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SCENE Building RULES

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DESIGN CONCEPT

DESIGN CONCEPT

• The goal of player is to discover scattered food hidden in the garden (7 total)

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• adventure in the garden in any forms of ways

• If the cockroach (player) touches or falls into water bodies, player will be sent back to the starting point

Foraging

Pressing trigger on Oculus handles to stop the food rotating, which means the player forage successfully.

Full view how to play seeing from a bug's perspective

Rotate effect in Unity

Garden Area Barriers

Obstacles in order to block or limit the pathway Natural landscape in the garden includes ponds and vegetation

The Area of "Old Stuff and Memories"

Wastes left by human present human activities in the past

Reality Game

Moving as an insect

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