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Playing Objectives

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Studio Inscape

Studio Inscape

The general playing objective is to stop and prevent waste streams by connecting different locations and resources in the bioregion of Arles, and by developing biofabrique’s and innovations that lead to a more efficient use of resources.

- Introduction: the player is introduced to game environment that represents the context of Arles but is also an abstracted and ‘gamified’ version.

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- Playing turns/rounds: the player gets different assignments to accomplish individually but is also encouraged to collaborate with other players. The aim is to win from the playing field, and not from other players (as bioregionalism is also a collective effort).

- Reflection: the player is asked to step out of the game environment and reflect on what findings could be applied on a real context (of Arles or elsewhere) that they are from or representing.

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