight’s photography fashions a unique perspective on the world of rock stars, creating some of the most compelling and evocative portraits of popular musicians witnessed to date. Through the haze and jagged reverb, Rock Gods captures the ephemeral candor of the stage, visually asserting the impassioned substance of rock that incites our souls. N 7/26/17 6:13 PM

Rock Gods: Fifty Years of Rock Photography is the rich visual universe of Robert M. Knight’s work, replete with visions of guitar gods, monumental performances, and earth-shattering solos that chronicle the greatest moments in the evolution of rock music and culture. Thanks to his intimate access and friendships with many of his subjects, Knight’s photography fashions a unique perspective on the world of rock stars, creating some of the most compelling and evocative portraits of popular musicians witnessed to date. Rock Gods is now available in an elegant paperback edition.

$19.99 Paperback 6.5 × 9 168 pages 12,000 words ISBN: 978-1-68383-154-9 AVAILABLE NOW

© 2018 Robert M. Knight

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ART & PHOTOGRAPHY

ABOUT THE PHOTOGRAPHER ROBERT M. KNIGHT’s career spans from the 1960s to the present as one of the premier photographers for the music industry. He made his mark in 1968, when his legendary shots of Jimi Hendrix propelled him into a career as a professional photographer working with artists such as Jeff Beck, Led Zeppelin, Stevie Ray Vaughan, Slash, and Green Day. SELLING POINTS • Robert M. Knight’s work defined the public image of some of the greatest rock icons of all time— including the Rolling Stones, Led Zeppelin, and Elton John—making this book a testament to the longevity of their careers. • A paperback reprint of the original 9-by-13-inch coffee-table book, the new edition delivers these intimate shots in an elegant, affordable format. 49


ART & PHOTOGRAPHY

KNOCKOUT

The Art of Boxing

K NOCKOUT T H E

A R T

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U.S. $45.00

PHOTOGRAPHY BY KEN REGAN

K NOC KO U T

FOREWORD BY MUHAMMAD ALI

THE ART OF BOXING

B O X I N G

REGAN

INTRODUCTION BY LIAM NEESON AFTERWORD BY BUDD SCHULBERG

K NOCKOUT

I

n 1964 a young photographer named Ken Regan captured Muhammad Ali’s first bout: his historic victory over Sonny Liston in Miami Beach. Afterward, Regan embarked on a lifelong love affair with the sport of boxing. For the next four decades, Regan would go on to chronicle the greatest fights and the greatest fighters of the age. His extraordinary photographs include many of the most enduring images ever created in the annals of boxing as well as portraits of notable trainers, managers, promoters, writers and the whole panoply of celebrities associated with the sport. Featuring some of the greatest ring action in boxing history, Knockout takes us from sparring sessions and press conferences to weighins and post-fight interviews. Knockout also features Regan’s compelling stories and firsthand accounts of his amazing photographic journey into the heart of boxing. Over the years, Regan developed close personal friendships with some of the greatest fighters and was permitted to capture intimate moments of the fighters with their families at home and on the road. Other contributors are author Norman Mailer, actor Liam Neeson and boxing historian Budd Schulberg. With numerous black-and-white and color images, many of them seen here for the first time, Knockout is destined to be one of the most celebrated books ever published on the subject of boxing.

Chronicling the legacy of boxing’s biggest names—including the great Muhammad Ali—and their impact on

THE ART OF BOXING

“the sweet science,” Knockout: The Art of Boxing pays tribute to Ken

KEN REGAN foreword by

MUHA M M AD ALI introduction by

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COMMENTARY BY NORMAN MAILER

George Foreman vs. Gerry Cooney, Atlantic City, 1990

LIA M NEESON

commentary by

NOR M AN M AILER afterword by

BUDD SCHULBERG

Regan’s incomparable photography and coverage of the sport. Joe Frazier training, Vacation Valley, Pennsylvania, 1971

Ken Regan was a young photographer in 1964 when he covered Muhammad Ali’s first fight: his historic victory over Sonny Liston in Miami Beach. Afterward, the young photographer embarked on a lifelong love affair with the sport of boxing. For the next four decades, Regan chronicled the greatest fights and the greatest fighters of the age. His extraordinary photographs include many of the most enduring images ever created in the history of boxing, as well as portraits of notable trainers, managers, promoters, writers, and the whole panoply of celebrities associated with the sport. Featuring some of the greatest ring action in boxing history, Knockout takes us from sparring sessions and press conferences to weigh-ins and post-fight sessions. Knockout also features Regan’s compelling stories and firsthand account of his amazing photographic journey into the heart of boxing. Beginning with his early magazine work shooting prizefights, and throughout the following decades, Regan developed close personal friendships with some of the world’s greatest boxers. Regan captures intimate moments showing fighters with their families at home and on the road. With black-and-white and color photography that captures the art of boxing in its purest form, Knockout is one of the most celebrated books ever published on the sport, and a fitting tribute to “The Greatest” boxer of all time, Muhammad Ali.

$50.00 Hardcover 9.25 × 12 338 pages (includes 4 gatefolds) ISBN: 978-1-68383-173-0 SEPTEMBER 2018


ART & PHOTOGRAPHY

SELLING POINTS • Includes contributions by Muhammad Ali, Liam Neeson, Norman Mailer, and Budd Schulberg. • Ken Regan photographed some of the most exciting moments in politics, sports, and film, covering such subjects as the Kennedy family, the social conditions in South Africa, Bob Dylan, and the Rolling Stones. • The first edition of Knockout was named one of the top coffee-table books of 2007 by USA Today, Entertainment Weekly, and CBS Morning News. It won the 2008 Silver Award in Sports from ForeWord Magazine and the 2008 Gold Medal in Sports from the Independent Publisher Book Awards.

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ART & PHOTOGRAPHY

CLINT EASTWOOD: ICON

The Essential Film Art Collection

BY DAVID FRANGIONI ESSAYS BY THOMAS SCHATZ

Featuring rare, outstanding additional content, Clint Eastwood: Icon is the definitive collection of film art and material representing Clint Eastwood’s legendary career as seen through the original iconic artwork.

Clint Eastwood is not only a man. He is a nameless vigilante, a vengeful detective, a bare-knuckle boxer, a Secret Service agent, and countless other definitive screen archetypes now embedded in our shared pop-culture consciousness. However you define him, Clint Eastwood has a powerful and extremely recognizable image that exists as something beyond the narratives of his films. Featuring a wealth of additional content, this new edition of Clint Eastwood: Icon presents an unprecedented collection of film art and rare material surrounding the legendary actor. This comprehensive trove gathers together poster art, lobby cards, standees, Italian spaghetti Western premier posters, studio ads, and esoteric film memorabilia from around the world. From his early roles as the nameless gunslinger in Sergio Leone’s spaghetti Westerns, to the vigilante films of the 1970s and 1980s, through his directorial roles and latest releases, Clint Eastwood: Icon captures the powerful presence that turned Eastwood into the definitive American hero. 52

$39.95 Hardcover 9.25 × 12.75 240 pages 25,000 words ISBN: 978-1-68383-305-5 JUNE 2018


ART & PHOTOGRAPHY

ABOUT THE CONTRIBUTORS DAVID FRANGIONI is a music businessman, producer, technologist, and musician. He has written for Rolling Stone, Fortune, and Robb Report. Frangioni is considered one of the world’s most prominent and knowledgeable collectors of Clint Eastwood memorabilia, with more than 10,000 items in his ever-growing collection. He is the founder of the Frangioni Foundation, a nonprofit dedicated to inspiring children through drum healing. THOMAS SCHATZ is the Mary Gibbs Jones Centennial Chair of the Department of RadioTelevision-Film at the University of Texas at Austin and executive director of the University of Texas Film Institute. An expert on Hollywood films and filmmaking, he has written four books on the subject and contributes to publications such as the New York Times, the Los Angeles Times, and Film Quarterly. SELLING POINTS • This new edition is revised and expanded with more than 30 pages of additional content. • Clint Eastwood is a Hollywood legend with over 60 years in the film business. He has received many of the film world’s most prestigious awards, including four Academy Awards, three Golden Globe Awards, and the National Medal of Arts from the National Endowment for the Arts. • Clint Eastwood: Icon is another fantastic addition to Insight Editions’ world-class books showcasing the art behind legends in the entertainment industry.

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ART & PHOTOGRAPHY

PIN GAME STRONG

Collect, Create, and Celebrate the Ultimate Enamel Pin Collection BY EDUARDO MORALES

Step up your enamel

FINAL COVER TO BE REVEALED

pin game and learn how to make your own with this colorful collection of imaginative and COLLECT, CREATE, AND CELEBRATE,

THE ULITMATE ENAMEL PIN COLLECTION EDUARDO MORALES

Popping up on countless jackets, backpacks, totes, and hats, enamel pins have taken the world by storm. Portable, collectible, and totally adorable, pins are the perfect accessory for expressing your pop-culture fandom, obscure obsessions, and artistic ambitions. Now, wildly popular Instagram pin curator @pinlord showcases top creators and pin designs from all over the world in this colorful, giftable book. Including over 100 full-color photos, the book details how anyone can create their dream pin designs and share them with the world.

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inspiring creations!

$19.99 Hardcover 7×7 128 pages 7,500 words ISBN: 978-1-68383-473-1 OCTOBER 2018


ART & PHOTOGRAPHY

FINAL DESIGN TO BE REVEALED

SELLING POINTS • Enamel pins have exploded in popularity as a medium for artists to easily share their designs. They have been documented on fashion blogs and major news outlets, such as the New York Times, Uproxx, and Vogue. • The author is a popular pin curator and creator with more than 100,000 followers on his @pinlord Instagram account. • The book features profiles and pins from popular designers and artists from all over the world who will share the book on their social media channels.

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COMIC ART

DC COMICS: ANATOMY OF A METAHUMAN BY S. D. PERRY AND MATTHEW K. MANNING ILLUSTRATED BY MING DOYLE COLORED BY SCOTT HOLLADAY

Explore the powers of DC Comics’ greatest characters like never before through stunning anatomical cutaways and in-depth commentary from the Dark Knight.

Concerned about the threat that so-called metahumans may pose to the world, Batman has begun compiling a detailed dossier on their incredible physiology and abilities. From villains like Killer Croc, Bane, and Brainiac to Batman’s own comrades, including Superman and Cyborg, the file brings together the Dark Knight’s fascinating personal theories on the unique anatomical composition of these formidable individuals. This stunning and unique book delves into the incredible abilities of DC Comics characters like never before. Using beautifully illustrated anatomical cross sections depicting 12 different DC characters, the book, told from Batman’s unique perspective, explores how these metahumans’ physical makeup differs significantly from that of the average person. From detailed theories on how Superman’s eyes shoot heat rays to an in-depth exploration of how Aquaman is able to breathe underwater, the book delves into the deepest secrets of these classic characters. Also featuring chapters on the anatomy and abilities of Doomsday, Aquaman, Swamp Thing, Darkseid, Martian Manhunter, and more, this one-ofa-kind book will change the way you look at metahumans forever. 56

$50.00 Hardcover 9.25 × 12.75 160 pages 26,000 words ISBN: 978-1-60887-501-6 AUGUST 2018

All related characters and elements TM & © DC COMICS. WB SHIELD: © & TM. (s18)


COMIC ART

ABOUT THE CONTRIBUTORS S. D. PERRY lives in Portland, Oregon, with her husband and two children. She writes horror/sci-fi/ fantasy multimedia novelizations and tie-ins for love and money, dabbling in the universes of Aliens, Alien vs. Predator, and the Star Trek and Resident Evil series, among others. MATTHEW K. MANNING is a comic book writer, historian, and fan. He has written many comics for DC Comics and Marvel, including Beware the Batman, Batman, The Batman Strikes!, Legion of SuperHeroes in the 31st Century, Spider-Man Unlimited, and Marvel Romance Redux. When not writing comics themselves, he writes books about the comic book medium and its rich history. He lives in Asheville, North Carolina, with his wife, Dorothy, and their two daughters, Lillian and Gwendolyn. MING DOYLE is a Boston-based comic book artist and writer. Her work has appeared in works by DC (Constantine: The Hellblazer, DC Bombshells), Vertigo (The Kitchen), Image (Mara), Marvel, Valiant, and more. SELLING POINTS • This one-of-a-kind book features all-new original illustrations of detailed anatomical features and cross sections. • DC Comics: Anatomy of a Metahuman highlights all the biggest names in the DC universe. Twelve characters are analyzed in the book: Superman, Cheetah, Aquaman, Cyborg, Swamp Thing, Darkseid, Doomsday, Bizarro, Killer Frost, Bane, Killer Croc, and Martian Manhunter. 57


COMIC ART

DC COMICS VARIANT COVERS

The Complete Visual History

BY DANIEL WALLACE COVER ART BY NEAL ADAMS

For the first time ever, explore the complete visual history of DC Comics variant comic book covers in this amazing collection.

DANIEL W ALLAC E

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DC Comics cover art is some of the most celebrated in the world, from the first appearance of Superman in Action Comics #1 to the iconic covers that adorn classics such as Batman: The Killing Joke and Watchmen. Fans of comic book cover art have also come to relish a phenomenon that began in 1986 with the first issue of The Man of Steel, which featured two different covers from artist John Byrne. The notion of so-called “variant covers” caught on and has now become a regular part of DC Comics’ diverse output, with a wildly creative set of alternate covers being created for many key issues. Now you can explore the world of these alternative works of art with DC Comics Variant Covers: The Complete Visual History, which showcases some of the finest and most famous variant covers ever produced, with insight into the design process from leading comic artists and industry experts. With an astounding collection of covers featuring DC Comics’ remarkable characters, including Batman, Superman, Wonder Woman, Green Lantern, Aquaman, Cyborg, The Flash, and more, DC Comics Variant Covers: The Complete Visual History is the perfect gift for casual fans and comic book aficionados alike.

$45.00 Hardcover 11 × 14 184 pages 15,000 words ISBN: 978-1-60887-832-1 AVAILABLE NOW

All DC characters and elements © & ™ DC Comics. (s18)


COMIC ART

Batman/Superman #8 April 2014 Tommy Lee Edwards Superman/Wonder Woman #5 April 2014 Dan Panosian

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Superman, wearing a flight ring from the Legion of Super-Heroes on his fist, patrols the skies a thousand years in the future in this cover by Gary Frank. “Over the course of my career, I’ve settled into a natural way of expressing things,” says Frank, who sought to achieve a level of realism in this piece that would help sell its imaginative sci-fi premise. “I’m not always content with the level of my ability, but I am content with the furrow that I’m plowing.” GL Cv9 variant

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Batman/Superman #14 October 2014 Paulo Siqueira (cover pencils, inks), Hi-Fi (cover color) Catwoman (Vol. 4) #34 October 2014

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Stéphane Roux

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“When I was approached to do the cover, right off the bat I thought that Catwoman can’t be outside on a rooftop taking a selfie,” says Stéphane Roux. “That would imply something in the background that needed to be relevant to her, and I didn’t want the background to be stealing the show. Instead, I went another path: Catwoman is a burglar, she steals stuff, and she goes back home and takes a selfie and spreads it over social media. It didn’t have to be anything too fancy. I wanted it to be as neutral as possible so I could have some comic relief with all the cats around her, and if you take a close look there’s a bat logo on her phone.”

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Superman/Wonder Woman #11 October 2014 Tony S. Daniel (cover pencils), Matt Banning (cover inks), Tomeu Morey (cover color)

Green Lantern (Vol. 4) #9 April 2006

Justice League United #4

Ethan Van Sciver (cover pencils, inks), Moose Baumann (cover color)

October 2014 Emanuela Lupacchino (cover pencils, inks), Alex Sinclair (cover color)

Ten Issue Incentive Variant Cover

“I loved this cover because it’s so close to real-life girls,” says Emanuela Lupacchino. “They’re a group and they enjoy being together. Of course, being in space makes it a superhero thing, but the feeling is so simple and normal to think that they’re just girls like anyone we know. It’s rare to find this kind of feeling in comics, when all the superheroes are busy fighting bad guys and have no time to relax and enjoy life.”

Batman Annual (Vol. 1) #25 May 2006 Shane Davis 2nd Printing Variant Cover Action Comics (Vol. 1) #858 December 2007 Gary Frank (cover pencils, inks), Brad Anderson (cover color)

16

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9/7/17 3:15 PM

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ABOUT THE AUTHOR DANIEL WALLACE is the author or coauthor of more than two dozen books, including The Joker, The Jedi Path, Man of Steel: Inside the Legendary World of Superman, DC Comics Year by Year, The Marvel Encyclopedia, and the New York Times best-selling Star Wars: The New Essential Guide to Characters. SELLING POINTS • Since 1934, DC Comics has been one of the most popular and successful publishers of comic books and graphic novels across the globe, with billions of dollars in sales and readers across generations. • DC Comics is home to Batman and Superman, two of the most iconic superheroes of all time, as well as a long list of characters including The Flash, Wonder Woman, Green Lantern, Cyborg, Green Arrow, Martian Manhunter, and many more. • Variant covers are popular among collectors, with rare editions selling for thousands of dollars. Fans often buy multiple copies of issues just to acquire the numerous variant covers. • DC Comics Variant Covers: The Complete Visual History is the first-ever collection of DC Comics’ variant covers—the perfect chance for fans to discover amazing art and learn more about the history of their favorite comic books.

59


COMIC ART

MARVEL’S BLACK PANTHER: THE ILLUSTRATED HISTORY OF A KING

The Complete Comics Chronology

BY DENNIS CULVER COVER ART BY DENYS COWAN, BILL SIENKIEWICZ, AND ELIZABETH BREITWEISER

Explore over 50 years of history and art of the first mainstream black superhero, Marvel’s Black Panther, with insight from those who helped create the character himself.

From his first appearance in Fantastic Four #52 (1966) to his current New York Times best-selling solo series, the King of Wakanda has been a force to be reckoned with on the page—and now, on the silver screen. A veteran Avenger and a member of the Illuminati, T’Challa’s evolution has been legendary—from being created by Jack Kirby and Stan Lee, to inspiring his own character-led film for Marvel Studios, to serving as a literal voice of the people and the state of race relations in twenty-firstcentury America. As the first black superhero in mainstream American comics, debuting years before other industry heavy hitters like the Falcon, Luke Cage, and John Stewart (Green Lantern), Black Panther is a seminal figure in pop-culture history. This deluxe hardcover book not only covers the history and creation of the character but also features exclusive concept art, layout and sketch art, and interviews with key artists and writers from Black Panther’s robust archives.

60

$45.00 Hardcover 11 × 14 184 pages 15,000 words ISBN: 978-1-68383-185-3 AVAILABLE NOW

© 2018 MARVEL


COMIC ART

CHAPTER 1

THE  first  black  super HERo

T

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cuptatur, nonemoloriam eost ditinci molesequi unto optatis comnimin coreper oviducid ex esequod ionsequae plitati commolorrunt am nus magnate mporum eatur aceribea que dolorerum

fugit ium exererf erorit et mi, odis custi alisciet vera am et fugitiu menecat atiant eius. Cea paribea quam quiatas pelendant quatur, omnihilis quost que vendanimin restiustecto ditiorio tem. Ut rernam verit que sit placcae diaepratium fugia que libus, serumquas sam es magnatem venim quidita quam quassi doluptae cum el inus. Dolum ut alitatur abo. Nequaeprem venet quodit aut quam incia init offici officiis aut qui aut odit voluptae labo. Et ex experib eaquodi scidest, tem. Tium fuga. Ipsamende dolore siminci duntis mincto bea quae aliqui culluptassum rerese quis nonserro qui doleste molorro restibus vollia dio omnimpo ritionsequam sinihictore quae nis et el molo quiae is est optate cum consequi berum sundam con rem faccus que nobitiur, tem facestorat. Aquia num qui dolore omnihit, sa volupti dit, sit prem accum, sunt acestiu sanditam qui atur re vitae et ut as id el ma voluptat dem vitis re ma sin evernam aborae alitas velicia dolupit atiscias dus doluptatur, etur soluptat optassim cus, omnim faceat volest, sequi remqui conem rectur se landit, optatia sita corepe volut ute porum eaquia sum volenecerum is es ipis es eosam quia dis conserae verum iunt audi dest aut incimolupis nonem. Nem re se estiur aut plam as ullentius. Ignat. Ro cum et aut etur? Litio volore, ut lam, velicid elicimil moluptis sinia cupti dit es aut ommolest et, occae lam, est molenducius mo int offici dolor sinvent et qui blat. Ceat expelitati dolores endignat qui iusaperfero eos que laut audi conecat omnihil latibus sin perum, sequi dendunt.

FUGITIUS Musto velis rae. Sedit, quam, audiam, aut quisserum

fugiae. Xero bea venitem cor am fugitius ut qui dolesti nvenis eatatumenis everumendi aliquam nonempo reicaectur?

4

fugiae. Xero bea venitem cor am fugitius ut qui dolesti nvenis

5

ABOUT THE AUTHOR DENNIS CULVER is a writer and artist whose work has been published by Marvel, Dark Horse, Boom! Studios, Stela, and Oni Press. He is the cocreator of the Eisner-nominated Edison Rex. You can find out more at www.dennisculver.com. He lives in Los Angeles with his feline best friend and worst enemy, Flirtcat. SELLING POINTS • The most recent appearance of Black Panther in Captain America: Civil War (over $1.112 billion) broke box office records. He will also be headlining a standalone film in February 2018 called Black Panther, and will be one of the main characters in May's Avengers: Infinity War. • This deluxe art book draws on more than 50 years of comic art, including the Panther’s Rage (1973) storyline, which was the first instance of a self-contained, multi-issue story arc—what is now referred to as a graphic novel. • Features the work of Black Panther writers and artists Jack Kirby, Stan Lee, Christopher Priest, Ta-Nehisi Coates, Brian Stelfreeze, Gil Kane, Denys Cowan, John Romita Jr., and others. • The cover features an exclusive piece of artwork by Denys Cowan, Bill Sienkiewicz, and Elizabeth Breitweiser, specially commissioned for this book. 61


INSIGHT COMICS

SKIP TO THE END WRITTEN BY JEREMY HOLT ILLUSTRATED BY ALEX DIOTTO COLORS BY RENZO PODESTA LETTERS BY ADAM WOLLET

Bassist-turned-junkie Jonny Wells is addicted to his past, and the only way to get there is through the music.

The bassist of a breakout ’90s punk band, Jonny falls apart when his bandmate and best friend Kirk commits suicide. Twenty years later he struggles with heroin addiction, lost in the songs they created and desperate to relive the past, when he discovers that he can—literally. With the aid of a mysterious guitar, Jonny begins to make trips back in time, searching for the roots of Kirk’s unraveling. At Nar-Anon meetings and in conversations with his sponsor Emily, he starts to cope with the events that led to Kirk’s death. But by the time Jonny realizes that his visits can’t change the present, he might be too addicted to stop . . .

62

$24.99 Hardcover 8.5 × 11.25 112 pages 15,000 words ISBN: 978-1-68383-439-7 JUNE 2018


INSIGHT COMICS

SELLING POINTS • The fictional band Samsara in Skip to the End is based on the now legendary grunge band Nirvana and the band’s history. • Featuring an iconic rock star, guitars, drug abuse, needles, self-help groups, suicide, and the gritty backdrop of a ’90s grunge band on tour, this book explores rock ’n’ roll issues in a unique way. • Author Jeremy Holt and illustrator Alex Diotto are the same creative team behind the critically acclaimed miniseries Southern Dog. • Skip to the End not only is a nostalgic drama rooted in history of the popular band Nirvana but also incorporates the popular science fiction theme of time travel, as music literally has the power to send Jonny back in time.

63


INSIGHT COMICS

A MILLION WAYS TO DIE HARD A MILLION WAYS TO

DIE HARD

WRITTEN BY FRANK TIERI ILLUSTRATED BY MARK TEXEIRA

FINAL COVER TO BE REVEALED

The adventures of John McClane continue in this new explosive comic series based on the Die Hard franchise.

Thirty years after the release of A Million Ways to Die Hard, the deadly adventures of John McClane continue in this explosive new volume. With a conspiracy that draws him back to the scene of the first Die Hard film, John McClane is once again a man who will stop at nothing to fight against impossible odds and implacable foes. A Million Ways to Die Hard has all the humor, action, and firepower of the franchise that defined the action genre.

SELLING POINTS • Die Hard is a quintessential film of the action genre. Its catchphrases, themes, and characters—such as John McClane and Hans Gruber—have become an enduring part of popular culture. • A Million Ways to Die Hard will be published to coincide with the 30-year anniversary of the first film, which was released in 1988. • As well as regularly appearing on “best film ever” lists, Die Hard is considered to be a Yuletide classic, with Empire and Forbes magazines both proclaiming it the best Christmas film of all time. • All five Die Hard films combined have made over $500 million at the box office. 64

$17.99 Hardcover 8.5 × 11.25 64 pages 5,000 words ISBN: 978-1-60887-975-5 OCTOBER 2018


INSIGHT COMICS

XCOM 2: FACTIONS FAC T I O N S REAPERS

WRITTEN BY KEVIN J. ANDERSON ILLUSTRATED BY MICHAEL PENICK

FAC T I O N S REAPERS

Human rebels fight to overthrow the

ANDERSON • PENICK

alien occupation in this epic graphic novel based on the hit video game XCOM 2.

9 CAN

Writ t en By Kevi n J . Anderso n I llust r a t ed By Mi cha el Peni ck Color s By John Rauch

It’s 2035 and the war is over. For two decades, the alien invaders have lived side by side with their human conquests, preaching peace and coexistence, and slandering the human forces that fought to repel them. They think they’ve won the war. They think this planet is theirs. They think XCOM is finished. They’re wrong. Set in the action-packed world of XCOM and incorporating elements from the game, XCOM 2: FACTIONS expands the universe of the successful game franchise. Featuring sharp, dynamic artwork from top comics artists, this original story is the beginning of an exciting new comics series perfect for XCOM players and sci-fi adventure fans. SELLING POINTS • XCOM 2 is published by 2K Games, the publisher behind gaming powerhouses such as Borderlands and Bioshock. The 2012 reboot of the game, XCOM: Enemy Within, won multiple Game of the Year awards, while XCOM 2 has a 88 percent rating on Metacritic and a 94 percent rating on PC Gamer. • Insight has already published two successful novelizations of the video game. The graphic novel would expand on that universe with an original storyline and dynamic artwork.

$24.99 Hardcover 8.5 × 11.25 88 pages 15,000 words ISBN: 978-1-60887-997-7 SEPTEMBER 2018

©2018. Take-Two Interactive Software, Inc. and its subsidiaries. All Rights Reserved. 2K, Firaxis Games, XCOM, and all related titles and logos are trademarks of Take-Two Interactive Software, Inc. and its subsidiaries. Published in the United States, 2018, by Insight Editions.

65


INSIGHT COMICS

CLOCKWORK LIVES

Graphic Novel

WRITTEN BY KEVIN J. ANDERSON AND NEIL PEART COVER ART BY HUGH SYME

Some lives can be summed up in a sentence or two. Other lives are epics.

Marinda Peake is a woman with a quiet, perfect life in a small village; she long ago gave up on her dreams and ambitions in order to take care of her ailing father, an alchemist and inventor. When he dies, he gives Marinda a mysterious gift: a blank book that she must fill with other people’s stories—and ultimately her own. Clockwork Lives is a steampunk Canterbury Tales—and much more—that follows Marinda as she strives to change her life from a “mere sentence or two” to a true epic. Based on the world they previously introduced in Clockwork Angels, Kevin J. Anderson and Neil Peart take the graphic novel to new heights with this adaptation of the best-selling book Clockwork Lives.

66

$29.99 Hardcover 8.25 × 11.25 176 pages 53,000 words ISBN: 978-1-68383-377-2 JUNE 2018


INSIGHT COMICS

SELLING POINTS • Clockwork Lives features brand new, original cover art by Hugh Syme, a renowned graphic artist known for his album covers for popular rock and metal bands such as Rush, Iron Maiden, and Def Leppard. Syme also created the original Clockwork Angels album art. • This stunning graphic novel is adapted from the original Clockwork Lives novel written by bestselling author Kevin J. Anderson and Neil Peart. • Clockwork Lives is based on the popular Rush album Clockwork Angels that topped the charts and won the 2013 Rock Album of the Year award. • The band Rush is a social media giant with more than two million likes on Facebook and 236,000 followers on Twitter.

67


INSIGHT COMICS

MAFIA III: THE RISE AND FALL OF SAL MARCANO WRITTEN BY FRANK TIERI ILLUSTRATED BY RICHARD PACE COLORS BY PETER PANTAZIS COVER ART BY J. H. WILLIAMS III

Dark, gritty, and based on the hit video game, Mafia III: The Rise and Fall of Sal Marcano explores the brutal world of organized crime.

New Bordeaux is a city on the edge of the bayou—and on the edge of chaos. A hazy, fictional recreation of New Orleans in the 1960s, New Bordeaux is the kind of town where violence is the only way to survive and crime is the only way to get ahead. When gang warfare pushes the city to the brink, its citizens will discover the bayou can swallow a lot of secrets. And a lot of blood. Brought to vivid life by top comic artist Richard Pace, Mafia III features the expansive world-building and harsh realism that fans have come to expect from the Mafia video game series. With an original story that tells the rise to power of Sal Marcano by famed noir comic writer Frank Tieri, this graphic novel is a new piece of the Mafia universe that fans will want to return to again and again.

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$17.99 Hardcover 8.5 × 11.25 64 pages 5,000 words ISBN: 978-1-60887-998-4 APRIL 2018

©2018. Take-Two Interactive Software, Inc. and its subsidiaries. All Rights Reserved. 2K, Hangar 13, The 2K Logo, the Hangar 13 logo and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software. Published in the United States, 2018, by Insight Editions.


INSIGHT COMICS

hmMph.

welL, what do ya know? he’s actualLy lat--

10

here we are.

you don’t remember me, do you, old man? came in a couple of weEks ago…

I don’t have it in me to feEl shame for the things I’ve done to others.

my son is dead.

told ya you and your pretTy litTle daughter here had to start payin’ for some protection around here.

yeah, ya know…

now that ain’t very nice.

never have.

and I’m having a drink with his kilLer.

protection from the likes of us.

and I’lL telL you snot-nosed punks what I told you the last time.

and here we are, just tryin’ to be nice guys, right felLas? just tryin’ to let you know how things are.

fuck ofF.

seE, here’s what I don’t get. you keEp goin’ on how you ain’t gonNa pay. how you ain’t afraid.

I ain’t afraid of you thugs, that’s how things are.

didn’t come here for an apology.

godDamnit, I was right about you, wasn’t I?

now I’m not gonNa apologize for what I did, ya understand?

I knew it the second I fuckin’ saw you at the country club.

whoever said you were the one we’re gonNa hurt?

men like us -- we’re just wired up wrong. only one thing we know.

if I did, I’d just be lyin’.

damn you alL. tsk, fuckin’ tsk.

nah... I know you didn’t.

6

7

16

17

SELLING POINTS • The Mafia series has been consistently well reviewed by critics and fans, with a great deal of buzz and anticipation being built up for the third installment. Mafia III is being published by 2K Games, the publisher behind gaming powerhouses such as Borderlands, BioShock, and XCOM. • 2K placed major attention on Mafia III during E3, with a large booth and a series of reveals via social media. The game took home over 60 accolades from that one event. 2K has over 1.4 million followers on Twitter. The Mafia III Facebook page has 103,500 likes. • Mafia III: The Rise and Fall of Sal Marcano is one of the key titles in the new Insight Comics line, which features several licensed properties from 2K Games.

69


INSIGHT COMICS

THE COMET, VOL. 1

Combustion

WRITTEN BY ARIANNA IRWIN ILLUSTRATED BY FRANCINE DELGADO

A soulless teenager battles demonic forces in this epic new comic, which mixes horror, urban

FINAL COVER TO BE REVEALED

fantasy, and coming-of-age drama to create an exciting superhero origin story.

Fifteen-year-old Kenzie Cook does not have the problems of a normal teenager. Tough classes, bad breakouts, getting a date for the prom? She wishes. Kenzie’s little sister is dying of cancer, and her family is barely holding it together under the weight of their grief and pain. Kenzie will do anything to save them all—even visit her estranged Aunt Emmy, a “healer” who claims to cure her patients by making deals with demonic forces. Aunt Emmy swears she can save Rae. All it will cost is Kenzie’s soul . . . When Aunt Emmy’s ceremony goes terribly wrong, Kenzie is turned into something monstrous. Now she must battle her own guilt and anger as she attempts to rediscover her humanity—not to mention the vengeful demon unleashed by the ceremony whose only goal seems to be total chaos and destruction. As Kenzie learns to navigate her new powers and the responsibilities that come with them, she begins to wonder: What is the price of love? Does love make monsters of us all? Is this newfound power a gift or a burden? And, most unfathomable of all, what makes us human? 70

$16.99 Paperback 7.75 × 10.25 96 pages 15,000 words ISBN: 978-1-68383-170-9 OCTOBER 2018


Later...

INSIGHT COMICS

We wilL seE in the morning. it’s probably nothing… …I bet you antibiotics are her “Master.”

I neEd to seE for myself, MarisSa. SeE who this “Master” is.

…kijana huyu ni mgonjwa! Kumpa nguvu! Kumpa maisha! Je, si basi Moto wa JahaNnam!

it can’t be real… there is no such thing.

The next morning... Not a word, Rich…

Kijana huyu…

FINAL DESIGN TO BE REVEALED

…the smalLest interRuption could have severe consequences.

That reminds me, Coach, I can’t come to open gym tomorRow. I’ve got church and then first shift at the hospital. I forgot to telL Sophie.

Sure. I mean, I’m their town healer, they’re gonNa be nice to me, you know?

Competition’s in a few weEks, Kenz. Sure you want to misS tomorRow ? We can work on your beam stufF.

Healer?

Welcome! Take a seat… I’lL grab you guys a beEr.

it’s nice…

WelL, first she graduates from Berkeley as pre-med, wastes it on the Peace Corps, and now she thinks she’s a witch! A healer, Rich, and keEp your voice down.

No, an inyanga, which I loOked up by the way, and it definitely means “ witch.”

I speak with my Master.

I don’t think that’s a goOd sign. Not to mention, did you seE how alL those folks loOked at us, MarisSa?

My Master gives the strength my patients neEd.

They were scared.

One the Master finds worthy or desirable.

A witch?! You’re a doctor, not a--

EmMy, this is ridiculous.

They then pay the apPropriate price.

Friendly neighbors?

What kind of price? it wasn’t lying, not realLy. On any normal Sunday that’s exactly what I’d be doing.

I know it’s your sister, but I just don’t want you to lose any opPortunity to get betTer and show your stufF, you know?

She introduced me to a spirit she calLed the “Master.” I was skeptical but after seEing her work I eventualLy toOk over the practice. And now…

When I got here, they placed me in the charge of the town’s inyanga-the closest thing they had to a doctor.

Please, Rich, let’s not be dramatic. Her “powers” probably consist of penicilLin and morphine.

…now, I have a power not even a brain surgeon with honors from Harvard could mimic.

Although EmMy’s eyes…something was difFerent…

if you used a vacCine here, people would calL it magic. I calL upon the Master, instead of science.

I’m sorRy, Coach, but this one’s important.

But no more talk of work. You guys must be starving!

I’m going to run to the market and grab a few things. Relax, change into some lesS sweaty clothes--heh--and I’lL be back in a minute.

in the last five years, I actualLy learned how to coOk, toO!

MarisSa! Rich! Get out here and help me with these!

You’lL love the rice!

it’s the same thing. EmMy, these people are afraid of you.

Thanks. And I was definitely desperate.

So how does it work? inyagA translates to “ witch.” Your sister’s going to get betTer, Kenz. I have faith--the whole team does. We’re alL prayin’ for her.

How does what work?

I am a mesSenger.

I don’t neEd to prove myself, but I’lL invite you to watch my Master and I. TomorRow morning. There are no spirits or demonic masters, just the living and their delusions.

You can decide for yourself, Rich. TomorRow.

Your “healing.” I was runNing out of my own faith. When that hapPens, people get desperate.

Witch? Rich, do you hear yourself? Come on…

Let’s grab a shower while we have the place to ourselves.

ABOUT THE CONTRIBUTORS ARIANNA IRWIN graduated from the University of California, Santa Barbara, with a degree in English and has been surrounded by comics since she can remember. She started writing her first comic book as a freshman in college and hasn’t looked back since. FRANCINE DELGADO was born and raised in Costa Rica and discovered a passion for drawing and creating comics at age 19. Her most recent work can be seen in comic series USNA. Her favorite pastimes are watching Billy Elliot any time she can, designing and drawing, and spending time with her boyfriend and her beagle, Pillo. SELLING POINTS • Kenzie Cook is a female teenage superhero who battles demons (both literally and figuratively), in the vein of classic heroines like Buffy Summers from Buffy the Vampire Slayer. • Arianna Irwin and Francine Delgado are young, female newcomers to the comics industry. They are an exciting addition to the roster of artists and writers working at Insight Comics, which aims to be a home for female creators, such as Nilah Magruder, the writer and artist behind M.F.K.

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INSIGHT COMICS

SHOT ALL TO HELL

A Graphic Novel

Nate Olson • Mark Lee Gardner • Nic Chapuis

WRITTEN BY MARK LEE GARDNER ILLUSTRATED BY NATE OLSON COLORS BY NIC CHAPUIS

Discover the incredible true story behind the most famous bank robbery of all time in this thrilling graphic novel OLSON • GARDNER • CHAPUIS

adaptation of Mark Lee Gardner’s awardwinning book Shot All to Hell: Jesse James, the Northfield Raid, and the A Graphic Novel

Wild West’s Greatest Escape.

Mark Lee Gardner’s award-winning book Shot All to Hell follows Jesse James and his notorious gang of outlaws as they plan, carry out—and ultimately bungle—the most famous bank robbery in Western history. Now fans of the James brothers and history buffs can experience the bloody true story like never before with this deluxe hardcover graphic novel adapted from the original book. In September 1876, the James-Younger Gang forced their way into Northfield, Minnesota’s First National Bank—only to find themselves in a deadly battle against a horde of heroic citizens intent on defending their town from the Missourian marauders. Featuring stunning artwork and an exciting, faithfulto-the-novel script from Nate Olson and Gardner himself, Shot All to Hell: A Graphic Novel offers comics fans a thrilling Western adventure featuring the most famous American outlaw of all time. 72

$24.99 Hardcover 8.5 × 11.25 132 pages 20,000 words ISBN: 978-1-68383-151-8 SEPTEMBER 2018


INSIGHT COMICS

FINAL DESIGN TO BE REVEALED

SELLING POINTS • Shot All to Hell is based on the best-selling novel of the same name by Mark Lee Gardner, which received several awards, including a Spur Award from the Western Writers of America. • Shot All to Hell features gorgeous original artwork from up-and-coming comic artist Nate Olson. • History and historical fiction are popular genres in the graphic novel format, with books such as John Lewis’s March and Alan Moore’s From Hell leading the way. 73


INSIGHT COMICS

AFTER HOUDINI WRITTEN BY JEREMY HOLT ILLUSTRATED BY JOHN LUCAS COLORS BY CHRIS CHUCKRY

Harry Houdini, master magician and covert spy for the United States, has been kidnapped. The only man who can save him is his estranged son FINAL COVER TO BE REVEALED

Josef, who, like his father, knows the power of magic—and how it can be more than just an illusion.

VOL. 1

Josef Houdini takes after his father: A gifted escape artist, there’s not a jam he can’t get himself out of. Then again, when your father is one of the greatest illusionists of all time, that comes as no surprise. What does come as a surprise is the fact that Harry Houdini is not only the world’s greatest magician, but also a topsecret operative for the US government during World War I. In rare form he finds himself trapped—stuck on a mission he is unable to escape from. That’s why the government needs his son to fill his shoes and complete the mission—but does Josef have the wherewithal to do it? Or is the possibility of success just an illusion? Packed with intrigue, suspense, and fantasy, After Houdini is a revisionist look at one of history’s most mysterious figures that is sure to take readers on a journey they’ll never forget.

$16.99 Paperback 7.75 × 10.25 112 pages 15,000 words ISBN: 978-1-60887-855-0 OCTOBER 2018

COMING 2019

VOL. 2

74

Before Houdini ISBN: 978-1-68383-063-4


INSIGHT COMICS

what |’ve shared with you is of national security, out of context perhaps but neverthelesS urgent.

who do you work for?

Fancy new ofFice you have here. |’m an alLy with resources that just hapPen to be more covert than yours.

you no doubt are questioning my every word, but to explain the nature of my businesS exceEds the limit of your comprehension right now.

|’lL be in touch, Mr. President.

in due time, you’lL come to understand everything, but for now it’s important that | include you in these mat ters.

starting with that let ter from harRy houdini, who -- as we speak-- is exercising his authority as a special agent of the united states government.

MOSCOW

<you sound as crazy as the czar.>

<of course not, you filthy piece of shit!>

<they aren’t soOthsayers. they’re a plague on mother rusSia. like this one!> <you can’t predict the future or move objects with your mind, can you?>

FINAL DESIGN TO BE REVEALED

clink-clank clink-clank

<come, let’s get that drink.>

<adDresS your superior when spoken to!>

<you don’t believe in them, do you? they’re alL crackpots and lunatics!>*

<it’s no lie. my cousin in st. petersburg said he saw one levitate in the town square.>

*translated from russian

75


INSIGHT COMICS

SCOOP, VOL. 1

Breaking News

WRITTEN BY RICHARD HAMILTON ILLUSTRATED BY JOSEPH COOPER COLORS BY PETER PANTAZIS

Paranormal mystery meets conspiracy thriller in this action-packed comic for young adults starring Sophie Cooper, a brilliant student-intern-turnedsci-fi-sleuth out to clear her family’s name.

Meet fourteen-year-old Sophie Cooper—red-headed CubanAmerican, high school freshman, and daughter of a loving father currently under house arrest for embezzlement and money laundering. While her mother struggles to support the family and her bratty younger brother, Kit, sits around tinkering with his “inventions,” Sophie has only one goal: clearing her father’s name. When an internship opens up at the local news station, Sophie seizes the chance to do a little investigating of her own. Unfortunately, WMIA 7 isn’t exactly CNN. In between logging Betacam tapes and fetching coffee for the station’s washed-up reporting team, Sophie sifts through the “broken stories”: crank calls and dead-end tips reporting everything from UFOs to alligator-men. However, one name keeps popping up: Matheson Savings and Trust, the bank that accused Sophie’s father of money laundering. Sounds like a conspiracy to this cub reporter! Determined to follow her lead, Sophie sets out to investigate the weirdness, uncover a conspiracy, and clear her family’s name . . . just as soon as she finishes her homework. 76

$16.99 Paperback 7.75 × 10.25 96 pages 15,000 words ISBN: 978-1-68383-084-9 JUNE 2018


INSIGHT COMICS

ABOUT THE CONTRIBUTORS RICHARD HAMILTON writes the ongoing DreamWorks Press: Dragons and Dinotrux digital storybook apps and has written for television on the Netflix series Dragons: Race to the Edge, home video on the How to Train Your Dragon 2 DVD, and online educational games on Jumpstart’s School of Dragons. He lives in Silver Lake, California, with his wife and their two sons. JOSEPH COOPER is an American artist originally from Detroit, Michigan. After getting his start freelancing for local advertising agencies, he attended the prestigious School of Visual Arts in New York City. He has worked for nearly every major American comic book publisher—most notably Marvel, DC, Valiant, Dynamite, and Image. Outside of comics, he was an illustrator at the venerable skateboard company Powell-Peralta for many years. He is currently working and living abroad with his wife and son. SELLING POINTS • The novel’s protagonist is a plucky yet isolated female teenage sleuth, similar to fan-favorite characters such as Veronica Mars. • Richard Hamilton writes for DreamWorks and is especially well known for his work on the How to Train Your Dragon series. • The comics industry is currently experiencing a rise in young adult, female readers, and this title perfectly fits that demographic. • Scoop features exceptional original art from acclaimed comic artist Joseph Cooper. 77


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THE BAKER STREET FOUR, VOL. 4 D J I A N

D

E T I E N

D

L E G R A N D

WRITTEN BY OLIVIER LEGRAND AND JEAN-BLAISE DJIAN

The

ILLUSTRATED BY DAVID ETIEN The

Four

Four

The adventures of the Baker

DJ I AN

Street Irregulars continue in the

D ET I EN

fourth volume of the awardwinning comics series based on

D LEGRAND

Arthur Conan Doyle’s Sherlock Holmes.

04

99 CAN

Vol. 4 After three years spent waging a secret war against the former associates of Professor Moriarty, it’s time for Sherlock Holmes to emerge from the shadows and once again inhabit Baker Street. But first he must take down the last and most dangerous member of Moriarty’s network: the cold-blooded killer Colonel Moran. While Holmes moves his pawns, Moran releases his dogs, a pack of assassins led by the sinister Deadeye. Will Billy, Charlie, and Tom— and Watson the cat—be able to stop them before it’s too late? Dive into the world of the Baker Street Irregulars and learn about our heroes’ past, including their very first case together! Explore everything from London’s East End to 221B Baker Street, and learn about Sherlock Holmes’s most famous cases and Professor Moriarty’s most diabolical secrets. Hailed by critics and audiences, the Baker Street Four series has received numerous awards and was featured in Angoulême in 2012.

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$16.99 Paperback 7.75 × 10.25 120 pages 14,000 words ISBN: 978-1-68383-244-7 AVAILABLE NOW


INSIGHT COMICS

28

My Memoirs By William Fletcher, personal assistant to Mr. Sherlock Holmes CHAPTER I “London’s a city on many levels. And you, Billy, you’re livin’ down in the basement.” That’s what old Cracknell would tell me at night as he sat on the cobbles because he was too drunk to go home. Then, just before collapsing, he’d add maliciously: “But don’t you worry, there’s one more level down below—you’ve still got the sewers beneath ya, kid . . .” One day—I can’t have been more than five or six years old—the coppers questioned me because I was supposed to have been the last person to see old Cracknell alive. He’d been found with a knife in his back, and the London Metropolitan Police experts were pretty sure that he couldn’t have done it by himself. So they interrogated me to see if I’d spotted anything unusual the previous night or the night before that. Anyway, Cracknell or not, they didn’t really care about the East End very much. Half an hour later, the case was closed. After that, I had no one else to listen to at night as I waited for Mum to get back from work. My mother’s up in heaven now. Her name was Molly Fletcher. Fletcher was her maiden name, and I’ve got the same name because London’s full of children who never knew their fathers. Mum would spend her nights walking the pavements of Whitechapel and Spitalfields, waiting for customers. When she’d come back late at night or early in the morning, I’d pretend to be asleep and hear her praying for God to give us a chance someday . . . She used to split the world into two categories: the lucky ones and the others . . . One of her colleagues took a shine to me. She told me how my story began and what caused all our woes . . . In the beginning, Mum worked as a maid for some toffs, living in their attic and eating in the butlery. She was barely twenty and had been working hard ever since she was little. But everything was fine until, one day, the son of the house, a dandy who studied at Cambridge, started to hang around her. Mum knew what he was up to, but what could she do to avoid his roving hands when their owner could have had her sacked in a flash? Like they say, whatever will be will be . . . and Molly Fletcher ended up pregnant—with me. As soon as her tummy started to swell, the toffs threw her out. There was no room for hussies under their roof, they told her. Dismissed without wages or references, and with

a baby on the way—in other words, she had no hope of finding another job. That’s how she wound up on the streets of Whitechapel, and that’s where I was born. She lived with me in a hovel at the back of a courtyard, along with some other girls who worked in the same trade. My mother was a simple woman, but she had plenty of common sense and willpower. She got it into her head that educated people did better than the rest and, as soon as I was old enough, she made me go to the charity school for needy children in Burley Street: a deadly boring place run by a pastor and some middle-class ladies with a passion for charity. But that’s where I learned to read and write, and that makes a man of you. But when we live the life we lead, nothing lasts for long, apart from hardships. I wasn’t even nine years old when I found myself alone. My mother was carried off by a nasty case of angina. The doctors called it pneumonia, but I know it was the streets and all the rest that really killed her.

29

So then I had to get along all on my own without “turning out bad,” which is ever so hard if you end up orphaned in the East End. Toward the end, Mum had made me promise to become a “good person”. “You’ve got education, Billy Fletcher. You’d better make somethin’ outta yer life, or I’ll come back and give ya a right telling-off!” Now that she was gone, I fully intended not to disappoint her. I was convinced she was already watching me from up above . . . I worked for a while as an errand boy for some local shopkeepers. Most of them were kind to me, in memory of Molly—“a lovely lass.” Also, not to brag, but I was a bit smarter than most of my friends and had a reputation for being an honest little chap, to boot. All in all, things were going fairly well, but I couldn’t see myself doing it for the rest of my life. Back then, I was living in a little lean-to behind the shop of one of my employers—Mr. Smithers, the grocer. It wasn’t much, but it was home and it was quiet. I was just starting to get used to the comfort and safety when, one evening after I’d finished work for the day, I saw a lad who seemed to be waiting for me. He was older than me; I’d have said he was about twelve or thirteen. I didn’t like the way he was eyeing me up: staring as if he wondered whether I had the guts. I walked up to him, on the defensive, and he said “Hello!” with a crooked little grin. He introduced himself: “The name’s Wiggins, I’m sure you’ve heard of me . . .” When I said I hadn’t, he looked a bit upset but carried on: “Well, I’ve heard of you, Billy Fletcher. They say you’re a clever, straightforward lad, and I need a bloke who can read and write on my team . . .” When he mentioned his team, I guessed this Wiggins was in charge of some gang of thieves—like the kids in that book by Charles Dickens . . . Oliver Swift, or whatever it was. I answered that I wasn’t interested, that I already had an honest job, and that I didn’t want any trouble. “You’re missing the point!” guffawed Wiggins, looking rather proud of himself. “I work for a gentleman—Mr. Holmes, the famous consulting detective. Why not come over to his place with me? He always likes to meet new recruits. His gaff’s in Baker Street. Come on, I’ll explain the job along the way . . .” At the time, I didn’t tell him that I’d never heard of this “Mr. Holmes” or that I had no idea what a “consulting detective” was. The only detectives I knew of were policemen, but since they aren’t gentlemen, he must have meant something else. Anyway, I didn’t need to question Wiggins: He was such a chatterbox that he told me all I wanted to know—a consulting detective was a bit like a private investigator but fancier. Mr. Holmes was the best consulting detective in all of London, since he was the only one and he’d invented the profession himself. When we arrived at 221B Baker Street, Wiggins had already filled me in about what Mr. Holmes called his “Irregulars”—street kids like us, who he’d send on missions to watch and follow people, and other similar odd jobs. The landlady who opened the door glared at us before leading us to the best-scrubbed stairs I’d ever seen. Later, I learned that her name was Mrs. Hudson, and that she baked

the best cakes in the world, but all I could think of then was the music that was ringing out all over the house—it was a violin, but nothing like the fiddlers who played on the streets of the East End. “That’s classical music,” said Wiggins, knowingly. “Mr. Holmes knows tons of things about music, tobacco, and chemistry. Don’t even try to understand. I haven’t told him anything about you, but you’ll see . . . he’ll size you up in no time. You’ve never met a man like him.” I wasn’t really sure what he meant. We entered a lounge filled with clutter the like of which I’d never seen: papers strewn everywhere, books lying on the floor, a slew of snuffboxes, and even a hat with a wig draped on an armchair. But I was looking at the violinist. I’d never seen anyone like him before. He raised his bow and looked me up and down for a few seconds, then began rummaging through his files, seemingly engrossed, as if Wiggins and I weren’t there. Then, without lifting his eyes from his papers, he began to speak. That conversation would change my life, and I remember every word—it’s imprinted in my memory, as they say: “What is your name?” “William Fletcher, sir, but everyone calls me Billy, and I—” “Not another word, Billy Fletcher! I see that you are an educated errand boy who wishes to lead an honest existence . . . and that you have recently had the misfortune to lose your mother. Please accept my condolences . . .” At the time, I thought he meant “I know”, not “I see”. I thought Wiggins was lying and he’d already told him all about me, but the violinist continued: “The art of observation, Master Fletcher! Your poor shoes are clearly worn out by the London cobbles, but in such a way that suggests running rather than walking . . . And since your face is reasonably well-washed, I deduce that you do not spend your time running away from people, but in order to make an honest living. As to the ink-stains on your fingers, they obviously betray that you have been reading a newspaper . . .” I was flabbergasted, but Wiggins was grinning again, and I must say I found it all a little irritating. “What about my mother?” I asked, a little less confidently than I intended. “How did you know?” “There is a small piece of black ribbon attached to your jacket collar. The material and dimensions clearly indicate that it came from a lady’s bonnet . . .” I wanted to say something, but couldn’t. I saw a vision of my mother, who seemed to be telling me to become a good person. Mr. Holmes looked at me again, but differently this time, as if he’d guessed what I was thinking about. Wiggins was right: I’d never met a man like him. “When do I start?” I heard myself ask aloud. “Why not after the tea and scones that the delightful Mrs. Hudson will bring us in approximately two minutes?” replied Mr. Holmes, putting away his violin. The rest, as they say, is history...

Billy Real name: William Fletcher. Billy considers himself the intellectual of the group. He can read and write, speaks fluently, and sees detective work as his vocation. His admiration for Mr. Holmes knows no bounds. He regards him as his mentor and probably the father that he never knew. He keeps a careful collection of all the newspaper cuttings he can find about his role model. Like all the Baker Street Irregulars, Billy had a difficult childhood, fraught with drama and tribulations. We learn a few details in The Rabúkin Case, when he goes to old Sally’s funeral with his friends . . . But to discover his full story, see page 14.

Watson Not to be confused with the other Watson, he is a cat who shares the same name as the doctor! Found and adopted by Charlie during The Blue Curtain Affair, this alley cat proves to be a faithful and clever companion, even if—like all cats—his curiosity sometimes lands him in trouble. To Tom and Billy, Watson is just Charlie’s cat. It must be a girly thing, they think, agreeing on something for once . . . But, like Charlie, we know that Watson is the indispensable fourth member of the quartet, without whom The Baker Street Four could not exist!

Black Tom Black Tom, alias Tommy O’Rourke, is the hothead and daredevil of the gang. He is a first-class cat burglar, blessed with exceptional agility, and is always willing to play the acrobat over the rooftops of London. Coming from an Irish background, Tom often faces prejudice from many English people, who see the Irish as nothing more than a barely civilized bunch of rabble. Tom had tough beginnings, tossed back and forth between his cousins in Kilburn (whom we finally meet in The Orphans of London) and the “court of miracles” belonging to Patch, the king of London’s beggars (see The Blue Curtain Affair). To find out more about his childhood and how he came to join the Baker Street Irregulars, see page 38.

Charlie Charlie’s real name is Charlotte because she is a girl, unbeknownst to most people she meets in the street. Even Billy didn’t notice at the start. So why does she disguise herself as a boy? To be left alone, but also quite simply because she’s a tomboy. She is not at all hot-headed, however, and is much calmer than Black Tom and at least as smart as Billy. She often intermediates when “clever clogs” and “the Irishman” are at loggerheads. Like her two friends, life has been rough on Charlie. In The Stepney Nightingale, we meet her mother, who has been committed to the terrible Bedlam asylum. To read her full story, see page 50. 68

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SELLING POINTS • The world of Sherlock Holmes has gained international popularity since its debut in 1887. The detective has a wide range of popular culture adaptations including the Guy Ritchie films, many additional works in gaming and fiction, and the immensely popular Sherlock series. • The Baker Street Irregulars are well known in their own right, but the series also includes famous characters such as James Moriarty, John Watson, and Sherlock Holmes himself. • The series was designed with multigenerational appeal in mind. Younger audiences will appreciate the action scenes and the child protagonists, while the older audience will focus on the strong mystery themes as well as the allusions to original Arthur Conan Doyle stories. • This is the fourth volume in The Baker Street Four comic series, continuing the adventures of Billy, Charlie, Tom, and Watson the cat!

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INSIGHT COMICS

H. G. WELLS: THE WAR OF THE WORLDS WRITTEN BY DOBBS ILLUSTRATED BY VICENTE CIFUENTES

H.G. WELLS: THE WAR OF THE WORLDS

DOBBS CIFUENTES

Death comes from the sky in this thrilling War of the Worlds graphic novel adaptation!

DOBBS · CIFUENTES

THE

WAR OF THE WORLDS

Several days ago, projectiles from the Red Planet began to rain down on Earth. Professor Ogilvy of the small town of Ottershaw, England, is skeptical of theories that it is an alien attack—until a meteor crashes near his home. Inside the crater, he discovers a giant cylinder that can only be the work of a superior civilization— the intentions of which are not peaceful. From the extraterrestrial capsule emerges a tripod, an immense machine of death that is soon joined by many others, with the sole intention of exterminating all life on Earth. H. G. Wells’s science fiction classic The War of the Worlds has been adapted several times for the big screen and radio shows across the globe. With this stunning and faithful graphic novel adaptation, the epic tale has finally found a place in comics.

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$24.99 Hardcover 8.5 × 11.25 116 pages 12,000 words ISBN: 978-1-68383-200-3 AVAILABLE NOW


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SELLING POINTS • One of the most influential science fiction writers in history, H. G. Wells is a world-renowned author who was nominated for the Nobel Prize in Literature four times. His most famous works include The War of the Worlds, The Invisible Man, The Island of Dr. Moreau, and The Time Machine. • Based on the original story The War of the Worlds, this graphic novel is a stunning adaptation that brings the work of H. G. Wells to life. • Illustrator Vicente Cifuentes has worked on some of the most popular titles in American mainstream comics, including X-Men, Green Lantern, and Superman. • Insight Comics is proud to present an entire line of H. G. Wells graphic novel adaptations. This series includes popular stories such as The War of the Worlds, The Invisible Man, The Island of Dr. Moreau, and The Time Machine. • Originally published in French by Glénat Editions, these H. G. Wells comics are being translated into English and presented to American audiences for the first time.

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H. G. WELLS: THE TIME MACHINE WRITTEN BY DOBBS ILLUSTRATED BY MATHIEU MOREAU

Get ready for a trip to the fourth dimension in this thrilling H. G. Wells graphic novel adaptation!

At the turn of the nineteenth century, a group of friends listen to the adventures of a man who claims to be the world’s first time traveler. His story begins in the year 802,701. Earth is inhabited by the Eloi, descendants of men, who live in harmony, spending their time playing and eating fruit in an immense Garden of Eden. But beneath this paradise lies a terrible secret, for another species dwells in the depths of the earth: the Morlocks. These red-eyed, apish creatures thrive in darkness, and every night they rise to the surface to kidnap and feed on the Eloi. H. G. Wells’s classic tale The Time Machine was one of the first stories to ever explore the notion of time travel. Now rediscover this incredible work of science fiction with a stunning, all-new graphic novel adaptation!

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$17.99 Hardcover 8.5 × 11.25 64 pages 6,000 words ISBN: 978-1-68383-201-0 APRIL 2018


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Five years of labor...

hhhh

Wooosh

Let’s see if it was all worth it. "Unfortunately for us..." Back in a jiffy, Mrs. Grumpy! Ha ha ha!

"...nature will reclaim its rights."

"And man will have to rebuild, over and over again."

"What’s this?"

"A new ice age?"

Wait for the right time... Don’t stay there, old chap.

Now!

Toby…

Krac kk

He’s waiting for you in the drawing room.

This is a scale model...

Please allow me to take your hats and coats.

And now, please follow me, and I shall explain!

Well?

kkk

What do you mean by “turbulent times”?

What have you prepared for us?

I’ve just returned from an expedition fraught with adventure.

Do you mean to say you used your machine?

I feel better already.

...for a machine I designed that can travel through time.

Are you quite well, my friend?

Don’t worry. The worst is over.

? Come.

Indeed I did, right after I left the room.

It’s beautifully crafted!

Welcome.

Greetings.

Take a good look at it. Examine the table as well, and you’ll see there is no trickery here.

The time I spent elsewhere seemed to last forever.

And this version is fully operational.

I don’t care to waste this model, only to be told I’m a quack.

?

Incredible!

Apologies for getting carried away earlier, gentlemen.

See here... I simply activate the levers to send it flying through time.

I’ve never been more serious in my life.

Good god!

Very well. I assume you’re expecting something less theoretical this evening.

This should certainly satisfy your...

Come now! Are you quite serious?

hh

hh Woooshhhhhh

I must apologize, but I was simply famished!

I came straight to the lab after I left the dining room...

I’ve been through some turbulent times, you see.

...and I turned on the Time Machine! ...curiosity.

8

9

SELLING POINTS • One of the most influential science fiction writers in history, H. G. Wells is a world-renowned author who was nominated for the Nobel Prize in Literature four times. His most famous works include The War of the Worlds, The Invisible Man, The Island of Dr. Moreau, and The Time Machine. • Based on the original story The Time Machine, this graphic novel is a stunning adaptation that brings the work of H. G. Wells to life. • Insight Comics is proud to present an entire line of H. G. Wells graphic novel adaptations. This series includes popular stories such as The War of the Worlds, The Invisible Man, The Island of Dr. Moreau, and The Time Machine. • Originally published in French by Glénat Editions, these H. G. Wells comics are being translated into English and presented to American audiences for the first time.

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H. G. WELLS: THE INVISIBLE MAN WRITTEN BY DOBBS ILLUSTRATED BY CHRISTOPHE REGNAULT

A mysterious stranger possesses a disturbing secret in this thrilling H. G. Wells graphic novel adaptation!

In the midst of winter, a snowstorm blows into the small, quiet village of Iping—and along with the storm arrives a mysterious stranger. The village inhabitants are quickly disturbed by the sudden appearance of this peculiar scientist who keeps his face hidden and prefers solitude. When they discover that underneath his innumerable bandages is an invisible man, they rise up in fear and drive him out. Little do they know that the invisible man will return to take his revenge and that the peaceful village of Iping will soon find itself haunted by an unseen and hateful spirit. A short but intense story, The Invisible Man is a cynical, funny, and inventive science fiction classic. Rediscover the original story by H. G. Wells in this stunning graphic novel adaptation!

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$24.99 Hardcover 8.5 × 11.25 112 pages 12,000 words ISBN: 978-1-68383-202-7 JULY 2018


â&#x20AC;˘

INSIGHT COMICS

â&#x20AC;˘

H. G. WELLS: THE ISLAND OF DR. MOREAU WRITTEN BY DOBBS ILLUSTRATED BY FABRIZIO FIORENTINO

Watch as the line between man and animal is blurred in this thrilling H. G. Wells FINAL COVER TO BE REVEALED

graphic novel adaptation!

Shipwrecked in the Pacific Ocean, Edward Prendick is rescued only to find himself on the strange island of Dr. Moreau. Hidden away on his remote island, Dr. Moreau has been conducting bizarre experiments for over 10 years, genetically modifying animals to give them each a conscience and the ability to speak. These Beastmen obey a very precise set of rules called the Law, which forbids them to exhibit any primitive behavior and commands that they worship Dr. Moreau like a god. Trapped on the jungle island, Prendick soon discovers that the animal impulses of these creatures are far from forgotten. Based on the original story by H. G. Wells, this graphic novel adaptation brings a whole new look to the disturbing and visionary tale of The Island of Dr. Moreau. Rediscover this science fiction classic in comic book form today!

$17.99 Hardcover 8.5 x 11.25 64 pages 6,000 words ISBN: 978-1-68383-203-4 OCTOBER 2018

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GAMING

THE HEARTHSTONE POP-UP BOOK PAPER ENGINEERING BY SIMON ARIZPE ILLUSTRATED BY MIKE SASS

Enter the tavern, take your seat by the fire, and tuck into The Hearthstone FINAL COVER TO BE REVEALED

Pop-Up Book, a celebration of Blizzard Entertainment’s acclaimed collectible card game.

Embark on an exhilarating journey into the world of Blizzard Entertainment’s Hearthstone®. Take your place alongside the nine major heroes, engage in a stunning arena battle, and enjoy a charming story told with the game’s signature wit and whimsy. Unfold each page to reveal a spectacular central pop accompanied by booklets of smaller pops. The Hearthstone PopUp Book is a marvel of creativity and paper engineering—and a must-have for Hearthstone fans everywhere. About the game: Hearthstone is a fast-paced digital strategy card game in which players sling spells, summon minions, and wield powerful weapons to do battle with their opponents. Featuring familiar characters from the Warcraft® universe, Hearthstone has won over legions of fans with its compelling gameplay and lively style.

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$65.00 Hardcover 9.25 × 11 5 spreads 3,000 words ISBN: 978-1-68383-143-3 OCTOBER 2018

Copyright © 2018 Blizzard Entertainment, Inc. All rights reserved. Hearthstone and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc., in the U.S. and/or other countries.


GAMING

FINAL DESIGN TO BE REVEALED

ABOUT THE CONTRIBUTOR SIMON ARIZPE is an award-winning paper engineer and illustrator based in Brooklyn, New York. His pop-up book work has received the Award of Excellence from the Society of Illustrators and the Museum of Comic Book Art and Cartooning. The Smithsonian’s Cooper-Hewitt Design Museum and the Columbia University Library have acquired his work for their permanent collections. Some of Arizpe’s other notable clients include Google, Disney, Paramount Pictures, IFC, and the MoMA design store. SELLING POINTS • Hearthstone, Blizzard Entertainment’s free-to-play digital card game, has a thriving community of engaged players all over the world. The game topped 70 million players in May 2017 and is still growing thanks to weekly events, regular updates, popular livestreamers, and a thriving eSports scene—including the Hearthstone WorldChampionship tournament, which features a $1 million prize pool. • Hearthstone features fan-favorite heroes and villains from the Warcraft universe, including Thrall, Jaina Proudmoore, Uther the Lightbringer, Garrosh Hellscream, and many more. • Insight Editions’ Game of Thrones: A Pop-Up Guide to Westeros and Harry Potter: A Pop-Up Book have sold over 80,000 copies and 250,000 copies, respectively. • This gorgeous pop-up book includes huge 3-D spreads showcasing fan-favorite elements from Hearthstone, including the Tavern, an interactive game board, and much more. 87


GAMING

SEA OF THIEVES: THE OFFICIAL NOVEL BY CHRIS ALLCOCK

Dive into a world of pirates, plunder, and peril with this novel based on Rare’s thrilling adventure

FINAL COVER TO BE REVEALED

game, Sea of Thieves.

Rare’s epic shared-world adventure game Sea of Thieves invites you to live the essentials of the pirate life on your quest to become legends, from sailing and fighting to exploring and looting. Whether crewing up with friends or sailing solo, you’ll embark on exciting voyages to treasure-filled islands, combat fierce creatures and undead raiders, and take part in epic ship battles in a world where every sail on the horizon means a crew of real players. In this thrilling novel based on the world of Sea of Thieves, readers will dive into the myths and history that make up its fantastic pirate world, gaining a unique insight into the lives and the loot of the famously fearsome pirates whose legends endure and whose plunder still lies buried, ready for the taking.

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$16.99 Paperback 6×9 224 pages ISBN: 978-1-68383-487-8 OCTOBER 2018

© 2018 Microsoft Corporation. All Rights Reserved. Microsoft and Sea of Thieves are trademarks of the Microsoft group of companies.


GAMING

FINAL DESIGN TO BE REVEALED

SELLING POINTS • Rare’s 30-year history includes iconic games like Battletoads, Donkey Kong Country, and GoldenEye. Rare is the recipient of many industry awards, including the BAFTA for Kinect Sports and Kinect Sports: Season Two in 2011 and 2012, respectively. • Sea of Thieves is the highly anticipated first-person action-adventure game designed for Xbox Play Anywhere, which enables cross-platform, online gameplay between Windows computers and Xbox One. • With vivid graphics and a striking art style, this immersive game environment and shared world offers players endless hours of engaging group gameplay with friends and others from around the world. • Pirates are hugely popular, from the megahit film franchise Pirates of the Caribbean to the popular video game Assassin’s Creed: Black Flag, the Emmy-winning Starz series Black Sails, and more.

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COOKBOOKS

FALLOUT: THE VAULT DWELLER'S OFFICIAL COOKBOOK BY VICTORIA ROSENTHAL

Craft your own glass of Nuka-Cola, a bowl of BlamCo Mac & Cheese, and more with the recipes in Fallout: The Vault Dweller’s Official FINAL COVER TO BE REVEALED

Cookbook.

Based on the irradiated delicacies found in the award-winning Fallout video game series, this Vault-Tec™ approved cookbook provides fans of the game with recipes inspired by their favorite Fallout foods. Whip up tasty versions of Yum Yum Deviled Eggs, throw some deathclaw meat on the grill, and recreate BlamCo Mac & Cheese with Fallout: The Vault Dweller’s Official Cookbook.

$35.00 Hardcover 8 × 10 192 pages 20,000 words ISBN: 978-1-68383-397-0 OCTOBER 2018

©2018 Bethesda Softworks LLC, a ZeniMax Media company. Fallout, Bethesda, and related logos are trademarks or registered trademarks of ZeniMax Media Inc. in the U.S. and/or other countries. All Rights Reserved.

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COOKBOOKS

FINAL DESIGN TO BE REVEALED

SELLING POINTS • There are four games in the main Fallout series as well as spin-off games, including the popular mobile game Fallout Shelter. Fallout 4, the most recent game in the series, shipped 12 million copies at launch and is Bethesda’s most successful game. • Fallout: The Vault Dweller’s Official Cookbook joins the ranks of Insight Editions’ successful cookbook program, which includes the fan favorite World of Warcraft: The Official Cookbook. • Fallout 4, released in 2015, is the recipient of several awards, including the 2016 BAFTA Games Award for Best Game as well as Best of Show, Best PC Game, and Best Role-Playing Game at the Game Critics Awards in 2015. • Fallout currently enjoys over 3 million Facebook followers, 1.4 million Twitter followers, and nearly 775,000 Instagram followers.

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COOKBOOKS

WWE: THE OFFICIAL COOKBOOK ROBICELLI

BY ALLISON ROBICELLI

THE OFFICIAL COOKBOOK

FINAL COVER TO BE REVEALED

PHOTOGRAPHY BY JOHN DEAN

Take your talents from the ring to the kitchen with WWE: The Official THE OFFICIAL COOKBOOK

recipes and dishes inspired by your favorite WWE Superstars. BY ALLISON ROBICELLI PHOTOGRAHY BY JOHN DEAN FINAL COVER TO BE REVEALED

Can you smell what the WWE Universe is cooking? WWE: The Official Cookbook gives fans a guide to creating a variety of fun dishes and drinks inspired by the WWE Superstars of both past and present. In addition to unique WWE-inspired recipes, this book will include a collection of food pairings along with everything needed to build your own creative Superstar dishes. Indulge yourself with the Rock’s Jabroni Macaroni Salad (made with the People’s Elbows) and Macho Man’s Savage Cheese and Nachos, and even take a trip to Brock Lesnar’s Soup-Plex city. Featuring more than 100 recipes and striking, full-color photographs, WWE: The Official Cookbook features separate categories for food and drink—from appetizers to desserts— creating the ultimate recipe collection for fans of WWE.

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Cookbook, a collection of

Hardcover 8 × 10 128 pages 20,000 words ISBN: 978-1-68383-428-1 OCTOBER 2018


COOKBOOKS

FINAL DESIGN TO BE REVEALED

SELLING POINTS • WWE broadcasts to more than 180 countries in 25 languages and can be seen in 650 million television households worldwide each week. • Fan-favorite Superstars serve as the inspiration for the recipes in this cookbook. WWE Superstars have a huge following on social media: John Cena has 10 million Twitter followers and 45 million Facebook likes, and the Rock has 11.8 million Twitter followers and 58.3 million Facebook likes. • WWE has been an entertainment juggernaut for decades, capturing the admiration of fans across generations. This cookbook not only includes recipes inspired by modern WWE Superstars but also pays homage to classic legends such as “Stone Cold” Steve Austin, Randy “Macho Man” Savage, Rowdy Roddy Piper, and more. • An addition to Insight Editions’ line of cookbooks, which includes popular titles inspired by The Walking Dead, Teenage Mutant Ninja Turtles, and World of Warcraft.

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ATOMIC FRENCHIE

Sit. Stay. Rule.

BY TOM E. SNIEGOSKI AND TOM MCWEENEY

ATOMIC FRENCHIE: SIT. STAY. RULE.

SIT. STAY. RULE.

Kirby is no ordinary French Bulldog—he is 22 pounds of fur-covered ruthless ambition. Freakishly intelligent and determined, he has one goal: Rule the world.

Thomas E. Sniegoski and Tom McWeeney

When Kirby, a French bulldog with a serious Napoleon complex, moves to a new home in the quaint New England town of Strasburg, Massachusetts, and stumbles upon a forgotten secret laboratory, he realizes that his dreams of planetary conquest are finally within paw’s reach. But, suddenly, Kirby realizes he isn’t alone. Seemingly out of nowhere, a strange group of people appears, exhibiting what Kirby can only describe as superpowers! Kirby must rise up against all who stand in his way to emerge victorious in this ultimate quest for world domination. Atomic Frenchie is the first book in a series following the adventures of Kirby, professional supervillain and future ruler of Earth, as he schemes and battles his way past evil library robots, supernatural cat ladies, superpowered mailmen, and more bizarre characters to achieve his sinister dreams of ruling the world.

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$14.99 Hardcover 5.8 × 7.3 144 pages 20,000 words ISBN: 978-1-68383-133-4 APRIL 2018


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ABOUT THE CONTRIBUTORS THOMAS E. SNIEGOSKI is a New York Times best-selling author who has written for children, young adults, and adults and worked in the comic book industry. As a comic book scripter, Tom has worked for nearly every major company in the comic book marketplace and written such characters as Batman, the Punisher, Buffy the Vampire Slayer, and Hellboy. He is the only writer who has ever been invited to work on Jeff Smith’s international hit series Bone, working with Smith on Bone: Tall Tales and an original Bone trilogy, Quest for the Spark, for Scholastic Books. Tom was born and raised in the Boston area, where he still lives with his wife, LeeAnne, and their French bulldog, Kirby. Please visit Tom at www.sniegoski.com. TOM MCWEENEY began life obsessed with Marvel Comics, Mad magazine, and Warner Bros. cartoons. His obsessions led him to pursue a career as a cartoonist and toy designer with a background in comics and graphic storytelling. After graduating from the Joe Kubert School of Cartoon and Graphic Art, he worked steadily in the comic book industry for 14 years, lending his writing and drawing skills to a host of popular titles such as Roachmill, Teenage Mutant Ninja Turtles, Gen 13, and the bestselling Battle Chasers. Tom currently works out of a tiny studio in his home in Howell, New Jersey. He lives with his wife, Nanci, his son, Tyler, and his dog, Finn. 95


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ROBOTPEDIA BY BRENNA MALONEY

Take an in-depth look at the history and cultural impact of

FINAL COVER TO BE REVEALED

robots through the years in this educational and interactive guide!

Robots are everywhere today—building vehicles, performing surgeries, driving cars, helping soldiers and firefighters, even vacuuming! From high up in space to the bottom of the ocean, robots are an instrumental part of how humans are learning about the world. This encyclopedic guide to robotics takes kids through the evolution of robotic technology: from the ancient Greek inventors, to the first robot at the World’s Fair, to nanotechnology already in use today, to D.I.Y. robotics, and even a peek into the robotic future as told by the scientists creating it. And keeping readers company along the way are many of our favorite robots from film and TV. Filled with interactive inserts, Robotpedia takes a fun approach to STEM learning.

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$24.99 Hardcover 9.25 × 11 48 (including an 8-page gatefold) + 17 inserts 10,000 words ISBN: 978-1-68383-097-9 OCTOBER 2018


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FINAL DESIGN TO BE REVEALED

ABOUT THE AUTHOR BRENNA MALONEY is a writer and editor with more than 20 years professional experience. A long-time editor and book review writer for the Washington Post, and writer and editor for National Geographic, Brenna is currently the editor of National Geographic’s Explorer classroom magazine. Brenna is also the author of seven published books and served as the freelance editor of National Geographic’s chapter book series. Brenna has a master’s degree in journalism from Michigan State University and a bachelor’s degree in public and corporate communications from Butler University. SELLING POINTS • A sweeping, global guide to all things robotic, from the most important advances in the field— including breakthroughs in medicine, exploration, search and rescue, and education—to the most fun and playful machines, like innovative, STEM-aligned toys that teach coding and engineering. • From appearances in popular culture to the field of robotic engineering, robots have gone from science fiction to everyday reality. • Familiar robots from film and TV accompany readers as they learn about the latest in technology and engineering. • This is the first in a new series of books taking a hands-on, nonfiction approach to kid-friendly topics. Insight’s new Pedia series will engage kids in learning through interactive inserts and a comprehensive look into the impact of various popular topics through the ages, beginning with robots and continuing with energy and space. • This book is filled with innovative inserts, lift-the-flaps, and more to provide a detailed, hands-on experience for young readers.

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STAR WARS: DROIDOGRAPHY BY MARC SUMERAK

Discover the world of Star Wars’ mechanical wonders, the droids, through this hugely fun and fully FINAL COVER TO BE REVEALED

interactive reading experience.

FINAL COVER TO BE REVEALED

Droids have always been at the heart of Star Wars, from the classic adventures of C-3PO and R2-D2 to the valiant exploits of BB-8 in the latest episodes of the saga. Droidography is the ultimate in-universe guide to these lovable characters with insider info on their function and role in the Star Wars universe. Covering every known model of droid, including freerolling astromechs, protocol units, KX-series security models, and even bounty hunter droids, the book is filled with fascinating facts and insights that show just how crucial droids are to every faction in the galaxy, from the Rebellion to the First Order. With thrilling original illustrations and amazing special features including lift-the-flaps, textures, and more, Star Wars: Droidography is guaranteed to thrill the saga’s legions of young fans. ABOUT THE AUTHOR MARC SUMERAK is an Eisner and Harvey Award–nominated writer and editor. His recent work for Insight includes Hidden Universe Travel Guide: The Complete Marvel Cosmos, Guardians of the Galaxy: Creating Marvel’s Spacefaring Super Heroes, and Ghostbusters: Ectomobile: Owner’s Workshop Manual. SELLING POINTS • George Lucas’s Star Wars film franchise has been a worldwide classic since the original release in 1977 and only continues to grow in popularity with each new film. Rogue One grossed over $1 billion at the box office, while The Force Awakens grossed over $2 billion worldwide. 98

$24.99 Hardcover 10 × 12 32 pages + inserts OCTOBER 2018 © & ™ 2018 LUCASFILM LTD. Used Under Authorization.

North American rights sold.


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CINDERELLA: PRINCESSOGRAPHY BY MOLLY HODGIN

A unique account of Cinderella’s story packed with original FINAL COVER TO BE REVEALED

illustrations and found artifacts!

Princessography: Cinderella is a unique, in-world account of Cinderella’s story featuring lush, original illustrations on every page. Told from the perspective of her Fairy Godmother, this book gives readers a truly enchanting visual adventure as they move through the village, visit the Chateau, meet the prince and several animal friends, and of course, encounter a bit of bibbidi-bobbidi-boo! The book includes items from the magical story on each spread, featuring the original invitation to the ball, a dash of Fairy Godmother’s magical dust, the key that Jaq and Gus use to rescue Cinderella, and much more. With found artifacts, original illustrations, and the private thoughts of Fairy Godmother herself, this book is a fresh take on the timeless classic, allowing readers to become fully immersed in the world of a girl who never gave up believing in her dreams and the magical guardian who helped make them come true. ABOUT THE AUTHOR MOLLY KEMPF HODGIN is a writer and editor living in Nashville, Tennessee, with her husband and two sons. She has written books for major companies and brands including Star Wars, Pokemon, Scooby Doo, Barbie, Strawberry Shortcake, Liv & Maddie, and many more. She loves cooking, live music, dancing, and owns way too many books.

$24.99 Hardcover 10 × 12 32 pages + inserts OCTOBER 2018 © 2018 DISNEY

North American rights sold.

SELLING POINTS • The Disney Princess franchise has a rich legacy that transcends media and popular culture. From Snow White and the Seven Dwarfs in 1937 to modern hits like The Little Mermaid, Tangled, and Beauty and the Beast, the popularity of the Disney Princess brand has launched a massive global merchandising program, bolstered by the films, theme parks, and retail.

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THE CLOCKWORK WAR BY ADAM KLINE ILLUSTRATIONS BY DAN WHISKER

To battle a menacing evil figure, a group of children team up with amazing mechanical machines built by genius clockmaker Karl Indergarten.

Best friends Karlheinz Indergarten and Leopold Croak clash in an epic, imaginary battle waged in the branches of an enormous, ancient oak tree. But when lightning strikes young Leopold, he loses his imagination, and with it, his sense of right and wrong. The damaged boy grows to adulthood, treading a sinister path of industrial conquest. And Leopold’s thirst for power soon threatens the tree, the village, and worst of all, the children within. But humble Karl discovers a gift for clockwork—the magic of gears and cogs—and assembles a mechanical army to fight back. Joined by the children themselves, Karl endeavors to save the village, the ancient oak, and maybe—just maybe—something more besides. ABOUT THE AUTHOR ADAM KLINE has written for Focus Features, Sony Pictures Animation, Warner Brothers, Walt Disney Pictures, and Twentieth Century Fox. With Kung Fu Panda director Mark Osborne, Kline is currently adapting several books for film, among them The Clockwork War, Escape from Hat, and Jeff Smith’s graphic novel Bone. An active member of the Writers Guild, Kline attended Kenyon College. He has two children. 100

$15.99 Hardcover 5.5 × 7.9 144 pages 20,000 words ISBN: 978-1-68383-236-2 MAY 2018


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PACIFIC RIM UPRISING: THE JUNIOR NOVEL BY BECKY MATHESON

Relive the epic story of Pacific Rim Uprising, the highly anticipated follow-up to the 2013 monster hit Pacific Rim.

Jake Pentecost is a rebellious former Jaeger pilot who abandoned his training only to become caught up in a criminal underworld. Ten years ago, his legendary father gave his life to secure humanity’s victory over the monstrous Kaiju. When an even more unstoppable threat is unleashed to bring the world to its knees, Jake’s estranged sister Mako Mori gives him one last chance to live up to his father’s legacy. She is leading a brave new generation of pilots who have grown up in the shadow of war, including gifted rival pilot Lambert and 15-year-old Jaeger hacker Amara. As Jake joins the heroes of the Pan Pacific Defense Corps in battle, they become the only family he has left. Rising up to become the most powerful defense force to ever walk the earth, they unite in a spectacular all-new adventure on a towering scale. Based on the epic movie premiering March 23, 2018, Pacific Rim Uprising: The Junior Novel retells the exciting story of the new heroes of the PPDC and features eight pages of full-color photos from the film.

$6.99 Paperback 5.25 × 7.625 152 pages + 8-page color insert 25,000 words ISBN: 978-1-68383-386-4 AVAILABLE NOW

© 2018 LEGENDARY. ALL RIGHTS RESERVED.

ABOUT THE AUTHOR BECKY MATHESON is an author of adult fiction, nonfiction, and children’s books. Formerly an editor in the publishing industry, she now enjoys writing for franchise entertainment companies and publishing houses. She lives in Philadelphia, Pennsylvania.

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ADVENTURES IN DRAWING

A Guided Sketchbook

BY SCOTT CAMPBELL

Explore Scott C.’s world of imaginative art with this charming coloring and activity book.

A master of unique and charismatic illustrations, paintings, comics, and more, Scott C. has delighted fans around the world for over two decades. Adventures in Drawing brings the artist’s imaginative world to his young fans, encouraging them to tap into their creative potential and discover their own hidden talents by participating directly in the making of art. Through a series of original vignettes, prompts, and guided activities, Scott C. turns the creative process into an irresistibly fun and relaxing journey through a series of whimsical lands—from medieval kingdoms to enchanted realms above the clouds—that are sure to inspire both the young and the young-at-heart and bring out everyone’s inner artist.

$15.99 Paperback 7.5 × 9.75 104 pages 4,000 words ISBN: 978-1-68383-121-1 JULY 2018

Copyright © 2018 by Scott Campbell

ALSO AVAILABLE

SPLENDID LIFE

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ISBN: 978-1-68383-101-3


Hello, there! Welcome to this drawing book! I am Scott C., your guide and sidekick as we journey deep into this incredible world together, creating it as we go. Get ready to tap into your deep-down imaginative brains.

INSIGHT KIDS

What do we draw with? This book is about enjoying yourself, so use whatever you want. Try switching things up! Sometimes that feels good. Get those colors out if that sounds fun. Here are just a few things you might want to try using:

One way we can take the pressure off our brains is to draw lots and lots of versions of the same thing. That way none of the drawings really need to be that great, and your brains will be able to relaaaax. Let’s try drawing a bunch of versions of you. The crazier we get, the better the ideas become! I will suggest some versions for you to try right now:

Let’s get our brains loose! I will suggest some things for you draw right now. Draw them quick, but have fun.

This is me! I often draw myself like this because it is what I look like in real life, but I can draw myself any way I want to. As artists, we can change ourselves into anything, just like magicians!

markers

Here I am as . . .

a worm!

colored pencils

pencils (6B are my favorites)

you as a food

you normally

a flower!

a rock!

brush pen

a tree! paintbrush

ballpoint pen a sun!

you as a triangle

a walking cube!

a round ball! crayons

finger dipped in paint

charcoal

an alligator! a doggie!

Where do we draw? Let’s get comfortable! What are some pleasant spots to relax our minds? Let me throw some ideas out for you . . .

you as a cloud an ant! you as a poppyseed

For this book, I have decided to draw myself as a bunny. Bunnies are very cozy creatures. Let’s get cozy and have fun with our brains! In fact, that is the entire purpose of this book. Let your mind go! Don’t think too much. Don’t put so much pressure on your poor brains. Allow them to just flow down imagination river.

Haha, those are wonderful! Man, you nailed yourself. Right on. If you let your clever brains just do their thing, I’ll bet they’ll surprise you with what they can come up with! You will be swimming in a sea of wild ideas!

By the way, if you ever run out of space and want to keep riffing on any ideas, just grab some more scratch paper and keep drawing. You can just stuff those pages into this book for safe keeping.

couch

ground

3/8/18 11:30 AM

Let’s draw some faces! These faces need to feel some emotions. Let’s give them some!

Now try putting faces on them!

Do you like coloring? Well, go nuts! Color anything you want in this book, including me sitting on this rock!

bench

table with chair Wheels! Pies! Snakes with hats! Sometimes we all get a little stuck with ideas and need some brain joggling. That’s completely normal. I’ll pop in every once in a while and suggest things for you to draw. I will call this the IDEA ZONE!

AdventuresInDrawing_Int_030818.indd 2-3

a leaf!

a hat!

you as a star

you as an animal

tree stump

AdventuresInDrawing_Int_030818.indd 4-5

We are about to embark on our drawing journey here, so let’s do just a few more warm-ups! I am going to write another word, and then you draw all the things that word makes you think of. Are you ready? Here we go. The word is . . . BALL.

The list exercise! I love making lists before I start drawing to help my brain loosen up. Want to try it? I’ll say a word, and you just write things the word reminds you of. Could be absolutely anything. They don’t even have to relate to the original word! This is just to get your mind thinking and working properly! It is sometimes called free writing or brainstorming. No wrong answers here!

What about erasers? There are no mistakes in this book! Only fun experiments. So if something doesn’t look like you wanted, turn it into something new or draw something else, but try to not use erasers!

3/8/18 11:30 AM

You can do this exercise starting with a picture as well! Let me draw something for you here. Use this drawing as a starting point, and see what you come up with!

The word is . . . tree.

scared

excited

mad

happy sad

Look at all these wild ideas. Now let’s draw! Fill up the space below with little drawings inspired by the things you wrote above.

confused

sleepy Objects can feel emotions, too! This time, you pick the emotions you want to draw.

too cool

(Here are some of the things I think of.)

AdventuresInDrawing_Int_030818.indd 6-7

3/8/18 11:30 AM

AdventuresInDrawing_Int_030818.indd 8-9

IDEA ZONE: A heavy shoe! A bubble shoe! A sad shoe! A rain shoe! A toy! A sandcastle! A bird! A crab with a cool hat! An odd car! A vase with flowers!

3/8/18 11:30 AM

ABOUT THE AUTHOR SCOTT CAMPBELL, sometimes known as Scott C., is the creator of the Great Showdowns online series and Double Fine Action Comics. He was art director and concept artist at Double Fine Productions on such games as Psychonauts, Brutal Legend, and Broken Age. His illustrated picture books include Zombie in Love; Zombie in Love 2 + 1; East Dragon, West Dragon; XO, OX: A Love Story; Bob Dylan’s If Dogs Run Free; and Hug Machine, in which he has written the words as well as created the pictures. Scott lives in New York City. SELLING POINTS • A stunning addition to Insight Editions’ best-selling line of coloring books. Harry Potter: Coloring Book was the #1 best-selling book on Amazon, selling more than two million copies worldwide. • Calming and portable, coloring and activity books are a great way to release stress and stimulate creativity. • Scott C. is a well-recognized pop artist whose whimsical paintings and illustrations have captured the hearts of pop-culture lovers everywhere. He has a robust publishing history as an author and illustrator, including the popular children’s book Hug Machine, which sold over 70,000 copies, Zombie in Love by Kelly DiPucchio, and If Dogs Run Free by Bob Dylan. • Adventures in Drawing is part of Insight Editions’ larger Scott C. publishing program, which includes Amazing Everything (2011), Splendid Life (2017), a journal collection, and keepsake boxed note cards. Within the pages of this book, fans will find new art from Scott C., rendered in his trademark whimsical style and designed to lead his fans to discover their own creative potential. 103


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SKYLANDERS: A PORTAL MASTER’S GUIDE TO SKYLANDS BY BARRY HUTCHISON

Enter the Skylands with this exciting and interactive guidebook to the world of Activision’s Skylanders video game franchise, including its newest release, Skylanders Imaginators.

Get to know all about the Skylanders with this fun and interactive guidebook that takes readers deep into the Skylands. Featuring notes on heroes, senseis, villains (including a shoutout from Kaos himself!), and more, Skylanders: A Portal Master’s Guide to Skylands is an exciting and upbeat in-world guide for fans of the games.

$19.99 Hardcover 6.5 × 9 64 pages + 1 insert 11,000 words ISBN: 978-1-60887-954-0 AVAILABLE NOW

ABOUT THE AUTHOR BARRY HUTCHISON is an award-winning author and comic book writer, and a regular visitor to Skylands. Born and raised in the remote Highlands of Scotland, Barry lives halfway up a mountain with his wife, their two children, and a very annoying dog. His biggest fear is that someday someone will find out how much fun he is having writing books all day, and immediately put a stop to it. His second biggest fear is squirrels.

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© 2018 Activision Publishing, Inc. SKYLANDERS and ACTIVISION are trademarks of Activision Publishing, Inc.


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FLASHWING No one really knows where Flashwing came from, but most people agree she’s one of the most beautiful creatures who ever lived. No one believes this more than Flashwing herself, and she can usually be found hogging the limelight and trying to make herself the center of attention. A shining, shimmering dragon whose whole body appears to be fashioned from sparkling gemstones, Flashwing can dazzle enemies with both her stunning looks and fighting ability. While she can sometimes be a little obsessed with looking her best, she can always be relied on to help a fellow Skylander in need.

POP FIZZ

There are many odd and eccentric Skylanders, but only one who’s legitimately crazy. Pop Fizz is an alchemist who is rarely seen without some colorful and completely untested potion clutched in his furry blue fingers. He is often mistaken for a gremlin, but the truth is that no one really knows what he is—not even Pop Fizz himself. Constantly curious and ridiculously reckless, Pop Fizz is always mixing up some new concoction and testing it on himself. Some of his potions grant him incredible powers, while others make him change color, lose his hair, or give him terrible flatulence. Even if his potions aren’t always perfect, Pop Fizz himself is the ideal blend of enthusiasm, bravery, and full-blown insanity that makes him one of Master Eon’s most prized Skylanders.

JET-VAC The Sky Barons of Windham are a noble race, and Jet-Vac may just be the most noble of them all. A fully-fledged flying ace, Jet-Vac earned his wings at a young age and wore them proudly. However, when Windham was attacked, Jet-Vac sacrificed his wings so a mother could fly her children to safety. Although he feared his flying days were over, Jet-Vac’s sacrifice was soon rewarded when Master Eon invited him to join the Skylanders. Now, equipped with a vacuumbased jetpack, Jet-Vac soars over Skylands, protecting all those below from the forces of evil, and occasionally carrying out some light carpet cleaning duties. 16

CHOP CHOP Take a quick glance at Chop Chop and you might think he’s a little creepy. Look again, though, and you’ll soon realize the truth: he’s very creepy. A hybrid of Undead magic and Arkeyan technology, Chop Chop’s cold, grating voice and glowing, yellow-eyed stare are enough to frighten most folks. Add in the fact that he’s a living skeleton with a very sharp sword, and even the bravest of souls will be off and running. A former Arkeyan Elite Guard, Chop Chop got bored just hanging about waiting for something to happen, so he set off to wander Skylands in search of his creators, the Arkeyans, who had vanished a long time before. He roamed for a whole a century without finding them anywhere before Master Eon decided to put Chop Chop’s spooky skills to use as a member of the Skylanders. 17

SELLING POINTS • As of 2015, the Skylanders series of games has made over $3 billion in sales, and has sold over 250 million toys. • Skylanders has eight games on major consoles available, including the latest installment which launched in October 2016. • The TV show Skylanders Academy, released in fall 2016 on Netflix, is an animated program from writer Eric Rogers (Futurama) and features star voice talent including Justin Long, Ashley Tisdale, and Jonathan Banks. The third season is scheduled for release in spring 2018. • This book allows kids to interact with some of their favorite Skylanders through an interactive insert featuring swappable character parts. The new show features Spyro, the star of his own video game franchise, and Eruptor, who is at the forefront of Activision’s marketing campaign.

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KITTY CONES: THE PURRFECT DAY BY RALPH COSENTINO

Explore the town of Kitty Bay Harbor and beyond with best friend kitties Miyu, Yumi, and Koko in the first of this playful illustrated series!

Miyu, Yumi, and Koko live above the best ice cream parlor in Kitty Bay Harbor. Whether it’s fishing for breakfast, floating through the Milky Way, or riding the roller coasters on Coney Island (caution, may result in hairballs), these kittens know how to have a good time. Follow them as they explore the entire galaxy, both inside and outside of their ice cream cone homes!   ABOUT THE AUTHOR RALPH COSENTINO is the author and illustrator of several children’s books, including best sellers that have been translated into numerous languages and sold throughout the world. He lives in Hudson, Ohio, with his wife, their three children, their dog Charlie, and their cats Hayao, Murphy, and Aldo. Ralph hopes to return to Argentina someday and become a gaucho.

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$14.99 Hardcover 8×8 32 pages 800 words ISBN: 978-1-68383-239-3 MAY 2018

Art and Kitty Cones © & Registered Trademark 2018 of Ralph Cosentino. All Rights Reserved.


INSIGHT KIDS

In a small town by the bay, above the best ice cream parlor in town, lived three sweet little kitties.

Yaaawn! Zzzzz...

Zzzzz...

Ice Cream

They each loved ice cream! Koko always chose yummy chocolate. Yumi had to have sweet vanilla. Miyu couldn’t get enough tasty strawberry!

Yumi looked for ideas, while Koko tried playing tag with Miyu. Miyu just wished she were far away. Mew, mew! Yumi knew just what to do!

HUMPH!

Good morning!

Can’t I just sleep in?

What a lovely day!

I meant FAR AWAY from Koko!

I got it!

This is a blast! LOOK! The

Milky Way! Mmm!

MEOWW! Get me out of here!

You’re it!

Woof! Woof!

Stretch... It had rained all week, but today the sun was shining! The three best friends couldn’t wait to play outside. Mew, mew! What could they do?

And she launched them all into space!

P! P! CHOM CHOM

SELLING POINTS • Kitty Cones launches Insight Kids’ new illustrated series and is part of a publishing program that includes pocket journals and sweet illustrated guides. • Kitty Cones follows the hugely popular cat humor trend. The Cat Lovers and Pusheen the Cat Facebook groups have 1.5 and 9.5 million followers, respectively. • Kids will love getting to know clever Yumi, silly Koko, and grumpy Miyu as they explore Kitty Bay Harbor—both inside and outside their ice cream cone rooms! • Each adventure features quirky art and hilarious, original stories from creator Ralph Cosentino.

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KITTY CONES: WHAT MAKES US HAPPY? BY RALPH COSENTINO

Discover all the little things that make the Kitty Cones happy in this board book from Ralph Cosentino.

Life is full of happy moments, from playing on the beach to chasing rainbows, and even running outside when it sprinkles! Join best friends Miyu, Yumi, and Koko as they discover what makes them happy. Filled with clever and endearing art from author and illustrator Ralph Cosentino, this Kitty Cones board book teaches kids to value friendship, help others, and enjoy the little things in life.

$8.99 Board Book 6×6 24 pages 50 words ISBN: 978-1-68383-237-9 MAY 2018

ABOUT THE AUTHOR RALPH COSENTINO is the author and illustrator of several children’s books, including best sellers that have been translated into numerous languages and sold throughout the world. He lives in Hudson, Ohio, with his wife, their three children, their dog Charlie, and their cats Hayao, Murphy, and Aldo. Ralph hopes to return to Argentina someday and become a gaucho.

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Art and Kitty Cones © & Registered Trademark 2017 of Ralph Cosentino. All Rights Reserved.


INSIGHT KIDS

SELLING POINTS • Kitty Cones launches Insight Kids’ new illustrated series and is part of a publishing program that includes pocket journals and sweet illustrated guides. • Kitty Cones follows the hugely popular cat humor trend. The Cat Lovers and Pusheen the Cat Facebook groups have 1.5 and 9.5 million followers, respectively. • Kids will love getting to know clever Yumi, silly Koko, and grumpy Miyu as they explore Kitty Bay Harbor—both inside and outside their ice cream cone rooms! • Each adventure features quirky art and hilarious, original stories from creator Ralph Cosentino.

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SEEDS OF FRIENDSHIP

A Peanut Bear Adventure

BY RALPH COSENTINO

Follow Peanut Bear through his adventures in the Yippity Yay Forest in the first of this fun, kid-friendly illustrated FINAL COVER TO BE REVEALED

series!

In the magical forest of Yippity Yay, young Peanut Bear cherishes family time and playing with his quirky friends: Unicorny, Cowbunny Bo, Owlivia, Sqwhale, and Bea. When little Bea hurts her wing, Peanut Bear decides to do something special for her while she heals. He’ll grow her favorite flower—the chocolate cosmos! But where can he find its seeds? No matter what challenge he faces, Peanut Bear’s optimism and curiosity create funny adventures out of everyday experiences. With guidance and encouragement from his family and friends, there’s no problem Peanut Bear can’t face! SELLING POINTS • Peanut Bear continues Insight Kids’ new illustrated children’s series, and is part of a publishing program that includes pocket journals and miniature character books. • Kids will love Peanut Bear’s array of friends and family living in the Yippity Yay Forest, including Mama Bear and Little Peanut, Unicorny the unicorn, Owlivia the owl, and Sqwhale the square-shaped whale. • Peanut Bear adventures revolve around important childhood topics kids can relate to and learn from, such as picky eating, bedtime, making mistakes, being polite, and many more. • Each adventure features quirky art and hilarious, original stories from creator Ralph Cosentino. 110

$14.99 Hardcover 8×8 32 pages 800 words ISBN: 978-1-68383-234-8 OCTOBER 2018

Peanut Bear © & TM of Ralph Cosentino

ALSO AVAILABLE:

Kitty Cones: The Purrfect Day ISBN: 978-1-68383-239-3


INSIGHT KIDS

PEANUT BEAR: WHAT’S IN THE FOREST? BY RALPH COSENTINO

Explore the magical forest of Yippity Yay with Peanut Bear

FINAL COVER TO BE REVEALED

and all his friends!

The forest has all sorts of wonders to see. There are thin trees and thick trees, little ponds and big lakes, streams and waterfalls, fields of flowers, and so much more. Featuring illustrations of Peanut Bear, his family, Unicorny, and the rest of the gang, this journey through the forest of Yippity Yay is the perfect way to appreciate nature with your favorite characters. Climb trees with Sqwhale, fish in the lake with Papa Bear, and buzz through all the different plants with Bea. Peanut Bear knows that as long as he has his friends and his family by his side, there are always new adventures to be had in his favorite place—the forest! ABOUT THE AUTHOR RALPH COSENTINO is the author and illustrator of several children’s books, including best sellers that have been translated into numerous languages and sold throughout the world. He lives in Hudson, Ohio, with his wife, their three children, their dog Charlie, and their cats Hayao, Murphy, and Aldo. Ralph hopes to return to Argentina someday and become a gaucho.

$8.99 Board Book 6×6 24 pages 50 words ISBN: 978-1-68383-235-5 OCTOBER 2018

Peanut Bear © & TM of Ralph Cosentino

ALSO AVAILABLE:

Kitty Cones: What Makes Us Happy? ISBN: 978-1-68383-237-9 111


INSIGHT KIDS

BATMAN: FLASHLIGHT PROJECTIONS

Heroes and Villains

BY JAKE BLACK ILLUSTRATED BY SCOTT BUNOCRISTIANO

Using illustrated cut-out screens, this book allows fans to project their favorite scenes from the Batman comics at home with a flashlight.

Now fans can project their favorite scenes from the Batman comics at home using a flashlight! Read along and answer the call of your very own Bat-Signal, play the part of Robin, and fight off the Joker with this one-of-a-kind tour through action-packed moments from the Batman comics.

$16.99 Hardcover 7.5 × 9 16 pages 600 words ISBN: 978-1-68383-444-1

ABOUT THE CONTRIBUTOR

SEPTEMBER 2018

JAKE BLACK is a prolific writer with more than 400 publishing and production credits to his name in print, TV, DVD, web, and more. He’s written for franchises like Batman, Supergirl, Star Trek, Teenage Mutant Ninja Turtles, Adventure Time, Regular Show, and many others. He lives in a quiet town in Utah with his wife, son, and twin daughters.

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Copyright © 2018 DC Comics. BATMAN and all related characters and elements © & TM DC Comics. (s18)


INSIGHT KIDS

SELLING POINTS • Batman’s popularity has steadily grown ever since his introduction, culminating in his own comic book titles and movies such as The Dark Knight, which grossed over $1 billion at the box office, and Batman v Superman: Dawn of Justice, which grossed over $850 million. • DC Comics has a huge social media presence with highly engaged fans. The character of Batman has over 13 million fans on Facebook, and DC Comics has over 2 million followers on Twitter. • In addition to the exciting and memorable scenes from the popular Batman comics, kids can create their own projection using the blank page provided in the back! This book is a unique bedtime activity for young readers. • Each film-projections book focuses on one character or theme, providing fans with a unique way to experience their favorite moments from each universe.

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INSIGHT KIDS

SURYIA

An Orangutan’s Story BY BHAGAVAN “DOC” ANTLE

The true story of an orangutan who learns to swim, makes unexpected animal friends, and shows us that animals can care for others, too.

Young readers will love the story of Suryia, an adorable orangutan raised at the Myrtle Beach Safari in South Carolina. Suryia grows from a curious baby to an adventurous youngster who befriends a stray dog, helps care for the preserve’s cubs, rides an elephant, and, to everyone’s amazement, learns to swim. This remarkable tale is told by Bhagavan “Doc” Antle, founder of the Myrtle Beach Safari rare-animal preserve and a renowned wildlife conservationist.

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$14.99 Hardcover 8.5 × 11 32 pages 600 words ISBN: 978-1-68383-195-2 JULY 2018


INSIGHT KIDS

ABOUT THE AUTHOR BHAGAVAN “DOC” ANTLE is the director of the Myrtle Beach Safari in Myrtle Beach, South Carolina, and the founder of the Rare Species Fund, which supports animal conservation projects around the world. SELLING POINTS • This book introduces young animal lovers to Suryia, an adventurous, lovable orangutan. Through this engaging story, children discover the satisfaction in learning, the joys of caring for others, and the importance of wildlife conservation. • Shot by professionals at the Safari, these colorful and dramatic photos reveal details of the unique personalities and physical beauty of the animals in residence. • Suryia shows young readers that animals have distinct personalities and the ability to care for others and make friends.

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INSIGHT KIDS

THE SAFARI CIRCLE: BIG CATS

Touch and Feel

ANTLE

BIG CATS

BIG CATS Touch and Feel 3/21/18 11:31 AM

BY BHAGAVAN “DOC” ANTLE

Tigers, ligers, lions, and more live and play at the Myrtle Beach Safari. Bold photographs and touch-and-feel textures teach young children about the wide variety of big cats from around the world. Bold, up-close images with interactive touch-and-feel textures introduce young children to the world of big cats. This colorful board book is filled with photos of the many big-cat species that live at the unique Myrtle Beach Safari animal refuge in Myrtle Beach, South Carolina. Enormous ligers, sleek panthers, and boldly striped tigers excite young readers’ eyes, while the varied textures engage the sense of touch. The brief, educational descriptions of these magnificent animals are all told from the perspective of Doc, the founder and director of the Myrtle Beach Safari, a wildlife preserve dedicated to promoting global conservation education. 116

$9.99 Hardcover 7×7 10 pages 100 words ISBN: 978-1-68383-193-8 JULY 2018


INSIGHT KIDS

B L A C K L EO PA R D long whiskers

ABOUT THE AUTHOR BHAGAVAN “DOC” ANTLE is the director of the Myrtle Beach Safari in Myrtle Beach, South Carolina, and the founder of the Rare Species Fund, which supports animal conservation projects around the world. SELLING POINTS • Bold and heartwarming photos delight young eyes. The nature of this unique preserve allows caretakers up-close access to these wild animals, even those traditionally seen as unpredictable and dangerous, allowing for one-of-a-kind images. • This board book is a great introduction to the world of animal conservation and the mission of the Myrtle Beach Safari. • These powerful photos and engaging touch-and-feel elements introduce young readers to the variety and beauty of the wildcat kingdom.

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INSIGHT KIDS

BUBBLES

An Elephant’s Story BY BHAGAVAN “DOC” ANTLE

The inspiring story of a baby elephant rescued from ivory poachers who was brought to America and became an ambassador for wildlife protection.

Vivid photography and a captivating narrative convey to young readers the memorable tale of Bubbles, a real-life animal hero. When her parents are killed by poachers, Bubbles seems condemned to the life of an ivory orphan. Good fortune brings her together with a wildlife conservation advocate, who succeeds in bringing Bubbles to his preserve in America. Over time, the baby elephant learns to trust her human caregivers and make friends with other rescued animals. Bubbles matures, displays extraordinary intelligence, and eventually becomes a symbol of wildlife preservation. The story is told by Doc Antle, Bubbles’s rescuer and founder of the Myrtle Beach Safari. ABOUT THE AUTHOR BHAGAVAN “DOC” ANTLE is the director of the Myrtle Beach Safari rare-animal preserve in Myrtle Beach, South Carolina, and the founder of the Rare Species Fund, which supports animal conservation projects around the world. 118

$14.99 Hardcover 8.5 × 11 32 pages 600 words ISBN: 978-1-68383-196-9 JULY 2018


INSIGHT KIDS

FINAL DESIGN TO BE REVEALED

SELLING POINTS • Young readers find out just how intelligent an elephant can be. Bubbles the elephant is an orphan who ends up with a worldwide family—a memorable story that gently conveys a message about the importance of wildlife conservation. • Shot by professionals at the Myrtle Beach Safari, each photo captures the lovable personalities of the animals in residence. The nature of this unique preserve allows up-close access to rare and endangered animals. • Young readers discover that animals not only have their own personalities but also possess the ability to care for others and make friends.

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INSIGHT KIDS

THE SAFARI CIRCLE: ANIMAL PALS

FINAL COVER TO BE REVEALED

Lift the Flap

BY BHAGAVAN “DOC” ANTLE

Bold images with peek-a-boo flaps introduce young children to the wild animals at the Myrtle Beach Safari and teach them that friendships come in all shapes, sizes, and species. Studio-quality photos with fun lift-the-flaps teach kids that friendships come in all forms. This interactive, guessing-game board book of peek-a-boo animal pals is illustrated with detailed, fun photos of the many kinds of animals that live and play together at the Myrtle Beach Safari animal refuge in Myrtle Beach, South Carolina. Chimps, dogs, elephants, and tigers bursting with personality engage young readers in the enchanting world of animal friendship. The brief educational descriptions of these animal pairs are all told from the perspective of “Doc,” the founder and director of the Myrtle Beach Safari, a wildlife preserve dedicated to promoting global conservation. 120

$9.99 Hardcover 7×7 10 pages 100 words ISBN: 978-1-68383-194-5 OCTOBER 2018


INSIGHT KIDS

EN

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T S F WH O I ’S N A OR A N GUT

TIP

smart ape

TIP

lots of stripes

PEEKA-

FINAL DESIGN TO BE REVEALED

! OO

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PEEK-AB

E WHO IS TH D? D O G’S F R I E N

ABOUT THE AUTHOR BHAGAVAN “DOC” ANTLE is the director of the Myrtle Beach Safari in Myrtle Beach, South Carolina, and the founder of the Rare Species Fund, which supports animal conservation projects around the world. SELLING POINTS • Bold and heartwarming photos delight young eyes. The nature of this unique preserve allows up-close access to these wild animals, even those traditionally seen as unpredictable and dangerous, allowing for one-of-a-kind images. • This board book is a great introduction to the world of animal conservation, the mission of the Myrtle Beach Safari. • Adorable photos and peek-a-boo lift-the-flaps introduce young readers to a wide variety of animal friends, including tigers, elephants, dogs, lions, chimps, and possums. 121


INDEX

A MILLION WAYS TO DIE HARD ..................................................................................................64 ADVENTURES IN DRAWING ....................................................................................................... 102 AFTER HOUDINI ............................................................................................................................... 74 ART AND MAKING OF PACIFIC RIM UPRISING, THE ...........................................................18 ART AND MAKING OF RAMPAGE, THE ....................................................................................20 ART OF READY PLAYER ONE, THE ..............................................................................................15 ATOMIC FRENCHIE .........................................................................................................................94 BAKER STREET FOUR, VOL. 4, THE .............................................................................................78 BATMAN: FLASHLIGHT PROJECTIONS .....................................................................................112 BUBBLES.............................................................................................................................................. 118 BUFFY THE VAMPIRE SLAYER: SLAYER STATS ........................................................................30 CLINT EASTWOOD: ICON ............................................................................................................. 52 CLOCKWORK LIVES ........................................................................................................................66 CLOCKWORK WAR, THE ..............................................................................................................100 COMET, VOL. 1, THE .........................................................................................................................70 CRASH...................................................................................................................................................46 DC COMICS VARIANT COVERS ..................................................................................................58 DC COMICS: ANATOMY OF A METAHUMAN..........................................................................56 DIE HARD: THE ULTIMATE VISUAL HISTORY ...........................................................................14 FALLOUT: THE VAULT DWELLER'S OFFICIAL COOKBOOK ...............................................90 FANTASTIC WORLDS: THE ART OF WILLIAM STOUT ...........................................................34 GUILLERMO DEL TORO’S THE SHAPE OF WATER ................................................................ 22 H. G. WELLS: THE INVISIBLE MAN ..............................................................................................84 H. G. WELLS: THE ISLAND OF DR. MOREAU ...........................................................................85 H. G. WELLS: THE TIME MACHINE ..............................................................................................82 H. G. WELLS: THE WAR OF THE WORLDS ............................................................................... 80 HARRY POTTER: A POP-UP GUIDE TO HOGWARTS ...............................................................7 HARRY POTTER: CREATURES ........................................................................................................ 9 HARRY POTTER: DIAGON ALLEY: A MOVIE SCRAPBOOK .................................................. 4 HARRY POTTER: FILM WIZARDRY ...............................................................................................10 HARRY POTTER: HOGWARTS: A MOVIE SCRAPBOOK ........................................................ 6 HARRY POTTER: IMAGINING HOGWARTS ............................................................................... 8 HARRY POTTER: PAGE TO SCREEN ............................................................................................12 HEARTHSTONE: THE POP-UP BOOK ........................................................................................86

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INDEX

HIDDEN UNIVERSE TRAVEL GUIDES: FIREFLY ..................................................................... 26 HITCHCOCK’S HEROINES ............................................................................................................ 32 JAMES CAMERON'S STORY OF SCIENCE FICTION .............................................................24 KITTY CONES: THE PURRFECT DAY ......................................................................................... 106 KITTY CONES: WHAT MAKES US HAPPY? ..............................................................................108 KNOCKOUT.........................................................................................................................................50 MAFIA III: THE RISE AND FALL OF SAL MARCANO .............................................................68 MARVEL’S BLACK PANTHER: THE ILLUSTRATED HISTORY OF A KING ........................60 PACIFIC RIM UPRISING: THE JUNIOR NOVEL ..................................................................... 101 PEANUT BEAR: THE SEARCH FOR THE CHOCOLATE COSMOS ................................... 110 PEANUT BEAR: WHAT’S IN THE FOREST? ................................................................................ 111 PIN GAME STRONG .........................................................................................................................54 POWER RANGERS: THE ULTIMATE VISUAL HISTORY ..........................................................16 PRINCESSOGRAPHY: CINDERELLA .......................................................................................... 99 ROBOTPEDIA .....................................................................................................................................96 ROCK GODS .......................................................................................................................................48 SAFARI CIRCLE: ANIMAL PALS, THE ........................................................................................ 120 SAFARI CIRCLE: BIG CATS, THE .................................................................................................. 116 SCOOP, VOL. 1 ................................................................................................................................... 76 SEA OF THIEVES: THE OFFICIAL NOVEL .................................................................................88 SERENITY HANDBOOK, THE ........................................................................................................28 SHOT ALL TO HELL ........................................................................................................................... 72 SKIP TO THE END ............................................................................................................................. 62 SKYLANDERS: A PORTAL MASTER’S GUIDE TO SKYLANDS ............................................104 STAR WARS: DROIDOGRAPHY ...................................................................................................98 SURYIA ................................................................................................................................................ 114 THE BEATLES IN INDIA ...................................................................................................................42 THE DECADE THAT ROCKED .......................................................................................................44 TREES ....................................................................................................................................................36 WILD FAMILY ......................................................................................................................................38 WILD WISDOM ................................................................................................................................. 40 WWE: THE OFFICIAL COOKBOOK ............................................................................................ 92 XCOM 2: FACTIONS .........................................................................................................................65

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Celebrated for its unwavering dedication to quality, Insight Editions is a publisher of innovative books, journals, and collectibles that push the boundaries of creativity, design, and production. Through its acclaimed film, television, and gaming program, Insight strives to produce unique books and products that provide new ways to engage with fan-favorite characters and stories. Under this program, Insight has published books covering the worlds of Star Wars, Game of Thrones, The Walking Dead, Destiny, Assassin’s Creed, Halo, Diablo, World of Warcraft, and the Harry Potter films, among many others. Insight’s awardwinning art, photography, and sports titles celebrate the artistry and legacy of a wide range of subjects that include John Lennon, Kurt Cobain, Johnny Cash, and the Rolling Stones. By combining rich subject matter, striking visuals, and exclusive content with imaginative design and production, Insight Editions strives to create unique keepsakes that celebrate the best in pop culture and make one-of-a-kind gifts for fans of all ages.

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Front cover: Artwork from Guillermo del Toro’s The Shape of Water © 2017 Twentieth Century Fox Film Corporation. All Rights Reserved. Back cover: Artwork by Robin F. Williams for Harry Potter: Diagon Alley: A Movie Scrapbook. TM & © WBEI. (s18)

Insight Editions 2018 Annual Frontlist Catalog  

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Insight Editions 2018 Annual Frontlist Catalog  

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