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Hannah Bender Portfolio

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Hannah Landman Architecture Portfolio


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TOWER LEVEL ROOF 205' - 0" TOWER LEVEL 11 190' - 0" TOWER LEVEL 10 175' - 0" TOWER LEVEL 9 160' - 0" TOWER LEVEL 8 145' - 0" TOWER LEVEL 7 130' - 0" TOWER LEVEL 6 115' - 0" TOWER LEVEL 5 100' - 0" TOWER LEVEL 4 85' - 0" TOWER LEVEL 3 70' - 0" TOWER LEVEL 2 58' - 0" TOWER LEVEL 1 44' - 0" PODIUM RETAIL 2 32' - 0" PODIUM RETAIL 1 20' - 0"

GROUND GRADE 0' - 8" 0" -0'

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Snarkitecture Professional Work Spring 2019

pg. 3 - 6

Crane

Skyscraper

pg. 7 - 12

Spring 2017

Refuge Thesis

to Create

Spring 2018

Nobe

pg. 13 - 18

Incubator

Mixed Program Fall 2017

pg. 19 - 24

Synagogue Public Space Summer 2015

Urban

Playground

Public Space Fall 2013

Study

pg. 25 - 28

pg. 29 - 34

Models

Educational & Personal Fall 2017

pg. 35 - 36

Lestyle25 Personal Present

pg. 37 - 38

Photography

Personal & Educational Fall 2017

pg. 39 - 40

Table of Contents


1


At Snarkitecture, I was able to work on several different projects. The projects featured are Kith Tokyo, a residential project, and the Chidlom Department Store in Bangkok. Kith Tokyo’s design is inspired by traditional Japanese elements, as well as futuristic and “out of this world” ideas. This Long Island residential property, originally designed by Norman Foster, was renovated to keep the integrity of its original design, while introducing a modern touch. The framework of the built-in couch was kept, but the upholstery was modernized with new curvature and texture. Architecture hatches were used as an inspiration for part of the design of the Chidlom Department Store in Bangkok.

SNARKITECTURE Professional


Kith Tokyo Kids Conceptual Render

Custom Couch for Residential Project


Chidlom Department Store Diagrams 1

Chidlom Department Store Diagrams 2


2


Raise Podium

Access

Tower

Amenities

Views

Final Building

Crane, a mixed-use skyscraper, was designed to explore a new language of architecture where land meets water while maintaining a regional, industrial character. Crane’s program includes artist lofts, student housing, amenities, and public spaces such as a museum and a restaurant. The dramatic cantilever houses most of the building’s amenities, such as the gym, the event space, and the student lounge.

CRANE

Educational (group project)


Program public space artist lofts student housing amenities

Materials

Elevation


First Floor Lobby

Typical Apartment Floor Plan Section


3

1. The Souk

A place for makers to display and sell their work. A place for shoppers and tourists to buy new clothing.

2. The Bosque

A place for makers, thinkers, designers, and tourists to stroll, ponder, and gather.

3. The Hearth

A place for makers, thinkers, designers and tourists to gather, sit down, sketch, and enjoy the nature of the Everglades, all while enjoying the warmth of fire pits. Water

4. The Lobby

A place for visitors to gather information and check in if staying over night.

5. The Mound

A place for makers to get away, clear their mind, and create.

6. The Orchard Roads

A place for makers to grow food and products that could be eventually used as natural dye for fabrics. It is also a place to grow palm trees.

7. Motion Center/ Palestra

A place for visitors to work out, enjoy water activities, and to play sports .

8. Primitive Huts

A place for designers to stay overnight, and refuge from the rest of the world. - 21 huts

Open Green Space

9. The Paseo

A place for designers to get lost in the nature of the Everglades without distractions from other visitors.

10. The Thimble

A place for designers, makers, and visitors, to research and discover different textiles, and different design processes.

SITE

11. The Refectory

A place for everyone to enjoy food, while socializing and enjoying the unique views.

12. The Drying Area

A place for makers to hang their hand dyed fabric.


Fashion design has the potential to be a voice for change, becoming a discipline that will make an impact on society and change behavior for the better. Through studying the similarities between fashion and architecture, a fashion designer’s retreat will be designed to help designers create with an eye for doing good. The retreat will create a place out of nothing, and house an institute whose aim is to promote fashion that is sustainable and innovative.

Refuge to Create Academic


The Mound

The Motion Center/ Palestra


The Hearth

The Primitive Huts


The Studio

The Sewing Room

The Embroidery Room


The Labyrinth

The Kaleidescope


4


The Nobe Incubator was designed as part of a larger development. The development was designed as a project that would be viable and vital into the year 2100, having adapted to possible sea level rise. The Nobe Incubator is the center lot in the master plan, therefore was designed as a community center for the new development. The goal was to create a public, supportive building where the community will interact through a market space that is linked to an urban hydroponic system which will provide enough food for the entire population of newly developed, neighboring lots, as well as locals. The building will provide community activity and engage the existing locals by providing affordable work share spaces, accessible incubator retail, and healthy food and activities.

Nobe Incubator

Educational (group project) Study Models


Ground Floor Plan


Tower Floor Plan 1


Long Elevation

3D Section

3D Section


Long Section

Short Section

Short Elevation


5


The Highway Church drawing is an exploratory drawing of the textures used in the Highway Church of Italy. The drawing explores how the textures change in response to the design. The Synagogue was designed with a modern take on the idea of bathing in order to purify one self. It explores public vs. private bathing, as well as separation between man and woman. The plan was designed to emphasize these differences, with separate entrances, as well as a progression of pools from public to private.

Highway Church & Synagogue Educational


6


The Urban playground was designed with a repetition of curved modules that create a series of sand boxes. The modules provide shade, and also have slits to allow plants to grow in them. The module was also designed to provide seating, providing prime sight lines for parents to watch their children.

Urban Playground Educational


Plan


Section


7


Study Models

Educational & Personal


8


Hannah B Jewelry Personal


9


Photography

Personal & Educational


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