2 minute read

BINGO GAME

30-45 mins

How to introduce people to each other in a creative way?

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Objective / Aims

• Icebreaker and group dynamic activity to learn people's names and interests. If the activity is implemented in the intercultural setting participants can learn about different cultures, languages and realms.

Materials/Apps

• BINGO game sheet and pen or pencil per participant. Bingo sheet on the screen shared with participants; • Apps, Software, platforms used: ZOOM,

SKYPE, etc. For the online implementation you will need to share the screen with BINGO game via Zoom or similar platform. Google Jamboard

Space

Classroom or online meeting, if implemented virtually.

FOR INSPIRATION

Think about interesting and attractive questions! Find the question relevant to the age group and interests of the participants and the topic of the activity.

ANALOGICAL PART. STEP BY STEP. 1st part

You will need a number of copies of Bingo tables. Each participant is handed out one copy and a pen. Participants have to answer the questions while finding persons who have the following characteristics. They have to write a name in each box, but always a different one! The first who fulfils everything, shouts BINGO!

DIGITAL PART. STEP BY STEP. 1ST PART

Same procedure as in the analogical game but implemented on the screen. It is less competitive, but rather a discussion. The practitioner can use Google Jamboard. Jamboard is one smart display. Participants can quickly pull in statements from a BINGO sheet, save work to the cloud automatically. It is also an easy-to-read handwriting and shape recognition tool, and participants can draw with a stylus but erase with their finger – just like a whiteboard. The participants need to follow the steps: 1. Sign in to their Google Admin console. Sign in using your administrator account (does not end in @gmail.com). 2. Go to Menu Devices Jamboard. ... 3. Click a Jamboard. ... 4. Click Videoconferencing configuration, then select Pair to a Meet hardware device. 5. Enter the name of the device. 6. Click Save.

During the reflection (debriefing) people share their knowledge and experiences on the subject of the BINGO game. It can be tailored and fine-tuned to the specific age of the group, topic of the workshop, meeting or training by simply changing the questions in the sections. Flipchart paper and markers could be used to give a visual dimension during the debriefing. In this case you will need to Make a copy of the BINGO sheet on a large sheet of paper or flipchart paper.

ANALOGICAL PART. STEP BY STEP. 2nd PART.

The participants need to discuss with their peers and match the person with the statement or a question in the Bingo game.

DIGITAL PART. STEP BY STEP. 2ND PART

The participants need to discuss with their peers and match the person with the statement or a question in the Bingo game.

Evaluation of the activity / Result

After the activity participants can share some examples from their lives. They can keep reflecting on how they can find themselves in many different descriptions and share what differ or what they have in common.

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