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Computation in Practice 00

The computation course introduces students to the use of coding & programming techniques as an architectural design tool. The course contextualizes programming topics relative to questions of design methodology, building practice and aesthetics, and through a focus on developing skill in Rhinoceros, in Grasshopper and in Python.

01 Tactics of Materialisation

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The technical tutorials introduce students to a diversity of fabrication tools and techniques and how making and modelling can be intertwined. As part of these tutorials, the students have the occasion to work with multiples materials - metal, wood, ceramics - and with mutiple techniquesmilling, casting, printing.