How do I win?
Be the Last1Standing!
Who goes first? All players must roll the dice. The player that rolls the highest number will go first. If more than one player rolls the highest number they must roll again.
1. Roll the dice 2. Move your counter the number of spaces shown on the dice 3. You must complete the challenge at the destination square 4. If you roll a 6 you have two options: -Option 1: Move your counter six squares, complete the challenge at the destination square and roll again -Option 2: Move your counter six squares and receive immunity from the challenge, do not roll again 5. Once you have completed your challenge, pass the dice to the player to your left 6. Player to the left should follow the instructions numbered 1-5
Square 1:
Start as You Mean to Go On Everyone must take a shot!
Square 2:
A Little Lie Never Hurt Nobody! Pick a partner to do this challenge with you. Tell 2 truths and 1 lie. If your partner guesses the lie correctly, you drink, otherwise your partner drinks.
Square 3:
Bottoms up Blue! All the blue-eyed players must drink.
Square 4:
Time to Spill the Beans! The active player must start by saying "Never have I ever”. The player must then state something they have never done. If any other players have done this, they must drink!
Square 5:
Young, Dumb and Drunk! Youngest drinks.
Square 6:
SAFETY! You’re safe for now…
Square 7:
Ready, Set, Stare! Pick a player and engage in a staring contest. A staring contest is when two players stare at each other until one breaks the stare by looking away or blinking. Loser drinks!
Square 8:
I Wanna Dance with Somebody! The player to the right of the active player must control the music and does not participate in the game. The active player must remove their chair. The music controller will begin the song and all other players must dance around. When the music is stopped all players must try to find a chair. Whoever is the Last1Standing at the end of the game must drink!
Square 9: The Age-Old Question - Truth or Dare!
The active player must choose to tell a truth or perform a devilish dare. If the active player chooses truth, the group asks a question, to which the active player must answer truthfully. If the active player chooses dare, the group must decide a dare which the active player must do.
Square 10: Stop! In the Name of Drink! Do exactly what it says on the square! Stop and down your drink!!
Square 11:
Back 1 Space You Go! Retreat to the preceding square
Square 12: Honesty is the Best Policy!
The group chooses three names for the active player. The names are either, people the active player knows or celebrities. The active player assigns f**k, marry or kill to the three names selected.
Square 73: Dole out Some Drinks! The active player must choose two players to drink or one player to drink twice!
Square 14: Lucky You! Roll again!
Square 15: One, Two, Three, Four, I Declare a Thumb War! Thumb war time! The winner is the player who holds down their opponent’s thumb for three seconds. Loser drinks!
Square 16: Drink Up! Everyone must drink.
Square 17:
Cat Got Your Tongue?! Active player must not speak until their next turn.
Square 18: Rock, Paper, Scissors Time‌ The active player must choose a Rock, Paper, Scissors competitor. Rock crushes scissors, paper covers rock, scissors cuts paper. Best two out of three. Loser must drink!
Square 79: You Won’t be Alo ne Forever but You Are Now! Drink up singletons!!
Square 20: Drink Master! You may choose 3 different players (or the same player ;) ) to drink 3 times.
Square 21: Reverse, Reverse! Game rotation is changed.
Square 22: If the Iris is Brown, You About to Frown! Bottoms up to all the brown-eyed players.
Square 23: Players Please Take your Seat. The Show is About to Begin! The active player chooses a partner. The group chooses a song, movie, book or tv show that the active player has two minutes to “act out” without speaking. The active player’s partner must guess the charade before time runs out. If they succeed the other players drink, if they fail, they drink.
Square 24: You Have the Right to Down Your Drink and Miss a Turn! The active player must down their drink and miss a turn.
Square 25: Once Upon a Time on a Night Out... The active player must tell the group a funny story from a night out.
Square 26:
By Order of the Court! The active player must create a rule for the group. If the other players break this rule they must down their drink.
Square 27:
Let’s Get It On, Show Everyone your Best Bedroom Moves. The active player must choose a partner and act out as many sex positions with them as they can in 30 seconds.
Square 28:
King of the Sesh! No cards needed here! All players or just the group? must create a king’s cup by pouring some of their drink into a glass for the active player to drink*. Bottoms up!
Square 29:
Safety! You’re safe, for now…
Square 30:
#L1SMadeMeDoIt
Square 31:
Tough Choice, Pick Wisely!
Active player must post a funny pic to a social media network of their choice. Don’t forget to #Last1Standing and tag us on your post
Text your ex or down your drink.
Square 32: Bonjour B*tches!
Active player must speak in an accent until their next go, the accent must be chosen by the group.
Square 33: Don’t Hate the Player, Hate the Game!
The last player on the board must drink.
Square 34: Arrogant or Honest you Decide.
The active player must choose a partner to play arrogance. Arrogance is a game whereby the two players stand back to back and answer questions from the Group. The Group asks questions like ‘Who is the funniest?’ or ‘Who is the drunkest?’. If either player believes they are the answer to the question they drink. The two players cannot confer with each other. If both players drink or if neither drink, they must drink again. If only one player drinks, the two players have passed and the remaining Group drinks. Five questions are recommended.
Square 35: Kill-em with kindness!
Active player must pay a compliment to the person on their left.
Square 36: 2 Dilemmas, 1 Answer - Which Would you Rather!
The group must give the active player two options and they must choose which they would rather.
Square 38: Bottoms up Baby! Active player picks a drinking buddy to drink with!
Square 38:
Survival of the Fittest! The active player must choose a partner to arm wrestle with. Each player must place one arm on a surface with their elbows bent, gripping each other’s hand. The goal is to pin the other's arm onto the surface first. Whoever loses must drink!
Square 39:
All For One, One For All! Everyone must drink!
Square 40:
Winner Takes it All! Active player must pose a question asking the group who is most likely to.... whoever gets the most votes, is most likely to get drinking!
Square 41:
Time to get Frisky! The active player must remove an item of clothing chosen by the group.
Square 42:
Whoops Hard Luck, Go Back 8 Spaces! Feeling Arrogant?
Square 43:
Green with Envy!
Square 44:
Safe at Last, for now‌
Square 45:
(Dance) Battle of The Ages!
All green eyed players must drink!
Pick a partner, pick a song and let the dance battle begin! The group selects a winner of the dance battle. Loser drinks!
Square 46: Shots shots shots shots shots shots Shots shots shots shots shots Shots shots shots shots shots! Take a shot.
Square 47:
Categorically Wasted! The active player must choose a category. Each player must then say an item from that category. The first player to no longer have an item or to repeat one which has already been said, must drink!
Square 48:
Giddy Up! The active player must choose 3 other players to participate in this race with them. Each team is combined of 2 players, so there will be two teams in total. 1 member of each team must jump on the other person’s back. No part of the player's body who is being carried can touch the ground - otherwise the team must start again. The first team to finish the race wins and as always, the loser drinks!
Square 49:
Small and Tall - Your Time to Shine - Drink Up!
Square 50: I Sense a Battle Ahead‌ Go Forward 5 Spaces... Mics at the Ready! Square 51:
Swapsies? Choose a player on the board to swap positions with!
Square 52: You may not Remember this in the Morning, Best to Take a Pic Now! Take a group picture! #L1SMadeMeDoIt
Square 53: Age is just a Number but your Numbers Up! Calling our golden oldies, oldest member of the group drinks. Bottoms up!
Square 54: Time to Play God! Finally, you get a say. Choose a player to do any challenge on the board. Choose wisely!
Square 55: Mic Drop! Active player chooses an opponent. They then choose a song and mime the words. The group chooses a winner. You know the rules, loser drinks!
Square 56: Close your Eyes and Get Ready for a Surprise! The active player must close their eyes while the group prepares a drink. The active player must then drink up!
Square 57: A Series of Unfortunate Events! Active player must return to the start of the board. Don’t worry, a shot is there to welcome you.
Square 58: May the Odds be Ever in Your Favour! The active player must choose a partner for this one! The Group chooses an outrageous task and the odds to the task for the active player . If the odds are 10/1, the active player and the partner must say a number between 1 and 10 at the same time. If the numbers match, the active player must perform the task, if not, the Group drinks.
Square 59: Mimicry is the Highest Form of Flattery! The active player must choose someone at the table to impersonate. It’s up to the other players to guess who is being impersonated.
Square 60: Do you Trust your Friends? The active player must hand their phone, unlocked, to the other players. The other players can send one text to a contact on the active player’s phone.
Square 61: Moving on Up! Go up 2 Spaces!
Square 62: Safety! You’re Safe For Now.... Square 63: Bust-a-Rhyme!
The active player must choose a partner to compete against in a rap-battle. Background music optional. The other players choose the winner, loser drinks!
Square 64: Don’t go Chasing Waterfalls... Unless it Involves Drinking!! Each player begins drinking. When the active player stops drinking, the player to their left can stop drinking, then the player to their left and so on…
Square 65: Slow Coaches! The last three players on the board must drink!
Square 66: Heard it Through The Grapevine! The active player must think of a phrase and pass it to the player to their left. The phrase must be whispered and can only be said once. The phrase is whispered around the table until it gets to the person to the right of the active player. Once here they must say the phrase and if it matches the initial phrase everyone is in the clear! Otherwise, everyone drinks!
Square 67: So Long to the Soberest! The end is near! But we can’t let the soberest walk away scot free, or walk away at all! Soberest player must drink!
Square 68: Time to Switch Things Up! Game rotation is changed.
Square 69: Once Upon a One Night Stand! The active player must share a funny sex story.
Square 70: Cards, Cobras and Cartwheels! Time to leave the other players in awe at your mastery of a hidden skill. It could be anything from shuffling a deck of cards, the ancient art of snake whispering or doing a cartwheel.
Square 71: Cheers to the Freakin' Weekend, or Whatever Day You Play! Everybody drink!
Square 72: Take to the Stage, Time for a Toast! The active player must make a toast.
Square 73: Shot’s Fired! Take a shot!
Square 74: I Spy a Drink in Your Future! Move forward one space.
Square 75: A Drink Fit for a King! The Group pours some of their drink into the active players cup. The active player must drink the concoction.
Square 76: Not getting off that lightly! Move back one space.
Game is for 18+ L1S does not take responsibility for any actions as a result of playing this game Please drink responsibly and do not exceed the national recommended alcohol guidelines Contains small parts that could be inhaled or swallowed. Not suitable for children. Warning: Players play this game at their own risk
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