SING Ge Guo GSAPP 2017- 2020 1
1 Rhythm
Chapter 1 Rhythm
Chapter 2
01 Versatile Living (Winner of 2019 Buell Paris Prize) Flexible and versatile housing 02 Pleating Wall Public Library as Spatial Infrasturcture 03 Occupying Language An education device for perceivable language
3 Octave 08 Museum of Memory Ruin Renovation project for after-trauma
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09 Ecological Re-industrialization Urban System Design
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10 Greenpoint Theatre Building System Design
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Syncopation
Chapter 3
2 Syncopation
4 Chord
Octave
Chapter 4 Chord
04 the Blindness Recidence for a digital media person
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11 Make a Neighborhood Interactive Game Design
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05 Sharing Platform Underground sharing exchange platform
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12 Reading Body Language Interactive AR Experience Design
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06 Natural Instrument (Second Prize of Buell Center Paris Prize 2017) A Pier of natural sound
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13 AR Avery Library Interactive AR Experience Design
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07 The Multi-faced Corner of Fantasy
14 Others 28
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Chapter 1 Rhythm
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01
VERSATILE LIVING
(Winner of 2019 Buell Paris Prize) -Housing Design as “In-Between“ (Archived in the 2019 GSAPP “Abstract“ Yearbook) Columbia 2018 Autumn ARCH4002 Architectural Design Core III Location: New York Program: Housing Instructor: Ilias Papageorgiou Group mate: Qi Yang
Chapter 1 Rhythm | GSAPP Portfolio
Ge Guo | www.guo-ge.com
Fixed Service & Flowing Living The project inverted the traditional method of designing the housing project. Instead of designing several prescriptive units and aggregate them to the architecture, the four fixed housing elements were deisgned first. They are: courtyards as lightwells that bring in the light and view; circulation cores that bring in accessibility; service cores that offer water and electricity; and structural shear walls. Then the space flowing in between this landscape of elements can be divided to become our possible units. The elements are carefully placed in the site with a rhythm so that the circulation cores and service cores can also work as space divider for the interior layout. Through designing this way, every unit is unique and have abundant natural light, service and cross ventilation. Because all the space is with good quality and has necessary service, they are friendly to myriad activities. In that way, the architecture is versatile.
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Domestic Scale Pubic Space
Fixed Service & Flowing Living
Large area of public space in the city is facing problems of vandalism and wasting of space. Because of the lack of authority of these large public spaces, people lack of incentive to take care of them. In this project, large public spaces are broken down to smaller communal courtyard spaces that are shared within 4-8 families. People have their own discretion to use the space. The each courtyeards thus have their individual personalities. Some may be used as fruit garden, barbecue park, food growing land, exsercise land etc. Giving authority of the public spaces back to the residents would result better maintainess of the space.
The project inverted the traditional method of designing the housing project. Instead of designing several prescriptive units and aggregate them to the architecture, the four fixed housing elements were deisgned first. They are: courtyards as lightwells that bring in the light and view; circulation cores that bring in accessibility; service cores that offer water and electricity; and structural shear walls. Then the space flowing in between this landscape of elements can be divided to become our possible units. The elements are carefully placed in the site with a rhythm so that the circulation cores and service cores can also work as space divider for the interior layout. Through designing this way, every unit is unique and have abundant natural light, service and cross ventilation. Because all the space is with good quality and has necessary service, they are friendly to myriad activities. In that way, the architecture is versatile.
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Expanding & Contracting Unit The residents’ need will change over time, we propose the resilient and versatile architecture. The boundary of rooms and units is not fixed, the use of space could achieve its best efficiency. In our proposal, space has no fixed function. All the living space is flowing in between four necessary housing elements: Courtyards as light wells, circulation cores, service cores, and shear walls. The design approach opens myriad possibilities of usage so that we could achieve the best efficiency of the built structure. There is also no prescriptive identical unit in the project, each unit is unique and area of the units can expand or shrink based on 14 changing the family structure.
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Optimize Operational Energy Consumption We think the idea of sustainability not only lies in the statistics of the building itself but also in the lifestyle people live. Facing the prevailing culture of consumerism in the US and increasing obesity rate coming with it, we propose the selfsustainable attitude towards living: A lot of things you consume in the architecture comes from the architectural system itself: light, wind, water and food. We encourage people to live close to nature and make use of energy directly from nature, and realize they are limited. We encourage people to walk and to free themselves from the air conditioning. We encourage them to farm and to recycle the waste they produce. We believe through careful architecture design, we can introduce a more sustainable way of living. In that way, the carbon footprint in the community can be reduced by 80%.
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02
PLEATING WALL -Public Library as Spatial Infrastructure
Columbia 2018 Spring ARCH4002 Architectural Design Core 2 Location: New York Program: Library Instructor: José Aragüez Individual
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Functional/Compact Space Spiritual/Loose Space Servant Space
Dynamic Lighting Condition
Urban Pocket Space The vertical walls create great scale of pocket space for urban environment. The urban circulation interweave with the architecture itself. The architecture is blended into the urban fabric.
Space of Verticality Different from the pancake model, the narrow and high vertical space let people experience the space in its full height. Different thickness of the wall accommodate various activities.
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Spiritual/Functional Space The space was divided into two space, one is functional and the other is spiritual. The functional and compacted sapce was used as reading rooms with various area, and the spiritual sapce emphasised more on unique sapatial experience.
Form-Program Relationship
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Main Itinerary- Unfold Section
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Converge/Diverge The converging and diverging walls create diversified spatial quality, create contrast between “norm“ and “event“. The space of verticality gives a sacret feelling thus add value to the program of library itself.
Site Plan
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Spiritual/Functional Space The space was divided into two space, one is functional and the other is spiritual. The functional and compacted space was used as reading rooms with various area, and the spiritual space emphasized more on unique spatial experience.
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Diverse Aperture on the Wall Aperture on the structure wall accommodate different activities, such as book shelf, workshop shelf, study table etc. The diverse aperture are opened according to the structure analysis that ensure the best structural performance of the architecture.
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Spiritual/Functional Space The space was divided into two space, one is functional and the other is spiritual. The functional and compacted sapce was used as reading rooms with various area, and the spiritual sapce emphasised more on unique sapatial experience.
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OCCUPYING LANGUAGE -Concept Design & Theory Exploration
Columbia 2020 Spring Adv VI Studio Location: New York Program: School Instructor: Michael Bell Individual
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Language as Spatial Experience The notion of “language” is experienced in space through children’s navigation. If the syntax of the space is its physical structure, the semantics of the space is constructed in children’s mind through connecting previous memories when physically moving inside/outside the architecture.
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Connecting Memory If the syntax of the space is its physical structure, the semantics of the space is constructed in children’s mind through connecting previous memories when physically moving inside/outside the architecture.
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Syntax of Space Just like the complexity of language, diverse human experience is achieved through elemental, repetitive, sequential architectural elements in multiple scales.
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Elemental Space The notion of “language” is experienced in space through children’s navigation. If the syntax of the space is its physical structure, the semantics of the space is constructed in children’s mind through connecting previous memories when physically moving inside/outside the architecture. Just like the complexity of language, diverse human experience is achieved through elemental, repetitive, sequential architectural elements in multiple scales.
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Horizontal Navigation The notion of “language” is experienced in space through children’s navigation. If the syntax of the space is its physical structure, the semantics of the space is constructed in children’s mind through connecting previous memories when physically moving inside/outside the architecture. Just like the complexity of language, diverse human experience is achieved through elemental, repetitive, sequential architectural elements in multiple scales.
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Vertical Navigation The notion of “language” is experienced in space through children’s navigation. If the syntax of the space is its physical structure, the semantics of the space is constructed in children’s mind through connecting previous memories when physically moving inside/outside the architecture. Just like the complexity of language, diverse human experience is achieved through elemental, repetitive, sequential architectural elements in multiple scales.
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Chapter 2 Syncopation
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THE BLINDNESS -Concept Design & Theory Exploration (Archived in the 2020 GSAPP “Abstract“ Yearbook) Columbia 2019 Autumn Adv V Studio Location: Wyoming Program: Residence Instructor: Jimenez Lai Individual
Chapter 2 Syncopation | GSAPP Portfolio
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Angle of Perception Different methods of creating an alter state through space is generated. These are perspective, scale, glitch(shift), distortion, spatial sequence, and inside&outside relationship. All of them have certain spatial implications that could create effect of sensitization.
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Occupying the Void Different methods of creating an alter state through space is generated. These are perspective, scale, glitch(shift), distortion, spatial sequence, and inside&outside relationship. All of them have certain spatial implications that could create effect of sensitization.
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Creating Illusion of interior Distorting spaces create fake perspectives, creating illusion of the interior space
Multiple Usage of Space Spaces of different scale may generate multiple usage of a certain space.
Creating Illusion of Exterior By applying reflective material on the exterior facade, the building is disappearing into the landscape.
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Blending with Nature The inside and outside is merged to blend nature into the building. A illusion of living outside
Introducing Accidental Light The “Glitch“ effect of the building introduced accidental light into the spaces, day and night is confused.
Sequence of living Spatial sequence is related with the normal habits of space arrangement. By changing the sequence, new living experience is created.
Architecture of Autonomy
The Kaleidoscope
Different methods of creating an alter state through space is generated. These are perspective, scale, glitch(shift), distortion, spatial sequence, and inside&outside relationship. All of them have certain spatial implications that could create effect of sensitization.
The reflected panels reflected the surrounding environment, the building seems like disappearing in certain angles, thus creating confusion looking from the exteriors. Looking at the building, you’ll get an impression of every sides of its surroundings, the building is a kaleidoscope of the site. The building also creates some excitement to the people in Wyoming experiencing routine live.
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1:03 - Scene 3 - Zoom out to see cup
1:12 - Scene 3 - Zoom out seeing kitchen table
1:20 - Scene 4 - Seeing the rooftop
1:25 - Scene 4 - Rooftop is stairs
1:36 - Scene 5 - Approaching aperture
1:47 - Scene 5 - Cylinder projection view
1:54 - Scene 6 - 3d Model overall view
1:47 - Scene 6 - Model transferring to 2d drawing
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0:59 - Scene 3 - Zoom out to see whole space
0:57 - Scene 3 - Zoom out to see whole space
0:52 - Scene 3 - Arrive at the bottom level
0:44 - Scene 3 - Go through a tunnel
0:38 - Scene 3 - Wake up at the desk
0:32 - Scene 2 - First Person Focal Length change
0:29 - Scene 2 - Approaching the arch
0:24 - Scene 2 - First Person Outside view
0:16 - Scene 1 - Drawing De-construct to model
0:09 - Beginning Scene - Drawing zoom-in
0:05 - Beginning Scene - Drawing
0:01 - Beginning Scene - Kitchen
Chapter 2 Syncopation | GSAPP Portfolio
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05 Architecture
Sharing Platform (Archived in the 2018 GSAPP “Abstract“ Yearbook) Columbia 2017 Autumn ARCH Core1 Location: 14th Street, Manhattan Program: Lost & Found Instructor: Tei Carpenter Individual
Place square content.
Free Circulation Flow and Sharing Space
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HOME-MADE FOOD SHARING 76
BIKE & UMBRELLA SHARING
STORY SHARING
WORKSHOP 77
Chapter 2 Syncopation | GSAPP Portfolio
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06 Architecture
Nature Instrument Second Prize of Buell Center Paris Prize (Archived in the 2018 GSAPP “Abstract“ Yearbook) Columbia 2017 Autumn ARCH Core1 Location: 14th Street, Manhattan Program: Pier Instructor: Tei Carpenter Individual
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Sea Gull
Rain
Wind
Sea Wave
Instrument Study and Space Typology 78
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Sound Journey - Plan
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Sound Journey - Long Section 82
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07 A Corner
The Multi-faceted (Archived in the 2018 GSAPP “Abstract“ Yearbook) Columbia 2017 Autumn ARCH Core1 Location: 14th Street, Manhattan Program: Corner Instructor: Tei Carpenter Individual
Urban Interaction with the Site
Top View of the Static Stage
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The Multi-faces of the Corner 88
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Static
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Taking-apart
Rotating to recompose
Resettling on the High Line
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Chapter 2 Syncopation | GSAPP Portfolio
08 A Device
ROLLING BAT Columbia 2017 Autumn ARCH Core1 Location: None Program: None Instructor: Tei Carpenter Individual
The Multi-faces of the Corner
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Up and Down, Inside and Outside
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Chapter 3 Octave
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Museum of Memory -Social Resiliency in Vieques, Purto Rico
Columbia 2019 Spring ARCH4002 Architectural Design 4 Location: Vieques, Purto Rico Program: Public Instructor: Richard Plunz Group mate: Qi Yang
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Chapter 3 Octave | GSAPP Portfolio
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RUIN ONE CHECKERBOARD Program: Art Platform Objects: Daily Objects The ruin is located in the south west of centre Isabel. Everything has been taken away by the hurricane except the ground. The checker board tiles used to be an indicator of inside. The rhythmical paving becomes the perfect backdrop, which allows local artist and residents to hold outdoor exhibitions on the ruin.
RUIN TWO FLANKED Program: Bench Objects: Existing Furnitures The ruin is located in the north west of centre Isabel. The owner had left Vieques when one tornado hit the house, destroyed the roof and furniture. Surprisingly, all destroyed mattress, sofa, and other objects and their fragments remained in the building and the broken facade becomes the portal to the history. The facade is changed to street bench for local people.
Chapter 3 Octave | GSAPP Portfolio
Ge Guo | www.guo-ge.com
RUIN THREE CHECKERBOARD Program: Art Platform Objects: Daily Objects The ruin is located in the south west of centre Isabel. Everything has been taken away by the hurricane except the ground. The checker board tiles used to be an indicator of inside. The rhythmical paving becomes the perfect backdrop, which allows local artist and residents to hold outdoor exhibitions on the ruin.
RUIN FOUR FLANKED Program: Bench Objects: Existing Furnitures The ruin is located in the north west of centre Isabel. The owner had left Vieques when one tornado hit the house, destroyed the roof and furniture. Surprisingly, all destroyed mattress, sofa, and other objects and their fragments remained in the building and the broken facade becomes the portal to the history. The facade is changed to street bench for local people.
Chapter 3 Octave | GSAPP Portfolio
Ge Guo | www.guo-ge.com
RUIN FIVE STONE Program: Community Farm Objects: Tool The ruin is located in the south west of center Isabel. The house is made of concrete blocks. The concrete looks like stone after the wash of time. The nature has taken over and blossoms prosper here. Large area of soil besides the house is suitable for a community- size field to grow spice and vegetable for daily need. Accordingly, tools are displayed here.
RUIN SIX SINGULAR Program: Cinema&XR Museum Objects: Toys The ruin is the smallest among the seven ruins. The roof has fell during the hurricane and one of the four walls has been missing, which creates the cinematic effect in the ruin. The surrounding is pretty empty so it has potential to extend and server as more interesting purposes for the community, such as open-air cinema.
Chapter 3 Octave | GSAPP Portfolio
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09 Urban System
Ecological Re-industrialization GSAPP Spring 2019 Tech IV Urban Systems Location: Newark Program: Industry Instructor: Craig Schwitter Group: Qi, Chenyan, Ran
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10 Building System
Greenpoint Theater Wenya Liu wl2619
GSAPP Autumn 2018 Tech IV Urban Systems Location: New York Program: Theater Instructor: Craig Schwitter Group: Wenya, Karen, Yoon
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FIRE PUMP 163 SF
FIRE STAIR 274 SF
WATER METER 64 SF
GAS METER 81 SF
RISER 13 SF
ELECTRICAL INCOMING IT INCOMING SERVICE SERVICE 115 SF 105 SF
DRESSING ROOM 3 373 SF
Waste Treatment 453 SF
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DRESSING ROOM 3 121 SF
WOMENS 94 SF
BACK OF HOUSE 1185 SF
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RISER 25 SF
FIRE STAIR 413 SF
MENS 456 SF
WOMENS 449 SF $
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FIRE STAIRS 269 SF
CENTRAL PLANT( BOILER) 786 SF FREIGHT ELEVATOR 76 SF
DRESSING ROOM 1 174 SF
GENERATOR ROOM 583 SF
AIR HANDLING UNIT ROOM 3 741 SF
STORAGE 153 SF
DRESSING ROOM 2 174 SF
ELEVATOR 76 SF
STORAGE 207 SF
LOADING DOCK 784 SF
ELEVATOR 78 SF
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Chapter 3 Octave | GSAPP Portfolio
Ge Guo | www.guo-ge.com
Butterfly&Vertical Farm&Brewery - Industry Ecology We came up with the idea that we could introduce butterfly botany, vertical farm and brewery as one industrial ecology. One of their products become the raw input of another. All of the industry is ecological and they have tourism value.
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RIGID INSULATION ACM SYSTEM EXTRUSION AND CLIP WEEP AND BAFFLE VERTICAL CABLE ACM REVEAL
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Yoonwon Kang yk2763
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FRONT PLATE
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Greenpoint Theater
Drawn By
WT1 - ENLARGED PLAN - @ PUNCHED WINDOWS
MT-1 - SECTION - ACM LOUVER INTERSECTION
System 1 Roadmap - Plan, Section, Elevation
WT1
4
2 1 1/2" = 1'-0"
1 1/2" = 1'-0"
Scale
F200
001 10/02/18 Author Checker
1/2" = 1'-0"
Greenpoint Theater
Systems - Typica Details Project Number
11/27/2018 6:50:17 AM
WT1 - ENLARGED ELEVATION - TYPICAL
Date
10/02/
Drawn By
A
Checked By
Chec
F410
120
Scale ST-1 - AXOMETRIC DETAIL
3 NOT TO SCALE
MT-1 - AXOMETRIC DETAIL
6 NOT TO SCALE
GL1-AXOMETRIC DETAIL
9 NOT TO SCALE
121
1 1/2" = 1'-0"
Chapter 4 Chord
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Chapter 4 Chord | GSAPP Portfolio
Ge Guo | www.guo-ge.com
11 Game
Make a Neighborhood GSAPP Autumn 2020 Meta Tool Interactive Game Design Program: Theater Instructor: Dan Taeyoung Group:Andrew Keung
Playing individually - A house
Four people playing together - A Park
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125
Chapter 4 Chord | GSAPP Portfolio
Ge Guo | www.guo-ge.com
12 Interactive Design
Reading the body
Recipient Recipient
GSAPP Spring 2020 Independent Study AR experience Design Instructor: Agnes Chang
User Journey
User Journey
Recipient
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Chapter 4 Chord | GSAPP Portfolio
Ge Guo | www.guo-ge.com
13 Interactive Design
AR Avery Library GSAPP Spring 2018 User-centered Design AR experience Design Instructor: Agnes Chang Group: Qi Yang
Visual Cue as Behavior Signifier In virtual environment, visual cue is perceived that signifies certain behavior. Different quality of stimuli could serve as a director of behavior, that give people suggestion in the space
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Chapter 4 Chord | GSAPP Portfolio
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Ge Guo | www.guo-ge.com
Manipulating Public & Private Landscape
Manipulating Public & Private Landscape
With the digital information as a visual tool, the public and private quality of a certain space could be manipulated by setting up different visual cues.
With the digital information as a visual tool, the public and private quality of a certain space could be manipulated by setting up different visual cues.
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Chapter 4 Chord | GSAPP Portfolio
Ge Guo | www.guo-ge.com
Altering Avery Library Reading Experience By overlaying digital information on Avery libary, a new dynamic reading experience is created, with the public & private landscape changing with the different need of the space.
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Chapter 4 Chord | GSAPP Portfolio
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Ge Guo | www.guo-ge.com
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Chapter 4 Chord | GSAPP Portfolio
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