Deborha M. Daniele VIA
TEL. +39-346-721.4954 E-MAIL: email@example.com WEB: http://arthost.org/DeborhaDaniele
· 2000–2003 Academy of Art College San Francisco, CA · B.F.A., Illustration/ 2-d
Animation: graduated Magna Cum Laude, president’s list every semester.
· 2008/10 Jar Edizioni, Bologna · Gashapon Hunter (story and art); Book cover illustration for Tutta colpa di Omero (A novel by Fiorenza Renda); Illustrations for a serie of interactive childrenbooks called: Kara, Mel & Pandorino; currently planning the new serie of books for college students: Ugly Duck’s Skill. · 2008/09 Editcom, I.E.S., A.S.M.I., Rome · Illustrations and comics published on magazines for young readers such as: Principessa del Cuore, Isa e Bea - Streghe tra noi and Heidi. · 2006/09 Flashbook Edizioni, Bologna · Graphic adaptation and design of their comicbooks. · 2005/06 A.S.L. (Artistic Studios Ltd) publishing, San Francisco, Ca · Creation of the styleguide and concept art for the product development of Lollipop (stationery for children, activity playbook). Product designer for the same company for: Disney, Mattel, Hasbro, Nickelodeon, Sanrio, etc. · 2005/08 Letters and Arts, California · llustrator for the creation of greeting cards and web invitation. Vector illustrations mainly. ANIMATION AND MPV: · 2009 Matita Animata, Roma · Currently working as layout and background artist for the animated serie Capitan Kook. · 2005 · Production of the short animated film Out of Place, with macromedia flash. · 2004 Island in the Sky, New York · Layout Design for A Side of parsley produced by Island in the Sky. · 2003 · Production of the short animated stop Motion film: Ugly Duck. · 2003 8cinematic, San Francisco, California · Storyboards in scope format for a live action feature film: M@P (for TV). TEACHING: · 2007/2010 IED, Roma (Istituto Europeo del Design) · Currenty teaching History of Illustration at the Illustration and Animation Department and Experimental Animation at the MFA program. · 2009 Istituto Des Ambrois, Oulx (TO) · Special course: how to draw a manga (from history to story, from theory to practice, how does a manga work). · 2009 C.D.P., Casalecchio (BO) · Special course: how to draw a manga (from history to story, from theory to practice, how does a manga work).
PLATFORMS AND SOFTWARE KNOWN: Windows Xp (pc) and Mac os X. Adobe Premiere, Adobe Photoshop, Adobe AfterFX, Adobe Illustrator, Adobe Indesign, Dreamweaver, Digicel Flipbook, Maya, Cinema 4 d, Macromedia Flash, Sonic Sound Forge, Final Draft.
Fluent Italian, English and French. Basic Spanish and Japanese.