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Exhibit Deck

Page 1


EXHIBIT-RELATED DESIGN EXPERTISE

GRAPHIC HIERARCHY

IN AN ENVIRONMENT

ƒ Organization of content into a graphic system

ƒ Creation of a typographic hierarchy to clearly communicate the various levels of messages

ƒ Creation of multiple visual points of entry for the visitor, depending on their learning preference

ƒ Distribution of content to avoid bottlenecks and increase visitor engagement

ƒ Visual consistency across full exhibitions

GRAPHIC HIERARCHY

IN AN ENVIRONMENT

ƒ Organization of content into a graphic system

ƒ Creation of a typographic hierarchy to clearly communicate the various levels of messages

ƒ Creation of multiple visual points of entry for the visitor, depending on their learning preference

ƒ Distribution of content to avoid bottlenecks and increase visitor engagement

ƒ Visual consistency across full exhibitions

GRAPHIC HIERARCHY

IN AN ENVIRONMENT

ƒ Organization of content into a graphic system

ƒ Creation of a typographic hierarchy to clearly communicate the various levels of messages

ƒ Creation of multiple visual points of entry for the visitor, depending on their learning preference

ƒ Distribution of content to avoid bottlenecks and increase visitor engagement

ƒ Visual consistency across full exhibitions

GRAPHIC HIERARCHY

IN AN ENVIRONMENT

ƒ Organization of content into a graphic system

ƒ Creation of a typographic hierarchy to clearly communicate the various levels of messages

ƒ Creation of multiple visual points of entry for the visitor, depending on their learning preference

ƒ Distribution of content to avoid bottlenecks and increase visitor engagement

ƒ Visual consistency across full exhibitions

GRAPHIC HIERARCHY

IN AN ENVIRONMENT

ƒ Organization of content into a graphic system

ƒ Creation of a typographic hierarchy to clearly communicate the various levels of messages

ƒ Creation of multiple visual points of entry for the visitor, depending on their learning preference

ƒ Distribution of content to avoid bottlenecks and increase visitor engagement

ƒ Visual consistency across full exhibitions

GRAPHIC HIERARCHY

IN AN ENVIRONMENT

ƒ Organization of content into a graphic system

ƒ Creation of a typographic hierarchy to clearly communicate the various levels of messages

ƒ Creation of multiple visual points of entry for the visitor, depending on their learning preference

ƒ Distribution of content to avoid bottlenecks and increase visitor engagement

ƒ Visual consistency across full exhibitions

GRAPHIC HIERARCHY

IN AN ENVIRONMENT

ƒ Organization of content into a graphic system

ƒ Creation of a typographic hierarchy to clearly communicate the various levels of messages

ƒ Creation of multiple visual points of entry for the visitor, depending on their learning preference

ƒ Distribution of content to avoid bottlenecks and increase visitor engagement

ƒ Visual consistency across full exhibitions

GRAPHIC HIERARCHY

IN AN ENVIRONMENT

ƒ Organization of content into a graphic system

ƒ Creation of a typographic hierarchy to clearly communicate the various levels of messages

ƒ Creation of multiple visual points of entry for the visitor, depending on their learning preference

ƒ Distribution of content to avoid bottlenecks and increase visitor engagement

ƒ Visual consistency across full exhibitions

INSTRUCTION DESIGN

ƒ We use visitor testing to inform the design of the instructions

ƒ Illustration or image-driven instructions

ƒ Each step is clearly explained

ƒ Typographic hierarchy

ƒ Use of example imagery to inform visitors without suggesting there’s only one way to interact with the component

INSTRUCTION DESIGN

ƒ We use visitor testing to inform the design of the instructions

ƒ Illustration or image-driven instructions

ƒ Each step is clearly explained

ƒ Typographic hierarchy

ƒ Use of example imagery to inform visitors without suggesting there’s only one way to interact with the component

INSTRUCTION DESIGN

ƒ We use visitor testing to inform the design of the instructions

ƒ Illustration or image-driven instructions

ƒ Each step is clearly explained

ƒ Typographic hierarchy

ƒ Use of example imagery to inform visitors without suggesting there’s only one way to interact with the component

ILLUSTRATION

ƒ Vector-based illustration

ƒ Simple representations

ƒ Detailed depictions

ƒ Stylized to fit within any exhibition

ILLUSTRATION

ƒ Vector-based illustration

ƒ Simple representations

ƒ Detailed depictions

ƒ Stylized to fit within any exhibition

ILLUSTRATION

ƒ Vector-based illustration

ƒ Simple representations

ƒ Detailed depictions

ƒ Stylized to fit within any exhibition

ILLUSTRATION

ƒ Vector-based illustration

ƒ Simple representations

ƒ Detailed depictions

ƒ Stylized to fit within any exhibition

ILLUSTRATION

ƒ Vector-based illustration

ƒ Simple representations

ƒ Detailed depictions

ƒ Stylized to fit within any exhibition

ILLUSTRATION

ƒ Vector-based illustration

ƒ Simple representations

ƒ Detailed depictions

ƒ Stylized to fit within any exhibition

ƒ Vector-based illustration

ƒ Simple representations

ƒ Detailed depictions

ƒ Stylized to fit within any exhibition

ILLUSTRATION

ƒ Vector-based illustration

ƒ Simple representations

ƒ Detailed depictions

ƒ Stylized to fit within any exhibition

ICON DESIGN

ƒ Design of icons to represent aspects or sections of an exhibit

ƒ Designed to be consistently and easily used throughout various materials, such as wayfinding, individual components, printed handouts, etc.

ICON DESIGN

ƒ Design of icons to represent aspects or sections of an exhibit

ƒ Designed to be consistently and easily used throughout various materials, such as wayfinding, individual components, printed handouts, etc.

ICON DESIGN

ƒ Design of icons to represent aspects or sections of an exhibit

ƒ Designed to be consistently and easily used throughout various materials, such as wayfinding, individual components, printed handouts, etc.

ICON DESIGN

ƒ Design of icons to represent aspects or sections of an exhibit

ƒ Designed to be consistently and easily used throughout various materials, such as wayfinding, individual components, printed handouts, etc.

INFOGRAPHICS

ƒ Communication of complex content in visual, intuitive format

ƒ We obtain an indepth understanding of the content to ensure clarity for all visitors

ƒ Prioritization of content to be easily understood at a glance as well as authentic to experts

INFOGRAPHICS

ƒ Communication of complex content in visual, intuitive format

ƒ We obtain an indepth understanding of the content to ensure clarity for all visitors

ƒ Prioritization of content to be easily understood at a glance as well as authentic to experts

INFOGRAPHICS

ƒ Communication of complex content in visual, intuitive format

ƒ We obtain an indepth understanding of the content to ensure clarity for all visitors

ƒ Prioritization of content to be easily understood at a glance as well as authentic to experts

INFOGRAPHICS

ƒ Communication of complex content in visual, intuitive format

ƒ We obtain an indepth understanding of the content to ensure clarity for all visitors

ƒ Prioritization of content to be easily understood at a glance as well as authentic to experts

INFOGRAPHICS

ƒ Communication of complex content in visual, intuitive format

ƒ We obtain an indepth understanding of the content to ensure clarity for all visitors

ƒ Prioritization of content to be easily understood at a glance as well as authentic to experts

Our world has changed

We inherited DN A from ancestors who evolved in adifferentenvironment

Sm alltightknit comm unity

Ourancestors evolved in sm all, localcomm unitieswith close socialconnections.

Fight orflight response

Ourancestors evolved with brain circuits and DN A thatallow ed them to respond quickly in moments ofdanger.

Changed environm ent

Complex socialnetw orks

Fewerclose,local connections

Disconnected groups

Having few erclose connections increasessocial isolation,which is associated with majordepression.

Changed environm ent

Stress can be chronic and unavoidable

Ho rmone changes

Ourinherited DN A may respond differently underchronic stress in ourwork and home lives.Longterm stress can change brain activity and lead to depression.

Exercise

Mostofourancestors who survived were very active. O urDN A responds to physicalactivity with improved mentalhealth.

Changed environm ent

Physicalactivity is not criticalfordail y survival

Inactivity

Ourancestors Us now

Inactive people do notgain the inherited mentalhealth benefits thatcome with exercise and may be more atrisk of developing depression.

INFOGRAPHICS

ƒ Communication of complex content in visual, intuitive format

ƒ We obtain an indepth understanding of the content to ensure clarity for all visitors

ƒ Prioritization of content to be easily understood at a glance as well as authentic to experts

INFOGRAPHICS

ƒ Communication of complex content in visual, intuitive format

ƒ We obtain an indepth understanding of the content to ensure clarity for all visitors

ƒ Prioritization of content to be easily understood at a glance as well as authentic to experts

INFOGRAPHICS

ƒ Communication of complex content in visual, intuitive format

ƒ We obtain an indepth understanding of the content to ensure clarity for all visitors

ƒ Prioritization of content to be easily understood at a glance as well as authentic to experts

LOGO DESIGN

ƒ Logo design for exhibitions including color scheme and typography standards

ƒ Designed to be used with unique materials and for installation

ƒ Designed to fit within exhibition look and feel

LOGO DESIGN

ƒ Logo design for exhibitions including color scheme and typography standards

ƒ Designed to be used with unique materials and for installation

ƒ Designed to fit within exhibition look and feel

LOGO DESIGN

ƒ Logo design for exhibitions including color scheme and typography standards

ƒ Designed to be used with unique materials and for installation

ƒ Designed to fit within exhibition look and feel

LOGO DESIGN

ƒ Logo design for exhibitions including color scheme and typography standards

ƒ Designed to be used with unique materials and for installation

ƒ Designed to fit within exhibition look and feel

LOGO DESIGN

ƒ Logo design for exhibitions including color scheme and typography standards

ƒ Designed to be used with unique materials and for installation

ƒ Designed to fit within exhibition look and feel

LOGO DESIGN

ƒ Logo design for exhibitions including color scheme and typography standards

ƒ Designed to be used with unique materials and for installation

ƒ Designed to fit within exhibition look and feel

MOTION GRAPHICS

ƒ Storyboarding

ƒ Asset creation and research

ƒ Motion graphic execution

MOTION GRAPHICS

ƒ Storyboarding

ƒ Asset creation and research

ƒ Motion graphic execution

MOTION GRAPHICS

ƒ Storyboarding

ƒ Asset creation and research

ƒ Motion graphic execution

MOTION GRAPHICS

ƒ Storyboarding

ƒ Asset creation and research

ƒ Motion graphic execution

INTERACTIVE SCREEN

LAYOUT

ƒ Layout for screen interactives

ƒ Storyboarding

ƒ Asset creation for screen based interactives

INTERACTIVE SCREEN

LAYOUT

ƒ Layout for screen interactives

ƒ Storyboarding

ƒ Asset creation for screen based interactives

DIGITAL ASSET

DESIGN

ƒ Vector-based illustrations

ƒ Assets broken into movable pieces for animation

ƒ Naming convention compatible with developers preferences

ƒ Storyboarding

DIGITAL ASSET

DESIGN

ƒ Vector-based illustrations

ƒ Assets broken into movable pieces for animation

ƒ Naming convention compatible with developers preferences

ƒ Storyboarding

Fish a re block ed b y the dam and some a re inju re d by turbines.

Wate r quality declines.

DIGITAL ASSET

DESIGN

ƒ Vector-based illustrations

ƒ Assets broken into movable pieces for animation

ƒ Naming convention compatible with developers preferences

ƒ Storyboarding

EXHIBITION

ORGANIZATION

ƒ Compile content for planning

ƒ Create documents to serve as a tool for clients to see what will be in the exhibition and where it will go

ƒ Working documents that are updated through the exhibition development

ƒ Resource for funding and stakeholder meetings

EXHIBITION

ORGANIZATION

ƒ Compile content for planning

ƒ Create documents to serve as a tool for clients to see what will be in the exhibition and where it will go

ƒ Working documents that are updated through the exhibition development

ƒ Resource for funding and stakeholder meetings

MATERIALS & 3D INTEGRATION

ƒ Direct to substrate

ƒ Back printed plexi

ƒ Vinyl

ƒ 3D letters

ƒ 3D printing

ƒ Indoor & outdoor printing methods

ƒ Backlit graphics

ƒ Tactile graphics

ƒ Projection overlay

TYPES OF EXHIBITIONS

ƒ Permanent

ƒ Traveling

ƒ Refresh

ƒ Screen-based interactive

ƒ Projection-based interactive

ƒ Physical interactive

ƒ Trade show

ƒ Art gallery

ƒ Low-budget

Turn static files into dynamic content formats.

Create a flipbook
Exhibit Deck by Emily Marsh - Issuu