Design in Government Policy Prototypes Page 30
Magazine
Fall 2022 Issue 023 US $20
6
17230
21390
4
Closing the Gap
How to Citizen
User Experience and Policy Design
Interview with Baratunde Thurston
Page 18
Page 24
The Difference Government Design Makes in People’s Lives Page 58
Mad*Pow leverages strategic design and the psychology of motivation to create innovative experiences and compelling digital solutions that are good for people and good for business.
Learn more at madpow.com
Magazine STAFF
MISSION
Maria Villafranca
Bring the transformative power of design everywhere.
Interim Executive Director Claire-Solène Bečka
We inspire people by showing what’s possible through public exhibitions, events, & content.
Operations Coordinator Judah Borunda Marketing & Communications Associate Marie Coste Grants & Membership Manager Liana Mestas
We educate people to become creative problem solvers using design thinking & process. We transform, using design to take action and make change, demonstrating its impact.
Director of Development Jocelyn Rice Director of Education & Community Engagement J.R. Uretsky
IMPACT AREAS
Business
Exhibitions Manager
Civic Innovation BOARD OF DIRECTORS Austen Angell Gregory Bombard Dana Chisnell Tom Di Lillo Ashley Dunn Jessica Ekong Eric Corey Freed Josephine Holmboe Elizabeth Lowrey
Gaby Mier Leila Mitchell Larry Rodgers Alan Scott Roxane Spears Scott Stropkay Tracy Swyst George White
CONNECT Give • Contribute Expertise • Volunteer
Community Data Visualization Education Entrepreneurship Healthcare Play Social Impact Sustainability Vibrant Cities Workplace Innovation
Learn more: designmuseumeverywhere.org Reach out: info@designmuseumfoundation.org @designmuseumeverywhere @design_museum
Copyright © 2022 Design Museum Everywhere
Contents. DEPARTMENTS 4
Contributors
6
From the Editor
8 Recommendations 10 Q&A
FEATURES 12
SOCIAL IMPACT
A Unifying Vision By Candace Brooks, Senior Design Researcher, Agncy
18
CIVIC INNOVATION
Closing the gap between user experience and policy design By Cecilia Muñoz, Senior Advisor, New America & Nikki Zeichner, Product Director, New America’s New Practice Lab
24
CIVIC INNOVATION
How to Citizen Interview with Baratunde Thurston, Creator & Host, How to Citizen Interviewed by Claire-Solène Becka, Operations Coordinator Design Museum Everywhere
30
CIVIC INNOVATION Touchpoint
Policy Prototypes How designers and policy practitioners can use prototypes to get feedback and iterate on policy
Program
By Angelica Quicksey, Head of Public Design Incubator, New_ Public & Chris Meierling, Director of Experience Design, Medable
Have a great design impact story? editor@designmuseumfoundation.org 2
ess
c Interested in advertising Pro opportunities? advertise@designmuseumfoundation.org
FRONT COVER ILLUSTRATION BY SAM AQUILLANO • PHOTO: LOUIS VELAZQUEZ
Fall 2022 • Issue 023
Design in Government
38
CIVIC INNOVATION
Designing the Courts A Conversation with Lauren Mattioli, Department of Political Science, Boston University Interviewed by Cyd Harrell, User Researcher
46
CIVIC INNOVATION
Our government is designed; design it to be better By Anne Petersen, design leader Edited by Michi Trota
54
PROFILE
Dance Diplomat, Dana Tai Soon Burgess By Claire-Solène Becka, Operations Coordinator Design Museum Everywhere
58
CIVIC INNOVATION
The difference that government design makes in the lives of people By Dana Chisnell, Civic & Policy Designer
DESIGN MUSEUM MAGAZINE ISSUE 023 FALL 2022 (ISSN 2573-9204) IS PUBLISHED QUARTERLY BY DESIGN MUSEUM EVERYWHERE, PO BOX #9188 25 NEW CHARDON STREET LOBBY, BOSTON, MA 02114. POSTMASTER: SEND ADDRESS CHANGES TO DESIGN MUSEUM EVERYWHERE, PO BOX #9188 25 NEW CHARDON STREET LOBBY, BOSTON, MA 02114.
3
From the Editor. Democracy is a Design Problem I didn’t grow up expecting to work in government, especially in the U.S. federal government. Working in government was for other people. I don’t know who I thought those people were, but I didn’t know any of them. But here I am, now in my twentieth-something year of working with and in government. Here’s where my story starts: there I was, minding my own business, watching the presidential election returns come back from Florida in 2000. I saw news reports of people leaving the polling place saying that they thought they voted for someone they didn’t intend to. And I thought, that’s a design problem. I wonder how elections get done? At first, it was a hobby. I am a design researcher, so learning what goes into the administration of elections was just a way to follow my curiosity. Soon I found myself on a citizens’ advisory committee in the county where I lived. Then I was lucky to work on some seminal research projects that contributed to ballot design, ballot instructions, and voting system standards. And then one day in 2013, my brilliant, occasional research partner and I formed the Center for Civic Design, a nonprofit organization dedicated to ensuring that voters can vote the way they intend, by design. Our tagline, “democracy is a design problem,” says everything about this issue of Design Museum Magazine. To say that I am excited about this government-themed issue is a bit of an understatement. After my hobbyist beginnings, I’ve become kind of a civic design nerd. My hope is that, when you read these articles by people who are among some of the most design-progressive folks working in policy, tech, media, and political science, that you feel the same optimism that I do. Yes, it often feels like the world is falling apart, but 6
here is proof that there are good people doing good, human-centered work, and it’s making a positive difference in the lives of regular people every day. Government is irreplaceable. It should also be available, accessible, and should serve the public by meeting people where they are. A constant challenge is the gap between the people who are making policy and the people who are most affected by government policies. Cecilia Muñoz and Nikki Zeichner give us their brilliant insights about when policymakers connect ideas with real outcomes for real people (or don’t). One way to close that gap, according to Angelica Quicksey and Chris Meierling, is through prototyping policy as a way to explore implementing programs before they roll out at scale. Government works best when it is held accountable. That accountability shows up in a number of ways. In this issue, we have a riveting conversation between Lauren Mattioli and Cyd Harrell about how court systems (in all the meanings of “system”) are designed, including deeply rooted and problematic racism, classism, and sexism. And, from the point of view of the public and actions that regular people can take every day, we’ll hear in another conversation between Baratunde Thurston and Claire-Solène Bečka about how design intersects with the ideas he brings to his inspiring podcast, How to Citizen. (I personally love the idea of “citizen” as a verb.) Claire-Solène brings us more intersectionality with her profile with Dana Tai Soon Burgess of dance diplomacy, where the ideas of identity and history come together to connect culture and belonging as a device of statecraft. But design in government is different from design in the private sector. Anne Petersen brings that alive with a simple assertion:
Government is designed. We can design it better. Designing government better and designing a better government includes engaging communities as we design public services, to, as Ayana Pressley says, bring people in the most pain closest to the power. Candace Brooks explores the power dynamic in human-centered design in ways that will have you rethinking your own design practice and how to make it truly community-centered. Finally, I asked government designers about what makes their work both challenging and awesome. I came away with a few observations about the types of problems government designers work on and why solving them is so different from their private sector experience. I hope when you read this issue that you feel empowered to make your own corner of the world a better place, by design. But mostly, I hope you find yourself ready to join the growing legion of user experience, product, service, transdisciplinary, curriculum, information, data visualization, policy, and other designers in your local, state, or federal government. Because democracy is a design problem. • Dana Chisnell Civic and Policy Designer Board Member, Design Museum Everywhere
7